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Return of the Lizard King
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Return of the Lizard King

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BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL!

In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves in the middle of the fray. Their heroics could save the land from terrible evil, or it might play a part in bringing about doom!

Return of the Lizard King is a D&D Adventurers League legal adventure for characters level 1-4, playable as a lead-in to Tomb of Annihilation or suited to launch your own Chult-based campaign. Report your players’ decisions, and see how they affect a forthcoming high-level adventure in the same setting! The adventure also includes two new playable races (the wilden and the Chultan lizardfolk), class archetypes (the druid's Circle of Reaping and the cleric's Survival domain), backgrounds, feats, spells, magic items, and more than 20 new monsters designed specifically for this adventure, for a Chult campaign, and for Tomb of Annihilation.

The adventure contains separate parts for each level, one through four. Characters that start the adventure as brand new level 1 characters should finish the adventure as a level five character. Run time for each part is approximately 4 hours, although play time varies drastically by DM and group. The play time for the entire adventure is approximately 12 - 20 hours.

[NOTE: The races, classes, backgrounds, spells, feats, and magic items in this product are only AL legal if you have special campaign documentation that allows it. Only the adventure and the monsters are considered AL legal without that documentation. See http://dnd.wizards.com/articles/news/dms-guild-adept-news for the complete rules for using any Guild Adept product for AL play.]

 
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Reviews (4)
Discussions (9)
Customer avatar
Ken S October 14, 2017 1:48 pm UTC
PURCHASER
I'm confused about the meeting with the Queen of Creeping Vines. Ideally one party member is supposed to swim down below the island to investigate the portal(underwater) and then the Queen arrives and negotiates with the party for safe passage to the portal(via land travel). What's the point of the party member who swims down below the island? Is it just a way to split the group and add tension? There is no mechanic in the module for activating the portal although the section that covers swimming down below the island is titled "Finding and Activating the Portal". Am I missing something?
Customer avatar
Shawn M October 15, 2017 3:07 pm UTC
CREATOR
The splitting of the party can be done for dramatic purposes. If it doesn't work for you or your group, then have the Queen appear sooner before investigation takes place.

The portal is being blocked by the Queen. It only activates if she allows it. She will only allow activation if the party hands over [spoiler], or if one of the party agrees to [more spoiler].
Customer avatar
david W October 07, 2017 4:30 pm UTC
PURCHASER
Any thoughts on how to handle if the party refuses the deal with the Queen? Is there a stat block to use for her? Also, can someone who make the deal get their soul back, or are they just dead when they die?
Customer avatar
Shawn M October 08, 2017 3:50 pm UTC
CREATOR
If the party refuses to deal with the Queen, she kills Byre and leaves. No stat block needed, as she is way too powerful for level 1 characters to even threaten. Regarding souls, I will have more about that in Revenge of the Lizard Queen.
Customer avatar
david W October 13, 2017 9:17 pm UTC
PURCHASER
Thanks for the reply, first session went well and everyone really likes this adventure!

Do you have any thoughts on the AL view on the soul being taken by the queen? Is that mechanic allowed since it bypasses the soulmonger?
Customer avatar
Shawn M October 15, 2017 3:09 pm UTC
CREATOR
I'm glad to hear it. My thought would be that it keeps the soul intact for that one character. That's how I play it until AL folks rule otherwise.
Customer avatar
Joshua H October 05, 2017 9:41 pm UTC
PURCHASER
This isn't a big deal, but I am getting a message saying that the non-printer friendly version is a "damaged" file. Any idea why?
Customer avatar
Shawn M October 07, 2017 2:36 pm UTC
CREATOR
Hi Joshua, I am not seeing that problem. Where are you getting the message? When you try to download? When you try to open? Thanks!
Customer avatar
Michael B October 03, 2017 10:25 am UTC
PURCHASER
Hi, can you give an estimated run time for this module please? A Target Adventure Level or APL would be useful too. Helps for scheduling them for local and convention play. Thanks!
Customer avatar
Shawn M October 03, 2017 1:41 pm UTC
CREATOR
Description updated with that information.
Customer avatar
David . October 02, 2017 10:57 pm UTC
@Timothy M.: You complained that it doesn't tell you what you're getting, but the description specifically states there are *two* playable races and two archetypes (the druid's Circle of Reaping and the cleric's Survival domain).
Customer avatar
Jia Jian T October 02, 2017 9:24 pm UTC
PURCHASER
Could you please include a disclaimer that the playable race, classes, and archetypes are not AL legal? Or separate the paragraph or something?

I'm already getting blasted with Facebook messages from players in the community thinking/claiming it is AL legal.
Customer avatar
Shawn M October 03, 2017 2:10 am UTC
CREATOR
Done. AL players should know to look here for information: http://dnd.wizards.com/articles/news/dms-guild-adept-news
Customer avatar
Michael D September 18, 2017 8:42 pm UTC
PURCHASER
Any chance of a Fantasy Grounds conversion?
Customer avatar
Shawn M September 20, 2017 2:53 pm UTC
CREATOR
Working on it!
Customer avatar
christopher W September 28, 2017 9:14 am UTC
awesome shawn
Customer avatar
Shawn M October 02, 2017 6:19 pm UTC
CREATOR
Now that the adventure is AL legal, I am hoping to have the FG conversion up by the end of this week: 10/7/17
Customer avatar
Patrick B October 03, 2017 1:18 am UTC
PURCHASER
Sweet!... Do I wait for FG version. Will it be available off their web-site shop?
Customer avatar
Jerome M September 12, 2017 10:51 am UTC
Are the maps VTT friendly (DM version / PC version)?
Customer avatar
Brandon S September 11, 2017 12:20 pm UTC
PURCHASER
It's a good product, but can we get a printer-friendly version? As is, I will never use it unless I wanna spend a good bit of money on ink printing this thing out.
Customer avatar
Shawn M September 11, 2017 1:30 pm UTC
CREATOR
A printer-friendly version is definitely in the works! We are waiting for just a bit to see if there are any major changes we need to make before the next iteration. Thanks for buying!
Customer avatar
Shawn M October 02, 2017 6:19 pm UTC
CREATOR
The print-friendly version is now there.
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File Last Updated:
October 02, 2017
This title was added to our catalog on September 01, 2017.