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Totemist [Class]
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Totemist [Class]

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Want to summon large wooden statues which emit powerful magical effects?

A medicine man sits calmly as a group of invaders harass his village. He is peaceful, unaffected. The invaders approach him and shake him, demanding tribute to their greatness. The medicine man stands calmly, as a huge wooden statue begins to move. Before the invaders can understand what has happened, the statue has begun to pummel them. The invaders try to fight back, but their weapons seem to have no effect against the golem. They flee the village, leaving the medicine man to begin healing the others...


Warning! This is not a conversion of the Dungeons and Dragons 3.5 edition class of the same name! This is a totally original work.

Introducing the totemist, a new class that summons powerful totem idols to help their allies and hinder their foes. A totemist is one who seeks balance with nature, and harmony with others, and will use the power of their totems to stop those who would disrupt the natural order.

Each totemist answers a call, a primal feeling that urges them towards greatness. You may answer the call of the Animator, summoning your totems to life to fight alongside you. Perhaps you'll choose the call of the Protector, boosting your battle prowess. Or you may choose the call of the Seer, adding spellcasting to your already-impressive magical ability. Whatever you choose, your ancestors and your people will view you as a protector and leader, and no evildoer can stand in your path!

Happy gaming!

- Alex Tanner


If you enjoy this, check out my other work!

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Tarocchi

This class uses a deck of 52 playing cards in order to fund their magic spells, and requires you to play with a deck of cards as your character does!

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This is a full spellcasting class that gains the ability summon a powerful companion called an amicus. This creature is completely customizable, giving you an incredible amount of versatility in a single class!

 
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Reviews (1)
Discussions (1)
Customer avatar
Cameron H August 29, 2017 12:43 pm UTC
PURCHASER
"Dawn
When your turn begins, you and creatures of your choice in
the area of the dawn idol gain 2 temporary points as the light
of the sun sweeps through you"
does this mean temporary hit points?
Customer avatar
Alex T August 29, 2017 6:39 pm UTC
CREATOR
Yes, it's temporary hit points. It's important to note that temporary hit points do not stack, but can refresh each turn.

Thanks for checking it out!
Customer avatar
Cameron H September 01, 2017 9:59 pm UTC
PURCHASER
ok interesting, and thank you for being a constant source of interesting classes and characters to use. i love tarocchi!
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File Last Updated:
July 11, 2017
This title was added to our catalog on July 11, 2017.