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Volo's Guide To More Monsters - 20 New and Original MonstersClick to magnify
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https://watermark.dmsguild.com/pdf_previews/202853-sample.pdf

Volo's Guide To More Monsters - 20 New and Original Monsters

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This 23 page document adds 20 new monsters to your campaign, many interesting and dangerous creatures await you.

There are 15 Original Monsters:

  1. Dracolisks – Smaller wingless half-dragons that are heavily armoured and use acid as their main breath attack
  2. Nub – Small hairless rabbit like creatures that struggle to survive anywhere due to their poor physicality
  3. Fenix – A small fire elemental that can take on the form of small animals
  4. Devis – Fallen Angles that now take on more demonic properties, they share a deep hatred for angels due to their pasts 
  5. Arcane Golems – Golems constructed by powerful magical craftsman that can be charged with certain elemental effects
  6. Dia-Tel – Small mouse like creatures that are electrically charged and can shoot focused bolts of lighting
  7. Elemental Spectre – Collections of elemental magic’s that have formed to become a semi-conscious being, these creature constantly need to be near a place of magic in order to sustain their form and many can drain magic directly from magic users, even going so far as to make some mages innate temporarily or rarely permanently.
  8. Behemoth – Behemoth are large demonic creatures, rumour has it a Behemoth charging can take down the stone walls of large cities effortless.
  9. Deathless Ones – Creatures that received the gift of immortality however over millennia they have become corrupted and now wander the Underdark waiting.
  10. Bronto – Large rhinoceros like animals that have been bred by Dwarves as beasts of burden and food. Some Brontos have also been used as powerful mounts by battle-hardened dwarven warriors during times of siege.
  11. Warp Spider – Small spiders with tremendous physic abilities able of teleporting short and long distances in order to chase down prey.
  12. Keplus – A shape shifting water spirit that inhibits the many pools of water in feywild.
  13. Kappa/Kami – Are a flesh eating water spirit that inhabit swamps of every plane, these creatures are turtle like beings that lure humans towards them before taking hold and dragging them under the water.
  14. Belchfish – is a large fish made entirely out of its own fat and muscle, when cornered this creature spits a large ball of acid towards its predator before slinking away.
  15. Wisp – A small ball of arcane energy that wanders the world, many believe wisps to be myths as they are an incredibly rare sight however they are said to protect items of immense magical value
Along with 5 variations of already existing creatures in the Monster Manual.
  1. Rock Trolls - A variant of the common troll, these new creatures are covered in large segements of stone and rock and are heavily armoured against any predator or enemy.
  2. Water Trolls - Another variant of the troll, this variant lives deep within oceanic caves and near large sources of water they now produce small amounts of water that can be hurled at foes whenever they please.
  3. Fire Trolls - The final troll variant, these trolls live in places of intense heat or volcanic activity their skin produces mass amounts of heat that ward off enemies.
  4. Fire Wraith - A variation of the wraith, these creatures are born of the hatred and anguish of adventurers and demons that have died in the elemental plane of fire.
  5. Ice Wraith - Another variation this version of the wraith is created from the sadness and despair of adventurers and creatures in icy tundras.
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Reviews (0)
Discussions (1)
Customer avatar
Grant K January 20, 2017 4:50 pm UTC
The Arcane Golem (in the preview, at least) is a Large creature, yet has the hit die of a Gargantuan creature?
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Customer avatar
Jordan S January 22, 2017 5:16 pm UTC
CREATOR
Apologies I accidentally put in the wrong die. I've corrected it and will be updating the pack momentarily, I'll also have a check in case any of the other monsters are incorrect as well.
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Customer avatar
Jordan S January 22, 2017 5:45 pm UTC
CREATOR
Additionally some of the creatures have hit die that don't quite match due to what they are, yes it breaks from what is originally set in 5E however some creatures are different for the reason that it suited better however you can change the hit die back to what they should be if you want.
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23
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File Last Updated:
January 22, 2017
This title was added to our catalog on January 13, 2017.