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Screams at Sunset - Adventure
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Screams at Sunset - Adventure

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"Ultimately, Screams at Sunset is an excellent adventure. I consider it one of Jeff’s best products."

"...weaves together mystery, dynamic combat, intriguing NPCs and engaging plots to create a cracking product!"

There are two versions of this adventure available at checkout.  You get all of the below:
       A 4-hour+ adventure for a party of 4 to 5 PCs of level 2 thru 4 using creatures in the 5th edition Monster Manual.

       A 4-hour+ adventure for a party of 4 to 5 PCs of level 4 thru 6 using creatures in the Volo's Guide to Monsters and the 5th edition Monster Manual.

      Also, a Fantasy Grounds adventure for a party of 4 to 5 PCs of level 2 thru 4 using the 5th edition SRD is available at checkout.

Your party has just spent the better part of the day travelling in dismal weather and you've just located an appropriate place to camp when, out of the drizzle filled sunset, the terrifying screams of a woman can be heard through the patter of rain through the trees.

Great! You're cold, miserable, and now you have the moralistic compulsion to investigate and render assistance to a damsel in distress. What you don't realize is that morals and damsels always means more trouble than what you may be willing to pay.

Will your party survive long enough to see the dawn through the Screams at Sunset?

 Screams at Sunset is an adventure for characters of 2nd to 4th level or 4th to 6th level. Approximate runtime is 4 to 6-hours. The adventure includes 3 maps, a Battle Stat Tracker for all encounters within the adventure, and an intriguing puzzle that without all the clues, could lead to a shocking conclusion.

The original cover image my also be used in the telling of the story.

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Reviews (2)
Discussions (2)
Customer avatar
Phil D March 28, 2017 12:22 pm UTC
About to run this for 4 level 6 PC's and likely also 1 level 4. Will I need to beef up any encounters to make it enough of a challenge? If yes, any advice on how to do so?
If it goes well I hope to lead into The Throne of Bone.
Customer avatar
Jeff C. S March 28, 2017 12:59 pm UTC
CREATOR
If you are running the 2nd version written for level 4-6 it should be okay. Perhaps add one more adversary to the farmhouse. You could add a spellcaster to the ruins. A couple of fireballs always make for a fun adventure. :)
Customer avatar
Phil D March 29, 2017 4:00 pm UTC
Thanks Jeff, I will makes a couple of minor tweaks if it needs it. ;)

BTW on my second read through I noticed a couple of minor things. On page 17 of the higher level version of the PDF, at the bottom of the first boxed text "he raises his scimitar", I think this should be "he raises his greataxe" No doubt a hang over from the other version. Also I could not see a scale for the maps, although I have strong suspicion that it is 5' per square.
Customer avatar
Jeff C. S March 29, 2017 9:12 pm UTC
CREATOR
Thanks for catching those. Yes - 5' per square. Sorry about that.
Customer avatar
Xin S November 29, 2016 4:40 pm UTC
PURCHASER
Is there a certain play order for the campaigns if you were going to play one after the other?
like Screams at Sunset - The Secret of Karnov Mansion - The Throne of Bone
Customer avatar
Jeff C. S November 30, 2016 1:15 am UTC
CREATOR
1) Screams - and make sure they level up to 3rd or 4th at the end.
2) Perhaps something else to prepare them for The Secret of Karnov Mansion. They could play Karnovs as 4th level characters - but that is a challenge. 5th level is best for Karnovs.
3) The Secret of Karnov Mansion.
4) End with The Throne of Bone.

There is a special key in the Throne of Bone. I mention that it might be fun to place pieces of the key throughout other adventures. So, have them find a piece in Screams and a piece at the Mansion. They find the final piece during Throne.

Good luck and have fun! And let me know how it goes!
Customer avatar
Xin S November 30, 2016 1:21 am UTC
PURCHASER
about how many parts is needed for the key about four?
Will do i just bought those three and another module going to try and weave them together somehow haha and will let you know how it going

Customer avatar
Jeff C. S November 30, 2016 1:34 am UTC
CREATOR
Fantastic! Thank you!

You can break the key into 3 or 4 pieces. That is entirely up to you. The Throne of Bone can also be run independently with the whole key being found in that adventure. It is entirely up to the DM how the key is found. But I really like the adventurers to find pieces. It gives them the feeling that something BIG is coming.
Customer avatar
Xin S November 30, 2016 1:52 am UTC
PURCHASER
One idea i have is they stumble upon a person who gives it to them if they can answer three riddles correctly (first part) (second part will be a reward from quest giver haha) third they find it in the dungeon as loot haha
Customer avatar
Jeff C. S November 30, 2016 2:45 am UTC
CREATOR
Good luck! The Throne of Bone is a very fun adventure. Especially for the DM.
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27
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File Last Updated:
May 28, 2017
This title was added to our catalog on November 11, 2016.