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Tarocchi [Class]
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Tarocchi [Class]

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Want to use a deck of cards to decimate your foes and perform magical tricks?

A cloaked man sits in a seedy tavern, a billow of smoke pouring from the folds of his robe, his booted feet rested upon a chairacross from him. A fair maiden enter the room. Immediately, he tosses his hood back, and kicks the chair out from his table. He invites her to sit, gesturing to the seat before beginning to lightly shuffle a deck of cards. He draws three, and places them on the table. She nods, and immediately moves to sit with him.


Warning! You need a standard deck of 52 playing cards in order to play this class!

Introducing the tarocchi, an incredible new class that uses playing cards to fuel their magic spells! Each tarrochi is a master of their cards, pulling powerful spells out of their deck to battle enemies and aid allies.

Each tarocchi turns their cards into spell slots, needing to manipulate their deck for its maximum potential. Tarocchi also specialize in a card game which alters the way they play their cards. You can choose Blackjack, Euchre, Mau, Poker, or Spades, and the game you choose will change how you play your character!

Happy gaming!

- Alex Tanner


January 2018 Update!

The class has been updated to include spells from Xanathar's Guide to Everything! Plenty of new options in shaping your tarocchi to be exactly what you desire. Happy gaming!


If you enjoy this, check out my other work!

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Reviews (2)
Discussions (27)
Customer avatar
Chris J January 10, 2018 10:30 pm UTC
PURCHASER
Wow, I've never been so impressed! I love classes based on cards and this one actually works!

Any plans for XGE update or can I get help adding XGE spells to the spell-list?

Really good work! I wish that there was more classes like this!
Customer avatar
Alex T January 23, 2018 7:10 pm UTC
CREATOR
Thanks, I really appreciate the kind words! As of today, the document has been updated with spells from XGtE, so enjoy some new freedom in spell choice!
Customer avatar
Maikel D December 02, 2017 10:26 pm UTC
PURCHASER
Hi Alex, i have 2 questions,
the first one being: what happens when a level 20 Tarocchi with Poker as his game of choice plays a winning hand? does the entire winning hand go to the bottom of the deck, or only the cards in the hand that are of Rank Queen or lower?
The second question is a lot shorter: What is the reason for the removal of Greater Invisibility from the spell list?
Customer avatar
Maikel D December 02, 2017 10:41 pm UTC
PURCHASER
I almost forgot one of the most important things I wanted to know
Will you update the class now that Xanathar's Guide to Everything is out and with it new spells?
Customer avatar
Alex T February 05, 2018 7:16 pm UTC
CREATOR
Hi there Maikel, I really apologize I hadn't responded to this until now!

Unfortunately for Poker players, the tarocchi's 20th-level ability should not interact with it directly. Bottom Dealing requires that the player play a single card, which does not happen during a Winning Hand.

However, at 20th level a Poker player can use a card on the bottom of their deck as though it were in their hand for use in making a Winning Hand.

As for Greater Invisibility, when I did a big update on the class, I wanted to give it a very solid cohesion in the spell list, as I felt the constraints of the original spell list were a bit too loose. With the new spell list (including the added spells from Xanathar's Guide), I wanted there to be a very deliberateness in the spell choices. I don't want to go into exactly why I chose every spell, but unfortunately, Greater Invisibility didn't make the cut.

I really hope you have enjoyed the update, and thanks for writing in!
Customer avatar
Andrew C November 09, 2017 4:38 pm UTC
PURCHASER
I see the creator is quite engaged here in the comments section. I just wanted to say (so that they can see) I've loved playing this class, its been one of my favorite DND campaigns/characters.

I started before the class got updated, so I had 'Game of Choice: Poker' prematurely early, but everything else about the character has been ret-con updated to fit the current class rules. I think its good that this skill was pushed back to later levels (so people can learn how the class works a bit before adding extra stuff). Never the less, I think its one of the most fun parts of the character, and level 6 seems a bit slow to get access to it (I wouldn't know).

Customer avatar
Andrew C November 09, 2017 6:10 pm UTC
PURCHASER
Oh, I see, you get 'Game of choice' at level 3, and get another ability (in my case hold 'em) at level 6. Nvm, that works perfectly! (I just leveled up to 5, so I'm all up to speed on the current rules)
Customer avatar
Alex T November 21, 2017 8:38 pm UTC
CREATOR
Hey I'm glad you found the answer, and hope you are enjoying your character! Thanks for the kind words!
Customer avatar
Omar F October 16, 2017 9:19 pm UTC
PURCHASER
"At 1st level, your hand size is 5. You can draw up to your
maximum hand size (as shown in the Hand Size column of
the Tarocchi table) as a bonus action on your turn"

Does this mean that i can draw cards up to my maximum, with a bonus action everytime i have one?
Customer avatar
Alex T October 16, 2017 10:29 pm UTC
CREATOR
Yes it does. You can always draw back up to your hand limit with a bonus action.

Thanks for checking it out!
Customer avatar
Fabio F October 11, 2017 9:12 pm UTC
PURCHASER
Hey, Alex.

Great concept, and I'm waiting to test it in a game soon, but I'd like to have the Blackjack (Hit Me) rule clarified; does the effect of replacing a die roll with a 20 only occur once within the minute, or does it replace every die roll during that time?
Customer avatar
Alex T October 12, 2017 12:08 am UTC
CREATOR
Hi Fabio. To clarify, you get to replace one roll with the 20, after which the effect goes away.

Hope your game goes well, I'd love to hear about it after you get a chance to play!
Customer avatar
August 30, 2017 4:15 pm UTC
PURCHASER
...See more
Customer avatar
Alex T August 30, 2017 5:03 pm UTC
CREATOR
Sorry about the confusion, this was not the only question about this I received, so I have re-written that section and tried to make it as explicit as possible.

To answer your question, the first interpretation is correct. Your cards now work more like normal spell slots, so you can cast any spell you know with a higher-level slot, so long as you can use that card as a spell slot (according to your higher spell level known).

About the Straight Flush, it should not include attack rolls. I've edited that language to be accurate as well.

Poker Hands can no longer be upcast in addition to the benefits they give, but the benefits of the hands have also been rewritten to be a bit stronger and more useful regardless of which spell they are used to cast.

Thanks for checking it out!
Customer avatar
Thomas H August 11, 2017 2:13 am UTC
PURCHASER
When you discard a card as Mao, do you continue to play cards off of the last played card, or off of the new discarded card?
Customer avatar
Alex T August 11, 2017 6:23 pm UTC
CREATOR
Off of the last played card.

I'm planning on releasing some changes fairly soon, and I'll be making the language of some features like this one more explicit. Thanks for checking it out!
Customer avatar
LIAM M August 10, 2017 1:27 pm UTC
PURCHASER
I adored this class. I've always loved spellcasters that have to be creative (illusionists, bards etc.) and I've aaaaalways loved the concept of luck. This really let me use both of those to my advantage and I fell in love with the character I played. This character gave me some very nice possibilities, thankyou.
Customer avatar
Alex T August 11, 2017 6:24 pm UTC
CREATOR
Hey I really appreciate it! Thanks for dropping a line!
Customer avatar
David L July 09, 2017 8:06 pm UTC
PURCHASER
Hi, I absolutely love how bold and inventive this class is! I did find that it was too strongly combat focussed, works awkwardly outside of combat, and has few noncombat features, so I wrote a few changes. Here they are if you want to take a look:
https://docs.google.com/document/d/1hiFMtVZBH7u1Q60qYzVXBOfKAGL0yfZhxAIpCjjhfx0/edit?usp=sharing
Customer avatar
Alex T July 10, 2017 5:35 pm UTC
CREATOR
Hey David, thanks for leaving feedback, and I'm glad you enjoyed the class so much as to want to engage with it more.

I'm actually planning on making another pass on this class soon, and one of the things I wanted to focus on was the non-combat features. I especially like your rewrite of Lucky Draw to include all games of chance, I think that's really fun and would fit the class well. When I do make edits, would you mind if I use some of the things you wrote? Feel free to contact me at alexctanner@gmail.com or just reply here. Thanks again!
Customer avatar
David L July 13, 2017 3:40 am UTC
PURCHASER
Yeah feel free to use anything you like from there.
Customer avatar
christopher R June 02, 2017 9:54 pm UTC
PURCHASER
Really enjoying playing this class
Just wondering if anyone's got any good ideas or recommendations for feats to compliment this, including homebrew
Thanks
Customer avatar
Alex T July 10, 2017 5:32 pm UTC
CREATOR
Hey Christopher,

For feats, you would probably want ones that either compliment your role-playing (things like Actor), or that cover your weaknesses in combat. This could include Spell Sniper (which, in addition to letting you hit at long range, also gives you a cantrip to use which is not tied to your cards) or Magic Initiate (again to grab spells not tied to your cards for use in emergencies). Feats like Lucky are always useful as well.

Hope you enjoy!
Customer avatar
christopher R May 15, 2017 11:05 am UTC
PURCHASER
Had great fun playing this class with my group the other day, but after i cast i found myself using the bonus action to draw back up to hand size every time, but rereading im not sure if i can only do this as a one off to get the original cards into my hands?
Customer avatar
Alex T May 15, 2017 1:26 pm UTC
CREATOR
Nope, each time you draw any number of cards to your hand from your deck, it takes one bonus action. Glad you had fun!
Customer avatar
chris B December 29, 2016 11:58 am UTC
PURCHASER
Hi alex
Stupid question... what can you do with cards of a uigher rank than y ou have spell slots for say I'm level 7 and have a king of spades and a king of apades then 3 aces?
Customer avatar
Alex T December 29, 2016 4:57 pm UTC
CREATOR
Hey, thanks for checking it out! Unlike most spellcasting classes, you can't use higher level "slots" (which means your higher cards) to cast your spells, aside from cantrips. So those cards will only work as cantrips until you are high enough level to cast the spells they are normally reserved for.
Customer avatar
chris B December 29, 2016 9:40 pm UTC
PURCHASER
Thanks for the quick response this class looks really interesting and i realy want to try it
Customer avatar
chris B December 29, 2016 9:40 pm UTC
PURCHASER
Thanks for the quick response this class looks really interesting and i realy want to try it
Customer avatar
Alan F November 15, 2016 8:53 pm UTC
PURCHASER
You can draw more cards (up to your hand limit), even if your hand isn't empty, right? Like, 3rd class level, I play a 10 with another card to upcast it to 2nd level. With my bonus action I can draw two more cards?
If yes, I can Lucky Draw when drawing from my power pack (if I'm drawing only one card, that is)?
Customer avatar
Alex T November 16, 2016 12:52 am UTC
CREATOR
Correct on both counts. You can always draw up to your hand limit even if you're only down a single card, and you can always Lucky Draw from a deck of cards so long as you're only drawing a single card. Thanks for checking it out!
Customer avatar
Eric C November 02, 2016 1:09 am UTC
PURCHASER
A quick question on the kitty card, it says you can only have one kitty card active at a time. So this means that once the person activates the kitty card and the spell is cast, you can create a new one? So lets say a fighter activated a kitty card that was greater invisibility, could I then create a new kitty card?
Customer avatar
Alex T November 02, 2016 1:15 pm UTC
CREATOR
That's right, you can make as many as you want, but can only have one active one at a time.
Customer avatar
December 06, 2016 3:47 pm UTC
PURCHASER
How do you designate which kitty card is active once another one is used?
Customer avatar
Alex T December 06, 2016 6:54 pm UTC
CREATOR
I think I worded that response poorly. You can only have one at a time, but there is no limit to the amount that you can make per rest or per day or any other limitation like that. You can't keep any in reserve. If you make a new kitty while another is active, you would choose to lose the magic from the old kitty, losing the spell entirely.
Customer avatar
Eric C October 28, 2016 11:58 pm UTC
PURCHASER
Was just wondering if you already uploaded the updated version of the class, I tried downloading it today but it seems like it was the same?
Customer avatar
Alex T October 29, 2016 1:36 am UTC
CREATOR
Hey, not sure what happened with the previous upload, it must not have gone through. But the updated version is up now, thanks for bringing it to my attention!
Customer avatar
Eric C November 02, 2016 1:06 am UTC
PURCHASER
Okay, just downloaded it and looks great!
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File Last Updated:
January 23, 2018
This title was added to our catalog on September 22, 2016.