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City State Creator I

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Envision the ultimate City State of your dreams.  And then, guided from the very beginning, create it ...

Have you ever wondered why there are so few supplements available that teach you how to design your own city state for urban adventures?  How do you even begin?  Who should be the ruler?  What are the fundamental aspects that lead to an urban campaign's success, or its failure?  How can you create a cool and dangerous city like the ones in Howard's Conan tales, or Lovecraft's Dreamlands, or Leiber's Lankhmar, or the Free City of Greyhawk?  And, perhaps the most dreaded question of all:  Why are most fantasy cities these days so politically correct and boring?

These topics are not easy to address ... and that is why city development guidebooks tend to be rare.  This volume, ELD2 - City State Creator I, is the first in a trilogy that will show you how to take your vague design concepts and turn them into an unforgettable city filled with danger, intrigue, and most of all adventure.  This book will get you started, and books 2 and 3 will complete the design process and serve as adventure guides for your campaign.

In this book you will find helpful inspirations drawn from my own gaming materials, and details on how to create your own city's basic systems with a minimum of effort.  Specifically, this book includes:  The fundamental principles of city state design; inspirational principles we can derive from the masters (Dunsany, Lovecraft, Howard, Leiber, Arneson, and Gygax); a profile of a city state’s ruling Overlord; an overview of the powerful nobles (Hierarchs) who can rule the temple wards, and their assembly of the Grand Council; descriptions of an Overlord’s minions, including the Inquisitors, Soldiers, Guardsmen, Watchmen, and Vigiles; and a detailed look at social standing, honor castes, and tiers of peerage that has been specifically designed to encourage your players to get interested in the city state and its endless machinations.  The following volumes in this series (ELD3 and ELD4) will develop the urban realm even further (districts, shops, streets, adventure locales, and so forth), as your players begin to express an interest in urban exploration and adventures.

You will also find lots of old school artwork, some beautiful full-color picture maps (scaled to fit the text, of course, not as posters!), and lots of advice.  101 pages, 16,700 words.  From Kent David Kelly and Wonderland Imprints ... Only the Finest Works of Fantasy.

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Stacy B June 22, 2018 1:11 am UTC
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Hi I was wondering what happened to ELD1: Saga of the Elder City I: Random City State Events as I don't seem to be able to find it to purchase & I would like to, as I have quite a collection of the Castle Oldskull series and find them very useful.
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Product Information
Electrum seller
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Pages
101
Publisher Stock #
ELD2
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
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File Last Updated:
September 12, 2016
This title was added to our catalog on June 06, 2016.