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The Tower of Deception (3.0)

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You thought you were teleporting home, but instead you've landed in a githyanki's trap. May's free online adventure -- The Tower of Deception, by Monte Cook -- can be used as a challenging stand-alone Dungeons & Dragons scenario for four 9th-level characters, or DMs can insert it into their campaigns when their players least expect it! Monte, author of the Dungeon Master's Guide, drew inspiration from the "Tower of Deception" Map-A-Week by Todd Gamble.

When Ustran Yg'niv, an evil githyanki wizard, built his tower on a rocky island amid the misty moors of Halron Bay, he had no idea that sailors would mistake the light of his magical Astral Shard at the top of his tower for the beacon of a lighthouse. The light brought many sailors to an untimely doom. But Ustran did not care. He laughed at their plight and continued his nefarious work: using the power of the Astral Shard to kidnap creatures in the midst of teleporting and divert them to his lair. One day, however, his own people appeared to drag the githyanki wizard back to his native Astral Plane. He's not been seen since.

But his tower remains. Not only does it continue to trick sailors on foggy nights (though most now have been warned by the legends of the "haunted lighthouse"), but the magic of the Astral Shard continues Ustran's evil abduction scheme. Originally, Ustran enslaved or robbed the victims the Shard delivered to him. With the githyanki gone, now they remain trapped within the evil tower until they devise an escape or die.

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

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Megan R. [Featured Reviewer]
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May 6th, 2016
History has long told tales of 'wreckers' who lure ships off course by placing false navigation beacons, and this adventure deals with something a bit similar. Inspired by a Todd Gamble map (presented as part of a 'Map-a-Week' project on the Wizards of [...]
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Silver seller
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9
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0.41 MB
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File Last Updated:
May 03, 2016
This title was added to our catalog on May 03, 2016.