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Herbalism:Defined, Refined, and Usable
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Herbalism:Defined, Refined, and Usable

Suggested Price $1.00

Amid the skills a character can have none is as useful as herbalism; from healing to killing, a well trained herbalist can create brews that cure disease or cause the heart to stop, they heal the righteous or inflict pain on the wicked. All this and more through the knowledge of herbalism.

With over 20 pages of new rules, 25 new items to craft, as well as a complete list of ingredients, their known powers, and the ways to develop more items, this is the definitive rule set for the use of the herbalism skill and a must have for any player with the skill or Dungeon Master with a resourceful villian to equip.

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Reviews (2)
Discussions (4)
Customer avatar
Terrance G June 15, 2016 10:11 am UTC
Which edition of D&D is this best for? 5e?
Customer avatar
Chris C July 06, 2016 9:03 am UTC
Terrence, This system should play under any of version from AD&D to V5(e), the system is not version specific. It will also work with the Pathfinder system fairly well.
Customer avatar
Stefen S March 11, 2017 9:34 am UTC
By rules that each creator should read, Each creation should be made for 5th Edition. It cannot use any source from any previously created edition because of copyright laws, EXCEPT basic Player Handbooks, DM Guides, and Monster Manuals. any expanded version in previous edition are off limits. If not specifically stated in the Creation time, each item should be considered to be 5th Edition. Sorry for the lengthy response, but these rules are stated if a person were to look. Not being rude, not assuming you haven't looked. Just stating it's a safe assumption and giving the reason why.
Customer avatar
Chris C March 12, 2017 1:52 pm UTC
Stefen, you are correct and this rule set was designed for V5(e) and is used in V5(e) in my games. As it is a role-play aspect of the game or a "down-time activity", it should play in any edition equally well. The rule set does not use any source from any edition, except to cite the PHB V5(e) for the tool "Herbalism Kit". Thank you for the comment, your time has value and your thoughts are worth being expressed; I trust that you downloaded a copy and found it to be acceptable within the community content rules and usable in your game.
Customer avatar
Matthew S May 01, 2016 6:33 pm UTC
This is excellent quality information! Are you considering expanding on tool usage to other aspects as well? Such as alchemy or blacksmithing?
Customer avatar
Chris C May 02, 2016 9:05 am UTC
Aretcus, YES! I am currently working on a new project. Thank you for your comment, I hope that this is helpful in expanding your game and the abilities of your characters.
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jared B April 29, 2016 7:39 am UTC
it would be nice to have the general environment each plant could be found naturally in
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Chris C April 30, 2016 1:51 pm UTC
Jared, I specifically did not include a list because the ingredients are likely cultivated by herbalists around the world to produce the ingredients they need the most and I wanted to leave the DM the freedom to include any ingredients as they saw fit. Perhaps as I receive more feedback and finish my next project I will create a general table for random foraging based upon rarity level which will be helpful for you but still not a firm rule and add that update to the upload which you will be able to receive for free.
Customer avatar
Alastair M April 15, 2016 12:14 pm UTC
This file download is of an MS Word one (.docx), not a watermarked PDF, however. Is the PDF missing somewhere?
Customer avatar
Chris C April 16, 2016 1:11 pm UTC
Alastair, my apologies I have updated the file as a PDF. If the system has not updated your digital copy please send me your email and I will send you a complimentary copy. Also, for your trouble I am currently working on a similar project and would like to send a complimentary copy of that when it is complete.
Customer avatar
Alastair M April 16, 2016 1:49 pm UTC
Excellent Chris - just collected the PDF! The original Word file was problematic as it seemed to use fonts I don't have.

A quick check through the new Herbalism PDF might suggest a minor adjustment of the tables near the end would be useful. Some of the table lists continue onto the next page, but without the column headings. This is OK on-screen, but in a printout version, it'll be less comfortable. Similarly, it may be helpful to add page numbers, again as a printout version means you have a sheaf of papers but no easy way to reorganise them if you lose track of their correct sequence.

Also, the "Columbine" line at the end of page 14 is in a sans-serif font, unlike the rest of the Ingredients list.

The cover illustration remains problematic. I'd guess it was scanned at too low a resolution originally. If that can't be rectified, it may be worth checking some of the copyright-free images from something like Culpeper's Herbal available online. I'd especially recommend...See more
Customer avatar
Chris C April 17, 2016 1:20 am UTC
Alastair, I have revamped the end tables to sit on a page when printed without carrying over to the next page. There are now page numbers as well. Columbine has been fixed as well, not sure how that one went wrong, but it was a good catch for sure. The opening picture is a low res photo; most photos have copyrights and I am touchy about using something without permission, I removed it altogether as it served no purpose but to be a title page. Thank you for the editing advice, I can always use a good editor. I am starting the next project and want to thank you with a complimentary copy of it, as the dmsguild does not have personal boxes for us, I have set up a junk email you can send your address to if you decide to do so:
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File Last Updated:
June 04, 2016
This title was added to our catalog on April 10, 2016.