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Vampires

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Featured product of the Jilted Quill - a fair Dungeon Master's Guild review subsection of ENWorld, with new reviews coming weekly.

Prepare for the Curse of Strahd by making countless vampires!

This system renders a vampire's strength directly related to their age. Young vampires are weak enough to be balanced player options, while using the same system you can create vampires worthy of the name, with the most ancient versions being able to rival the gods themselves.

In addition to the traditional Vampires of lore, this supplement includes both the Dhampir and Vampiric Ghoul races.

The progression puts a lot of agency in your hands and vampire players and npcs alike can choose to be much closer to fighters, rogues, wizards or any fraction in between. With this system, a level 20 vampire could wield a greatsword, wear plate armor, have a sneak attack-like ability comparable to a level 13 Rogue, and be the equivalent of a 4th level caster; all at the same time without multiclassing. Or the vampire could forgo the whole lot and choose from an array of other unique, vampiric powers.

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Reviews (2)
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Reviews
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April 18th, 2016
Vampires is a creepy supplement that takes a look at the blood-sucking denizens of the night that we all know DON'T sparkle. Gerard Shore shows us exactly how varied Vampires can be, including races brought into 5E in a new way, powers based on the age [...]
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March 9th, 2016
I liked it a lot. The lore aspects were interesting and well-written, you can tell the author knows and cares about vampires. Furthermore, the way the information and mechanics are written look like they came straight out of the PHB - meaning it is eas [...]
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17
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Original electronic Click for more information
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File Last Updated:
February 14, 2016
This title was added to our catalog on February 12, 2016.