Advanced Search >

Epic Characters
Quick Preview
Full‑size Preview

Epic Characters


This 71-page handbook contains progression from 20th to 30th level for all twelve core classes as well as all subclasses found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, and Xanathar's Guide to Everything.
It also includes epic racial bonuses for all races found in the Player's Handbook, Elemental Evil Player's Companion, and Volo's Guide to Monsters.

Epic progression for classes, subclasses, and races from our other titles, Heroes of the Orient and Monsters of the Orient, can also be found within.

Lastly, several of Matthew Mercer's character options, such as the Blood Hunter class, the College of the Maestro, the Gunslinger martial archetype, and the Totem of the Duck, have also received epic progression.

Please leave a review after purchase, so I know what you like and/or dislike. It'll help me with future iterations of Epic Characters, as well as with the other products I have in the works.


v1.1: Fixed minor errors and typos, removed D&D logos

v1.2 (6th of July 2016): Wording and balance, navigation improvements, two new prestige classes, epic levels for Heroes of the Orient, epic levels for the villainous archetypes found in the DMG

v1.3 (28th of November 2016) - wording and balance, new eldritch invocations, added Unearthed Arcana support, and Volo's Guide to Monsters support.

v2.0 (1st of May 2018) - Complete rebalancing, new artwork, epic flavor, and the inclusion of Xanathar's Guide to Everything. Unearthed Arcana and Prestige Classes have been removed. Added mythic progression as a means to continue advancing after 30th level.

Click the image below for full resolution

Epic Monsters Playtest

Other products

Heroes of the Orient Monsters of the Orient: Complete Bestiary Heroes of the Orient: Unearthed Kensai

 Customers who bought this title also purchased
Reviews (17)
Discussions (185)
Customer avatar
Christian A May 25, 2018 2:49 am UTC
2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1 2.1

:D need to print this ASAP!!!
Customer avatar
Alex B May 24, 2018 7:17 pm UTC
I am super excited and pleased with the 2.0 update, however, the double page is really difficult to read. Any chance of getting a version with single pages similar to the format of previous versions?
Customer avatar
Alex B May 20, 2018 3:50 am UTC
Is there a plan to add Mystic and Artificer information for a 2.1 release?
Customer avatar
Joshua S May 16, 2018 3:55 am UTC
So happy to see Matt Mercer's content added! Thank you so much!
Customer avatar
Marc A May 16, 2018 1:04 pm UTC
Hi Joshua,

Yeah, his material is fun!
Customer avatar
Ryan P May 15, 2018 8:22 pm UTC
Hey Marc,
Until the epic monsters is released, I was curious how you'd say the monsters by Dave2008 on enworld would be in comparison. And thank you for the amazing update!
Customer avatar
Marc A May 16, 2018 1:01 pm UTC
Hi Ryan,

Thank you for your kind words!
It's hard to gauge whether or not those monsters would fit the progression presented in Epic Characters as I don't know how (or even if) they have been playtested.
Customer avatar
Matthew K May 13, 2018 8:04 pm UTC
Hi Marc,

First off, I love the book, you did a fantastic job. My only concern is that I like to print these off for myself as I prefer to read them on paper. The most recent rendition (v2.0) of the book is not very printer friendly. If there is a way for you to release a version where there is only one page of the book on each page of the pdf (instead of 2) I know I would be eternally grateful.

Thank you kindly!
Customer avatar
Marc A May 15, 2018 8:05 am UTC
Hi Matthew,

Thank you for your kind words.
I'll make sure to include spreads and single pages for v.2.1.
Coming soon!
Customer avatar
Mircea M May 13, 2018 6:53 pm UTC
Hello Marc
I just wanted to tell u that u did a rly great job with the new update of epic characters!!!
Love it and I will use it the upcoming weekend for a one shot.
Thank u for all the hard work
Customer avatar
Marc A May 15, 2018 8:03 am UTC
Hi Mircea,

Thank you so much for your kind words. It means the world to me!
I wish you and your party a truly epic session this weekend.
Customer avatar
May 12, 2018 2:38 pm UTC
Epic Spell Capacity
Beginning at 22nd level, you gain... and at 29th level you gain a 10th, 11th and
12th level spell slot.

When you say "at 29th level you gain a 10th, 11th and 12th level spell slot" does that mean you gain a class-appropriate Mythic level 1, Mythic level 2 and Mythic level 3 spell slot? If not, please explain how this rule is intended to be implemented. Are the slots intended to be used to upcast level 1-9 spells?

Thank you!
Customer avatar
Hayden Q May 12, 2018 3:13 pm UTC
Mythic Spells Slots are completely separate from the 10th, 11th, and 12th level Spell Slots that you get at level 29. The 10th, 11th, and 12th level Spell Slots can be used to cast Non-Mythic Spells at those Spell Slot levels. For example, you are able to cast Fireball using your 12th level Spell Slot which will do 17d6 damage. For more information about the distinction between Mythic Spell Slots and Non-Mythic Spell Slot, please read page 60 under the Spell Slots header.

For the next update, it might be best to distinguish between Epic Spell Capacity and Mythic Spell Slots better.
Customer avatar
Marc A May 12, 2018 5:54 pm UTC
Hayden is correct.
Spell slots above 9th level are explained in the Epic Spell Capacity sidebar on page 8.
Epic Spell Capacity would specify mythic spell slots if the intent was to grant those.

Mythic progression is intended as a system to allow campaigns to continue past 30th level and offers exceptional power.
Customer avatar
Eric M May 12, 2018 6:39 am UTC
Love that the update finally came, so much has changed!! I have one question however, as it hasn't been adressed in any prior updates. Multiclassing. How do the spell levels work with these higher levels? Example: Paladin 25 Sorcerer 5, how would the spell levels function for those confusing level changes?
Customer avatar
Marc A May 12, 2018 10:10 am UTC
Hi Eric,

Thank you so much for your kind words. I'm glad you like it!

Spell progression is baked into the classes at epic levels, rather than being a universal progression system.
However, that universal progression system from 1st to 20th level still applies.

In your example, you'd have the progression of a 17th level spellcaster. Being a half caster, the paladin advances at half the rate of regular casters.
So that's a 12th level spellcaster there. Add 5 levels of sorcerer and you're at 17.
Any progression you get from epic paladin levels is added on top of that.
Side note: Interesting build with a "full caster" paladin :)

I'll make sure to add a few paragraphs on multiclassing for 2.1

Customer avatar
Zachary H May 10, 2018 2:23 am UTC
Love your book, and I've been eagerly following progress for the past couple of versions, but I have a couple of questions.

What happened to the prestige classes? Were they just becoming difficult to balance against the core classes, or was there some other reason for dropping them?
And, in the mythic spells, it is explained that a caster must learn 4 mythic spells of a certain level before moving on to the next. For the Sorcerer and Warlock, this would make it impossible to learn their 3rd level spells. Of course, in practice this just means lowering their requirement to 3 2nd level spells or adding an additional one to their spell list.

Regardless, I've been enjoying how things have developed, and the campaign I'm in will be heading into epic levels soon with your book!
Customer avatar
Zachary H May 10, 2018 2:39 am UTC
So, I scrolled down a bit further and saw your response regarding the mythic spell issue. Looking forward to seeing what's in store for 2.1.
Customer avatar
Marc A May 10, 2018 10:30 am UTC
Hi Zachary,

I'm glad you like the direction EC is going in and wish you the best of luck with your epic adventures!

Now, regarding your question: prestige classes were cut for a few reasons.
1. They've never been that popular. WotC did a survey on this.
2. Balance was a factor as well. They are incredibly hard to balance when they can be taken by multiple classes.
3. They should also be broad enough to be attractive (and achievable) by several classes while also being distinct enough to warrant their existence in the first place.

In the end, I felt like I couldn't ensure they'd be good enough on all fronts and decided to cut them.
Customer avatar
Zachary H May 15, 2018 2:26 am UTC
I did want to add one more thing that our paladin noticed when trying to go up in epic levels. The Oath of Devotion paladin gains their charisma modifier to attack roles, not damage roles. Your wording on the 27th level feature states that you gain proficiency for damage, on top of the charisma mod. that's already there.
Customer avatar
Marc A May 15, 2018 8:02 am UTC
Hi again,

Good catch! Will fix for 2.1.
Thank you for bringing it to my attention.
Customer avatar
Christian A May 08, 2018 10:36 pm UTC
excellent!! best product ever!!!!!!!! i will wait for EC 2.1 update so i can print it on hard cover with the little updates coming! :D:D:D:D:D
Customer avatar
Marc A May 10, 2018 10:31 am UTC
Hi Christian,

I love your enthusiasm!
It won't be long before 2.1 is ready.
Customer avatar
MR. S May 07, 2018 4:04 pm UTC
Hi there, quick question,

This product is incredibly interesting. However, what "tier" would you call heroes of this high level? Would they be demigods? gods? What would they be? D'you think they could challenge a deity for godhood?
Customer avatar
Marc A May 07, 2018 5:09 pm UTC
Hi Mr. S,

I'm happy to hear you find Epic Characters intriguing.
It was designed to add two additional tiers of play.

As for challenging the gods, it is very much possible for a party to defeat lesser deities at least.
Greater deities should be possible for optimized groups at 30th level as well.
With mythic options, which offer progression beyond 30th level, defeating deities and becoming a part of the pantheon becomes a logical next step.

Our upcoming series of epic supplements, called Ulraunt's Guide to the Planes, will include a few deities with each volume.
Customer avatar
Jacob W May 09, 2018 12:22 pm UTC
That is an epic name for a supplement I must admit. I look forward to it!
Customer avatar
Cameron G May 07, 2018 4:22 am UTC
Hey Marc, I have just recently bought this product, its awesome, however I was wondering if the eldritch knight and arcane trickster would get any more spell slot progression? I am sorry if I missed something. Thanks and keep up the awesome work.
Customer avatar
Marc A May 07, 2018 7:18 am UTC
Hi Cameron,

Thank you for your kind words.

There are currently no additional spell slots for them. It is, however, something I have considered.
If they were to get something, it would be a 4th and 5th level spell slot.
That isn't a lot at epic levels, but they can't really go higher without stepping on the toes of half casters.
I'd love to hear your thoughts on it.
Customer avatar
Tyler P May 07, 2018 1:30 am UTC
In the epic racials you happened to miss the Vanara. Love the new update so far and keep up the good work. Any chance we will see UA Mystic and Artificer in that separate pdf with other UA subclasses?
Customer avatar
Marc A May 07, 2018 7:09 am UTC
Hi Tyler,

Thank you for your kind words!
And you are absolutely right with regards to the vanara, of course. They'll return in 2.1.

I do plan to include the mystic and the artificer in the separate pdf, yes.
They'll likely be added over time as I get them done. I probably won't spend too much time on that before the first title in Ulraunt's Guide to the Planes is published though.
Customer avatar
Hayden Q May 07, 2018 12:01 am UTC
Hi Marc, for the Invincibility Mythic Maneuver, it says "Once you use this boon, you can't use it again until you finish a short rest." Shouldn't this say maneuver instead of boon?
Customer avatar
Marc A May 07, 2018 7:00 am UTC
Hi Hayden,

It absolutely should, yes.
Thank you!
Customer avatar
Sebastian S May 06, 2018 9:30 pm UTC
one question about mythic spells: it says "you must learn at least four 2nd level mythic spells, before you can learn a 3rd level mythic spell." but there are only 3 2nd level mythic spells each for the sorcerer and warlock, so as far as I can see there's no way for those two classes to learn spells of the 3rd level. Are there ways to go around this limitation or does that just mean that there are more mythic spells coming later?
Customer avatar
Marc A May 07, 2018 6:59 am UTC
Hi Sebastian,

Version 2.0 was pushed a bit early to collect feedback.
The progression will make more sense in 2.1. Whether spells from other spell lists make it into those lists or if more spells are added depends on a few things.

Having said that, there'll be additional mythic options in the Ulraunt's Guide to the Planes series.
You'll see mythic spells that let you create an eclipse, conjure a massive dome of force around a large area, or even turn back time.
See 16 more
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History

Product Information
Platinum seller
Community Content
Rules Edition(s)
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
April 30, 2018
This title was added to our catalog on February 10, 2016.