Across the world of Krynn, the armies of light and darkness clash in titanic struggle. Now the vast forces of the High Solamnic Knights and the Dragon Highlords are yours to command. "Dragons of Glory" puts you and your players in charge of all the armies of Krynn.
In excerpts from his war journals, Lord Gunthar Uth Wistan, Commander of the Solamnic Knights, discusses the general course of the war and several major battles of the time. Each battle discussion ends with the set up and victory conditions that will enable you to control the course of the War of the Lance.
"Dragons of Glory" is a complete strategic simulation game requiring no other rules to play. Yet is also an invaluable tool for the gamemaster as it can add more excitement to Dragonlance campaigns.
"Dragons of Glory" includes a huge, full-color map of the continent of Ansalon, nearly 400 counters representing both the Whitestone and the Dragon Highlord forces, a 16-page scenario book with Gunthar's memoirs, and an eight-page rules book.
A strategic game supplement to the Dragonlance series!
DL11: "Dragons of Glory" (1986), by Douglas Niles & Tracy Hickman, is the eleventh in the Dragonlance Chronicles series of adventures. It was published in February 1986
Continuing the "DL" Series. Technically, "Dragons of Glory" is a continuation of the "DL" series, but it's actually quite different from most of its predecessors. Like DL5: "Dragons of Mystery" (1985), it breaks away from the Dragonlance Chronicles adventures to instead detail the world of Krynn. However, this isn't just a sourcebook; it's a wargame.
A History of Fantasy Board Games. Fantasy board games got their start in the mid '70s with a series of unlicensed Tolkien wargames (1974-1975) released by small publishers. TSR got involved by selling some of them in 1975, then producing their own (unlicensed) editions of Battle of the Five Armies (1976, 1977). Meanwhile, they were also producing notable fantasy board games of their own such as Dungeon! (1975), Lankhmar (1976), Divine Right (1979), Fantasy Forest (1980), and Knights of Camelot (1980). Of those, Divine Right bears some additional comment because it was a hex-based wargame — just like "Dragons of Glory".
In the '80s, TSR's strategic focus turned toward historic wargames following the 1982 acquisition of SPI. Thus, 1985 marked a return to form when TSR again began to publish fantasy wargames — starting with the tactical Battlesystem (1985) and the strategic "Dragons of Glory".
Many more fantasy board games would follow, including The Great Khan Game (1988), Mertwig's Maze (1988), and the more family-oriented Dragonlance (1988). However little else would tightly connect the roleplaying and wargame worlds — with the exception of Greyhawk Wars (1991), which similarly detailed a fantasy war that could be used as the background for fantasy roleplaying.
Love It or Hate It? Some players thought that "Dragons of Glory" was a somewhat simple wargame with poorly explained rules; they said that TSR should have done better following the acquisition of SPI. Others were impressed by the scope that "Dragons of Glory" revealed, as it gave real detail on the epic war that had been the background of the entire Dragonlance Chronicles series of adventures.
The Adventure Connection. "Dragons of Glory" can be used as the background for the Dragonlance adventures. The rules suggest that a GM should list the locations of armies as he plays the game, so that he can know where they are during actual RPG sessions. At the time that "Dragons of Glory" was released, this option was largely ignored because many players already had Dragonlance games well underway. Today, the option is somewhat more interesting, though it's still quite limited, as all of the Dragonlance Chronicles adventures occur in just three turns of the full wargame (#20-22).
Expanding Krynn. "Dragons of Glory" shows the full scope of the War of the Lance, in part thanks to a series of scenarios which detail the wars in Silvanesti, across the Kender lands, and on the Solamnic Plain, and in part thanks to charts of Orders of War. However the real prize of the supplement might be the magnificent full-color hex map of the entirety of Ansalon.
Future History. "More Dragons of Glory" in Dragon #107 (March 1986) details advanced rules and extra scenarios for "Dragons of Glory". Much more recently, Brothers-in-Arms Games released an unofficial expansion for "Dragons of Glory" called Paths of the Lance (2008-2014), which adds cardplay to the game.
About the Creators. Hickman and Niles were two of the core authors on the Dragonlance team. Following "Dragons of Glory", they'd move on to authoring DL13: "Dragons of Truth" (1986) and DL14: "Dragons of Triumph" (1986), respectively.
About the Product Historian
The history of this product was researched and written by Shannon Appelcline, the editor-in-chief of RPGnet and the author of Designers & Dragons - a history of the roleplaying industry told one company at a time. Please feel free to mail corrections, comments, and additions to firstname.lastname@example.org.