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This special bundle product contains the following titles. DDAL07-01 A City on the Edge (5e) Regular price: $3.99 Bundle price: $2.67 Format: Watermarked PDF Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous.
However, the city’s vibrant beauty is overshadowed by a mysterious scourge... [click here for more] |
D&D Adventurers League |
$65.82 $44.10
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An old elf has wandered into the city from the jungle--prattling on about his long-lost daughter to anyone whose ear he can bend. Though most in Port Nyanzaru dismiss him as mad, he speaks the truth.
Can you find and save his daughter?
A 4-Hour Adventure for 11th-16th Level Characters ... [click here for more] |
D&D Adventurers League |
$3.99
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The yuan-ti have a long, storied past in the history of Chult.
So, if they are to be defeated, we must look back into history. Within the jungles, a number of cities fell into ruin during the Year of Blue Fire.
Both the merchant princes and factions believe that if discovered, they likely contain knowledge that’ll prove invaluable in the battles to come. Get looking!
A Four-Hour Adventure for... [click here for more] |
D&D Adventurers League |
$3.99
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The sages of Candlekeep have come calling. They’ve come to Port Nyanzaru on the trail of a colleague. He came to the jungle to pursue his studies in solitude some twenty years ago, but within the last year, his regular communications have fallen silent. They are in search of brave (and discrete) adventurers to escort them around the peninsula for a health and welfare check. Are you brave and discrete... [click here for more] |
D&D Adventurers League |
$3.99
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The time is now! The yuan-ti lay on the cusp of freeing an ancient being of insurmountable evil from its imprisonment. Should this happen, Faerûn may very well be plunged into an age of darkness. You have traveled the width and breadth of the peninsula and learned what you could about your foe. Now it’s time to put that knowledge to use. Steel yourself, adventurer, there are important deeds to be... [click here for more] |
D&D Adventurers League |
$3.99
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The Soulmonger is shattered and its pieces scattered across the peninsula of Chult. Dire forces seek those shards for their own nefarious purposes, and the Red Wizards are rumored to have found a number of them already.
Can you wrest those necromantic artifacts from the hands of the dread mages?
Part One of the Broken Chains Series.
A Four-Hour Adventure for 17th-20th Level Characters ... [click here for more] |
D&D Adventurers League |
$3.99
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The Land of Ash and Smoke. Once a hellish landscape of volcanic activity, now a nightmare region that hosts one of the scattered Soulmonger fragments. The fragment’s burgeoning power attracted the attention of the Red Wizards of Thay and, thankfully, adventurers who are willing to risk life and limb to keep the fragment from these vile arcanists. Can you reach the fragment before the Red Wizards... [click here for more] |
D&D Adventurers League |
$3.99
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Just off the northern coast of Chult churns the waters of the Cauldron, a single volcano with a terrible history. Legends from the jungle lands say that it vomits forth lava, stone, and monsters if the peninsula is threatened - and yet the recent events did not set if off. So why is it threatening to explode now? Part Three of the Broken Chains Series.
<o:p> </o:p>A Four-Hour Adventure... [click here for more] |
D&D Adventurers League |
$3.99
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Your foe seeks to unlock the Iron Door beneath the Peaks of Flame and open the way for the Eater of the World. You must find your way through the maze of tunnels and stop them, or it will be the end of all things. Part four and conclusion of the Broken Chains Series.
A Four-Hour Adventure for 17th-20th Level Characters ... [click here for more] |
D&D Adventurers League |
$3.99
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This special bundle product contains the following titles. DDAL09-01 Escape From Elturgard Regular price: $4.99 Bundle price: $3.34 Format: PDF Damnation! The Companion that once stood as a beacon of hope and goodness above the city of Elturel has been extinguished and the entire city—along with its denizens—have been drawn into Avernus, the first layer of... [click here for more] |
D&D Adventurers League |
$99.80 $66.87
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Accompanying the Chosen of Ilmater and baring the newly discovered Ward of Faithfulness, you proceed further into the tomb of the Bloody Hooves. Time is running short. Zariel’s forces hunt for you even now. Part Two of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ... [click here for more] |
D&D Adventurers League |
$4.99
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Uncovering the Scarab Pharaoh's Tomb
Buried in the unforgiving desert is the tomb of a long-forgotten tyrant. Can the heroes survive the desert monsters and the tombs defenses to defeat the scarab pharaoh?
Level Scaling: This dungeon-crawl adventure is recommended for 4-6 adventurers of APL 8.
This adventure includes:
Easy-to-understand adventure for 1 - 3 sessions
Five custom... [click here for more] |
Dungeon Masters Guild |
$1.49
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With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Running Tomb of Annihilation, or some other adventure set in a fantasy jungle? Hacking through the underbrush can only be riveting for so long, and only a fool would assume that even a land as wild as this is truly uninhabited. These encounters are designed to add a little bit of liveliness to long travel sequences without requiring miniatures and initiative order. Maybe they grant a little flavor,... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. 100 Non-Combat Random Encounters (Coastal) Regular price: $2.00 Bundle price: $0.83 Format: PDF Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral,... [click here for more] |
Dungeon Masters Guild |
$12.00 $5.00
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Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around!
Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists for specific... [click here for more] |
Dungeon Masters Guild |
$0.59
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"I'm so sorry, I can't make it this week."
We've been there. We've all been there. The dreaded session drop-out.
Someone can't make it. But your other players are ready to continue.
How do you explain why one of their companions is suddenly gone?
100 Ways to Excuse a Character Absence!
This is a silly little supplement with two... [click here for more] |
Dungeon Masters Guild |
$1.00
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This special bundle product contains the following titles. Battle with Damaceus Regular price: $0.89 Bundle price: $0.46 Format: PDF For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also... [click here for more] |
Dungeon Masters Guild |
$7.81 $4.96
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This special bundle product contains the following titles. Battle with Damaceus Regular price: $0.62 Bundle price: $0.59 Format: PDF For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also... [click here for more] |
Dungeon Masters Guild |
$6.82 $6.49
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This special bundle product contains the following titles. In the Name of Love Regular price: $2.95 Bundle price: $2.07 Format: PDF There are star-crossed queer lovers who need to be reunited. There's a witch with an intelligent (and dangerous) talking soup, playful faerie dragons, singing spiders, and a powerful and capricious fey knight who'll let you have that... [click here for more] |
Dungeon Masters Guild |
$6.89 $4.85
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This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
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Animancy Press
Magic Item Menagerie: Volume VI from Animancy Press introduces 27 new adventure starting magic items from Animancy Press including Cloaks and Daggers of Kurtulmak, Gloves of the Brute, the Pocket Dragon Egg, the Ring of Ruckus, the Seashell Wand, the Tomb of Spirits, three new bestiary entries, three Animancy Press orignal spells and more! Please check out the rest of the Magic Item... [click here for more] |
Dungeon Masters Guild |
$5.00
|
ALL 3 of my award winning DMAs in 1 package!!
You get a savings of OVER 50%!!!!
46 PAGES to ASSIST YOU IN CREATING AND RUNNING YOUR GAMES!
WHAT YOU GET IN THIS PACKAGE:
*Dungeon Master's Assistant Volume #1 Random Campaign Builder Charts: SILVER SALES MEDAL
18 pages: Charts for creating NPCs, Towns, Random Buildings and shops, Tavern Names… and tons more!!... [click here for more] |
Dungeon Masters Guild |
$4.95
|
3 IN 1 COMBO!!!
ALL 3 of my TOP award winning Products in 1 package!!
You get a savings of OVER 50%!!!!
83 PAGES of MAGIC ITEMS, TRAPS, RIDDLES AND PUZZLES FOR YOUR GAMES!
WHAT YOU GET IN THIS PACK:
*MAGIC ITEM COMPILATION SET #1: 39 pages containing 55 fully detailed magic items: GOLD SALES MEDAL
*PUZZLES RIDDLES AND TRAPS SET #1: 22 pages... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This special bundle product contains the following titles.
107 Magic Item Menagerie: Volumes I-IV Finder's Tables Regular price: $3.99 Bundle price: $1.53 Format: PDF
Animancy Press Featuring 100% Handmade Art!
Magic Item Menagerie now has rollable finder's tables complete with a mundane item table for those magical items which are disquised, rolling guides,... [click here for more] |
Dungeon Masters Guild |
$95.98 $39.95
|
Looking for a new magical item to include in your Tomb of Annihilation campaign?
Looking for new magical items to include in your homebrew campaign?
Have nothing better to do but consider briefly spending money on this pay what you want magical item supplement for ToA?
Well look no further
This document contains a variety of magical items including:
14 x New uncommon items
11 x New rare items... [click here for more] |
Dungeon Masters Guild |
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Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse.
Eager to find out what it’s... [click here for more] |
Dungeon Masters Guild |
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Want to run an undead-themed campaign in D&D 5e, but feel like there just aren't enough monsters in the manual? The monsters in D&D 4th Edition came in a wide variety with unique powers. This gave DMs a good tactical variety of monsters of all races. This resource is for DMs who would like 4e-style monster variety, but with 5e-appropriate stats. All stats and powers have been adjusted for use... [click here for more] |
Dungeon Masters Guild |
$1.99
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This product is a collection of adventurers converted to 5E D&D. Each conversion comes with a conversion and colored battle maps (created using Dungeondraft). The actual adventurers themselves can be found online for free, many of which originated within the pages of Dungeon Magazine.
These adventure (all combined) normally sell for $47.91, saving you $17.91 in adventure conversions and colored... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
Dungeon Masters Guild |
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THE ETERNAL ENTANGLEMENT
A white room stretches into oblivion, divided into grids by regular spaces columns. You walk one way, you appear somewhere else. An ally steps away, they're suddenly hundreds of feet away. That way is safe, the other is trapped, and now there are monsters!
The Eternal Entanglement is a maze based on The Eternal Halls... [click here for more] |
Dungeon Masters Guild |
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The design of a forgotten wizard - a tomb built in a liquid stone hex grid with a magical podium allowing a party to create their own path, so long as they can find the right keys!
The Tessellating Tomb offers a cryptic challenge for a party of adventurers that can be used independently or inserted into any published or homebrewed adventure of your choice.
Rules are provided to balance... [click here for more] |
Dungeon Masters Guild |
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Introduction: An airship has arrived in Northport with a certain aarakocra alchemist aboard, Hirak Rokwaw, looking to hire adventurers to procure some reagents for him. Specifically, he wants a certain type of mushroom that grows only in the tombs of the Ancient Barrows, a necropolis carved into a mountainside not too far distant. The mission is perilous, as undead will no doubt be stirred up... [click here for more] |
Dungeon Masters Guild |
$0.99
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An island in the north section of the Eastern Oceans is known for hosting a mysterious anomaly -an icy glacier where none should be able to exist. Is this the tomb of an ancient civilization? Is it sustained by a portal to an elemental plane of cold and ice? Is it the secret lair of a powerful creature from a frozen layer of the Abyss? Expeditions there return with conflicting reports, those few that... [click here for more] |
Dungeon Masters Guild |
$0.99
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Introduction: The Ancient Barrows have long been a destination for adventurers looking to prove themselves against undead creatures. The tombs never seem to be emptied of their denizens, no matter how many times some brave party has destroyed all of them. It has been many long years since any treasure has lain within their walls, but the dead still haunt the place, and groups of adventurers... [click here for more] |
Dungeon Masters Guild |
$0.99
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The catacombs under the Chapel of Light are only around a century and a half old, but in the lives of men that is quite old. The top floor of the tomb has been used recently, but the lower floors are filled with crypts which have not felt the tred of men’s feet for decades. Who knows what dangers may have crept into them? ... [click here for more] |
Dungeon Masters Guild |
$0.99
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A hellish holiday adventure for Baldur's Gate: Descent into Avernus
This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to... [click here for more] |
Dungeon Masters Guild |
$2.99
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The party sets out to discover the source of the strange compulsion to go to a cave deep in the Sonwick mountains. Along the way they will meet people who will help them, but will that help come at a cost? This is the fourth installment of the adventure series The Lost Prince parts 1,2 and 3 can be found here:
A Mysterious Ring
A Missing Ranger
A Forgotten Tomb ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Welcome to the beginning!
Here your party of adventurers will meet Flizel. A worldly mage and a colorful character with many magical surprises. The party meets him at an inn of course and he asks them for a favor... Into the forest to try and track down the missing people from a group headed south to meet him.
Explore a bit of the Cloakwood area as your party discovers new wondrous magical items... [click here for more] |
Dungeon Masters Guild |
$5.00
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The adventuring party makes their way to Aloburg, as they continue their search for answers about the lost Prince’s ring. While in Aloburg they will meet the local leader of the thieves’ guild and venture into the swamp to find a missing thieves’ guild member. This is the third installment of the adventure series The Lost Prince parts 1 and 2 can be found here:
A Mysterious Ring
A Missing Ranger... [click here for more] |
Dungeon Masters Guild |
$0.50
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource
The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes:
Before We Begin - A discussion about choosing a villain, including a brief review... [click here for more] |
Dungeon Masters Guild |
$1.99
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Previews:
Want to Get in Touch?
Twitter @FrictionlessDan
Check out other Best-Selling Content by Daniel Kahn!
Adventure Anthologies
Monster Weaknesses and Rules Supplements
Spelljammer
Wild Beyond the Witchlight
Icewind Dale: Rime of the Frostmaiden
Tomb of Annihilation... [click here for more] |
Dungeon Masters Guild |
$9.95
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A Great Upheaval - a Storm King's Thunder DM's Resource
This supplementary PDF lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools:
Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself.
Location Rosters... [click here for more] |
Dungeon Masters Guild |
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This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
Dungeon Masters Guild |
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Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb?
A six-hour adventure for four 6th level PCs.
Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental... [click here for more] |
Dungeon Masters Guild |
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"Fantastic starter game for young and old players alike"
"This was a wonderful first adventure"
"All I can say is thank you for the fun our group had last night with this!"
Enter the world of Dungeons & Dragons without spending a penny!
This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles.
107 Magic Item Menagerie: Volumes I-IV Finder's Tables Regular price: $3.99 Bundle price: $0.50 Format: PDF
Animancy Press Featuring 100% Handmade Art!
Magic Item Menagerie now has rollable finder's tables complete with a mundane item table for those magical items which are disquised, rolling guides,... [click here for more] |
Dungeon Masters Guild |
$82.98 $35.25
|
English Version here: https://www.dmsguild.com/product/327900/The-Forgotten-Ziggurat
Esta é a versão em PDF. Se estiver procurando o módulo para Fantasy Grounds, favor acessar: https://www.dmsguild.com/product/327914/The-Forgotten-Ziggurat-FG
Explore a Pirâmide Esquecida de Mbala!
Esta masmorra em formato de pirâmide pode ser usada como missão complementar na campanha Tomb of Anihilation,... [click here for more] |
Dungeon Masters Guild |
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THIS SAMPLE CONTAINS:
One full adventure: The Carrot Incident, inspired by a true story.
One new ancestry: the gourmand! A cooking-inclined mousefolk.
One recipe: Veggie Blight Fajitas to pair with the adventure!
Four spells: New from the gastromancy school of magic!
Check out the Full Version of A Gourmand's Guide to Gastromancy Here!
Want to Get in Touch?
Twitter... [click here for more] |
Dungeon Masters Guild |
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Advice, maps, cheatsheets, and More to help you start your Baldur's Gate: Descent into Avernus Campaign!
Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. This introductory chapter is packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover... [click here for more] |
Dungeon Masters Guild |
$1.99
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