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The Witchfire Curse

The Witchfire Curse


The Witchfire Curse Three months ago the township of Durgon’s Rest exiled Elia Fenfrost for practicing witchcraft. Now as the first harvest approaches there are signs that something is amiss. The crops are failing, local farm animals are becoming sick with disease, and all of the food stores have gone foul. The town’s folk suspect that the accursed blight is the...   [click here for more]
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The Wizard of Drury Lane

The Wizard of Drury Lane


When a reclusive wizard clashes with an upstart dragon, it takes a band of intrepid heroes to prevent the flames of their conflict from consuming the innocents nearby. "The Wizard of Drury Lane" is a DUNGEONS & DRAGONS adventure suitable for four to six 8th-level adventurers. It can be woven into a larger campaign, or used as a stand-alone adventure. ...   [click here for more]
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Tome of the Eternal Eye

Tome of the Eternal Eye


Tome of the Eternal Eye Set in the Moonsea, this continuation of the Adventuerer's League storyline is a 4 hour adventure for 1st to 4th level characters. Meet with the Lord Sage at a well-know landmark of the now reclaimed Phlan to join his quest to find the hidden Orchatra Castle where a legendary tome is believed to be kept. Adventurers are free to explore around the classic city of Phlan as it's...   [click here for more]
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Training Mechanic

Training Mechanic


The Training Mechanic Pantheon Design Pantheon Design (PD) introduces its first publication to the DMsGuild - The Training Mechanic Designed to expand upon the Downtime Activities listed in the Player's Handbook, this supplement offers 4 types of training that characters may undertake during short-term downtime. Through these training options, PCs may further hone...   [click here for more]
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Trick Arrrows - Basic Edition

Trick Arrrows - Basic Edition


Trick arrows are shot with bows like arrows but can possess a specialized function (technological or magical) such as compact explosive charges or acid filled flasks. In this document you will find different technological and magical arrows to make your archer more interesting than ever before! If you liked this basic product the you will love the Ultimate edition which includes 55 trick...   [click here for more]
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Under the Barrow

Under the Barrow


Under the Barrow is a 4-hour standalone adventure set in the Fields of the Dead area of the Forgotten Realms. It is designed for a party of four 4th level player characters (PCs)<o:p></o:p> The adventure was originally written as a side quest for a party playing the Hoard of the Dragon Queen published adventure and took place during the journey from Baldur’s...   [click here for more]
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Unusual Oaths, new paladin class options

Unusual Oaths, new paladin class options


NOTE: a new option, the Oath of Warding, was recently included. If you downloaded the previous version, be sure to enjoy the new oath. This little work of mine aims to grant new options to those who choose to play as a paladin, new options that go along the idea of playing a character sworn to an Unusual Oath. Hence you will the four following oaths. ...   [click here for more]
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Updated Oozes

Updated Oozes


This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats. All attempts to maintain the original characteristics of these oozes was made. Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire. These oozes have not been playtested and...   [click here for more]
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Vault of the Gods

Vault of the Gods


Raid the Cloud Giant's Treasure Storehouse! The cloud giant Basileus has invited bards from across the Realms to his cloud castle Tryphosa to try their hand at singing along with or playing his magical harp. However, the cloud castle is famous for protecting treasures more valuable and magic items more powerful than the harp. One such item is a weapon that all of giantkind...   [click here for more]
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Venturing Into the Hernduar Mine

Venturing Into the Hernduar Mine


Reaching a dwarven village whose economy relies solely on mining, the players are informed that the mine is temporarily closed due to a Rust Monster infestation. Will the adventurers accept the quest to clear out the Mine, and if so, how shiny will their armors be when they get out? A 4-hour adventure for 4-4th level characters Check out my other work! The Five Snakes Assassin Guild ...   [click here for more]
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Waterdeep Region Maps

Waterdeep Region Maps


This map contains both Nighstone and Goldenfields, both used in Storm King's Thunder! This is a map I hand-drew for campaigns set in and around Waterdeep in the Forgotten Realms. It's suitable for anyone campaigning in the Waterdeep region, and may be especially helpful to anyone running the Tyranny of Dragons, Elemental Evil, or Storm King's Thunder adventure paths (once the latter...   [click here for more]
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Way of the Arcane Ki

Way of the Arcane Ki


The Way of the Arcane Ki is a spellcasting-centric monastic tradition. Through dedicated study, these monks have learned to blend arcane formulae with their own ki techniques, resulting in a potent and versatile combination. This monastic tradition uses a custom spell list provided at the end of the document. If you enjoy this product, please leave a review. You can also see my other DM's...   [click here for more]
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Way of the Restored Spirit

Way of the Restored Spirit


Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Restored Spirit provides monk characters with a healing-centric tradition that makes use of their unique ki mechanics. The new "restoring techniques" allow the monk to heal damage and revive slain comrades while still fighting effectively. If you enjoy this product, please leave...   [click here for more]
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Way of the Unseen Shield

Way of the Unseen Shield


Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Unseen Shield provides monk characters with a protection-centric tradition that makes use of their unique ki mechanics. The new "cleansing techniques" allow the monk and their companions to resist hazards commonly encountered during adventures while still allowing the monk to fight...   [click here for more]
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Way of the Yantra

Way of the Yantra


While this monastic tradition is inspired by real-world spiritual beliefs and practices, it is in no way meant to be representative of these real-world cultural traditions. If you would like to check out some of my Ravenloft / Curse of Strahd entries you can find them here Ravenloft Backgrounds www.dmsguild.com/product/177517/Ravenloft-Backgrounds Witch-Hunter Class www.dmsguild.com/product/178312/WitchHunter-Class...   [click here for more]
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Wheeler-Dealer - 5E Background

Wheeler-Dealer - 5E Background


The Wheeler-Dealer: You have lived in the big cities and around major commerce and business districts wheeling and dealing since a young age. You are experienced in the art of negotiation and deal making. You also have a deep sense of value when striking a deal and your ability to read your opponents body language is second to none. A person who not only knows how to get what they...   [click here for more]
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Witch Class - 5e

Witch Class - 5e


A playable Witch class for 5th edition D&D. ...   [click here for more]
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Wizard Subclass: School of Scrolls

Wizard Subclass: School of Scrolls


As a member of the School of Scrolls, or a Scribbler, you understand the power of the written word in a way that traditional wizards do not. Sure spellbooks have a place, but they require preparation. The true flexibility lies in scrolls. We also provide a sample NPC with an adventure hook for DMs and a short section on how wizards of this school fit in Ravenloft. We hope you enjoy it and look forward...   [click here for more]
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Yerg's Comet

Yerg's Comet


Every so often, a strange comet passes over Toril. Sages have tried to predict when and where it will pass. But Yerg’s Comet, much like the effect it has on Faerun magic, is unpredictable. In this standalone adventure for a party of four 3rd level characters, everyone exposed to the odd power of Yerg’s Comet develops magical ability and becomes a spellcaster (albeit a very inconsistent...   [click here for more]
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¡SALVA LOS CARROS! (Spanish)

¡SALVA LOS CARROS! (Spanish)


¿Ahora que? ¿Los aventureros viajan a otro lugar y giran a la izquierda cuando deberían haber tomado el derecho? O bien, simplemente no tienes completa la siguiente parte de su campaña y necesita una escena de "relleno". Bueno ... ¡este encuentro puede ayudar! ¡Salva los Carros! es un encuentro diseñado para un grupo de cuatro a cinco personajes...   [click here for more]
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