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Temporary & Permanent Injuries

Temporary & Permanent Injuries


Scars, patches, and peg-legs, oh my! Have you ever wondered why battle-worn veterans still look so good? Wouldn't a party of ugly, scarred bastards, limping around, missing eyes and ears, or even a few limbs, bring a lot more flavor and fun to your game? These tables describe both temporary and permanent injuries that can happen to your characters, such...   [click here for more]
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Ten Sword Coast Encounters

Ten Sword Coast Encounters


Designed to complement the events and setting of the Sword Coast Adventurer's Guide (and related) campaigns. Includes 10 encounters, 30 adventure hooks, and a new monster. Abberations, Bandits, Benero, Blink Dogs, Combat, Constructs, Dragons, Elementals, Fey, Formians, Giants, Humanoids, Kenku, Levels 1-8, Monstrosities, Peryton, Role Play, Skill Challenges, Spectators, Sword Coast Encounters,...   [click here for more]
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The Adventure Collection Set:1

The Adventure Collection Set:1


THE ADVENTURE COLLECTION This collection contains all 5 of my award-winning adventures published to date. You get five bestselling adventures for OVER 50% OFF!!!! Over 70 pages of adventure await in this bundle!! The following adventures are included Included in this collection Also from Patrick E. Pullen:...   [click here for more]
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The Adventure Collection Vol. I

The Adventure Collection Vol. I


The Adventure Collection, Vol. I contains all of the Jeff C. Stevens adventures published in 2016. You get eight adventures and a cursed item supplement. In addition, one of the adventures includes over 20 new magic items! Also included are SEVEN Fantasy Grounds .mod files! The adventures include hand-drawn maps, original...   [click here for more]
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The Alchemage

The Alchemage


A custom class built loosely around the warlock and sorcerer classes. It is a class that manipulates and combines science with magic, containing three chapters that each focus on studying reactions that fall under the endo-, exo-, or meta- categories. As usual, feedback is greatly appreciated! If you like this product please take a look at my other uploads: Oaths for the Apocalypse The...   [click here for more]
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The Antipaladin Class

The Antipaladin Class


Strongly modeled after the paladin class but different enough to stand as its own class. Includes 3 different focuses that are the equivalent of paladin oaths in addition to the oath of vengence which is unchanged from the paladin. ...   [click here for more]
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The Arcanist/The School of Exploitation

The Arcanist/The School of Exploitation


Some spellcasters seek the secrets of magic, pursuing the power to make the impossible possible. Others are born with magic in their blood, commanding unbelievable forces as effortlessly as they breathe. Yet still others seek to meld the science of arcane scholars with the natural might of innate casters. These arcanists seek to discover the mysterious laws of magic and through will and expertise bend...   [click here for more]
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The Class Archetype Collection - The Cleric

The Class Archetype Collection - The Cleric


These are four Divine Domains for the Cleric class. Each one is based on ideas created for a home campaign. These archetypes should be fairly balanced, interesting, and suitable for a variety of different adventure types. Included within are: Faerie Domain. Beguiling and enchanting beings, Clerics of the Faerie domain weave charms to warp mens' minds and bend other creatures to...   [click here for more]
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The Crumbling Wall

The Crumbling Wall


A mysterious bard sits atop a crumbling wall deep in the forest. What secrets are told in his sonorous tunes? The Crumbling Wall is a short encounter (hopefully no more than 30-45 minutes) for first level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site depends...   [click here for more]
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The Dragoon

The Dragoon


A custom class built with the intention of emulating that feeling of crashing down on your enemies like the classic lancers once did. As always, feedback is greatly appreciated! If you enjoyed this product, please check out my other submissions: Oaths for the Apocalypse The Alchemage The Mime ...   [click here for more]
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The Elven Bride and the Amber Petals

The Elven Bride and the Amber Petals


Who would’ve thought that finding the Amber Flower is such a complicated task? A simple job from two elves bring you to the majestic forest of Semberholme in Cormanthor. A contest has been made to preserve the line of the most powerful family of elves within the empire but what if the bride doesn’t want to get married? Will the adventurers play their part in this elven game that is full...   [click here for more]
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The Feystone Shards

The Feystone Shards


The Feystone Shards is an adventure for characters from levels 5-8, optimized for 4-6 player characters. This moderate length campaign should have 20+ hours of gaming, all focused around the Forgotten realms area of Red Larch. The Heroes are tasked to find five fragments of a shattered Orb, once worshipped by a faction of Elves. The search will take the party to a haunted Citadel, as they seek the...   [click here for more]
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The Fruit of Evil - Adventure

The Fruit of Evil - Adventure


A Halfling girl battling a rare disease that no magic can cure. A fruit, which has the power to heal and the power to corrupt, now guarded by mad siblings. A journey through a hostile forest, a trapped tower, and a dungeon to retrieve the fruit to heal the young girl. Will your heroes be triumphant, or will they perish while attempting to retrieve the mysterious fruit? A four to six-hour adventure...   [click here for more]
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The Giant Tortoise

The Giant Tortoise


The is a large beast, challenge rating 6 for use in a 5e games of d&d. It offers another choice for beast shape for druids. It is just as good as an encountered beast on its own or as a unique mount for some other creature. Please leave feedback, much appreciated. ...   [click here for more]
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The Mime

The Mime


A custom class built to pay homage to some classic role playing characters. It is a class that mimics various actions and makes use of entertainment during combat. As always, feedback is most welcome! If you like this prodcut please check out my other submissions: Oaths for the Apocalypse The Alchemage The Dragoon ...   [click here for more]
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The Monstrous Mystery of Marwind Mansion

The Monstrous Mystery of Marwind Mansion


A whimsical party turns sour at the death of its host, and all the guests scramble to figure out "whodunit". Little do they know, a real and deadly danger is afoot…<o:p></o:p> "THE MONSTROUS MYSTERY OF MARWIND MANSION" is a DUNGEONS & DRAGONS adventure suitable for four to six 5th-level adventurers. It can be woven into a larger campaign, or be used as a...   [click here for more]
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The Night of the Rise - Adventure

The Night of the Rise - Adventure


"Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never...   [click here for more]
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The Oath Of Misadventure: A Sacred Oath For Paladins

The Oath Of Misadventure: A Sacred Oath For Paladins


Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty. Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,...   [click here for more]
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The Oath Of The Weave: A Sacred Oath For Paladins

The Oath Of The Weave: A Sacred Oath For Paladins


Introducing the Oath of the Weave, A Paladin Sacred Oath For 5th Edition D&D that shows what happens when The Weave itself calls out to the chosen few who can act as its own special kind of arcane enforcer. If you are looking to play the ultimate mage-knight, pick up this Sacred Oath today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and...   [click here for more]
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The Pact Master - A Warlock Prestige Class - 5th Edition

The Pact Master - A Warlock Prestige Class - 5th Edition


This prestige class is meant to enhance the flavor of a pure Warlock by allowing the player to choose a path for their Warlock that leads to more magical power - at a great cost. The Pact Master can drain his soul to boost is casting ability beyond what a normal Warlock is capable of! ...   [click here for more]
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The Reaching Woods

The Reaching Woods


Control a powerful stone statue like a mech! Meet a Sylvan god! Cavort with Saytrs, hang with the Hybsil, and spar with Centaurs! Fight off hoards of invading goblins and cultists using the Unearthed Arcana mass combat rules! Repeat exclamation points! This encounter/mini-adventure is meant as an extension to The Hoard of the Dragon Queen, taking place in The Reaching Woods between episodes 3...   [click here for more]
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The Theocracy

The Theocracy


The Theocracy Break the Holy Vaults Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a copper dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could from the corpse...   [click here for more]
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The Tournament at Scornubel

The Tournament at Scornubel


In this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of...   [click here for more]
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THE TOWER OF BONDAGE Part 3 The Upper Tower

THE TOWER OF BONDAGE Part 3 The Upper Tower


This third installment of the Aumvor saga includes: 19 encounters Stats for Living Zombies (converted from 3.5e) and an introduction to the tower The adventure continues as your PCs make their way to the upper reaches of the tower and learn of the danger involved in moving deeper into Aumvor's dark realm. For centuries Aumvor the Undying has fed upon the life force of innocent folk who...   [click here for more]
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The Witchfire Curse

The Witchfire Curse


The Witchfire Curse Three months ago the township of Durgon’s Rest exiled Elia Fenfrost for practicing witchcraft. Now as the first harvest approaches there are signs that something is amiss. The crops are failing, local farm animals are becoming sick with disease, and all of the food stores have gone foul. The town’s folk suspect that the accursed blight is the...   [click here for more]
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The Wizard of Drury Lane

The Wizard of Drury Lane


When a reclusive wizard clashes with an upstart dragon, it takes a band of intrepid heroes to prevent the flames of their conflict from consuming the innocents nearby. "The Wizard of Drury Lane" is a DUNGEONS & DRAGONS adventure suitable for four to six 8th-level adventurers. It can be woven into a larger campaign, or used as a stand-alone adventure. ...   [click here for more]
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Three Undead Minions

Three Undead Minions


The following monsters have been designed to support and supplement the other monsters, creatures, and villains in your campaign. Whether it is a hobgoblin warlord that sends a strength-draining shadow at the heroes, a dragon who has cursed kobolds to protect its lair, or a hag with a garden of deadly plants, the hope is that these entries can inspire unexpected encounters in your game. If you...   [click here for more]
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Tiamat and Abishai Minis

Tiamat and Abishai Minis


This set of miniatures features six illustrations representing the five kinds of abishai and Tiamat, the queen of evil dragons. You can print as many copies of these as you like, cut and fold them to use at your table. Each abishai miniature has two colour variations The set has: 2 x black abishai 2 x blue abishai 2 x green abishai 2 x red abishai 2 x white abishai 1 x Tiamat ...   [click here for more]
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Tiamat's Return - Combat Map

Tiamat's Return - Combat Map


Here is a large combat map of the aera near The Well of Dragons. You could use it for the grand battle of Cult of the Dragon forces versus the Lord's Alliance forces in the last episode of Rise of Tiamat. I created it for a mass combat using the Unearthed Arcana rules that I staged in my campaign there. ...   [click here for more]
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Tome of the Eternal Eye

Tome of the Eternal Eye


Tome of the Eternal Eye Set in the Moonsea, this continuation of the Adventuerer's League storyline is a 4 hour adventure for 1st to 4th level characters. Meet with the Lord Sage at a well-know landmark of the now reclaimed Phlan to join his quest to find the hidden Orchatra Castle where a legendary tome is believed to be kept. Adventurers are free to explore around the classic city of Phlan as it's...   [click here for more]
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Trailblazers of the North

Trailblazers of the North


Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North Jump aboard a sleigh and join the adventure! This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms. These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons...   [click here for more]
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Traskil's Treasures

Traskil's Treasures


Hey Guys! Back again with another set of magic items! But this time it comes with the guy who sells them! If you like NPCs with character then look no futher that Traskil! Faerun's very own Indiana Jones, Fedora and Everthing! If you like what you see check out some of my other creations! Also direct any feedback to @SleasyB on Twitter or on here! (I check twitter more often!) -Just Updated! It...   [click here for more]
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Trick Arrrows - Basic Edition

Trick Arrrows - Basic Edition


Trick arrows are shot with bows like arrows but can possess a specialized function (technological or magical) such as compact explosive charges or acid filled flasks. In this document you will find different technological and magical arrows to make your archer more interesting than ever before! If you liked this basic product the you will love the Ultimate edition which includes 55 trick...   [click here for more]
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Under the Barrow

Under the Barrow


Under the Barrow is a 4-hour standalone adventure set in the Fields of the Dead area of the Forgotten Realms. It is designed for a party of four 4th level player characters (PCs)<o:p></o:p> The adventure was originally written as a side quest for a party playing the Hoard of the Dragon Queen published adventure and took place during the journey from Baldur’s...   [click here for more]
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Unusual Oaths, new paladin class options

Unusual Oaths, new paladin class options


NOTE: a new option, the Oath of Warding, was recently included. If you downloaded the previous version, be sure to enjoy the new oath. This little work of mine aims to grant new options to those who choose to play as a paladin, new options that go along the idea of playing a character sworn to an Unusual Oath. Hence you will the four following oaths. ...   [click here for more]
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Updated Oozes

Updated Oozes


This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats. All attempts to maintain the original characteristics of these oozes was made. Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire. These oozes have not been playtested and...   [click here for more]
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Vault of the Gods

Vault of the Gods


Raid the Cloud Giant's Treasure Storehouse! The cloud giant Basileus has invited bards from across the Realms to his cloud castle Tryphosa to try their hand at singing along with or playing his magical harp. However, the cloud castle is famous for protecting treasures more valuable and magic items more powerful than the harp. One such item is a weapon that all of giantkind...   [click here for more]
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Venturing Into the Hernduar Mine

Venturing Into the Hernduar Mine


Reaching a dwarven village whose economy relies solely on mining, the players are informed that the mine is temporarily closed due to a Rust Monster infestation. Will the adventurers accept the quest to clear out the Mine, and if so, how shiny will their armors be when they get out? A 4-hour adventure for 4-4th level characters Check out my other work! The Five Snakes Assassin Guild ...   [click here for more]
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Village of Leilon

Village of Leilon


SELECTED AS FREE PRODUCT OF THE WEEK ON JULY 10, 2018. Leilon is a gateway to adventure to the nearby Sword Mountains. The former mining town along the High Road between Waterdeep and Neverwinter is no longer abandoned. The village has revived, thanks to the efforts of Lord Nevermber, settlers from Neverwinter, and a resurgence of trade. This product includes...   [click here for more]
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Waterdeep Region Maps

Waterdeep Region Maps


This map contains both Nighstone and Goldenfields, both used in Storm King's Thunder! This is a map I hand-drew for campaigns set in and around Waterdeep in the Forgotten Realms. It's suitable for anyone campaigning in the Waterdeep region, and may be especially helpful to anyone running the Tyranny of Dragons, Elemental Evil, or Storm King's Thunder adventure paths (once the latter...   [click here for more]
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Way of the Arcane Ki

Way of the Arcane Ki


The Way of the Arcane Ki is a spellcasting-centric monastic tradition. Through dedicated study, these monks have learned to blend arcane formulae with their own ki techniques, resulting in a potent and versatile combination. This monastic tradition uses a custom spell list provided at the end of the document. If you enjoy this product, please leave a review. You can also see my other DM's...   [click here for more]
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Way of the Dragon Queen - A Monastic Tradition

Way of the Dragon Queen - A Monastic Tradition


Monks of the Way of the Dragon Queen follow a monastic tradition that teaches means of harnessing the power of the chromatic dragons. When these monks focus their ki, they can call upon the power of chromatic dragons, channeling draconic essence through their bodies. Some members of this tradition dedicate themselves to a single color of dragon, but most prefer to weave all five together, showing reverence...   [click here for more]
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Way of the Restored Spirit

Way of the Restored Spirit


Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Restored Spirit provides monk characters with a healing-centric tradition that makes use of their unique ki mechanics. The new "restoring techniques" allow the monk to heal damage and revive slain comrades while still fighting effectively. If you enjoy this product, please leave...   [click here for more]
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Way of the Unseen Shield

Way of the Unseen Shield


Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Unseen Shield provides monk characters with a protection-centric tradition that makes use of their unique ki mechanics. The new "cleansing techniques" allow the monk and their companions to resist hazards commonly encountered during adventures while still allowing the monk to fight...   [click here for more]
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Way of the Yantra

Way of the Yantra


While this monastic tradition is inspired by real-world spiritual beliefs and practices, it is in no way meant to be representative of these real-world cultural traditions. If you would like to check out some of my Ravenloft / Curse of Strahd entries you can find them here Ravenloft Backgrounds www.dmsguild.com/product/177517/Ravenloft-Backgrounds Witch-Hunter Class www.dmsguild.com/product/178312/WitchHunter-Class...   [click here for more]
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Weird & Wonderful: Draconic Races & Archetypes

Weird & Wonderful: Draconic Races & Archetypes


Greetings players, I know I may be a day late and a Dollar short but I bring you some faithfully recreated races and archetypes pulled from ages past into D&D Fifth Edition. Play Several new archetypes: As a Bard, master the dragon's tongue in song; Clerics, choose your domains wisely, will you dominate or lead others to glory; Fighters, take the skies as a Dragon Rider; Monks, Discover the secrets...   [click here for more]
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Wheeler-Dealer - 5E Background

Wheeler-Dealer - 5E Background


The Wheeler-Dealer: You have lived in the big cities and around major commerce and business districts wheeling and dealing since a young age. You are experienced in the art of negotiation and deal making. You also have a deep sense of value when striking a deal and your ability to read your opponents body language is second to none. A person who not only knows how to get what they...   [click here for more]
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Witch Class - 5e

Witch Class - 5e


A playable Witch class for 5th edition D&D. ...   [click here for more]
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Wizard Subclass: School of Scrolls

Wizard Subclass: School of Scrolls


As a member of the School of Scrolls, or a Scribbler, you understand the power of the written word in a way that traditional wizards do not. Sure spellbooks have a place, but they require preparation. The true flexibility lies in scrolls. We also provide a sample NPC with an adventure hook for DMs and a short section on how wizards of this school fit in Ravenloft. We hope you enjoy it and look forward...   [click here for more]
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Yerg's Comet

Yerg's Comet


Every so often, a strange comet passes over Toril. Sages have tried to predict when and where it will pass. But Yerg’s Comet, much like the effect it has on Faerun magic, is unpredictable. In this standalone adventure for a party of four 3rd level characters, everyone exposed to the odd power of Yerg’s Comet develops magical ability and becomes a spellcaster (albeit a very inconsistent...   [click here for more]
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