Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypePublisher
Gear/Magic Items   Remove Search Term
Dungeon Masters Guild   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Gear/Magic Items from Dungeon Masters Guild
 
 Hottest Community Gear/Magic Items from Dungeon Masters Guild
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Adaptable NPCs of the Guild | PDF + Roll20 VTT [BUNDLE]

Adaptable NPCs of the Guild | PDF + Roll20 VTT [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs of the Guild Regular price: $19.95 Bundle price: $14.78 Format: PDF Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player...   [click here for more]
Dungeon Masters Guild  $49.94 $36.99

Add to Dungeon Masters Guild Order  
Adaptable NPCs of the Guild: PDF & Fantasy Grounds [BUNDLE]

Adaptable NPCs of the Guild: PDF & Fantasy Grounds [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs of the Guild Regular price: $19.95 Bundle price: $15.53 Format: PDF Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player...   [click here for more]
Dungeon Masters Guild  $44.90 $34.95

Add to Dungeon Masters Guild Order  
Additional Alchemy

Additional Alchemy


Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure. Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower. Other...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Additional Dungeon Hazards

Additional Dungeon Hazards


Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are: Bliss Mold, which cause intense euphoria when inhaled Elfin Mold, which increases both spell power and resistance to spells The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Additional Elemental Disciplines

Additional Elemental Disciplines


Become even more in sync with the world itself with these new elemental disciplines! In this small expansion, 24 new elemental disciplines have been added into the list of techniques that your Monk has access to, with many of them being taken from the spell lists of both the Player's Handbook and Xanathar's Guide to Everything. You can now expand your understanding of these elements and bring forth...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Magic Item Features

Additional Magic Item Features


The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Master Runes

Additional Master Runes


Rune magic harnesses the ancient powers of creation. It is an obsure and secretive discipline with few practitioners who are wary of sharing their knowledge. Attuning to a master rune means aligning yourself with the element for which it stands, allowing you to exert a level of control over that part of the world. Offered here are four additional runes as a supplement/companion to the October 2015...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Additional Properties for Weapons

Additional Properties for Weapons


Dear Reader, I'd like to start off with a disclaimer. I love, LOVE the ideals that the weapons of D&D 5e were built upon. I love that D&D 5e encourages you to reskin its weapons to suit your preferences. What I don't love is when reskins of the same weapons are present on the same list. I don't love when a weapon that was used for thousands of years, historically, is reduced to a useless set...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Weapons: Flintlock Firearms 1.1

Additional Weapons: Flintlock Firearms 1.1


A version of early gundpowder weapons that create realistic loading mechanics and ranges while keeping them comparable to the current weapons. A good compromise for more historically minded players who want to stay true to reality, and players who want the big hits that guns can give while being slow enough to avoid them unbalancing the encounters. Not just a reskin of crossbows which limits many of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Weapons: Roman 1.1

Additional Weapons: Roman 1.1


A set of rules to add additional weapon and shield mechanics to allow flavouring for a roman style setting or to add more depth to other setting. Covers the two Pila types, Gladius, Scutum,and Hasta. Shield mechanics overlap partially with Tower shield from Shield Homebrew previously added  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Arcana - Alternative Mana-Based Spellcasting System

Advanced Arcana - Alternative Mana-Based Spellcasting System


With the long-awaited release of a Magic: The Gathering (M:tg) setting into the Dungeons & Dragons (D&D) franchise, the expectation of a spell system to suit the new setting was a given … or so many of us thought. Many magic players who also play and love Dungeons & Dragons have waited with bated breath for this day to officially arrive. We say officially as there have been unofficial...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Advanced Armoury Vol. 1 Armour

Advanced Armoury Vol. 1 Armour


Want to add complexity to your arms and armaments? Want to feel the impact of weapons against armor? Well this is the resource for you. Advaned Armoury adds a plethora of new armor, weapons, and equipment types, rules, and upgrades. Oh, and did I forget to mention magical items? In this Volume, you will find new armor types, rules for adding Damage Resistance to armors, armor upgrades, new rules for...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Advanced Bestiary

Advanced Bestiary


There have been many creatures presented throughout the different eons and different planes of the endless multiverse. Thus, many monsters have been lost to time and forgotten as they've fallen into further and further obscurity. Some have made comebacks at some point, but many also haven't. The Advanced Bestiary has combed through the tomes lost to time and re-envisioned these magnificent creatures...   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
Advanced Crafting and Enchanting Guide

Advanced Crafting and Enchanting Guide


This document contains a detailed guide to crafting that was developed for my homebrew campaign. Within you will find:  - A list of exotic materials and their innate effects when used to create gear  - Detailed instructions for how to go about creating mundane weapons and armor  - Detailed instructions for enchanting gear with various effects This guide has been developed over the course of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Holy Symbols

Advanced Holy Symbols


Holy symbols are an important part of the equipment of any divine spellcaster. Not only can they be used as a focus, they also identify a faithful as a member of their order, providing precious information to onlookers. Advanced Holy Symbols gives you the option of using deity-specific spellcasting focus which can be sacrificed in order to produce small miracles in times of need....   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Advanced Prosthetics for 5e

Advanced Prosthetics for 5e


In this supplement for dnd 5e, you can find rules that will help you restore function to lost limbs.  From magical boons and elementally crafted limbs, to grafted limbs from all manner of magical beings, to steam-punk inspired metal limbs, there is something for everyone.  This Supplement is now part of guns, bombs, and tinkers which can be found on the dungeon masters' guild: https://www.dmsguild.com/product/417086/Guns-Bombs-and-Tinkers-for-5e?term=guns+bomb...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Weapons and Armor

Advanced Weapons and Armor


The primary aim of this volume is to make your martial classes feel more dynamic and fun, though some of the options might also be useful to certain magic users, who might want to consider wielding a weapon (like an elven wizard with a longsword for protection). The volume contains updated rules for martial combat. This includes updated rules for two-weapon fighting, updated fighting styles for classes...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advent of Destruction, Legacy of the Song Blades Part I

Advent of Destruction, Legacy of the Song Blades Part I


Awakened from a deep sleep in the Earthly Delights Inn and Bathhouse of the dwarven city-fortress Markheldiim, the characters find themselves thrust into an all-out invasion by hordes of goblins, hobgoblins, elementals, and giants, in the opening moves of a new conflict that will have far-reaching consequences across the lands and the very planes themselves. They will need to rely on their wits,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure Bundle 2017

Adventure Bundle 2017


Does your party need a revamp? Are your adventures getting old and worn out? If so then this is for you!! This bundle includes 2 party adventures, NPC descriptions, one chaotically delightful one shot (with character descriptions included) and loot options to hand out as you wish! Keep your party adventuring and happy for the next year with this bundle! This bundle would also make an excellent Wintertide...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure into The Lost Vaults

Adventure into The Lost Vaults


Adventure into The Lost Vaults A large underground, ever shifting vault of magic items has been discovered by a kenku wizard named Scribe. He has hired a large team of workers, mages, clerics, and others in order to help study and research the vaults and magic items within. Dubbing them “The Lost Vaults”, research into the items has gone extremely well up. However, a group of workers hasn’t...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Adventure Seeds: The Wheelhouse Prison

Adventure Seeds: The Wheelhouse Prison


The Warden Is Waiting For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again.  Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure/Campaign Supplement: Trinkets

Adventure/Campaign Supplement: Trinkets


This supplement offers an example how to incorporate trinkets (PHB 160-161) as a plot device in a campaign or side adventure. ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure: The Dreaded Tunnels of Ruxabar

Adventure: The Dreaded Tunnels of Ruxabar


The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Adventure: The Island

Adventure: The Island


Includes Stat blocks for a 10th level Divination Wizard and his 5th level Apprentices as well as a new magic item: The Rod of Resurrection, a powerful but manageable piece of equipment with a flavorful description. A 4 hour Adventure for 4-6 characters of level 5. The adventurers awaken trapped, groggy, and suffering from short term memory loss. Now they must discover their purpose and the reason...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Adventurer Couture

Adventurer Couture


Here you will find a 12 page book featuring 14 illustraited items that your players can have made from their monster trophies. Introduced as an 'in game' fashion magazine it includes flavor text describing the inspiration behind the book, my own D&D character Lady Brukka. Items come with price estimates for having craft persons make items from your own harvested monster parts, or buying them at...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurer's Guide to Travelling

Adventurer's Guide to Travelling


A simple guide to all things travelling, adventuring, and wilderness. It includes additional character equipment, rules for camping and sleeping, a travelling system based on terrain and season, and some poisons, diseases and alcohol. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurers of Kara-Tur

Adventurers of Kara-Tur


Introducing the heroes of Kara-Tur! Included in this product are 5e versions of the following: Subclasses, including: * Bushi (warrior who uses chi to empower his combat ability) * Samurai (the most honorable of warriors, leaders of the battlefield and masters of their sacred weapons) * Sohei (warrior monks who are as hard as stone.  Literally) * Kensai (the master with her bonded weapon, becoming...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Adventurer’s Guide to Fey Magic

Adventurer’s Guide to Fey Magic


An introductory guide featuring advice, treasure, charms, and other rewards. The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an archfey,...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Adventures by FishPirate: Gemstones I

Adventures by FishPirate: Gemstones I


All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Adventures From Along the Road (5e)

Adventures From Along the Road (5e)


They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level! Adventures From Along the Road provides four one-shot experiences, each one with...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Adventures In Chronomancy

Adventures In Chronomancy


Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures you need to run in in this product! The adventures are: The Hero the World Forgot: A tier 1 one shot. Characters...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Adventures In Chronomancy (Fantasy Grounds)

Adventures In Chronomancy (Fantasy Grounds)


Adventures in Chronomancy is now available for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into your campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Adventures in Ravenloft

Adventures in Ravenloft


“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Adventures in Ravenloft (Fantasy Grounds)

Adventures in Ravenloft (Fantasy Grounds)


“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Adventuring Souls: Subclass Bundle

Adventuring Souls: Subclass Bundle


Adventuring Souls: Subclasses To celebrate the release of this bundle, it's currently 25% off for the first week of its release! Path of the Motherly Hen The Path of the Motherly Hen is a barbarian subclass that focuses on protecting allies in combat. Barbarians who follow this path channel their rage into a fierce desire to defend their allies, often...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
Aerognome

Aerognome


Hartbuckler, die große Siedlung der Gnome zwischen den Greifenden Wäldern und dem Trielta-Hügel, ist entlang der ganzen Schwertküste für seine sicheren Lagerräume berühmt. Doch als eines Tages ein Gnom an einem Fallschirm baumelnd mitten im Gaerdal-Park landete, wurde die Handwerkskunst der tüftelnden Gnome beflügelt. Richtet den Blick nach oben: ist das ein Vogel? Branwys...   [click here for more]
Dungeon Masters Guild  $4.33

Add to Dungeon Masters Guild Order  
Aether: An Alternate Magic System for 5e

Aether: An Alternate Magic System for 5e


The Aether magic system changes the traditional spell slot system used in D&D 5e, substituting it for a point system that mirrors that of hit points instead. It changes the pace and progression of the spellcaster, introducing a modicum of randomness to each character's ability to use magic, but making the increase in power more linear and predictable. In these 3 pages of variant rules, you'll...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Agmar's Crafting Guide

Agmar's Crafting Guide


A full-fledged crafting system for use on Fantasy Grounds. Includes: Components: Foraging, Harvesting, Salvaging, and Buying/Selling Recipes: Researching, Experimenting, and Buying/Selling Crafting: Levels, Experience, Field Crafting, Crafting Adventures, Proficiency, Crafting above your level, and Buying/Selling Crafted Items Item Properties:...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Agmar's DM Asst. I

Agmar's DM Asst. I


I worked to include lots of ideas that I had...you get 18 options all in 1 Table of Contents Story for easy access to what you want. Each option has a table version for manipulation of output and modifiers AND a story template to add a short chat entry for ease of use for DM's. Item generators use DMG and other WotC modules for access. 1. Randomized Downtime Activity - When a player...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Aindreas' Encyclopaedia of Non-Magical Items

Aindreas' Encyclopaedia of Non-Magical Items


"These work for both high magic and low magic settings...I really love what's gone into this" Geek Curio Aindreas' Encyclopaedia contains 20 new and exclusive items for you to use in your D&D 5e game. All the items in this supplement are designed to be usable within a world of little or no magic. That does not, of course, mean that they can’t be used in high magic settings. An item of non-magical...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Airs of Ages Past

Airs of Ages Past


Nine magical harps from the Forgotten Realms From an article originally appearing in Dragon Magazine #115, by Ed Greenwood, updated to 5th Edition rules. Please check out my other titles! By Magic Masked, Nine magical masks from the Forgotten Realms Baraar of the Bizarre: Archer’s Best Friend, 10 magical bows and ammunition. Bazaar of the Bizarre: Rings that Do Weird Things, Twenty-one...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Airships Mechanics

Airships Mechanics


Introducing a brand new set of airship mechanics designed for simplicity and ease of use by an adventuring party with no additional crew. Created for a solarpunk world, these airships use naturally floating wood and sails from the elemental plane of air, giving airships that can be operated by a single pilot. This product includes: Airship History: a brief history...   [click here for more]
Dungeon Masters Guild  $7.06 $4.95

Add to Dungeon Masters Guild Order  
Ajs All Shook Up Artifacts

Ajs All Shook Up Artifacts


Do you got the burning love for adventuring inside you? Do you wanna kickstart your games with some musical inspired items? Then these items may just be what you need. Lord all mighty! You gotta check these out!. I made all of these items inspired by the musical All Shook Up, I do not claim to own anything from the musical or any of the songs within it thus I have done my best to avoid all breaking...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Akumajô Dracula

Akumajô Dracula


Akumanjô Dracula, inspired by the Castlevania games and series, this title includes my favorite magic weapons for dark fantasy, horror or ravenloft oriented campaigns. A total of 7 feats, 4 spells and10 magic items. The new version includes additional material, featuring the half vistani (a new race) and feats adapted for this kind of games. ...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Al's Improved Martials

Al's Improved Martials


Al's Improved Martials is a supplemental guide which provides more options to characters that rely on martial weapons. The document adds meaning to the equipment you carry, the damage types you choose, and the specific weapons that you use. Martial class features add mid-to-late game options depending on your weapon's damage type. Starting a 4th level, characters may select their Favored Weapons,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alaam

Alaam


Alaam is a land at the center of the world, shaped by powerful elemental energies, ruled by four noble genies who have experienced apotheosis and are now gods. Color drawn from, and inspired by, SWANA, central and southern Asia, and Indonesia New rules for historical gunpowder weaponry Mephits as a playable species New archetypes for the Druid and Rogue GM advice and rules for hex-crawling your way...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Alchana Campaign Guide

Alchana Campaign Guide


A sailing vessele has revealled a new land to the west of the Forgotten Realms. Past a dangerous storm an island is uncovered. an adavansed empire dwells here in a world cut off from the folk of the swod coast. This campaign guide is a great introduction to the mystirious world of Alchana, a magical realm of deep dungeons and dangerous foes. The dark history of the empire's birth returns as draconic...   [click here for more]
Dungeon Masters Guild  $0.63

Add to Dungeon Masters Guild Order  
Displaying 401 to 450 (of 5515 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number