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Amphail Asylum

Amphail Asylum


V 1.2 Update: New Alt Cover, New Upgraded VTT Maps Video description available on desktop version of this site! This is for the standard pdf, see below about other versions:  Fantasy Grounds Module  Get a free phone PDF with the purchase of either format or grab the bundle option for a discount on all 3 format options! Please consider leaving an honest review/rating, they are...   [click here for more]
Dungeon Masters Guild  $2.99

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CCC-YLRA-SDCC01-1 Exploratory Arts

CCC-YLRA-SDCC01-1 Exploratory Arts


The best tenday in adventuring! Anticipation is running high for the Ylraphon Convocation of Delvers, Seekers, and Sages, and every adventurer worth their salt is flocking to Ylraphon to take part. The festival promises tests of skill, renowned guest lecturers, an extensive Mercantile Exhibition, and many more attractions. But within this celebration of the exploratory arts lurks...   [click here for more]
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Down There

Down There


DOWN THERE There is something rotten in the village of Curgir in the northern vales of the Evermoors. Strange phantoms, evil auras, and a worried population seek someone, anyone, to help them. The local temple has proven itself useless and as many of the villagers are Halfling traders and crafters many of them will not be ready for battle. It’s time for a group of adventurers...   [click here for more]
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Gasping Caverns

Gasping Caverns


Single encounter/plot hook for my campaign "Upheaval" this can be ran as an intro to the campaign setting or added as a side quest in your own setting. Enjoy. included with this download:starting town map, encounter map GM only, printable battle map full color and printer friendly versions, and encounter monster stat blocks Printable file. ...   [click here for more]
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Hellbound Heists

Hellbound Heists


Your Descent Into Hell Isn't Done Yet This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here. Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring...   [click here for more]
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Journey into the Realms (5e)

Journey into the Realms (5e)


Dangerous encounters await those who journey into the Realms. Are you a Game Master looking for quick and simple scenarios, or interesting encounters to weave into your Forgotten Realms™ adventures or home campaign setting? Journey into the Realms is an ever-expanding collection of encounters designed to challenge players. This product provides Players and Game Masters with the...   [click here for more]
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The Grave of the Purple Worm

The Grave of the Purple Worm


An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign. This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter of Tomb of Annihilation. This encounter can help restore the balance of party groups for Tomb of Annihilation. It can be used as a memorable way to...   [click here for more]
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The Sewn Sisters-Into the Ethereal Plane

The Sewn Sisters-Into the Ethereal Plane


An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods.   Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This module...   [click here for more]
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CCC-YLRA-SDCC01-2 No Good Deed

CCC-YLRA-SDCC01-2 No Good Deed


The best tenday in adventuring! The Ylraphon Convocation of Delvers, Seekers, and Sages is in full swing, and its Mercantile Exhibition is packed with festival-goers. But not all of them are here for bargains, as the characters soon discover, and good deeds may not be enough to bring peace to Ylraphon. A four-hour adventure for Tier 1 characters. The only Adventurers League...   [click here for more]
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Executioner's Run

Executioner's Run


Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as...   [click here for more]
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CCC-YLRA-SDCC01-3 Cast In Shadow

CCC-YLRA-SDCC01-3 Cast In Shadow


The best tenday in adventuring! The many disasters plaguing the first-ever Ylraphon Convocation of Delvers, Seekers, and Sages seem to be the work of someone or something in the Flooded Forest. To put a stop to the festival’s troubles, the characters will brave the vast swamp and consult with the Wise Woman who lives there—and find themselves caught up in a sinister plot...   [click here for more]
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The Claw of Winter - Adventure

The Claw of Winter - Adventure


The Claw of Winter is a murder mystery adventure set in a remote monastery where something terrible has gone wrong. Two new and unique monsters make this adventure a thrilling experience for players, and a great value for any DM. High in the Stormhorn Mountains lays the monastery of Chauntea, a place of worship, hard work, and careful study of nature. When a grisly murder occurs, and...   [click here for more]
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Winds of Midwinter

Winds of Midwinter


It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.  The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.  Winds of Midwinter...   [click here for more]
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A Simple Story - adventure for beginners (Hebrew)

A Simple Story - adventure for beginners (Hebrew)


It's a simple story. A boy is missing in the woods. His father is heartbroken. Can you save him? Will this simple story have a happy ending? A simple introductory adventure for D&D 5th edition, for 3-4 beginner characters of level 1.  Important Note: the adventure is entirely in Hebrew. This adventure includes material that was already published...   [click here for more]
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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level 1...   [click here for more]
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A Plague in Colwood

A Plague in Colwood


You return home from your latest adventure to find the cozy hamlet of Colwood beset by a strange plague. Friends and family are looking to you for a cure and to put an end to whatever is causing the sickness. This 5th edition D&D adventure is designed for 3-5 characters levels 14-18. Author's Note: This adventure's narrative was written over 18 months before COVID-19 and is not based on real...   [click here for more]
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CCC-GHC-BK2-01 Shadows of Rith Keep

CCC-GHC-BK2-01 Shadows of Rith Keep


A Tier 1 Border Kingdoms Adventure: The ruins of Rith Keep lie a short distance from the small Border Kingdoms thorp of Largrin. In times past, the keep was home to the self-appointed River Lord of Largrin, a warrior of great skill who protected the surrounding lands. It is now little more than a stone shell, which rumors say is haunted. Are these tales simply the fanciful stories of local beet farmers,...   [click here for more]
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CCC-GHC-BK2-02 The Folly of Sneaky Simon

CCC-GHC-BK2-02 The Folly of Sneaky Simon


A Tier 1 Border Kingdoms Adventure The council of merchant dukes from the town of Emrys have recently been troubled by a highwayman outside of the city spooking off would be merchants and customers alike. Whispers speak of a tiny demon in a red hat with knives faster than sound, but what is the real truth? ...   [click here for more]
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CCC-GHC-BK2-03 Framed in Felshroun

CCC-GHC-BK2-03 Framed in Felshroun


A Tier 1 Border Kingdoms Adventure As the heroes are celebrating vanquishing a cursed spirit in Felshroun, they find out it’s not as dead as they’d hoped. A frantic chase through the city ensues. Can the heroes banish it for good before too much damage is done? ...   [click here for more]
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CCC-GHC-BK2-04 Wicked Little Things

CCC-GHC-BK2-04 Wicked Little Things


A Tier 1 Border Kingdoms Adventure Lord Barlett is at the end of his wit trying to keep his Manor together. Doors slamming, objects disappearing, harm upon the Manor children and more have plagued the estate for far too long. Can the adventurers determine the cause of these events? ...   [click here for more]
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CCC-GHC-BK2-05 Finglebruggle's Phantomball Field

CCC-GHC-BK2-05 Finglebruggle's Phantomball Field


A Tier 2 Border Kingdoms Adventure The heroes are pulled into a fast-paced sport played in certain parts of the Border Kingdoms. But the trophy, the community's pride and joy, is stolen by a vengeful wizard who challenges the party to retrieve it in his own private “Finglebruggleball’ dungeon. Can the heroes use their newly acquired sports skills to overcome the wizard's deadly...   [click here for more]
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CCC-GHC-BK2-07 In The Dead of Knight

CCC-GHC-BK2-07 In The Dead of Knight


A Tier 2 Border Kingdoms Adventure When a young prince’s parents are kidnapped, it is the characters who answer the call for help. Can they learn the hidden truth before it's too late or will they join countless other unfortunate souls, forgotten and dead in fetid swamp waters? ...   [click here for more]
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CCC-GHC-BK2-08 Ancient Rivals

CCC-GHC-BK2-08 Ancient Rivals


A Tier 3 Border Kingdoms Adventure A chilling darkness continues to creep across the Border Kingdoms. House Gilmann, a wealthy merchant house from Emrys, has discovered the members of one of its caravans are possessed by evil spirits. Can you discover the source of the possessions in time to save them? ...   [click here for more]
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CCC-GHC-BK2-09 Breath of Fire

CCC-GHC-BK2-09 Breath of Fire


A Tier 3 Border Kingdoms Adventure One of the merchant princes of the Border Kingdoms has a truly heroic quest for you. Reports from the south talk of a fire breathing beast that is causing problems with the caravans along the roads. The task is more than to just slay the beast – this merchant is looking to make use of an artifact that came into his possession. He wants you to capture...   [click here for more]
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Two Page Mini Delve - The Battlerise Safehouse

Two Page Mini Delve - The Battlerise Safehouse


This is a sequel to The Battlerise Outpost, but can be used independently as well. As they explore an abandoned watchtower, the characters find a secret room with a spiral staircase that descends into the hidden basement. It hasn't been used in decades, but can the PCs puzzle out what it was originally used for? And will they survive what is currently living there?...   [click here for more]
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Two Page Mini Delve - The Battlerise Outpost

Two Page Mini Delve - The Battlerise Outpost


The characters arrive in the Cormyr border town of Battlerise to discover that is has recently been plagued by robberies. Then, overnight, a teen is kidnapped, and the party is hired to find him. This leads them to an abandoned border watch tower outside of town, but they may not be expecting what happens next... BONUS CONTENT: This mini delve also includes two new magic items -...   [click here for more]
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Windride Hangover

Windride Hangover


The first part of the Shaundakul's Legacy Trilogy set in the Dalelands. Windride Hangover is a simple introductory module for 1st level characters where they encounter Vesryn Nyalair, an elven cleric of Shaundakul on his church's most chaotic and unpredictable day of the year. A series of seemingly unrelated events take place across the town but all come together...   [click here for more]
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CCC-HERO-BK-02-01 Riders of the Storm

CCC-HERO-BK-02-01 Riders of the Storm


Supplies for a raid against an outlaw settlement have been stolen. While nobody could have foreseen such a development, someone will have to deal with it. Enemies are everywhere, and storm clouds are on the horizon. A two hour adventure for Tier 1 characters. Optimized for APL 3. ...   [click here for more]
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CCC-HERO-BK-02-02 Flight of the Wyvern

CCC-HERO-BK-02-02 Flight of the Wyvern


After the events at the village of Rymdyl, the villain known as the Black Wyvern was taken into custody to answer for his crimes. Brought to Emrys to stand trial, he has become a true black stain on the family name. Many within the Border Kingdoms want him dead. Some want him to stand trial. Still others want to see his name, title, and property be stripped from him – not to mention exile, if...   [click here for more]
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CCC-HERO-BK-02-04 Lanterns at Dusk

CCC-HERO-BK-02-04 Lanterns at Dusk


The Clerics of Blackalblade have read the auguries, and believe that a terrible evil rises in the region. Before it can be dealt with, its influence over the region must be contained. Venture into the forests and swamps of the Border Kingdoms to restore an ancient power and hold the darkness at bay. A two or four hour adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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CCC-HERO-BK-02-05 Morsels for the Monstrosity

CCC-HERO-BK-02-05 Morsels for the Monstrosity


More duplicates of Carl Wilberton Merket emerge for Qurth Forest every day, overwhelming the town of Bloutar. Since it cannot easily be destroyed, the Deepspawn responsible for producing the Carls must be manipulated into producing something useful again, or the region will be overwhelmed by a flood of Carls. A two to four hour adventure for Tier 1 characters. Optimized for APL 3. ...   [click here for more]
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Caging of the Windriders

Caging of the Windriders


The dramatic conclusion to the Shaundakul's Legacy trilogy set in the Dalelands. The party must travel to a distant dale in search of missing clerics of Shaundakul. What they find is a town shrouded in secrecy as the cult of Howling Hatred has infiltrated its ranks. It is no simple ambush, but a complex plot by an elemental evil cult to seize the Windriders on...   [click here for more]
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FEYWILD TRILOGY 50% OFF [BUNDLE]

FEYWILD TRILOGY 50% OFF [BUNDLE]


This special bundle product contains the following titles. WBW-DC-LIGA01 - Breath on the Run Regular price: $4.99 Bundle price: $2.48 Format: PDF Breath on the Run  A Meeting of Two Worlds Adventure   A whimsical festival was organized by the Council of High Elders of the Elven Realm of Evereska to compensate for the absence of the coming Witchlight Carnival...   [click here for more]
Dungeon Masters Guild  $12.97 $6.43

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"At Jeny's Request" Campaign Bundle [BUNDLE]

"At Jeny's Request" Campaign Bundle [BUNDLE]


This special bundle product contains the following titles. CCC-DES-01-01 Finding the Rabbit Hole Regular price: $4.99 Bundle price: $3.49 Format: PDF Pirates are pillaging and raiding more than usual along the Stojanow River and its tributaries, prompting Aya Glenmiir to invite help from renowned adventurers. The journey toward Greenhall is complicated by deeper...   [click here for more]
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"The Grove of Cernunnos" Series [BUNDLE]

"The Grove of Cernunnos" Series [BUNDLE]


This special bundle product contains the following titles. Court of the Pixie Queen Regular price: $3.19 Bundle price: $2.39 Format: PDF The Pixie Queen is Dead! The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen. Framed for the crime, your party will be forced to search through the palace to find the...   [click here for more]
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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
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...Ye Who Ravage

...Ye Who Ravage


For ages the folk of Settlestone prospered in the shadow of Mithral Hall. But now a new overlord occupies the peak of Mithral Hall...and demands a steep price from Settlestone. An 8-hour adventure for characters levels 6-7 Created to serve as a side adventure for the Out of the Abyss campaign, but will work independently as well. Includes the PDF as well as Fantasy Grounds module, which contains...   [click here for more]
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01 - Kobolds in The Open

01 - Kobolds in The Open


The players find themselves in Telcharn wanting to purchase a pair of boots from the famous cobbler, Hundrar Thornspur. Afterwards they find work as an escort for some merchants travelling along the notorious Trade-Route and make their way to Forest's Edge to aid the village in finding some missing travellers but discover that not all is...   [click here for more]
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02 - The Caves at Forest's Edge

02 - The Caves at Forest's Edge


Continuing on from Kobolds in the Open, the party are ready to enter the cave and investigate it's tunnels and corridors. They have been tasked with stopping the attacks on travellers and a third party wishes to have the caves explored and mapped. The further they go, the more they find. The more they find, the more they realise that this is no ordinary cave system... Set in The...   [click here for more]
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03 - The Vauntagar

03 - The Vauntagar


The final module of The Elixir finds our adventurers being sent on a quest into the perilous Duskwood Forest. Getting to the forest itself is not so simple, factions and creatures clash on the plains between Telcharn and the forest. Once in the woodlands, the party have to make their way deep into the heart through heavy undergrowth, a mysterious pool their goal....   [click here for more]
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10 Icewind Dale NPCs

10 Icewind Dale NPCs


This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant....   [click here for more]
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10 Ten-Towns Filler Quests [With VTT Compatible Maps]

10 Ten-Towns Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Icewind Dale. This PDF and VTT Map combo is full of flavor text, character information, and more that will make your Ten-Towns adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 10 Ten-Towns Filler Quests Using this unofficial...   [click here for more]
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1d4Con Year 1 Bundle [BUNDLE]

1d4Con Year 1 Bundle [BUNDLE]


This special bundle product contains the following titles. CCC-ODFC01-01 Hammer and Anvil Regular price: $3.20 Bundle price: $3.00 Format: PDF Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill. While a time of celebrating and companionship...   [click here for more]
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20 Roll-For Encounters: Encounters, Side Quests, and Mini Adventures

20 Roll-For Encounters: Encounters, Side Quests, and Mini Adventures


"Looking for encounters to make traveling a little more interesting? Or maybe a couple of side quests to spice up your current campaign? Are your players ready to play but you’re still in need of some finishing touches? Just flip to a random encounter, and follow along!"   This book is full of 20 unique encounters that can be easily integrated into any adventure. Pull directly...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $21.81

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2nd Anniversary [BUNDLE]

2nd Anniversary [BUNDLE]


This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest. Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest. Travel through Claugiyliamatar’s...   [click here for more]
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3 Side Quests for Level 9 Characters

3 Side Quests for Level 9 Characters


If you get my adventure, PLEASE leave a rating and review!! It helps me so much in regards to future projects. Many things coming!! Very Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 9 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani, but this one is unique in that it is 3 side quests that can apply in...   [click here for more]
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3for5E - Bug Hunt

3for5E - Bug Hunt


Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone. Looking for a short and fun...   [click here for more]
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3for5E - The Testudine Testament

3for5E - The Testudine Testament


Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic. A duped alchemist...   [click here for more]
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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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