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A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
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Call of the Shadow Prince - Adventure

Call of the Shadow Prince - Adventure


~~ "After fending off the demon invasion, the city of Thandiel has known peace for a century. Now, that peace is threatened once more. Several of the townsfolk have gone missing and all signs point to the Blackwood, an accursed forest that played host to the demonic war. Go bravely towards the darkness, heroes. Bring peace to Thandiel once more."~~    This 1st level...   [click here for more]
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Catalogue of Calamity

Catalogue of Calamity


Catalogue of Calamity is a collection of adventures for Dungeons & Dragons 5th Edition by writer Travis Legge. Within this collection, you will find four previously released adventures, reformatted & remastered for consistency. This compendium also contains printer friendly versions with no background texture on the pages (though the included maps will still...   [click here for more]
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Circus of the Stars

Circus of the Stars


A 4-hour adventure for 9th-10th level characters A sleepy lakeside village wreathed in fog, rumors of a lake monster, local disappearances, a band of assassins terrorizing the city, and a travelling circus sideshow that seems to be at the center of it all. “Come one, come all to the greatest show in the world! Step right up, ladies and lords, to see the wonders of the natural and unnatural...   [click here for more]
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Elves of Semberholme

Elves of Semberholme


The wood elves of the village of Sylvanhome have lived in this corner of the forest undisturbed for as long as anyone can remember... until now. As it makes its way through the dense woods, the party comes upon a community locked in a subtle, but tense debate over its future. Humans have made their way into this sylvan paradise and the elves aren't sure what to make of them. The hunters who just want...   [click here for more]
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Free Men of the Bow

Free Men of the Bow


Jack Green, Lady Mirabelle, and their band of misfit outlaws rob from the rich, give to the poor, and take on the Duke of Dunharrow in this classically inspired adventure. Plan raids in the Deep Forest, participate in an archery tournament, and assault the Castle Dunharrow itself. All in a day’s work for the Free Men of the Bow. A 3-hour one-shot adventure for 4th level characters. ...   [click here for more]
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In the Shadow of The High Forest

In the Shadow of The High Forest


Darkharrow is a modest farming settlement soted tp tale advantage of fertile land just beyond the border of The High Forest. However, a drow mage who lives in the venerable and mysterious forest doesn't care for having the (mostly) human farmers as neighbors, and he has determined to drive them out. Player characters may choose help the villagers with minor tasks, meet some interesting NPCs, stock...   [click here for more]
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Journey into the Realms (5e)

Journey into the Realms (5e)


Dangerous encounters await those who journey into the Realms. Are you a Game Master looking for quick and simple scenarios, or interesting encounters to weave into your Forgotten Realms™ adventures or home campaign setting? Journey into the Realms is an ever-expanding collection of encounters designed to challenge players. This product provides Players and Game Masters with the...   [click here for more]
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Storm Under the Moonshaes

Storm Under the Moonshaes


The quiet fishing village of Oyster Cove, tucked into a quiet corner of Alaron far away from the capital of Caer Callidyr, seems an unlikely place for a fanatical cult of Umberlee followers to set up operations. But there is more going on in this obscure corner of the Moonshae Isles than meets the eye. In fact, your heroes of Faerun come to the village at a moment when the cultists are about to destroy...   [click here for more]
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The Bitch Queen's Prize

The Bitch Queen's Prize


At first, it seems like a straightforward commission for a party of heroes: A Waterdeep merchant hires you to recover a valuable item for her from a shipwreck in an area where dangerous monsters are known to prowl. But there is more to that item than you knew when you set out, and you find yourself in conflict with an enthusiastic sect of Umberlee devotees who want it at least much. The Bitch...   [click here for more]
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The Festival of Magic

The Festival of Magic


The Festival of Magic is a short introductory adventure for a group of of 1st-characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign set in a large city (simply change the city's name - Galena - for your city of choice) if you want something to entertain the party or serve...   [click here for more]
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Cottage on the Long Road

Cottage on the Long Road


While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is being harassed by the local farmers. Is this woman a target of bullying and prejudice, or is there something more sinister afoot at The Cottage on the Long Road? ...   [click here for more]
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D&D 5e: Temple of the Spider

D&D 5e: Temple of the Spider


In the city of Rhedomar, life is cheap. A nobleman looks to a group of strangers for help recover his most prized treasure from a vile cult whose dark god stirs in the shadows of the city’s heart. This is a D&D 5e adventure for 4-5 PCs of 4-6th level. ...   [click here for more]
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Terror in Krezk

Terror in Krezk


The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd...   [click here for more]
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The Claw of Winter - Adventure

The Claw of Winter - Adventure


The Claw of Winter is a murder mystery adventure set in a remote monastery where something terrible has gone wrong. Two new and unique monsters make this adventure a thrilling experience for players, and a great value for any DM. High in the Stormhorn Mountains lays the monastery of Chauntea, a place of worship, hard work, and careful study of nature. When a grisly murder occurs,...   [click here for more]
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The Heart of the Forest

The Heart of the Forest


There was a time when the people of Clerbrooke were not afraid of the nearby forest ... when merchants would pass through the rough paths and boatmen would travel under the shadowed boughs without fear. But that time is over. The Sage Panfractus would like to know why and, especially, he would like to know if the rumors of singular, magical gem behind the forest's weird transformation are true. He's...   [click here for more]
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Mutants of the Vast Swamp

Mutants of the Vast Swamp


Near the western edge of the Vast Swamp, a star has fallen from the sky. This miraculous and terrifying event was seen by many across Faerûn, and astronomers from numerous traditions toiled vigorously to calculate the portents the rare omen foretold. It is left up to the adventurers to venture into the Vast Swamp in order to discover the truth of this amazing celestial event. Can they find the...   [click here for more]
Dungeon Masters Guild  $3.65 $3.29

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The Pristine City

The Pristine City


In this adventure compatible with the 5th edition of Dungeons & Dragons, a perfect, untouched city has been discovered deep underground—a city created to honor a legendary dwarven clan. No one lives there...but as you’ll learn, that doesn’t mean it’s deserted. Can you explore the city on behalf of the dwarves, or will you too become part of its buried history?...   [click here for more]
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FEY002 Touch of the Feywild: Think of the Children

FEY002 Touch of the Feywild: Think of the Children


The Feywild ins't done with you yet! A stand-alone adventure intended to dovetail into FEY001 Mist Island, "Think of the Children" embroils the party in a mystery that threatens to tarnish their reputation forever. In the independent trading village of Achna Skor, children have gone missing. All attempts to safeguard the children and to track down the missing have been in vain. Divinations...   [click here for more]
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Squatters at Keystone Keep

Squatters at Keystone Keep


Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this...   [click here for more]
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FEY001 Touch of the Feywild: Mist Island

FEY001 Touch of the Feywild: Mist Island


5e D&D Adventure for 4 to 6 players, 5th to 6th level. Misery and calamity herald the appearance of Mist Island, a ghostly pantom island that drifts through Faerun for as long as any can remember. Likewise, it is rumored that the island holds a bounty of rare and useful resources to those who would brave its unpredictable nature; fortunes for the bold and a mission for the ages, you're told! What...   [click here for more]
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FEY003 Touch of the Feywild: Hero Hill

FEY003 Touch of the Feywild: Hero Hill


5e D&D Adventure for 4 to 6 players, 7th to 8th level. Over the past year, misfortune and calamity have befallen the party. Where once they had scoured dungeons, cleared threats, and rescued those in trouble, now they know only poverty, ill-placed mistrust, and disastrous ends. This is no mere twist of mercurial fate, but the doing of a malevolent being who has set its sights upon the party, each...   [click here for more]
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FEY004 A Touch of the Feywild: Hunt for the Hag

FEY004 A Touch of the Feywild: Hunt for the Hag


The Hag has dogged you at every step, inflicting misery and misfortune upon you for years now. But through tenacity and calling in every last favor, you've tracked down her lair to somewhere near the legendary city of Baldur's Gate! Now it's time to Hunt for the Hag. FEY004 Touch of the Feywild: Hunt for the Hag is a continuation of the Feywild series or can be used as a stand=alone adventure for...   [click here for more]
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Two Page Mini Delve - The Battlerise Safehouse

Two Page Mini Delve - The Battlerise Safehouse


This is a sequel to The Battlerise Outpost, but can be used independently as well. As they explore an abandoned watchtower, the characters find a secret room with a spiral staircase that descends into the hidden basement. It hasn't been used in decades, but can the PCs puzzle out what it was originally used for? And will they survive what is currently living there?...   [click here for more]
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Two Page Mini Delve - The Battlerise Outpost

Two Page Mini Delve - The Battlerise Outpost


The characters arrive in the Cormyr border town of Battlerise to discover that is has recently been plagued by robberies. Then, overnight, a teen is kidnapped, and the party is hired to find him. This leads them to an abandoned border watch tower outside of town, but they may not be expecting what happens next... BONUS CONTENT: This mini delve also includes two new magic items -...   [click here for more]
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Windride Hangover

Windride Hangover


The first part of the Shaundakul's Legacy Trilogy set in the Dalelands. Windride Hangover is a simple introductory module for 1st level characters where they encounter Vesryn Nyalair, an elven cleric of Shaundakul on his church's most chaotic and unpredictable day of the year. A series of seemingly unrelated events take place across the town but all come together...   [click here for more]
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Sellswords - A Dark and Gritty Campaign

Sellswords - A Dark and Gritty Campaign


Sellswords A ragged band of mercenaries is all that stands between a starving northern village and the wolves at its door. Sellswords is a small introductory campaign, comprised of three adventures, encapsulating 12-16 hours of gameplay. It is darker and grittier than most D&D modules, closer to Game of Thrones or The Witcher than Lord of the...   [click here for more]
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Treasures: Ten Magic Items

Treasures: Ten Magic Items


Treasures: Ten Magic Items is a collection of new, unique magic items that come with their own adventure hooks. More than treasures, they are adventures. Then magic items from the most uncommon iron arm to the legendary Orphanmaker. Each item comes with at least two adventure hooks that could be used to introduce such items to your campaign. These range from dungeon,...   [click here for more]
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Need of the Many

Need of the Many


A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…? This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7)....   [click here for more]
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Caging of the Windriders

Caging of the Windriders


The dramatic conclusion to the Shaundakul's Legacy trilogy set in the Dalelands. The party must travel to a distant dale in search of missing clerics of Shaundakul. What they find is a town shrouded in secrecy as the cult of Howling Hatred has infiltrated its ranks. It is no simple ambush, but a complex plot by an elemental evil cult to seize the Windriders on...   [click here for more]
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Mizzerene, the Black Rose

Mizzerene, the Black Rose


Cross the veil of the Feywild, pray you do not stumble into anything dreadful. Beware of the seemingly humble and beautiful rose garden, for it conceals a great and powerful creature. A creature of renowned beauty and grace, but full of spite and malice. Pray you do not cross the fey of the Black Rose!    A powerful fey! Mizzerene, the Black Rose is a powerful...   [click here for more]
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"Unstuck" Encounters

"Unstuck" Encounters


---I'm thrilled to report that this publication received a very positive review from Jeff Grenier of the Tome Show, a seminal podcast for all things D&D. Check out episode 286 (August 28, 2017), beginning at 43:20. Here's the link: http://www.thetomeshow.com/e/more-pdf-minis-reviews-tome-286/-- Short scenarios for when your PCs just can't figure it out. Every Dungeon...   [click here for more]
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1000 Quest Ideas

1000 Quest Ideas


1000 Random Quest Ideas Designed for D&D 5th Edition, suitable for any fantasy RPG. Generated from over 500 Billion possible unique combinations. In order to avoid repetition of the same fragment in successive quests, a custom algorithm was developed to construct quasi-random quests. The Wheel is a smart list-element-generator that always produces output...   [click here for more]
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101 Adventures

101 Adventures


There are many paths to adventure, this is for those who face a challenge more formidable than the Tarrasque... the blank page! Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold Please feel free to leave comments below. If you liked this product, download 102 Adventures ...   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events' ...   [click here for more]
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190 Names for taverns and Inns.

190 Names for taverns and Inns.


Here is a list of tavern names for all the DMs that need a name on the fly! Enjoy! :) Please check my other products at http://tinyurl.com/jtshsxz :) :) :) :) ...   [click here for more]
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3 in 1 Dungeon Master Assistant Pack

3 in 1 Dungeon Master Assistant Pack


ALL 3 of my award winning DMAs in 1 package!! You get a savings of OVER 50%!!!! 46 PAGES to ASSIST YOU IN CREATING AND RUNNING YOUR GAMES! WHAT YOU GET IN THIS PACKAGE: *Dungeon Master's Assistant Volume #1 Random Campaign Builder Charts: SILVER SALES MEDAL 18 pages: Charts for creating NPCs, Towns, Random Buildings and shops, Tavern Names… and...   [click here for more]
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430 Thieves Guild / Gang Names

430 Thieves Guild / Gang Names


Never run out of ideas for your Gangs and/or Guilds! With this document you have 430 different names ready to be used! you can even mix the names together to get somethin new! Please check my other products at http://tinyurl.com/jtshsxz Did you enjoy this DM’s Guild product? Even if you didn’t, please share your opinion by leaving a rating and review...   [click here for more]
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5 maps with elevation

5 maps with elevation


Five maps that feature some kind of elevation. Good for DMs that need maps with some tactical options. Usefull for Roll20 or print them out for a home game. All maps are with or without grid! Like these maps? Five forest and roadside encounter maps: /product/241603/5-Forest-and-roadside-maps Here you find some more forest maps but with a little more spacing: /product/241985/5-more-forest-maps...   [click here for more]
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5 small village maps

5 small village maps


5 small village maps. Very usefull as a DM if you need a few maps for the smaller villages. Each village has some features that you can use for inspiration if needed! Like these maps and need some more?: -Five forest and roadside encounter maps: /product/241603/5-Forest-and-roadside-maps -Five more forest maps featuring some more breathing room: /product/241985/5-more-forest-maps - Five forest...   [click here for more]
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50 Forgotten Realms adventure ideas

50 Forgotten Realms adventure ideas


Stuck? In need for a scenario able to fit your Forgotten Realms campaign? Searching for ideas for a sidequest to a Faerûnian storyline? No problem! Simply roll a d100 and consult this supplement, it contains dozens of adventure hooks and concepts suitable for your FR play! More from the same author? http://www.rpgnow.com/browse.php?x=0&y=0&author=Davide Quatrini ...   [click here for more]
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50 Notice Board Quests

50 Notice Board Quests


Beryl and Perrin look at the massive sun bleached notice board outside of the New Salt tavern. The Dirty Water Gang, falling on hard times, as usual, couldn't be too picky with where their next meal would come from.    Perrin coughs into his silk hankerchief then says, "Do we really want to be lab rats for some creepy alchemist, again? I can still smell colors..." "Well," Beryl...   [click here for more]
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52 Grenades and Bombs - Ultimate Edition

52 Grenades and Bombs - Ultimate Edition


A Grenade is a small bomb typically thrown by hand. Generally, a grenade consists of an explosive charge, a detonating mechanism, and firing pin to trigger the detonating mechanism. Once the soldier throws the grenade, woe to the one who happens to be near the explosion! In this module you will find 52 different grenades and bombs to use in your campaigns! Are you a player who wishes to shower...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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5E The Tower of Frozen Storm

5E The Tower of Frozen Storm


5E The Tower of Frozen Storm (1.5) A short combat based adventure for 4 players with level 5 characters. "Dawn did not come this morning. The sun blotted out by dark clouds. Then came the winds. Freezing Cold winds, then Snow, then Hail, then Ice rained from the sky. An ice storm has descended. The people of the town ran for shelter from the elemental fury of the blizzard. A...   [click here for more]
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7 Nights of Solstice- A Holiday House of Horrors

7 Nights of Solstice- A Holiday House of Horrors


‘Twas a fine Winter night, and all through the Manor   All the creatures were stirring, in a devious manner   The stockings were lurking eager to strike   In the hopes that the players would come here this night.       The ghoulies were nestled and hidden around   While...   [click here for more]
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99 Cent Adventures - Aarakocra Alchemy - Addon Adventure

99 Cent Adventures - Aarakocra Alchemy - Addon Adventure


Introduction: An airship has arrived in Northport with a certain aarakocra alchemist aboard, Hirak Rokwaw, looking to hire adventurers to procure some reagents for him. Specifically, he wants a certain type of mushroom that grows only in the tombs of the Ancient Barrows, a necropolis carved into a mountainside not too far distant. The mission is perilous, as undead will no doubt be stirred up...   [click here for more]
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99 Cent Adventures - Mask of the Ice Devil - Addon Adventure

99 Cent Adventures - Mask of the Ice Devil - Addon Adventure


Introduction: It is the hottest summer in decades, possibly centuries, yet the town of Seaside isdetermined to hold their annual Summer Solstice Festival despite the heat. There will be food and dancing and games... and an iceberg floating in the bay?!? ...   [click here for more]
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99 Cent Adventures - Perilous Place - Iceheart Glacier

99 Cent Adventures - Perilous Place - Iceheart Glacier


An island in the north section of the Eastern Oceans is known for hosting a mysterious anomaly -an icy glacier where none should be able to exist. Is this the tomb of an ancient civilization? Is it sustained by a portal to an elemental plane of cold and ice? Is it the secret lair of a powerful creature from a frozen layer of the Abyss? Expeditions there return with conflicting reports, those few that...   [click here for more]
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99 Cent Adventures - Perilous Place - The Ancient Barrows

99 Cent Adventures - Perilous Place - The Ancient Barrows


Introduction: The Ancient Barrows have long been a destination for adventurers looking to prove themselves against undead creatures. The tombs never seem to be emptied of their denizens, no matter how many times some brave party has destroyed all of them. It has been many long years since any treasure has lain within their walls, but the dead still haunt the place, and groups of adventurers...   [click here for more]
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