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Blood War Bestiary (Fantasy Grounds)

Blood War Bestiary (Fantasy Grounds)


The Lower Planes teem with twisted creatures just waiting to be set loose, now in Fantasy Grounds! In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry....   [click here for more]
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Blood War Bestiary: Stygian Order Blood Hunter

Blood War Bestiary: Stygian Order Blood Hunter


What better way to fight fiends than to use their own powers against them? Just beware that you not become that which you sought to destory. In this supplement, you will find the Stygian Order subclass for Matt Mercer's Blood Hunter. If you like what you see, check out Blood War Bestiary, s supplement filled with dozens of monsters as well as villains and more! ...   [click here for more]
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Blood War Compendium I: Generals of the Abyss

Blood War Compendium I: Generals of the Abyss


The Nine Hells have their champions of Bael and Zariel, but what of the Abyss? The lords of that fetid realm of infinite horrors have much to gain from the death of all that is good, and they all have their own players in this endless game. This supplement contains stat blocks for 9 entirely new unique demonic generals, 5 stat block adjustments for other demonic generals, 6 new demons, 7 new fiendish...   [click here for more]
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Blood war: Witches of Pikemaster

Blood war: Witches of Pikemaster


The town of Pikemaster needs help. Despite the frequent witch burnings, the problem only seems to get worse: bandits, dragons, goblins, inquisitors, and witches. A lot of witches. Add an aging baron of dubious sanity and his lovely daughter, leaving it up to you to unravel the many threads that will take you far beyond Pikemaster. This campaign of exploration, investigation, and planar travel will...   [click here for more]
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Bloodied & Bruised – Baldur's Gate: Descent into Avernus

Bloodied & Bruised – Baldur's Gate: Descent into Avernus


New Combat Actions for the Creatures in Baldur's Gate: Descent into Avernus The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Bloodied & Bruised – Curse of Strahd

Bloodied & Bruised – Curse of Strahd


New Combat Actions for the Creatures in Curse of Strahd The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the ground...   [click here for more]
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Bloodied & Bruised – Out of the Abyss

Bloodied & Bruised – Out of the Abyss


New Combat Actions for the Creatures in Out of the Abyss The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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Bloodied & Bruised – Princes of the Apocalypse

Bloodied & Bruised – Princes of the Apocalypse


New Combat Actions for the Creatures in Princes of the Apocalypse The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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Bloodline of Other Worlds - A New Sorcerer Subclass

Bloodline of Other Worlds - A New Sorcerer Subclass


"Proof of the existence of other realities is a difficult thing to come across, but nonetheless, the Guild of Diviners remains convinced that there are countless parallel existences that run alongside our own. They believe, rather firmly, that every decision made, however small, creates a branching possibility, and births a whole new path the universe may follow. The further back such a decision...   [click here for more]
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Bonus Dragon Compilation Pack - Volume 2

Bonus Dragon Compilation Pack - Volume 2


This is a compilation of the bonus dragons included in the Content Packs for the second volume of my Lost Bestiaries: Legacy of Io series. It includes the Beljuril, Obsidian, Moonstone, and Incarnum dragons, as well as a selection of Soulmelds and Psionic Disciplines used by these dragons. Each dragon is included with all four standard age categories, and accompanied by full-color digital artwork....   [click here for more]
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Book of Elemental Wizardry

Book of Elemental Wizardry


The Book of Elemental Wizardry is a community-written supplement for D&D 5e containing four subclasses and forty spells for the Wizard class focused on the idea of elemental specialization- Air, Water, Earth and Fire. ...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities. 4 New Archetypes. Perform in the shadows...   [click here for more]
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Booster Pack 1: Azorius Senate - Ravnica

Booster Pack 1: Azorius Senate - Ravnica


Welcome to Azorius Senate: Booster Pack 1 (Ravnica) for the Advanced Arcana: An Alternative Mana-Based Spellcasting System. Within this Booster Pack 1: Azorius Senate, you will find the following: 14 New or Modified creatures from the Ravnica setting. 10 New Spells. A new non-magical item; the Skyknight Lance....   [click here for more]
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Born out of Longing

Born out of Longing


Born out of Longing, is an adventure designed for characters between level 5-7, it is set in Planescape, Outlands region. The adventure uses the rules of Dungeons and Dragons fifth edition. It does not require extra source material to be enjoyed. It provides a description of the settlement of Xaos, linked to the Pandemonium realm of chaotic neutral alignment, also contains a bizarre adventure, to...   [click here for more]
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Bound to Avernus: Warlock Customization

Bound to Avernus: Warlock Customization


Now Updated and Expanded! (see below) Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons....   [click here for more]
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Bound to Dawn: Radiant Citadel Warlocks

Bound to Dawn: Radiant Citadel Warlocks


The Radiant Citadel is a magical city that exists within the Ethereal Plane, winding around an immense gem known as the Auroral Diamond. It was the collaboration of twenty-seven founding civilizations, each hailing from a different world of the Material Plane. Abandoned and lost for centuries, the Citadel has now been resurrected and reclaimed by fifteen of those...   [click here for more]
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Broken Yet Unbowed (PS-DC-NOS-02)

Broken Yet Unbowed (PS-DC-NOS-02)


The Cult of the Broken God seeks to release their benefactor from their millennia long imprisonment. This must NOT come to pass. Travel to Curst, track down the cult’s lair, and put an end to their machinations before it’s too late. A Four Hour Tier 4 Adventure for the PS-DC-NOS series, optimized for APL 18 CONTENT WARNINGS: Sacrifice, Exhaustion, House of Horrors (implied) The final module...   [click here for more]
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Bubbles

Bubbles


Before Spelljammer got its 5e conversion, there was Bubbles. Bubbles is a Giant Mutated Fire-breathing Regenerating Space Hamster that likes playing games with fragile combustible adventurers! Other authors' titles: ...   [click here for more]
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Bundle of Divinity [BUNDLE]

Bundle of Divinity [BUNDLE]


This special bundle product contains the following titles. Deck of the Divine Mysteries Regular price: $2.36 Bundle price: $0.70 Format: PDF From the lead designer of the Honkonomicon * "Alongside the Godly Grimoire, a deck of unknown origin was also discovered. We called it "the deck of the divine mysteries", as each card seemed to recall the power of a deity...   [click here for more]
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Bundle of Scientific Secrets [BUNDLE]

Bundle of Scientific Secrets [BUNDLE]


This special bundle product contains the following titles. Scientific Secrets of Avernus Regular price: $5.95 Bundle price: $4.00 Format: PDF Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into...   [click here for more]
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Bundle: The Huntsman's Expanded Subclasses

Bundle: The Huntsman's Expanded Subclasses


This eighty-six page bundle includes all eighty-four of my Homebrew subclasses to date! At present this includes: For Artificers: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths can put out some of the most impressive displays...   [click here for more]
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Cairn of the Centaur Conqueror

Cairn of the Centaur Conqueror


A tenday ago, the human settlers of Olostin’s Hold started hearing strange noises coming from the distant White Stag Hills. Noises of battle. Incessant sounds of thundering hooves, clashing steel, flying arrows, and screams of agony heard from miles away.    Could those be the awakened spirits of the past? And if so, what could be done to lay them to rest? The answers are found...   [click here for more]
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Candlekeep Mysteries: The Joy of Extradimensional Spaces as a Stand-Alone Adventure

Candlekeep Mysteries: The Joy of Extradimensional Spaces as a Stand-Alone Adventure


This free remix aims to fashion Candlekeep Mysteries #1, The Joy of Extradimensional Spaces, into an adventure that stands on its own. Includes images of key characters and places. ...   [click here for more]
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Candlekeep Mysteries: The Joy of Extradimensional Spaces DM Resources Pack

Candlekeep Mysteries: The Joy of Extradimensional Spaces DM Resources Pack


The Joy of Extradimensional Spaces (Candlekeep Mysteries 1) GM Resources Pack Includes battlemaps for Fistandia's Mansion & a Candlekeep study Contents: A PDF of resources for DMs, with set dressing, NPCs and other original material that adds colour and detail to your Candlekeep Mysteries adventure. Packed full of original content...   [click here for more]
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Captain Snowmane's Guided Cruise Through the Domains of Dread

Captain Snowmane's Guided Cruise Through the Domains of Dread


Welcome to Captain Snowmane's Guided Cruise Through the Domains of Dread! Captain Snowmane—that's me, and I have the distinct... pleasure of trying to keep you alive on this journey. Don't dangle your hands into the water, for Heavens' sake! In some of these Domains, it might grasp back at you... Now, let me give you the brochure pitch of all these wonderfully gruesome and...   [click here for more]
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Car'rara's Diary of the Lower Planes

Car'rara's Diary of the Lower Planes


Car'rara's Diary of the Lower Planes is a compendium focused on the Lower Planes setting and thematic that expands the options for players and dungeon masters presented in the D&D core rulebooks and supplements. This sourcebook provides a plethora of new player options, including subclasses for every class, backgrounds, magic items, races, feats, and monsters! Inside this massive...   [click here for more]
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CCC-DES-01-01 Finding the Rabbit Hole

CCC-DES-01-01 Finding the Rabbit Hole


Pirates are pillaging and raiding more than usual along the Stojanow River and its tributaries, prompting Aya Glenmiir to invite help from renowned adventurers. The journey toward Greenhall is complicated by deeper issues in the Quivering Forest. The ever-malicious hag Jeny Greenteeth makes an appearance, revealing the hidden source of activity and presenting a new opportunity to the adventurers. Part...   [click here for more]
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CCC-DES-01-02 A Sanity Never Questioned

CCC-DES-01-02 A Sanity Never Questioned


"Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn't make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn't for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity. Part 2 in the 'At Jeny's Request' series." A four-hour Adventurers League...   [click here for more]
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CCC-DES-01-03 A Question Never Asked

CCC-DES-01-03 A Question Never Asked


The Fey Veil barrier to the Feywild weakens as the Greengrass equinox approaches. A Fey hunting party awaits on the other side. The hunt will expect a reception, but Greenhall is no condition to host the hunt. Can the adventurers prevent the unsated hunters from destroying the village, or will they join in alongside the hunt? A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8....   [click here for more]
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CCC-DES-01-04 An Answer Never Offered

CCC-DES-01-04 An Answer Never Offered


The Mistress of Tides calls upon heroes to awaken an ancient archfey to aid against the threat of Seelie and Unseelie Court conspirators. But a treacherous fey creature fueled by insatiable envy is playing a spoiler. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ---------- Enjoy the fourth chapter in the unfolding saga of the "At Jeny's Request"...   [click here for more]
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CCC-DES-01-05 The Die is Cast

CCC-DES-01-05 The Die is Cast


After liberating the Green Man from his stony prison, the adventurers are given a lead. Can they reach their informant before their opponent gathers word of their actions? A Two Hour Adventure for Tier 2 Characters. Optimized for APL 8. ---------- Enjoy the third chapter in the unfolding saga of the "At Jeny's Request" series. This adventure continues where "Finding...   [click here for more]
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CCC-DES-01-06 One Last Job

CCC-DES-01-06 One Last Job


CAN YOUR HEROES ALLY WITH FEY FORCES TO DEFEAT OLHYDRA? At last, the enemy behind the floods in the Feywild is revealed. However, the watery nemesis is far more frightening than initially thought. Can your adventuring party rise to a challenged birthed in the watery depths? An Epic Fey Battle to Conclude the “At Jeny’s Request” Series A Four/Six-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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CCC-DES-03-01 A Snip Here, a Stitch There

CCC-DES-03-01 A Snip Here, a Stitch There


Can Your Heroes Help Mordenkainen Defeat an Old Foe from Greyhawk? Mysterious dead magic zones are popping up in areas consecrated to gods, with deadly consequences. Can you get to the bottom of it before more lives are lost? A Four/Six Hour Adventure for Tier 3 Characters. Optimized for APL 13. A Race Against Time, to Prevent Disaster in the Forgotten Realms. A Disaster Birthed in Greyhawk... Let's...   [click here for more]
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CCC-DES-04-01 A Hellish Haul

CCC-DES-04-01 A Hellish Haul


A Problem of Hellish Proportions A fiendish proposition offers heroes a way home but relies upon a task so torturous that it pushes their loyalty, greed and sanity to their limits! Can adventurers endure the hellish haul or will their hopes sink into the fetid fens of an endless bog? A Two-/Four-Hour Tier One D&D Adventure set in Minauros and optimized for APL 3. A Pipyap's Guide Adventure for...   [click here for more]
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CCC-DES-04-02 A Hell of a Party

CCC-DES-04-02 A Hell of a Party


A Hell of a Good(ish) Time A powerful devil is organizing a dark alliance that would have long-reaching consequences if left unchecked. Brave heroes, as well as cunning troublemakers, are needed to crash this fiendish gathering. A Four-/Six Hour Adventure of Social Intrigue and Daring Heists for Tier 2 Characters. Optimized for APL 8. A Pipyap's Guide Adventure for Heroes Level 5-10 This is the second...   [click here for more]
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CCC-DES-04-03 In Accordance with Plans

CCC-DES-04-03 In Accordance with Plans


One Hell of an Issue to Tackle A glorious city rises against a landscape of urban decay and ruin, attracting the desperate and those that prey upon them. All will conform to the architect’s vision. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. A Pipyap's Guide Adventure for Heroes Level 5-10 This is the second of three specialized adventures written for the 2020 D8 Summit...   [click here for more]
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CCC-DPIP-01 The Toils And Troubles of Minauros

CCC-DPIP-01 The Toils And Troubles of Minauros


Not your typical Tier1 adventure! Filled with 66 pages of exciting encounters where characters will face extraplanar threats, moral delimmas, and more! This module has been designed in such a way to help you breathe more character into your NPCs and more adaptability into your player-driven world, while also helping the players feel as if their character is useful by rewarding proficiencies of all...   [click here for more]
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CCC-DWB-TFG 1: The Frostbane Garden

CCC-DWB-TFG 1: The Frostbane Garden


A portal to the feywild has been created in the icy wastes of stygia. This cannot be! ...   [click here for more]
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CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak

CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak


CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak Perpetual twilight awaits heroes when a simple request leads them to lands beyond time, beyond mortal understanding, and where those with twisted fates pray for atonement and freedom. Will joyful light return to this ancient land or will the curiosity of an outsider bring ruin to all. Part 2 of 3 of Tales of Estirwald....   [click here for more]
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CCC-GAD01-02 Red War: Black Phoenix

CCC-GAD01-02 Red War: Black Phoenix


The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's...   [click here for more]
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CCC-GGC02-01 Entombed

CCC-GGC02-01 Entombed


CCC-GGC02-01 Entombed Cold, bleak, and unforgiving the river Styx winds through sheets of ice that comprise the layer of Stygia. An iceberg, drifting through the floe, bears signs of a sahuagin massacre. Sent to find a neutral third party, a clever devil asks the characters to investigate. A Four-Hour...   [click here for more]
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CCC-GLIP-01-03 Citadel of Vlaakith

CCC-GLIP-01-03 Citadel of Vlaakith


The adventurers are tasked with rescuing a group of heroes who vanished in the pearlescent fortress that manifested on the border between the Kroth Magg kingdom and the Varkonin empire in the Steppes of Thar. Tier 1 CCC-GLIP-01-XX can be played in any order. A Four-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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CCC-GSP-MON01-01 Shadows of Despair

CCC-GSP-MON01-01 Shadows of Despair


When a young maiden is lured into the woods by a shadowy creature, her father suspects something is amiss and pleads for the aid of benevolent adventurers to solve the mystery. (A Four-Hour Adventure for Tier 2 Characters (Levels 5-10). Optimized for APL 7. Official adventure/content for D&D 5e Adventurer's League.) ...   [click here for more]
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CCC-GSP02-01 Minauros Unchained

CCC-GSP02-01 Minauros Unchained


The valkyrie Sigrdri is looking for adventurers to go with her to the Nine Hells. Tasked to free heroic souls that are supposed to go to Ysgard but instead are stuck somewhere in different layers of Hell. Her first mission is to save a loyal and fearless minotaur druid that’s currently trapped in Minauros, the 3rd layer of Hell. Part One of Heroes in Nine Hells. A Two to Four-Hour Adventure...   [click here for more]
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CCC-GSP02-02 Stygia Untamed

CCC-GSP02-02 Stygia Untamed


2020 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE! The valkyrie Sigrdri is looking for adventurers who can go with her to the Nine Hells. She is tasked to free heroic souls that are supposed to go to Ysgard but instead are stuck somewhere in different layers of hell. Her second mission is to save a kind and gentle snake guardian’s soul that is currently trapped in Stygia,...   [click here for more]
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CCC-GSP02-03 Maladomini Unleashed

CCC-GSP02-03 Maladomini Unleashed


The sequel to the ENNIE AWARD-WINNING ADVENTURE, Stygia Untamed is finally here! The valkyrie Sigrdri is tasked to free heroic souls bound for Ysgard, but are instead stuck somewhere in different layers of the Nine Hells. Now, she is looking for adventurers to go with her on her final mission: save the Biguri Siblings, a family of valiant earth genasi warriors trapped in...   [click here for more]
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CCC-GSP04-01 Devil King High School: Year One

CCC-GSP04-01 Devil King High School: Year One


The Devil King School of Higher Learning is looking for new students this school year. Those who accept the school’s invitation will be sent to Minauros, the third layer of the Nine Hells. Will the adventu—I mean students—survive the tests given to them by their devilish professors? Part One of I Got Accepted as a Student in the Nine Hells and Now I'm at the Top of the Class series....   [click here for more]
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CCC-NUKEPIP-01-01 Reinforcements - On Ice

CCC-NUKEPIP-01-01 Reinforcements - On Ice


A former resident of the Sunboughs has turned to fiendish sources for aid with a very cold problem. Will you be able to help her avoid a cold hard end at the hands of those she turned to for aid? A Four-Hour Adventure in Stygia for Tier 2 Characters. Optimized for APL 8. This adventure originally debuted as custom content for the Nuke-Con convention in Omaha, Nebraska.  ...   [click here for more]
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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters. This...   [click here for more]
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CCC-Pipyap-PhAL03-01 Lost Holy Man: Portal Chase through Maladomini

CCC-Pipyap-PhAL03-01 Lost Holy Man: Portal Chase through Maladomini


The devils of the Maladomini have extended their reach into the conflict on Avernus. Baalzebul is scheming to steal the souls of Elturel for himself. If the characters have already finished Avernus, then Baalzebul wants to take the souls that Zariel failed to bring into the hells. If not, he wants to steal the souls promised to Zariel in some way but needs to better understand the contract that binds...   [click here for more]
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