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Robin Hood, Marian, and the Merry Men rob from the rich, give to the poor, and take on the Sheriff of Nottingham in this classically inspired adventure. Plan raids in Sherwood, participate in the archery tournament, and assault the castle. All in a day’s work for the Free Men of the Bow.
A 3-hour one-shot adventure for 4th level characters; includes 5 pre-generated merry men and women. ... [click here for more] |
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Descend into the depths of The Elder Temple. This underground fantasy dungeon map is designed to as system agnostic as possible. As a full color work, this will be a great resource for both in-person and online games.
While exploring the dense elven forest the adventurers feel the ground beneath them rumble. A sinkhole! The trees, vegetation, and sky all rise above them as the earth... [click here for more] |
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-A completely different way of playing
-Instead of using the weave use soul energy directly
-You are foreign to this world
-Be the eater of worlds or a force for change
-Killing a creature gives you the chance to touch it and absorb its soul
-Custom character sheets included for ease of use
-Use soul points to keep track of everything you've consumed
-Skirt the edge of balance and be the horror... [click here for more] |
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4 (more!) forest maps for DMs to use. Perfect for roll20 or other online systems. The maps are also easily printed and used for a home game. This pack feature 4 different forest maps, all of them have some room for encounters. All maps feature a grid.
... [click here for more] |
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5E ACTIONS BY CLASS (REFERENCE SHEETS)
EACH CLASS IN THE PHB HAS ITS OWN ACTIONS - BONUS ACTIONS - REACTIONS REFERENCE SHEET
There are also two versions of the "general" (non-class specific) action sheet.
All sheets include combat actions found in the Dungeon Master's Guide.
The purpose of these "action sheets" is to facilitate combat decisions and speed up game play.... [click here for more] |
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5E MAGIC ITEMS
OGL magic items presented by type and rarity
(6 pages table)
This very useful landscape table presents items by type and rarity; columns show which ones need attunement, and which ones are cursed. Brief description of each item, plus DMG page number reference.
These are the OGL magic items, not new items. Please... [click here for more] |
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Being a race little known by the other civilizations that walk in the Material Plane (maybe the dwarves and the gnomes that live below being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien customs that make them a different and refreshing option for roleplay. But they also have a unique set of skills that can be exploited... [click here for more] |
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A Chult Adventure to hunt the "Unicorn Bunny."
Not all of the adventurers flocking to Chult are great adventurers. Some of them are just trying to make a living, the same as their families have for generations. When one of them is captured while hunting the almiraj, or the "Unicorn Bunny" as they are called by the youth of Waterdeep, it is up to the characters to mount a rescue mission in the jungle.... [click here for more] |
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Um grande tesouro se encontra nas catacumbas de um antigo e poderoso nobre da região, Johny Aban . Nossas heróis decidem explora-la mas algo não cheira bem. Uma divertida e desafiadora aventura para jogadores a partir do 4º nível. Aventura em Portugues-PtBr. ... [click here for more] |
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Bards are renowned for their songs, tales, and epic poems regarding knights of valor and courtly romance, and for some the desire to become that protagonist of myth propels them into the College of Errantry. Choose this college if you want to play a bard who...
Specializes in two-handed melee weapons.
Can wear heavy armor.
Has the feel of a classic Arthurian knight.
Is skilled in social etiquette... [click here for more] |
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Every adventure has a beginning, and every adventurer does as well. They may be born into a life of adventure, or come from humble origins. Whatever the case, a PCs background can shape who they are and who they become.
"Beginnings" offers ten additional backgrounds (and four variants) for players to choose from when creating their characters. Each background comes with a brief description, a selection... [click here for more] |
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Ever wonder why the Harpers can’t seem to quash the Zhentarim? It’s because the Zhents keep excellent notes. Think I’m kidding? Check out this edition the first ever unearthed notes from the Zhentarim’s Black Road Report, Faerun’s only glimpse into the inner workings of the Zhentarim spy network. This edition is called “The Night Shift.” Follow along as the spies track an infernal power... [click here for more] |
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This is a new Sorcerous Origin that focuses on divination magic.
All feedback and reviews are extremely helpful and encouraged!! ... [click here for more] |
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A Boros Captain has recently taken over an outpost in Precinct Four. From the outpost, the captain has started to take aggressive action towards their own Boros and the other guilds. These aggressive actions have caught the attention of the guild leaders and a summit has been called in the Transguild Promenade.
A 2-hour Ravnica adventure for 1st level characters
Boros Uprising features something... [click here for more] |
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The Adventurer's Guild supplement is now available as PWYW! Thank you to everyone who supported the module by purchasing it over the last few years. I'm no longer actively updating (new projects come calling!), so I feel it's time to let it stand on its own merits. Given the current climate, I would rather everyone enjoy and share my work for what they think it is worth, and save their... [click here for more] |
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Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice?
A 4-hour D&D Adventurers League adventure for... [click here for more] |
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Different version of the character sheet with the most common information on the first page for a more comfortable use and more space for character information ... [click here for more] |
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We all know druids are those in tune with nature, but what happens when a druid becomes attuned to the higher nature of the mutliverse? In the light of the tightly balanced and orchestrated wheel of the planes, is a city really less natural than a forest? Or a finely tuned clorckwork more contrary to nature than a tree or a stone?
To the druids of the Planar Clockwork, chaos is an illusion; it... [click here for more] |
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City of Thunder Rock. Day and Night map. Various versions.
******
Hi! :D
Above is a legacy preview.
City of Thunder Rock. Day and Night map. Various versions. (v1,2 - 2023 pdf update)
Contents - Map Set
A .ZIP file containing the THUNDER ROCK city maps. Night and Day.
7 Variants of the Thunder Rock Map, inlcuding: The Main .png map with all the labels, blank... [click here for more] |
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Cloistered Cleric is a variant of the Cleric class, designed to play more as an intellectual theologian than as a holy warrior. Cloistered Clerics do not wear armor or wield most weapons, keep their spells in a spellbook, and use Intelligence in place of Wisdom. ... [click here for more] |
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The College of Silence is considered by some to be the “black sheep” among bard colleges. Where most bards revel in their ability to retell their stories to a captivated audience, or sing at the top of their lungs, bards of the College of Silence have perfected the ability to tell stories and express themselves while making no sound at all, presenting their words through... [click here for more] |
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Colliding Worlds: The Lair of the Dragon
When whole sections of a city get replaced with parts of another more hostile world, a call for adventurers is sent out to step up and become heroes. Right in the middle of a city neighbourhood was replaced by something sinister, and the mage guild of the city sealed it off. But nothing lasts... [click here for more] |
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CONJURATION TABLES FOR 5E CONJURATION SPELLS
Includes tables with random creatures for:
Conjure Animals
Conjure Minor Elementals
Conjure Elemental
Conjure Woodland Beings
Conjure Fey
Conjure Celestials
Sources used in this document
5E sourcebooks and modules mm : Monster Manual vg : Volo's Guide to Monsters pota:... [click here for more] |
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Do you have a friend who is interested in playing Dungeons & Dragons but intimidated at the thought of joining an established group?
Have you tried and tried to get your significant other to play but they don't want to commit to a 3+ hour session?
Crimson Hood was written for these moments. This a bite sized introduction to Dungeons & Dragons, clocking in at just over an hour of play time... [click here for more] |
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
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This collection contains new background packages for PCs who may have a darker or less heroic background. Each one is complete with proficiency and equipment packages, features, and traits. They can be used as is, or as inspiration for your character's starting background.
Check out my first background bundle, "Beginnings," for more starting background packages. ... [click here for more] |
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An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign.
A 2-hour side trek for 5th-6th level characters.
Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep!
My silver best selling adventure The... [click here for more] |
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The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth.
A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material... [click here for more] |
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Drow of House Kent'tar
"Lil Alurl Velve Zhah Lil Velkyn Uss"
The cutthroat world of the Dark Elves is described with fear amongst the few surface dwellers that have laid eyes upon it and survived to tell the tale. House Kent'tar is a middle tier house in the hierarchy of the great Drow city, striving to gain power and start rising up in... [click here for more] |
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Circle of the Sky
(Formerly: Circle of the Birds and the Clouds)
Druids of the Circle of the Sky are guardians and scouts of the skies. Their order, as ancient as some of the oldest human empires, gathers on elevated peaks, airships, and the solid clouds and floating cities of cloud giants.
Circle features :
- Bonus Language (2nd level)
- Bird Shape (2nd level)
- Circle... [click here for more] |
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Ubicado en la montaña donde la vida empezó. Se encuentra el Templo de las Mil Puertas, cementerio de los emperadores . Al pie yacen enterrados los miles de cuerpos de los burócratas,en su falda reposan las cientos de almas de los premieres de jade, hombres que dieron forma y seguridad al imperio y en la cima se elevan las tumbas donde reposan los restos de los emperadores de jade, almas dotadas... [click here for more] |
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This supplement contains a variety of fey, with CR's ranging from 0 to 25, each with unique features and traits to give them a special flavor.
Bacchanals: Embodiments of reverly and debauchery, the bacchanals come in two varieties
Maenads: (CR 3) Nymphs of the frenzy, whose debauchery spreads to all they meet
Bacchae: (0 & 8) Mortals who've been enraptured by the bacchanalia.... [click here for more] |
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"So you watch as this one orc grunt, rushing forward, takes its battle axe and jams it right into the clavicle of one of the nearby Uruk. Its weapon falls out of its hand. As it looks up, towards you, with a flash in its eyes, *gurgle*, the bolt goes straight into its throat. *gurgle* It begins to bleed out its black dark ichor, before it falls to the ground, not moving." -Matt Mercer,... [click here for more] |
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CREATE HEROES OF FORGOTTEN TALES!
This supplement gives you more character race options. This includes:
Bullywug
Chaun
Half-Chaun
Kitsune
Pukwudgie
Thri-Kreen
NOTE: This supplement is version 2.0 of the supplement and will continue to improve as it goes along. If you have any concerns regarding Forgotten Frontier's, please leave me a comment below and I will address... [click here for more] |
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A selection of 12 books from the lost collection of famed planar explorer Dumfrey Verynon Bohay-Nowell, including The Codex of Inevitable Betrayals, a guidebook for treachery and double-crossing, Old Uncle Bentwhisker, a book of childrens' prose linked to several mysterious disappearances, and The Dialectic Subtleties, an elvish guide to winning... [click here for more] |
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Give your handouts an intriguing and authentic look!
I made this template for the group I play with every week, they simple loved it and we have used it for all of our homebrewed magic items and gear ever since. After seeing the success we have had with these cards, I wanted to share them with you so you can improve your game experience. (Other solutions are so expensive in my opinion.)
It’s... [click here for more] |
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Baron du Gaul has chosen his nephew to be his heir, a political move to block the subtle power-mongering of his rivals. There is however the problem of his nephew’s autumnal sleepwalking- not a favorable trait in a suitor destined for high political marriage. Also, how is it that orcs have been living so close to the nephew’s estate for so long without aggression and if it wasn’t they... [click here for more] |
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Hirelings: Nonplayer characters to assist you or act on your behalf in a variety of circumstances.
PLEASE READ BEFORE BUYING:
This document expands on the brilliant Patreon En5ider article “Hired Hands: Expanded Rules for Hirelings” by David Gibson, which you can obtain on the Patreon website for as little as 1$. You don't need the article to use the hirelings included here, but it is... [click here for more] |
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A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own... [click here for more] |
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Implement wizards focus train diligently to master one of the arcane accessories iconic to their profession: the broom, dagger, hat, rod, scrying device, spellbook, staff, and wand. With their mysteries revealed, these implement wizards unlock power undreamt of. This supplement introduces eight new arcane traditions, three magic items and three spells to the Dungeons & Dragons 5th edition game.... [click here for more] |
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In vanilla fifth edition D&D there is little to no sense of an alchemy system. Players must substitute immersion for typically a simple nature/arcana check when they want to create a potion. But even then, there is no explanation as to why potion vendors charge so much for potions and why it is so hard to create them.
In this packet, a lot of interest has been placed in the monsters of the fantasy... [click here for more] |
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From award-winning screenwriter Dale Zawada
Killer Clowns from Waterdeep is an adventure for 4-5 6th level characters and is a fun one-shot or transition adventure between campaigns that runs 3-5 hours. There are traditional encounters to bookend the adventure but the majority leans on role-playing, problem solving, and teamwork. And creepy clowns. Adventure Summary An... [click here for more] |
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No hero can stand victorious when standing alone. Behind the hero, propping them up and aiding them in their quests is a cast of friends, allies, beasts, and of course, the humble squire. Every great hero needs a sidekick. Now with the first in a series of sidekick classes for D&D 5e, you can grant your players a legendary squire, a honorable and dignified retainer who is unafraid to join in on... [click here for more] |
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This is a murder mystery set in the wilderness of the Forgetten Realms.
In the village of Greyrun an uneasy truce is negotiated between the citizens and a band of kobolds living in nearby caves. When the mayor is found dead, along with the unsigned peace treaty, the kobold leaders are rounded up and accused of the crime. Unless the player characters intervene, vigilante justice will be carried... [click here for more] |
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M1: Crypt Entrance
The crypt lay undisturbed for centuries. Not only was the approach wrought with peril, but the entrance was sealed off from the rest of the world by a heavy stone slab. Its mysteries lay hidden in the dark...
Only recently has a bold group of adventurers come to the crypt, pushing aside the massive stone to reveal the entrance below. Who knows what... [click here for more] |
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M2: Desert Tomb
For almost a millenia the tomb lay buried below the sands of the desert. Now the entrance has once again been revealed and the horrors within have broken free.
Who knows what evils await inside, gathering strength to rise up and escape out in to the open air, longing for the day they can once again feast on the living? Who knows what treasures may rest... [click here for more] |
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M3: Dragon's Lair, COMPLETE SET
This is the complete set of the "M3" series of maps depicting a dragon's lair. This includes all four versions of the map - plain (M3-A), swamp (M3-B), lava (M3-C) and ice (M3-D).
This pack includes four separate PDFs (scaled to a 1" grid) for different terrains - swamp, water, lava and ice - and includes high resolution (100 DPI) images of the lair... [click here for more] |
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M3-A: Dragon's Lair (Water)
This is a dragon's lair, themed for a standard blue water environment.
This pack includes a PDF (scaled to a 1" grid) and includes a 100 DPI digital image of the lair in full color for use on digital tabletops. ... [click here for more] |
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M3-B: Dragon's Lair (Swamp)
This is a dragon's lair, themed for a swamp environment... perfect for black dragons!
This pack includes a PDF (scaled to a 1" grid) and includes a 100 DPI digital image of the lair in full color for use on digital tabletops. ... [click here for more] |
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M3-C: Dragon's Lair (Lava)
This is a dragon's lair, themed for a volcanic environment filled with lava... perfect for red dragons!
This pack includes a PDF (scaled to a 1" grid) and includes a 100 DPI digital image of the lair in full color for use on digital tabletops. ... [click here for more] |
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