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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please check out my campaign...   [click here for more]
Dungeon Masters Guild   FREE 

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The Sanguine Tide - Background & Part 1 (5E)

The Sanguine Tide - Background & Part 1 (5E)


Dear fellow DM/Player Please feel free to download this module as Part 1 of a 9 part campaign. All i ask if you do wish to download for free, is that you provide some sort of review for this document. Even just a star rating will allow me to see if i need to change or improve the content. The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined...   [click here for more]
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Sanguine Tide - Complete Adventure Arc

Sanguine Tide - Complete Adventure Arc


The complete adventure arc with over 18 hours of story line for just $4.99!! Try Part 1 here Completely Free!!! This collection contains the entire Sanguine Tide adventure arc, an adventure series which is tailored towards busy or new DM's/players. Complete with NPC character studies, enemy stat cards and pre-drawn maps, this campaign minimises the work needed by any DM. This arc contains...   [click here for more]
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Silver March Sentinels Campaign - Part 4 (5E)

Silver March Sentinels Campaign - Part 4 (5E)


The Silver Marchs call for hero's, will your party answer the call? The Silver March Sentinels is a multi part campaign for characters levels 1 and onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. This part focuses...   [click here for more]
Dungeon Masters Guild  $1.99

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Ruins of Reckoning - A level 5 Adventure (5e)

Ruins of Reckoning - A level 5 Adventure (5e)


With Chult and the Tomb of Annihilation coming, why not put your adventurers to the test? Set deep in a jungle setting, the Ruins of Reckoning is a 4 to 8 hour, one shot adventure, that features a number of strange creatures, challenging puzzles and deadly tasks. A true test of character skill and capability, this adventure is designed solely to press your PC's to the limits, for as any...   [click here for more]
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From Dungeon to Dinner

From Dungeon to Dinner


Over 45 unique recipes to be used in conjunction with the Cooks Utensils for 5e. Can be used or added to any campaign. Pick up some cooking utensiles at character creation and cant find any real use for them? Want to turn short or long rests into a chance to "beef" up your team? Come and try From Dungeon to Dessert, with 16 pages of content with easily laid out sections, which...   [click here for more]
Dungeon Masters Guild  $2.50

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Companion Guide to Triboar & Surrounds

Companion Guide to Triboar & Surrounds


Guide to Triboar and surrounding area's, includes encouter tables, NPC's, Quest Hooks and more!!! If you enjoyed this content, please check out some of my other content here. ...   [click here for more]
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Silver March Sentinel's Campaign Part 1

Silver March Sentinel's Campaign Part 1


Looking for a new campaign to get into with your group over the coming months? Well why not try "The Silver March Sentinels" set around the Nether Mountain's and River Rauvin. In a wild and seldomly travelled region players can expect intrigue, adventure, and lots of exploration. New parts are available now! Click Here If you enjoy this completely free taster please check out my other...   [click here for more]
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Companion Guide to Neverwinter

Companion Guide to Neverwinter


Neverwinter Aptly named the Jewel of the North, this city has finally recovered from a number of cataclysmic calamities. This guide covers important and factual locations, current history, lore & typical encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please...   [click here for more]
Dungeon Masters Guild  $1.00

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The Sanguine Tide Parts 2a, 2b & 2c (5E)

The Sanguine Tide Parts 2a, 2b & 2c (5E)


Dear DM's and Adventurers Please enjoy the following parts to the free beginner part of “The Sanguine Tide”. These three modules cover the various options players may want to explore after completing part 1 of the campaign. These modules should cover at least 2 hours of content each for around 6 to 9 hours total. If following on from the part 1 players can expect to gain anywhere...   [click here for more]
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The Sanguine Tide - Lilorn- Part 2a (5E)

The Sanguine Tide - Lilorn- Part 2a (5E)


Dear DM's and Adventurers Please enjoy the following part to the free beginner part of “The Sanguine Tide”. This module covers one destination players may want to explore after completing part 1 of the campaign. This Module should cover at least 2 hours of content. If following on from the part 1 players can expect to gain anywhere from level 2-3 through to 4-5 depending on how much...   [click here for more]
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The Sanguine Tide - Haftree Part 2b (5E)

The Sanguine Tide - Haftree Part 2b (5E)


Dear DM's and Adventurers Please enjoy the following part to the free beginner part of “The Sanguine Tide”. This module covers one destination players may want to explore after completing part 1 of the campaign. This Module should cover at least 2 hours of content. If following on from the part 1 players can expect to gain anywhere from level 2-3 through to 4-5 depending on how much...   [click here for more]
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The Sanguine Tide - Ballaton Part 2c (5E)

The Sanguine Tide - Ballaton Part 2c (5E)


Dear DM's and Adventurers Please enjoy the following part to the free beginner part of “The Sanguine Tide”. This module covers one destination players may want to explore after completing part 1 of the campaign. This Module should cover at least 2 hours of content. If following on from the part 1 players can expect to gain anywhere from level 2-3 through to 4-5 depending on how much...   [click here for more]
Dungeon Masters Guild  $1.00

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The Sanguine Tide Parts 3a & 3b (5e)

The Sanguine Tide Parts 3a & 3b (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
Dungeon Masters Guild  $1.50

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Sanguine Tide - Stonedren - Part 3a (5e)

Sanguine Tide - Stonedren - Part 3a (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
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Sanguine Tide - Neverglen - Part 3b (5e)

Sanguine Tide - Neverglen - Part 3b (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
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The Sanguine Tide - Parts 4 & 5 Bundled Edition

The Sanguine Tide - Parts 4 & 5 Bundled Edition


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. These...   [click here for more]
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The Sanguine Tide - Part 4 - Needles in a Haystack (5e)

The Sanguine Tide - Part 4 - Needles in a Haystack (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
Dungeon Masters Guild  $1.00

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The Sanguine Tide - Part 5 - Homes without Heart (5e)

The Sanguine Tide - Part 5 - Homes without Heart (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
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The Sanguine Tide - Part 6 (5E)

The Sanguine Tide - Part 6 (5E)


Dear Fellow DM/Player Part 1 Available here for Free! Please check Part 6 of the Sanguine Tide adventure arc, which is suitable for all newer and less experienced players/DM's. The story is set around the same areas as in the D&D Starter Set and can be used in conjunction with the LMoP content or as a follow-on once the campaign is completed. It begins with a number of missing townsfolk from...   [click here for more]
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Testing for Initiative - A Level 3 Adventure

Testing for Initiative - A Level 3 Adventure


Testing For Initiative is a 3rd level adventure one-shot designed for 4 or more players. Essentially kidnapped by a mysterious wizard the party has a number of tasks to complete in order to return to their normal lives. This can be quite an unforgiving module, players will have to work together and think hard to make it right through to the end. Hard work is often greatly rewarded however!! Feedback...   [click here for more]
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Are We There Yet? Encounter Collection (5e)

Are We There Yet? Encounter Collection (5e)


Are We There Yet? Sometimes trudging through the wilds of Faerun can be dull and uneventful. Well not any more!! Are We There Yet is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From saving rare beasts to fighting enormous mimics these encounters cover combat, problem solving, roleplaying and puzzles...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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The Inheritor's (5e)

The Inheritor's (5e)


A mysterious cavern appears after some strange weather, what lies inside? The Inheritors is a 3-5 hour adventure through a cavern and into some forgotten ruins. Designed for level 4 parties, this adventure provides unique enemies, new magical items, and additional adventure hooks. Accompanying the PDF adventure is a 22mb 11000x4000 pixel HD Map for use in all your online D&D programs....   [click here for more]
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Silver March Sentinel's Campaign Part 1 & 2

Silver March Sentinel's Campaign Part 1 & 2


Looking for a new campaign to get into with your group over the coming months? Well why not try "The Silver March Sentinels" set around the Nether Mountain's and River Rauvin. In a wild and seldomly travelled region players can expect intrigue, adventure, and lots of exploration. The first part is available for free in the link below. If you enjoy this module please check out my other...   [click here for more]
Dungeon Masters Guild  $1.99

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Silver March Sentinels Campaign - Part 3 (5E)

Silver March Sentinels Campaign - Part 3 (5E)


The Silver Marchs call for hero's, will your party answer the call? The Silver March Sentinels is a multi part campaign for characters levels 1 ad onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. Included with this...   [click here for more]
Dungeon Masters Guild  $1.99

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We're Almost There!

We're Almost There!


We're Amost There! Does your party require some distractions to make thier next journey more memerable? Well not any more!! We're Almost There is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From competitions to strange carnival tents, these encounters cover combat, problem solving, roleplaying and...   [click here for more]
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A Pocket Full of People

A Pocket Full of People


Need thought out NPC's for your next game? Want NPC's with stats appropriate to their positions? Want 20 of them with pictures, for 10c each? A Pocket full of People is a collection of 20 NPC's each with their own motivations, backgrounds and roles. Easily adapted to any campaign or setting, these NPC's can provide information, quest hooks or simply help fill your world. Each...   [click here for more]
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A Town of Our Own

A Town of Our Own


A complete town building system & framework for 5e. To be used in conjunction with any campaign. Need some down time activities to keep your party immersed in your world? Want to create your own settlement which you can call home? Come and try A Town of Our Own, with 25 pages of content with easily laid out sections, examples, calculation sheets, maps and much much more. this framework...   [click here for more]
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The DM's Delight, Mega Bundle (5e)

The DM's Delight, Mega Bundle (5e)


The DM's Delight, Mega Bundle!! Due to this being a special anniversery this bundle is currently on sale for over 50% off the total individual prices!! Everything a DM needs to run characters from levels 1 to over 15. The Bundle includes Maps, Encounters, NPC’s, Adventures and a Full Campaign. There is enough here to comfortably keep your group happy for months!!...   [click here for more]
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The Brewer's Bible

The Brewer's Bible


Have Brewer's Supplies and want to put them to good use? Love the idea of having a great range of alcohol for your taverns and inn's? Well, come and check out the "Brewer's Bible" with over 45 Forgotten Realms lore accurate beverages. All available to be crafted for unique bonuses. And as always, dont forget to check out some of my other work here!!! ...   [click here for more]
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No Prep? No Problem! Encounter & NPC Bundle

No Prep? No Problem! Encounter & NPC Bundle


Starting a session in a few minutes? Run out of content mid game? Want something fresh to throw at your players? Need an NPC in a pinch? Need an encounter map? No Prep? No Problem! has you covered! Included in the 60+ pages of content are: 20 fully fleshed out NPC's which feature individual ideals, stats and personalities 45 encounters for party levels 1 to 12 which encompass problem solving,...   [click here for more]
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