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Al-Qadim Archetypes: Scimitars Against the Dark

Al-Qadim Archetypes: Scimitars Against the Dark


Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition! With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options...   [click here for more]
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Path of the Inner Demon

Path of the Inner Demon


This document details a dark new Primal Path for the Barbarian class. The Path of the Inner Demon brings a darker side for your barbarian, as well as a multitude of demonic abilities and powers. If you have suggestions, find errors, or wish to contact me, feel free to leave a comment here. If changes are made to the document, I will post a detailed changelog below. Changelog: Changed...   [click here for more]
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Raiders of the Lost Tomb: Chult Adventurer’s Guide

Raiders of the Lost Tomb: Chult Adventurer’s Guide


Don't brave the jungles without it! Ten DM's Guild creators team up to brings you 27 new subclasses, 101 spells, 4 new races and many more subraces, new backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline and other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option includes not just rules,...   [click here for more]
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Grung Race

Grung Race


Grungs are monsters reintroduced to the D&D world through Volo's Guide to Monsters. This presents rules for grung player characters. Feel free to pay nothing for it, or come back and throw me a tip! Share with your play groups and change its content as you wish. Want to get more homebrew like this? Check out my Patreon! ...   [click here for more]
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Ravenloft Archetypes I: Nightmares of Barovia

Ravenloft Archetypes I: Nightmares of Barovia


Now updated with new archetypes, new spells, and new feats as a thank you to customers, Ravenloft Archetypes: Nightmares of Barovia presents thirteen new subclasses as well as new spells, new monsters, new subraces, and more for the Curse of Strahd storyline and other 5th Edition D&D games set in the Domains of Dread and beyond. NEW: Get...   [click here for more]
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Curse of Strahd DM's Kit & Screen

Curse of Strahd DM's Kit & Screen


The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted land of Barovia. An epic adventure path requires just the right tools to make running it fast and fun for Dungeon Masters, and this DM's Kit & Screen provides all the reference material you need at your fingertips, as well as expanded and brand new story material...   [click here for more]
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Race Compendium - Volume Two

Race Compendium - Volume Two


This bundle of races, feats, and equipment expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop. This compendium contains: Five new races. The enigmatic githzerai, one half of a broken race with a dark and troubled past; the militaristic hobgoblins, a race renown and feared for their combat prowess and battlefield...   [click here for more]
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"Arcana Games" Dungeon Master's Guild Logo Pack

"Arcana Games" Dungeon Master's Guild Logo Pack


Three copies of the Dungeon Master's Guild logo as JPG, PNG, and PNG with 50% transparency. You can find Free Art for your Dungeon Master's Guild creations here! ...   [click here for more]
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Champions of a Lost Era: Class Conversions for 5th Edition

Champions of a Lost Era: Class Conversions for 5th Edition


Revisit classes from 3.5E with 24 converted classes for 5th Edition! PRINTER-FRIENDLY version is now uploaded! Featured in LootTheRoom's Best of DMsGuild for August 2017! In this supplement, you'll find two dozen 3.5 classes and prestige classes that have been turned into core class options for 5th edition!...   [click here for more]
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Order of the Venomblooded for Blood Hunters

Order of the Venomblooded for Blood Hunters


The Order of the Venomblooded is a secretive group of blood hunters who turn their own lifeblood to poison, using a combination of herblore and supernatural martial arts. Founded by former monks who took on blood magic to avenge the fall of their monastery to dark fey, this order combines a monk's mastery of ki with the alchemy of the Hunter's Bane toxin that makes a new a...   [click here for more]
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Magic Items of Faerun

Magic Items of Faerun


These 15 items are 5th Ed. conversions inspired by the 3nd Ed. books Tome of Magic by David Cook and The Magister by Ed Greenwood. Items include: Fur of Warmth, Dust of the Black Veil, and Amulet of Magic Resistance amongst others. ...   [click here for more]
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Oath of the Holy Knight

Oath of the Holy Knight


This is my first creation both for D&D and in Photoshop so I hope you all like it! Any and all feedback is much appreciated. Template material used from warlock-homebrew.blogspot.nl ...   [click here for more]
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Kurtulmak's Revenge -- a 4th level adventure

Kurtulmak's Revenge -- a 4th level adventure


TRAP-FILLED DEATH UNDER THE MOUNTAIN! Every few years, kobold tribes gather to celebrate an important part of their culture: TRAPS! A handful of outsiders will run an elaborate, 3-room challenge crafted by the kobold’s cleverest trapsmiths and puzzlers. Success means survival while failure means a grisly, spring-loaded death in front of a roaring crowd. Your party...   [click here for more]
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Forgotten Characters of the Realms

Forgotten Characters of the Realms


A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is not quite... human. A cleric of Sune frolics, while a warlock of...   [click here for more]
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Forgotten Realms Archetypes II: Champions of Mystery

Forgotten Realms Archetypes II: Champions of Mystery


Forgotten Realms Archetypes II: Champions of Mystery presents eleven new subclasses with complete rules and roleplaying guidance for characters with links to very essence of magic in the Realms or dire secrets they must protect. It also includes detailed descriptions of several related factions, along with new feats, spells, setting lore, and more for the Tales...   [click here for more]
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Archetypal Spell Compendium: Artificers & Arcanists

Archetypal Spell Compendium: Artificers & Arcanists


101 new spells appear in Archetypal Spell Compendium: Artificers & Arcanists, a massive collection of new options for spellcasters including three FOUR new subclasses for artificers, new archetypes for wizards, sorcerers, and clerics, 20 new spells for artificers, 30 or more (sometimes much more!) spells for each major spellcasting class, over a dozen spells each for the...   [click here for more]
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Race - Shifter

Race - Shifter


Optional player race descended from lycanthrope parentage. Shifters are humans with animal-like characteristics that are able to manifest abilities based on their ancestor’s cursed condition. If you would like to check out some of my Ravenloft / Curse of Strahd entries you can find them here: Ravenloft Backgrounds www.dmsguild.com/product/177517/Ravenloft-Backgrounds Witch-Hunter Class...   [click here for more]
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Sword Coast Magic Items

Sword Coast Magic Items


Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game. This document includes: House Rule for Number of Magic Items for Attunement. Sword Coast Magic Items Origins Table. 14 Magic Items with...   [click here for more]
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Three Dollar Monsters: Creatures of the Shadowfell

Three Dollar Monsters: Creatures of the Shadowfell


Three Dollar Monsters adds a handful of classic D&D monsters to your 5e game, for just under a buck each. Each Three Dollar Monster supplement provides a themed group of critters for use at your table. In this supplement, you'll find 5e versions of the Dark Creeper, Shadar Kai, Xvart, and Sorrowsworn Demon. ...   [click here for more]
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Humanlike Races

Humanlike Races


"In most Dungeons & Dragons settings, human societies dominate the much of the world, and human culture is the standard by which other cultures are described. Despite the ancient legacies and magical abilities of other races, it is humanity and its related races which seem poised to control the future." In this supplement, you will find 9 additional races which share a common,...   [click here for more]
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Ravenloft Archetypes II: Core Domains Adventurer's Guide

Ravenloft Archetypes II: Core Domains Adventurer's Guide


Ravenloft Archetypes II: The Core Domains Adventurer’s Guide aims to do everything for Ravenloft that the Sword Coast Adventurer’s Guide did for the Forgotten Realms, providing all the setting, story, and character options needed to portray brave adventurers facing ultimate evil in D&D's classic Gothic setting of high adventure-- including 20* new class archetypes, 13*...   [click here for more]
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Golemancer Arcane Tradition for Wizards

Golemancer Arcane Tradition for Wizards


This title gives wizards the option of specializing in the school of golemancy for their arcane tradition. It includes a construct companion based on the companion of the beastmaster ranger, but with a decidedly magical bent, as well as greater options for customizing your companion with various traits. As you grow in power, so will both your ability to add special abilities to your companion and...   [click here for more]
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People of the Eternal: Races of the Astral Plane

People of the Eternal: Races of the Astral Plane


WE ARE NOT ALONE In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their...   [click here for more]
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[5e] Monster Statblocks: Animalian Golems

[5e] Monster Statblocks: Animalian Golems


"Among the ranks of the arcane servants known as golems are counted a handful which, rather than being crafted in humanoid form, take the forms of animals..." The Animalian Golems supplement is a new monster supplement for 5th edition. In this supplement, you will find five new kinds of golem modelled after fauna of the Prime Material plane:...   [click here for more]
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Monk Archetype: Way of the Ascended Sage

Monk Archetype: Way of the Ascended Sage


This document details a mystic new tradition for the Monk class. The Way of the Ascended Sage is a tradition devoted to study and mastery of the Arcane, allowing your monk access to a small selection of Wizard spells. At the end of the document you can also find a selection of five new spells for use in your campaign. If you have suggestions, find errors, or wish to contact me, feel free to leave...   [click here for more]
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Arcane Tradition: Mage Hunter

Arcane Tradition: Mage Hunter


DEFEND THE JUNGLE AGAINST DARK SORCERY AND TWISTED HORRORS Before the Spellplague, the practice of magic in Chult was presided over by Mezro's College of Wizards, and regulated by the fearsome Mage Hunters. But those days are gone, and the jungles face new, even more dangerous threats. Once charged with hunting down and stopping renegade spellcasters, this ancient order of wizards...   [click here for more]
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Venturing Into the Hernduar Mine

Venturing Into the Hernduar Mine


Reaching a dwarven village whose economy relies solely on mining, the players are informed that the mine is temporarily closed due to a Rust Monster infestation. Will the adventurers accept the quest to clear out the Mine, and if so, how shiny will their armors be when they get out? A 4-hour adventure for 4-4th level characters Check out my other work! The Five Snakes Assassin Guild ...   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


With 8* new class archetypes, 7 human racial variants, 7 age categories for characters, 7 feats, new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes like... Human bloodlines of mythic origin or supernatural power (for playing characters similar to the Targaryens in A Game of Thrones, the Numenoreans...   [click here for more]
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Alchemical Archetypes: Created & Creators

Alchemical Archetypes: Created & Creators


Alchemical Archetypes: Created & Creators provides new character options and DM tools for campaigns featuring player alchemists, constructs, and creators of artificial life, as well as new construct monster types and more for any D&D setting, including Ravenloft and the Forgotten Realms. This product also includes several new class archetypes, new spells, and new races, including the...   [click here for more]
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Journey into the Realms (5e)

Journey into the Realms (5e)


Dangerous encounters await those who journey into the Realms. Are you a Game Master looking for quick and simple scenarios, or interesting encounters to weave into your Forgotten Realms™ adventures or home campaign setting? Journey into the Realms is an ever-expanding collection of encounters designed to challenge players. This product provides Players and Game Masters with the...   [click here for more]
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Achaierai - Lost Monsters #01

Achaierai - Lost Monsters #01


Achaierai - Lost Monsters #01 As one of the first monsters from the Fiend Folio, the achaierai was always a favorite of mine. And since the aarakocra had gotten a 5e re-imagining, I thought it just right to do the same for these flightless smoke-releasing guys. I also plan on doing the same for some forgotten foes of the past. Hope you enjoy the monster! Tell me in the comments if anything needs...   [click here for more]
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Oath of Blood: A Ravenloft Archetype for Vampiric Paladins

Oath of Blood: A Ravenloft Archetype for Vampiric Paladins


Play a paladin infected with the curse of vampirism, holding back their undead nature with divine power and unshakeable devotion to their cause, using this character option from the Platinum bestseller Ravenloft Archetypes: Nightmares of Barovia. You are a monster, fated and infected by a vile curse that transformed you into a creature of nightmare... Rather than falling to it completely,...   [click here for more]
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Macabre Marshes

Macabre Marshes


This supplement contains setting-agnostic lore and stat blocks for several new and variant monsters, thematically appearing in and around marshy terrains. These creatures vary greatly in type, difficulty, and tactics, with the intent to provide DMs a larger arsenal of fearsome monsters for a variety of different campaigns. Included creatures: Boggle Cadaver Collector Catoblepas Death Hag Lizardfolk...   [click here for more]
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Monster Template for Numbers (Mac OS, iOS)

Monster Template for Numbers (Mac OS, iOS)


Welcome This resource is designed to allow content creators on the DM's Guild, and homebrewers in home campaigns, to create rich monster stat blocks using Numbers for Mac OS or iOS (iPad, iPhone). This document was inspired by Matt Norton's Excel Statblock Monster Template and uses example resources from the DM's Guild to demonstrate how to utilize this tool to create content....   [click here for more]
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Pseudonatural Creature Template

Pseudonatural Creature Template


The pseudonatural creature recurred in several D&D publications, representing creatures unmistakably foreign to the nature of our reality. They are the spawn or servitors of Great Old Ones, elder gods, and other sanity-blasting entities whose existence mortals can barely comprehend. They leak into this world from the Far Realm, an unknowable space beyond even the Outer Planes The pseudonatural...   [click here for more]
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Paladin Variants

Paladin Variants


These paladins revere their patrons within the ambiguities of their spheres of influence & dogma, and are typically some form of good or flavor of neutral in alignment. These are not intended to be Oathbreakers or Anti-Paladins. With the absence of racial and alignment restrictions in 5th edition, I wanted to explore what would represent paladins who worship outside of the standard Lawful Good...   [click here for more]
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Blood Magic (5e)

Blood Magic (5e)


Suggested Contribution: $1.95 Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay! Unleash the power of blood magic. Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play: Blood Magic. A wizard tradition for 5th Edition. This...   [click here for more]
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Race Compendium - Volume One

Race Compendium - Volume One


This bundle of races, subraces, and feats expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop. This compendium contains: Four new races. The mythical hengeyokai, a race of shapeshifting humans touched with the spirit of nature; the powerful mul, half-dwarves that combine the best of human and dwarven physiology;...   [click here for more]
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Archaeologist Class: Fifth Edition

Archaeologist Class: Fifth Edition


The Archaeologist is an explorer and a scholar, a new player class that provides a combination of exploration skills, combat abilities, and plenty of variety and character development. There are three distinct specialties that archaeologists reflect; the insightful and magical Lore Master, the dead-raising Paleontologist, and the durable Plunderer. With unmatched abilities in the field of dungeon delving,...   [click here for more]
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The GM's Table Warlock Patron: The Ancestors

The GM's Table Warlock Patron: The Ancestors


Not all warlocks are power hungry wheelers and dealers. For a select few their powers come from ancient traditions powered by the souls that came before them. This book is for players who want something different out of being a warlock. Below you will find information for warlocks that did not start powerless and find an entity to change that, but instead were raised in ancient traditions...   [click here for more]
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Path of the Wendigo

Path of the Wendigo


This barbarian primal path option was designed for the new Curse of Strahd, Ravenloft campaign. However, it may be used in any campaign setting that possesses the appropriate origin terrain. If you would like to check out my other Ravenloft / Curse of Strahd entries you can find them here Ravenloft Backgrounds www.dmsguild.com/product/177517/Ravenloft-Backgrounds Witch-Hunter Class www.dmsguild.com/product/178312/WitchHunter-Class...   [click here for more]
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Dusk Elves: A Ravenloft Subrace

Dusk Elves: A Ravenloft Subrace


UPDATE: This free preview product now includes new rules as well as extensive background and roleplaying material, with three feats and a new Warlock Pact Option: The Pact of Gloom. Dusk elves, as appearing in Curse of Strahd, are a mysterious race of elves living in Barovia and other worlds, such as the Forgotten Realms. Pull back the shroud of secrecy to play a dusk elf or add...   [click here for more]
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Death Stalker: A Ranger Archetype

Death Stalker: A Ranger Archetype


The Death Stalker Ranger Archetype allows you to make the most of your Ranger’s Class Features by presenting improved options for tracking and combat mastery. This archetype provides a more classic approach to the Ranger character. Become the Ranger you were intended to be.<o:p></o:p> ...   [click here for more]
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Forgotten Rangers: Two Ranger Archetypes for Fifth Edition

Forgotten Rangers: Two Ranger Archetypes for Fifth Edition


While many rangers wander the land, few remember the ancient ways of wanderers long past, and even fewer practice them today. The Land Master and Primal Mage archetypes are two such practices. The land master is a skilled explorer and a powerful combatant, combining steady feet with weapons that draw power from the land itself. The primal mage is attuned to the magical forces of nature, and is far...   [click here for more]
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The Untamed Wilds Bestiary

The Untamed Wilds Bestiary


Welcome to the savage lands beyond the reach of civilization! This fully illustrated bestiary of 21 monsters will give any DM the variety they need when their adventurers go far from the beaten path. From ruins haunted by hungry arrowhawks to the hives of kruthik swarms to mountain redoubts where yrthak hunt, the monsters in here will surprise, delight, and maybe, if they're lucky, even kill and eat...   [click here for more]
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Elementalist: New Sorcerous Origin

Elementalist: New Sorcerous Origin


The Elementalist is a new Sorcerous Origin for the Sorcerer Class. This sorcerous origin takes some guidance from the 4E title Player’s Options: Heroes of the Elemental Chaos.<o:p></o:p> With the rise of elemental powers within the Sword Coast, so has come the Elementalist. These Sorcerers disdain the framework of theories of magic and sympathetic principles, Elementalists...   [click here for more]
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The Sha’ir  New Patrons and Familiars

The Sha’ir New Patrons and Familiars


The Sha’ir and the Elemental Patrons A new Otherwordly Patron for the Warlock Class and new Familiar Options. From the Land of Intrigue known as Calimshan to the Land of Fate in Zakhara the Warlock Class in these places are known as the Sha’ir. Their unconventional methods, combined with their reputation for consorting with dangerous, often violent, powers, place Sha’irs...   [click here for more]
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Paths to Power: New Warlock Archetypes

Paths to Power: New Warlock Archetypes


Included in this supplement are 4 new patrons, 1 new pact boon, 4 invocations, and 8 potential familiars. Heavenly Host Spirit of Nature Genie Noble The Undying Pact of the Bulwark Qareen (lesser genie-kin of air, earth, fire, and water) Kami (hourou) Leshy (acorn, kelp, and moss) Also check out my PWYW paladin oaths: Oath of Arcane Censure & Oath of the Pilgrimage Changelog...   [click here for more]
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Terrors of the Nusarrian

Terrors of the Nusarrian


Terrors of the Nusarrian is a collection of creatures for use with Dungeons & Dragons. The nusarrian were once an order of humanoid clerics devoted to the worship of Bhaal. Over the decades, their rites and rituals became foul and blasphemous, offending even the Lord of Murder, who transformed the nusarrian into vulture-like humanoids. Scorned by their...   [click here for more]
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Utimate Urban Fantasy

Utimate Urban Fantasy


This book has everythign you need to take your D&D game to the modern era with new setting rules, backgrounds, race options, skills, and gear including: 18 New Background Options including rules on having and changing careers. 13 New Feats New Racial Options for your all human games Computers & Hacking: In depth rules for hackers in the modern world Drugs & Addiction: Using and...   [click here for more]
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