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The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood.
However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
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Stagwick’s long-standing peace with giant-kind is threatened as a patrol of Blood Riders spark a feud with a local tribe of giants.
With word of strange activity coming from the Ice Spires, Good King Hartwick can’t be too careful.
Can you quench the giants’ thirst for revenge?
A Two-Hour Adventure for 5th-10th Level Characters
Also included in the purchase of this adventure is a version... [click here for more] |
Wizards of the Coast |
$3.99
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Claiming to possess Hartkiller's Horn, Ryndölg makes his move to take control of the Hartsvale.
The non-giant residents have been pressed to declare their allegiance or be destroyed. Do they swear fealty to Jarl Ryndölg, or is there another option? Is there another contender to the throne? Sometimes the best choices can be the most dangerous.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
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The frost giants of the Ice Mountains have long held to the belief that a great Jarl will one day step forward to unite the families as Konung (king).
With the Ordning shattered, Jarl Ryndolg believes that if he can locate Hartkiller’s Horn, a legendary artifact among giant-kind, he could be the one. He may very well have found what he is looking for. A great clarion call has echoed across the... [click here for more] |
Wizards of the Coast |
$3.99
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Crush ogres, see them fall before you, and hear the lamentations of their leaders.
OGRE KRUSH is a 4-hour adventure for characters of levels 5-10.
This adventure takes place in Ten-Towns of Icewind Dale, specifically Lonelywood. The location is represented as it appears in Rime of the Frostmaiden and this adventure can easily be used in the midst of that campaign. Several... [click here for more] |
Dungeon Masters Guild |
$4.99
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It has been a little over seven years since Sylas last saw his wife Rue, the herbalist of the quaint village of Parnast, after she went into the Weathercote Woods one morning to gather supplies for her apothecary. After languishing in silence all these years, Sylas, now on his deathbed, asks adventurers to venture through the mysterious world of the fey in the hopes of learning her true fate, and maybe... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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For Roll20 Virtual Tabletop
The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
Please... [click here for more] |
Dungeon Masters Guild |
$4.99
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For Roll20 Virtual Tabletop
A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
Also see our other AL adventures:
... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. Spears of Glip Dak: Four Adventures Regular price: $14.99 Bundle price: $2.50 Format: PDF Inside this full-color, 124-page anthology you’ll find four best-selling Adventurer’s League quests for level 1-10 characters set in the hobgoblin fortress of Glip Dak. Also included are instructions on how to... [click here for more] |
Dungeon Masters Guild |
$79.96 $24.98
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This special bundle product contains the following titles. Spears of Glip Dak: Four Adventures Regular price: $14.99 Bundle price: $5.99 Format: PDF Inside this full-color, 124-page anthology you’ll find four best-selling Adventurer’s League quests for level 1-10 characters set in the hobgoblin fortress of Glip Dak. Also included are instructions on how to... [click here for more] |
Dungeon Masters Guild |
$29.98 $11.98
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