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Freeeeeeeeee! These maps are for DDAL05-11 Forgotten Traditions, but were removed due to size constraints. I've provided them as a separate product here, but for free. Enjoy!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 8 maps... [click here for more] |
Dungeon Masters Guild |
FREE
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Full Color!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis Woodall... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Full Color!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis Woodall... [click here for more] |
Dungeon Masters Guild |
$0.75
|
New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis Woodall is the Content... [click here for more] |
Dungeon Masters Guild |
$0.99
|
New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are 2 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis Woodall is the Content... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Kobold miners at the gem mine near Termalaine have uncovered dangerous artifacts on the mine’s third level, and since then, kobolds throughout Termalaine and throughout Icewind Dale have lost their ability for judgement and reasoning, instead mindlessly working for some strange force.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 4.
The fourth of four AL adventures in the Kobold... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This Season’s Theme is FULL COLOR!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 4 maps in both .jpg (reasonably-sized for online play) and .pdf (both scaled for printing 1" scale battlemaps) formats.
NOW WITH... [click here for more] |
Dungeon Masters Guild |
$1.50
|
“Is it not true that in ancient times the worst punishment of all was not death, but banishment?” — Jean Said Makdisi
A kitten is missing in the domain of Aevergreen. The residents of a small Fey village have been seeing their dreams (and nightmares) come to life, and they’ve asked you to investigate why. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING:... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.59
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The search for Yeux, the missing kitten continues in the domain of Aevergreen. The residents of a small Fey village have been seeing their dreams (and nightmares) come to life, and they’ve asked you to investigate why. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Heavy Combat. Discuss the possibility of retired characters before playing.
SUGGESTED ORDER... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.59
|
New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 6 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Included is B&W and full-color versions!... [click here for more] |
Dungeon Masters Guild |
$1.75
|
Full Color!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 6 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis Woodall... [click here for more] |
Dungeon Masters Guild |
$1.75
|
A small mining village near the edge of Thar goes silent.
You are sent to investigate...and discover that the truth is much worse than expected.
A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.
Purchase includes:
Full-color PDF of adventure
Printer friendly PDF version... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
The Yellow Tooth goblin tribe living in the old copper mine have starting showing signs of a sickness. Some terrible corruption has welled up from the depths. Can the source of corruption be found so that the peaceful goblins may stay in a Mine of Their Own?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3
This is a Foundry VTT module version of the Copper... [click here for more] |
Dungeon Masters Guild |
$2.79
|
Grime and Gears
On the road between Melvaunt and Thentia, your party are dared to investigate the strange sounds and lights deeper in the forest, the cause of which isn't something you bargained for!
A two hour adventure for characters of 1st-4th level.
More UBCon 2020 adventures!
Back Home agains by Scott Moore
Realm of the Brand by Garrett... [click here for more] |
Dungeon Masters Guild |
$2.95
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Beneath the ancient Gulthias tree is buried an even older city of Elvish design, populated by strange inhabitants that seem to be slaves of the tree. After exploring the city, you’ve found that there are strange passageways buried through the roots in the middle of common pathways, leading to a mirror city underneath. This city is suspended from the roots as the city it mirrors above is built... [click here for more] |
Dungeon Masters Guild |
$2.99
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You’ve descended further into the earth, deep under the Gulthias tree, past the both the Elven cities of light and dark, and now the perpetual darkness of an immense pit faces you. What waits for you at the bottom? Is it the evil force that has corrupted the tree above? Do you dare disturb what has been buried so deep?<o:p></o:p> ... [click here for more] |
Dungeon Masters Guild |
$2.99
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You’ve found yourselves trapped inside the tomb and temple of a Witch Maiden, one of the fabled First Sacrifices to the Witch King of ages ago. A powerful Lich in her own right, you hope that you wander through her tomb while she still slumbers, or else your journey this far deep into the evil darkness will come to a swift and abrupt end.<o:p></o:p> ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A svirfneblin clan elder and arcanist of Lumindearth has gone missing. Courageous adventurers have been called upon to bring him home, but they’ll need their wits about them if they are to survive this rescue mission in the enigmatic Underdark.
A Four‐Hour Adventure for 5th‐10th Level Characters.
This adventure does make use of some supplementary game features from Xanathar's... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance.
A 4-hour adventure for 5th-10th level characters
Codex Venator - The Last Hunter... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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While in the peculiar village of Basht, a town full of strange customs and superstitions, an elderly woman asks you to check in on her grandson, a Gondite tinkerer testing out his latest invention in a nearby cavern. Sounds easy enough, right?
A Two-Four Hour Adventure for 5th-10th Level Characters
This adventure originally debuted as custom content for the 2019 U-Con convention... [click here for more] |
Dungeon Masters Guild |
$2.99
|
THE THIRD ADVENTURE IN THE TENETS OF BANE SERIES
A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must delve an abandoned dwarven mine and unravel the protective magic left behind by the archmage who originally hid the disc.
A 2-hour adventure for 1st-4th level characters
Each adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
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Steam has been rising from ruins east of the city of Thentia for almost two tendays. Scouts and adventurers have gone to investigate, but have not returned. What might be lurking in the depths of those dark places, and will it remain there?
A 2-hour adventure for 1st-4th level characters.
Beneath the Surface premiered at Conclave of Gamers 2017 and Tri-State Gamers... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In ruins near the city of Thentia, grungs have been trying to build a portal where they could move slaves in secret from the city of Melvaunt. But something sinister took hold of them, trapping them in the darkness. A map of the ancient city, which once stood on the surface of the land, leads the adventurers deeper into the catacombs. But will they find glory and riches? Or horror and death?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Finally!
I’ve gone back and done some additional editing on these maps. Hopefully, it will rectify some of the problems that they had. I will be individually going back and updating the individual map packs with the new files as well.
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In an effort to finish a submission for the Feywild Fantastical Fiction Competition one writer has unwittingly pulled in three unsuspecting strangers and their beloved pets into Fablerise. The lost must be found, and can the characters prevent the same fate from befalling another?
In this writing themed adventure Characters cross paths with fabled fey such as the Name... [click here for more] |
Dungeon Masters Guild |
$2.99
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A crushing ship battle in Wildspace amidst a cosmic storm leaves two mortal enemy crews wrecked upon a scrap-laden planet. The race to repair downed Spelljammer vessels leads to the discovery of a font of power that could change the tide of fate for one ship’s crew! The problem- their presence has angered an inhabitant and has grown beyond their caretaker to quell! Can our heroes face their reaver... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Humans and nonhumans are dying of poison across Hillsfar. As old tensions flare up in the Senate, can you bring the mysterious mastermind to justice before civil war erupts in the streets?
A Two Hour mystery, guaranteed to end in the Trial of the Century! This adventure is designed to be highly customizable for your group's preferences, giving unique roleplay challenges or going more combat heavy.... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.16
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Easthaven is in the midst of a crime wave, thieves have stolen from a dozen homes, businesses and even the temples have been ransacked. While Captain Arlaggath is also dealing with a bloody set of murders, adventurers have been called in. It’s now a race against time, before Easthaven must pay the ultimate sacrifice.
Part 2 of the Coins of the Elder Evils.
A Four-Hour Adventure for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
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Amidst Auril’s eternal darkness and growing unrest in the Ten Towns, adventurers delve into the frozen earth in pursuit of small-time thieves. But what started as a simple retrieval mission quickly escalates, as unexpected magic thwarts their pursuit. As shadows of the past coalesce and present threats leap into the looming future, adventurers fight against the ravages of time itself to catch yesterday’s... [click here for more] |
Dungeon Masters Guild |
$3.95
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Tactics are tested as timelines shift and continuums converge in a dungeon where death is temporary and time itself is the enemy. Only the adventurers can capture the hands of time and steer the future away from certain doom.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Included is a full-color PDF, printer-friendly PDF, gridded DM area map, and player-facing area... [click here for more] |
Dungeon Masters Guild |
$3.95
|
As the fabric of time rapidly frays and unravels, the adventurers' final window of opportunity begins to close. The fate of the past, present, and future hangs in the balance in the final installment of the Kobolds Through Time Trilogy. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Part 3 of the Kobolds Through Time Trilogy
Adventure through time with the Kobolds... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Adventure Name: CCC-ALMOG ESC03-01 Thoughts Lost
Adventure Series: An Unlikely Ally
Description: Since the end of the red war in Mulmaster, the factions have been nursing their wounds. They no longer have the resources and pull to send large groups of adventures to retake a city or overthrow a government. Reduced to posting handbills the factions have located a secret... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Ancient sunken city of Northkeep is filled with wild magic and and unknown dangers. Within this desolate place, a warlock experiments on wildlife to create the ultimate living weapon capable of destroying the entire Moonsea region. In order to save the world, adventurers must stop the experiments from completing. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Part 3 of the Shadows of Northkeep Trilogy
A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped.
A 4-Hour Adventure for five 5th to 10th Level Characters
Premiered... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circus wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of the good Doctor and his troupe. Are you up for the challenge?
This adventure is the follow-up to CCC-DDSC-01 Murder at The Stop ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself.
A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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An earthquake has felled the windmill of Winton into a sinkhole. Were that not bad enough, humanoids have been seen skulking around its ruins at night, and an odd ruby glow can be seen from within. Can you discover the secret under Winton?
A Two-Hour Adventure for 1st-4th Level Characters ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The mining town of Glister is under siege. Unprepared and short of supplies, the siege threatens to starve out the town. The mine has provided the only path that may provide some help; a collapsed tunnel has revealed an unknown cave that runs deep into the mountain.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Part 3 of Kossuth's Kiss
Find part 1 here:... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The orcs of the Burning Daggers clan have been pacified with the return of their religious artifact. But just as Glister begins to breathe again, an old "friend" returns with troubling news: a shaman has stirred up the clan to want war again. Can the adventurers stop this new leader and bring about peace again?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
With the discovery of Min Thelbur, a lost dwarven city, dwarven explorers descended to locate the royal warhammer of King Filburt Mithrilshield. However, the vermin had already moved in and the dwarves were unable to make their way into the palace, where ancient records indicate the warhammer was stored. They are hiring adventurers for an expedition to retrieve King Mithrilshield's warhammer.
A Two... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The party has been hired as caravan guards by Bob Hogcollar “The Pet King”. He is a wealthy merchant, and owner of “Hogcollar’s Luxury Pet Supply”. While making their way through a mountain pass, the caravan is caught in an avalanche. caused by the sinister Count Zapharry, who seeks retribution against Bob Hogcollar. A 4-hour tier 2 Dungeoncraft (AL) adventure for 5-10 level characters.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A gnome squidling has been thrown from his crashed ship, Id Ryboslav and is lost in Icewind Dale! He needs help getting home before he starts to get too hungry. Deep in the mountain two forces are preparing for war.
Part 9 of the Coins of the Elder Evils.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 9.
DungeonCraft Seed: The Littlest Squidling
Adventure by Steven Truong
Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood.
However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
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When an adventure hook presents itself, adventurers put it all on the line. It’s just what they do.
You meet at a tav—Wait a second. The Tavern is closed? A note on the door indicates the barkeep is begging for adventurers to rescue him from bandits who have kidnapped him and are hiding deep in a cave. Clearly, there is more is going on beneath the surface. However, the townsfolk have... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.
New allies in the Underdark have emerged and are working to liberate drow-taken slaves from around the Moonsea. Key to this endeavor is finding a safe and secret passage between the Underdark and the surface. Rumors... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone.
Content Warning: This adventure deals with the worshippers of a god of death. Some of these personages revere death, dying, and becoming undead. While these beliefs are fictional and are portrayed as evil, they... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
In the Tidalbore Isles, The Dreaded Pirates Queens, a coven of sea hags, have been collecting a series of enchanted artifacts that are scattered across this Feywild Domain. The Pirate Queens’ motives are unknown, but whatever they are, it can't be good. The good fey of the realm have been working with brave adventurers to obtain these artifacts before the hags can get their hands on them. The adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In The Caverns of Ever-Ticking, mechanical dangers stir. In this adventure, characters must brave the wilderness of this fey realm to retrieve what has been taken—but can they survive the oddities that await them?
This adventure is designed for three to seven 1st - 4th level characters and is optimized for five characters with an average party level (APL) of 3. Characters outside this level range... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill.
While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others. Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable... [click here for more] |
Dungeon Masters Guild |
$4.00
|
As the Zhentarim slowly reoccupy the Citadel of the Raven, they continue to explore the tunnels under the mountain one level at a time. Three tendays ago, a new section of the tunnels broke open, and the first group exploring did not come out. Neither did the second. Nor the third. Unwilling to risk their necks any further, the Zhentarim turn to the other factions for aid in figuring out what threat... [click here for more] |
Dungeon Masters Guild |
$4.00
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