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Deluxe map pack with all maps needed to play Backyard Adventure Games' The Flight of the Iron Maiden: grid, no-grid, printer-friendly version, and universal VTT. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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The ranchers of Longsaddle have recently been plagued by a pride of especially bold griffons, slaughtering their best horses. They have collectively put out a bounty to track down the beasts and put an end to their predations.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: Animal Death (potential)
Includes full color digital maps for Virtual Tabletop.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The party is hired to locate and recover a missing ship only to find the ship’s crew was cursed by an all-consuming hunger. Can they solve the mystery of the curse before it consumes them?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Neglect, Death, Cannibalism, Starvation, Betrayal, Madness... [click here for more] |
Dungeon Masters Guild |
$1.99
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A series of mysterious attacks by manticores is plaguing the area around Icewind Dale. The Glockeberg Hunters Guild has been hired to track down and eliminate the manticores. The hunt for the manticore's lair unveils a larger plot. What started as a simple extermination mission, turns into the fight for survival for the town of Good Mead.
A Four-Hour Adventure for Tier 1 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$1.99
|
TRAPPED! What’s that gigantic stage? Why does that village look so out of place? How do you escape this place and why are those two ballistae arguing like siblings?! Find out in the Mezzanine, a Domain of Delight created by an Unseelie archfey named the Grand Director.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Comes with both high quality and printer-friendly maps.
CONTENT... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The panicked townsfolk of Caer-Konig prepare to abandon their homes, but food is scarce! Gathering for the exodus is difficult! Frightened hunters return empty-handed, driven away from bountiful hunting ground by spine-chilling, chanting specters! Can heroes replenish the townsfolk before their departure AND before the arrival of The Destructive Light?
Take your Tier One adventurers on the search... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!
A two-hour adventure for 1st-4th level characters.
An entertaining adventure that brings together many NPCs from the Moonsea... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$2.00
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Some of the children at the Moonsea Children’s Hospital have come down with a rare illness. Director Salinop has not been able to determine what is causing the affliction. She has pleaded with local adventurers to help determine the cause and find a cure. A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure premiered at Common Ground Gives 2020 and is a sequel to MMT... [click here for more] |
Dungeon Masters Guild |
$2.00
|
ARTOR MORLIN, the vampire Lord of Waterdeep, has come to Icewind Dale, thrilled at the lack of sunlight. He want to entice Halaster, the Mad Mage of Undermountain to come to Icewind Dale use his magic to create a ski chalet for their use.
However, he (reluctantly) needs the help of some adventurers to get plans and permits for the Ski Chalet. Can the adventurers survive... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Zardak’s Ziggurat presents:
DC-POA-Z-T1S1 Auril's Worship
Welcome to Icewind Dale
Boldly go into a land gripped by darkness and confront an evil god.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
This adventure uses the ‘I’d Like to Make a Return, Please’ DungeonCraft Story Seed.
This story begins on the border of the darkness and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Zardak’s Ziggurat presents:
DC-POA-Z-T1S1 Auril's Worship - Fantasy Grounds edition
Welcome to Icewind Dale
Boldly go into a land gripped by darkness and confront an evil god.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
This adventure uses the ‘I’d Like to Make a Return, Please’ DungeonCraft Story Seed.
This story begins on the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A young adventurer has come into possession of a treasure map and enlists your aid to recover the treasure.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
This adventure is part of a bundle of 4 adventures and is intended as a prequel to the Dragonlance: Shadow of the Dragon Queen campaign. It provides the players with a direct... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Knight Fall
A Dragonlance: Shadow of the Dragon Queen Prequel
A jousting tournament is being held in Kalaman. This adventure has it all: juggling, playing tag with foxes, juggling contests, talking carp and a tale of intrigue for the characters to unravel.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
Content Warning: Drinking
This adventure is part of a bundle of 4... [click here for more] |
Dungeon Masters Guild |
$2.00
|
An epic odyssey about a gian waterfowl causing brining chaos and destruction to a wildspace system. A call for help has been sent accrossed the astral sea in hopes to find heroes to help resolve this issue. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Ser Huey’s beloved pet has been kidnapped and is being held for ransom – can you save it?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
This adventure is part of a bundle of 4 adventures and is intended as a prequel to the Dragonlance: Shadow of the Dragon Queen campaign. It provides the players with a direct connection with... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Inn of Forgotten Melodies
A Dragonlance: Shadow of the Dragon Queen Prequel
The party are called together to investigate a emblem that has been stolen from the Tanglebriar Homestead. With the aid of Ispin Greenshield, the party pursues the thieves to the border of the Northern Wastes to The Inn of Forgotten Melodies.
A Two-Hour Adventure for Tier 1 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Newly arrived in the demiplane of Ravenloft, the party make their way into the village of Barovia. There they encounter the monsters who dwell and the people who struggle to survive in the shadow of Castle Ravenloft.
This adventure is designed to serve as an introduction to the Ravenloft setting, as detailed in Curse of Strahd.
An adventure for 2nd level characters.
Contains a pdf of the adventure,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
An intrepid pixie resolves to leave the safety of the mangrove trees and visit the town of Barangay. Convincing her mother is one thing but completing her Rite to Flight is another! Can the adventurers help begin her journey?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure takes place in Maykanta, a Domain of Delight. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
It’s time for Ali to follow her dream and head to the next big town, Barangay. But the Encanta Forest is far too dangerous to traverse by oneself. Do you mind helping the young pixie move?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure takes place in Maykanta, a Domain of Delight.
If you liked this adventure, check out the other adventures in Maykanta:
WBW-DC-DCAF01... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A young harengon boy wants to use music to compete for the archfey’s attention. But he needs the perfect guitar to do so. Can you help build the ultimate instrument?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure takes place in Maykanta, a Domain of Delight. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Phantasmagoria of Drifting Blossoms
Part of the Wild Beyond Witchlight Dungeoncraft Program: WBW-DC-HBK-1
Summary: Venture into the Domain of Delight Mayoiga, a land where humans and monsters known as youkai coexist. Today is the day of the cherry blossom festival. All is going well until a piece of the shrine ritual to welcome spring has been stolen!
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Part One of the Idlip Trilogy
Something is keeping Archfey Dreyma from returning to her Domain of Delight Idlip. She doesn’t know if the people living under her protection are safe, nor if her twin sister has fallen to the same fate. Unable to contact anyone inside, she has no choice but to turn to brave adventurers for help.
A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Part Two of the Idlip Trilogy.
The Archfey Dreyma has hired adventurers to find out who is behind the assassins that banished her from her Domain of Delight. She also worries whether her twin sister, Archfey Nichta, has befallen the same fate. Will these brave adventurers be able to get to the bottom of things?
A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING:... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A tier 1 adventure, optimised for APL 3.
CONTENT WARNING: Mind Control, Torture, the Ocean, and Deep Water
In the undersea domain of Thalassia, your heart lights your way. Everyone has a flame, called heartfire, which represents their greatest desire literally burning in their chest. Now the archfey has lost her heartfire, and the domain lies in darkness.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
At the behest of a hidden benefactor, heroes have been summoned to Sigil to investigate the machinations of the cult of the Broken God. Things get, as expected, kinda rough. Be prepared for traps, toxicity, and have a solid "kuo-toa" space admiral impression on hand.
A Two Hour Tier 4 Adventure for the PC-DC-NOS series, optimized for APL 18
CONTENT WARNINGS: Execution, disrespect of the dead,... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.09
|
Part 1 of the Plaguestone Trilogy
A mysterious plague has struck the town of Glister and now bodies have gone missing from the local cemetery! The grave keeper has noticed strange lights at the abandoned manor on the hill. Can the adventurers stop the plague and solve The Mystery at Coppertop Manor?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3
... [click here for more] |
Dungeon Masters Guild |
$2.79 $2.23
|
Bryn Shander is full of tales of missing Gnomes and talking animals. What could be at the back of these rumours?
A four-hour Icewind Dale adventure for Level 1-4 characters. Optimized for average party level (APL) 2.
This product includes the following:
PDF file of the adventure (4 Hour Main Adventure)
Print-friendly PDF file
Copy of boss dungeon map.
You can... [click here for more] |
Dungeon Masters Guild |
$2.24
|
CCC-ALMOG-26 DAGON01-01
Some things are best left to rot in their forgotten temples. Even in the isolated village of Bellview, common folk suffers the consequences of a treasure hunter’s greed.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.36
|
Caravan duty in the Cormanthor forest can be dangerous, but normally you only have to deal with bandits and the odd goblin. No-one said anything about the undead, but now you're being chased by a malevolent spirit!
Can you escape - or will you die trying?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CCC-ARCANA-01 The Phantom Pursuit is Part One of a two-part series, but it can... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
A retired paladin’s disappearance and rumors of his manor being haunted cause the local Temple of Selûne to hire adventurers to investigate. What secrets does the manor hold?
Part 1 of the Avatar of Shar Adventures
A two-four hour adventure for characters level 5-10 (optimized for APL 8).
A House Divided was created under the Dungeons & Dragons Adventurers... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
A small mining village near the edge of Thar goes silent.
You are sent to investigate...and discover that the truth is much worse than expected.
A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.
Purchase includes:
Full-color PDF of adventure
Printer friendly PDF version... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
The city state of Thentia is plagued with relentless storms, with no sunlight in sight. The local wizards believe that the weather may be linked to a sunken ruin and the previous expedition has gone missing. Will the party be able to rescue the adventurers and clear the skies once and for all?
This two-hour adventure is designed for Tier-1 characters and optimized for level 3s. Additionally,... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
Back Home Again
There is continued unrest in Hulburg and around the Moonsea. The Red Wizards are rumored to be kidnapping visitors—but why? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure takes place around Hulburg, on the northern coast of the Moonsea. It was originally created for UBCon 2020 in Buffalo, NY. Due to the Covid-19 pandemic, the... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
A ceremorph gnome squidling has lost his parents! It’s not normally your “thing”, but you find yourselves looking into his big mopey squidling eyes and you can’t help yourselves. Part One of the Reaching through Space and Time Series of adventures.
A Four-Hour Adventure for Tier 2 Characters.
Optimized for APL 10.
... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
After the encounter with a strange child and his family, it is time for a little rest in Easthaven. A party of trappers return to Easthaven speaking of attacks by walking dead and large tentacle creatures. Time to investigate this strange report and see what threat it may be to the town of Easthaven.
Part Two of the Reaching through Space and Time Series of Adventures.
A Four-Hour Adventure for... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
A 4 hour Dungeons & Dragons adventure for 1st-4th level characters!
A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late?
The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey and... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
You have been requested to escort an important package. It could be greatest adventure ever told!
True love, sports and intrigue could all be part of this thrilling tale.
This is a part of the Oar’s Rest adventure series.
A Two -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Other adventures in Oar's Rest:
... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The Sword Coast Mercantile Consortium has been thriving for the past decade and has become a dominant force in the region’s trade. Recently, their caravans have become a primary target for bandits. Three of their leaders’ teenage children have been abducted by bandits. Can you track down the bandits and rescue them?
This is the introductory adventure to the Night of the Falling Stars series and... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Captured by the Illithids! Escape out of their grasp and into Wildspace by working with unexpected allies and building a makeshift spelljamming ship.
MADJAMMER NIGHTMARE DOME A four-hour action-packed spelljammer adventure for Tier 1 characters. Optimized for APL 3. Inside you’ll find: A one shot adventure in PDF format in both coloured and printer friendly versions
A Familiar... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The mind flayers must be stopped. Recruit unexpected allies and execute a daring plan to strike down the mind flayers' secret facility.
MAD EFFECT: RETRIBUTION A four-hour action-packed spelljammer adventure for Tier 2 characters. Optimized for APL 8. Inside you’ll find: A one-shot adventure in PDF format in both coloured and printer-friendly versions
Visit the ROCK... [click here for more] |
Dungeon Masters Guild |
$2.49
|
A cult stole invaluable books from Candlekeep. They escaped into Wildspace in what can only be described as a rocket! A rocket!
The arcane spaceship now heads toward a massive black hole. Help us in retrieving the stolen knowledge!
KANDLEKEEP REKONSTRUKTION
A four-hour action-packed spelljammer adventure for Tier 2 characters. Optimized for APL 8. Inside... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Four-Hour Season 11 Adventure for Tier 1 Characters. Optimized for APL 3.
After winning a competition, you now find yourself enjoying a nice cold beverage at the Valhalla Inn, but something is soon to disturb your relaxation
Included:
A multiple part module set in the Domain of Marocaro, taking you across the domain trying... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Quando uma expedição de pesquisa Thayana retorna da Geleira do Dragão Branco com apenas dois sobreviventes limitados a balbuciar sobre uma pirâmide ancestral abaixo do gelo, talvez seja hora de descobrir o que está atemorizando uma nação de necromantes.
Uma aventura de 4 horas para personagens de nível 5–10, 11–16, 17–20.
Aviso de Conteúdo: horror (isolamento, horror corporal/visceral)... [click here for more] |
Dungeon Masters Guild |
$3.47 $2.78
|
The Yellow Tooth goblin tribe living in the old copper mine have starting showing signs of a sickness. Some terrible corruption has welled up from the depths. Can the source of corruption be found so that the peaceful goblins may stay in a Mine of Their Own?
A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3
This is a Foundry VTT module version of the Copper... [click here for more] |
Dungeon Masters Guild |
$2.79
|
Pillars of Peril (PS-DC-POP-01)
In the bountiful city of Sustenance in the Outlands, mysterious tremors threaten its stability. The city's leaders urgently enlist help to recover crucial artifacts stolen by a radical group, which are used to maintaining the city’s stability and prevent a total collapse. Can you track down these stolen artifacts before there’s a catastrophic event... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
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Belletristia is a land where stories come to life and battles are fought with words. With its ruler missing, and a mysterious beast on the prowl, your heroes will need to navigate a fractured fairy tale to restore the domain. Featuring:
Encounter options to accommodate different play styles whether your players prefer to reason or to roughhouse.
A debate encounter that turns combat on its head.
Seeds... [click here for more] |
Dungeon Masters Guild |
$2.95
|
People traveling in through this area has been disappearing without a trace. But now the merchant guild has hired extra guards, so all should be safe. Right?
A D&D Adventurers League 2-hour-adventure for tier 1 characters (level 1-4). Optimized for APL 3. This is part of the Oar’s Rest adventure series.
Other adventures connected to Oar's Rest:
... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Grime and Gears
On the road between Melvaunt and Thentia, your party are dared to investigate the strange sounds and lights deeper in the forest, the cause of which isn't something you bargained for!
A two hour adventure for characters of 1st-4th level.
More UBCon 2020 adventures!
Back Home agains by Scott Moore
Realm of the Brand by Garrett... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Join a Termalaine tradition - the Icewind Dale Snipe Hunt!
While Icewind Dale remains within the clutches of Auril's everlasting rime, Termalaine celebrates a tradition, the Icewind Dale Snipe Hunt. Perhaps this year's trek through the forest will yield the elusive snipe, which is reputed to bring great blessings, blessings that are sorely needed in the midst of Auril's wrath. ... [click here for more] |
Dungeon Masters Guild |
$2.95
|