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This exciting homebrew D&D 5e dungeon is action-packed featuring hi-resolution custom map illustrations, death-defying traps, puzzles & terrifying encounters as players delve deep for magical treasure. This is a PDF of this adventure for players level 6-7.
Dungeon Features:
7 Page PDF
3 floors
3 hi-resolution unique battle maps
11 rooms
10 traps
6 possible encounters
6 puzzles
... [click here for more] |
Dungeon Masters Guild |
$4.99
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A telepathic cry for help is intercepted by the adventures’ minds which leads them to a local shop selling trinkets. Will the adventurers be able to come to the aid of the creature needing assistance
A single Encounter for 3-5 players between levels 4-5.
This encounter is a single encounter and designed to be a standalone adventure, set in a city or village.
2 digital maps included ... [click here for more] |
Dungeon Masters Guild |
$1.00
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A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…?
This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7).... [click here for more] |
Dungeon Masters Guild |
$4.00
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Long ago during The Thousand-Year War, giants fought back against the dragons using powerful runes that could allowed them to mark their foes, revive the dead, fly, and use their own blood as weapons. Most of these ancient runes were lost after the fall of Ostaria, only the Five Great Runes of each of the Giant clans remain with a handful of others. Those are the ones learned by most rune knights. ... [click here for more] |
Dungeon Masters Guild |
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This product is a detailed, colored regional map of the Hartsvale, in the far northern side of the North in Forgotten Realms. This includes a map without names of locations, and a map with the names of locations. This map was designed to include the classic 1st edition adventure Palace of the Silver Princess in the eastern section of the map. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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Grubboonch is a stupid gluttounous, foul, demented monster, even by the standards of hill giants. He has taken over a small town, and it is up to the PCs to deal with him somehow, before he finishes all the cows and starts eating people.
This is a short adventure for 3-5 PCs level 3-4. It is meant to serve as a companion piece to Storm Kings Thunder. In it, there are opportunities... [click here for more] |
Dungeon Masters Guild |
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Caught unprepared, the Dungeon Master took out Save the Dungeon Master – A Fistful of Dragons and ran a session her players will never forget. What did you expect? Save the Dungeon Master was designed for this purpose exactly – just a couple of pages allowing you to keep the campaign going, buying you time to get it back on track in case the players did something completely unexpected.... [click here for more] |
Dungeon Masters Guild |
$1.00
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P.B. Publishing Presents: MAPS - Baphomet's Lair
This is a PWYW map with 6 different versions.
Ideal for VTT (Roll20 or Fantasy Grounds) gaming!
The 7 different versions cover grid/no grid, title/no title, tags/no tags.
Licencing Information:
Please feel free to use this map commercially in larger products, just please ensure that you include in your credits: "Phil Beckwith (P.B. Publishing)"... [click here for more] |
Dungeon Masters Guild |
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A 3-5 hour adventure for 1st - 4th level characters
A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick... [click here for more] |
Dungeon Masters Guild |
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Merchants at War!
This is our road - Part 1 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series.
Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to influence or affect the trade of goods that go on around them. This adventure puts the characters in the middle of a trade war... [click here for more] |
Dungeon Masters Guild |
$4.96
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This module contains a three part sidequest type adventure, that is originally designed to be played during chapter 1 with Storm King's Thunder campaign when adventurers need more experience before advancing to more sinister challenges later.
Most action happens outdoors, but there is also some action underground especially in the last part of the adventure. The module is designed to characters starting... [click here for more] |
Dungeon Masters Guild |
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have you ever wanted to be a wizard, but with more swords and armor? or a fighter with more magic? or a paladin...but without all the holy warrior stuff?
well, now you can! the Arcane Knight is an arcane based half caster class that is designed around the idea of being a "wizard" equivalent to the paladin, and a full class version of the eldritch knight.
included in this supplement is:
- A complete... [click here for more] |
Dungeon Masters Guild |
$3.95
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A collection of Giant minis to play Storm King's Thunder. Print out each page onto half-letter or A5 card, print a reversed version and glue together, then cut out with scissors or a craft knife.
(All pages are 5" x 8" so set your printing software to this exact size if you can for best results!)
... [click here for more] |
Dungeon Masters Guild |
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"In ages past, the Giants rivaled the Dragons over dominion of the world. The kingdom of Ostoria stretched all over Faerûn and was the height of Giant culture and magic."
In this product you will find a remaster of the Giant Soul subclass for the Sorcerer originally released in Unearthed Arcana, as well as two monster stat blocks for the Titan, the largest of the true Giants. ... [click here for more] |
Dungeon Masters Guild |
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The Runecaster arcane tradition is an ancient, secretive, and rare discipline, heavily guarded by practitioners of the art; instead of specializing in a school of magic, wizards practicing the runecaster arcane tradition learn the art of runecrafting.
The Runecaster arcane tradition was inspired by the descriptions of runecasting and rune magic published in 1995 in the Forgotten Realms Giantcraft... [click here for more] |
Dungeon Masters Guild |
FREE
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A brand new class of magical warriors for the world's greatest roleplaying game!
The Soul Knight is a powerful and versatile class that combines a fighter's abilities with a spellcaster's skills. They harness the power of their soul to gain unique abilities and attacks, such as elemental affinities, soul arts, and the ability to summon a spectral weapon. With the ability to choose... [click here for more] |
Dungeon Masters Guild |
$0.64
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From the Depths of the Stonelands, a strange society is revealed at last. The Stoneland Minotaurs have adapted well to this harsh land and have created a unique culture that is all their own.
- The history of the Stoneland Minotaurs.
- Playing a Minotaur, both the race and the culture within.
- The Old Sod, a new settlement with plot hooks a plenty.
- Sod this!!!, an adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
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Introducing the giant bloodline! A brand new origin that sorcerers can select at 1st level. The giant bloodline sorcerer draw upon magic left behind by ancient giant empires from the dawn of time. Sorcerers of the giant bloodline are more capable melee combatants able to grow to near-giant size and strength in combat.
Follow me on Twitter @JamesPatrickDnD for updates and more!... [click here for more] |
Dungeon Masters Guild |
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Story Award Labels for In Volo's Wake. ... [click here for more] |
Dungeon Masters Guild |
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This adventure is the fourth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
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Dungeon Masters of the world, have you ever thrown a dragon at your party and found the resulting combat to be repetitive slugfest? Has your game of Dungeons & Dragons been reduced to a dull series of dice rolls resulting in "Hit" or "Miss"? Or conversely, is your dragon way too powerful, forcing you to make it weaker or risk a TPK? Would you like to spice up your dragon encounters with a little... [click here for more] |
Dungeon Masters Guild |
$14.99
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This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific campaign,... [click here for more] |
Dungeon Masters Guild |
$0.25
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I playable Psion class for D&D 5th edition.
In my research for this class, I discovered that there is a multitude of differing opinions on what a "proper" Psion should be. For this reason, I decided to focus on how the Psion might be played at the table.
UPDATE! The new version 3.0 of the Psion is now available! It updates the base class, all 3 subclasses, and incorporates an entirely new... [click here for more] |
Dungeon Masters Guild |
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This product is a series of colored battle maps of The Way Inn, a location along the Sword Coast of Faerun, in Forgotten Realms. This includes maps with and without battle map grids. The town of The Way Inn is presented as a larger map with buildings having rooves, while the Way Inn itself is also presented on a smaller map, with it’s lower level and upper level interiors. These maps were produced... [click here for more] |
Dungeon Masters Guild |
$3.99
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Enhance your Dungeons & Dragons game with Boolio's Bounty! This DnD 5e supplement features 68 unique print-ready item and loot cards!
Boolio's Bounty Features:
68 unique printable cards
Individual card exports ready for VTT
Magic Items
Treasure
Consumables
Components
Weapons
Armor
High-Quality PDF
Card List:
Adventuring... [click here for more] |
Dungeon Masters Guild |
$4.99
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Politics always was, is, and should be, about the efficient and effective mobilisation and utilisation of communal funds and resources.
However, in my time spent studying with the Archmage of Resources at the Arcane Brotherhood of Luskan, I discovered that it has gotten mired with bribery, cronyism, nepotism, illegal patronage, scheming, greed, corruption, sloth, religious fanatics, crazy cults and... [click here for more] |
Dungeon Masters Guild |
$0.99
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Alongside our Campaign Medals Kickstarter we have worked with a wide range of talent in the RPG community to bring you an original supplement "The Binding Stones".
This supplement will take the Campaign Medals and turn them into Binding Stones. These stones will come with full background, magic item stats, history, people, places and adventure hooks for players to find these mystical items. It will... [click here for more] |
Dungeon Masters Guild |
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Resting atop the dormant volcano, "Takraviti", a village of druids has lived peacefully for hundreds of years. Recently though the mountain has begun to shake, and the villagers grow wary. They fear not just for their safety, but for the safety of a sacred tree that is central to their culture.These villagers will be hard pressed to leave their home, but staying will also mean their doom. What's more... [click here for more] |
Dungeon Masters Guild |
$1.00
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Papercraft trophies from Storm Kings Thunder, to give your adventurers upon defeating each of the Giant Lords!
Featuring:
-Hekaton, the Storm Giant King
-Storvald, the Frost Giant Jarl
-Zalto, the Fire Giant Duke
-Sansuri, the Cloud Giant Countess
-Kayalithica, the Stone Giant Thane
-Guh, the Hill Giant Queen ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Hello everyone! This is my second subclass, this time clerics get some new toys with flavor based on Giants (one of my favorite monsters in D&D) and their pantheon.
Pick up this offense oriented subclass if you want to tower over your foes while still being a powerful caster and a pillar of strength for your allies.
The subclass as it stands is lore friendly within the Forgotten Realms and would... [click here for more] |
Dungeon Masters Guild |
$1.00
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Keep track of your Story Awards! Print these labels on Business card size(3.5 x 2) label sheets or card stock paper. Labels can simply be peeled off and stuck to a Character Logsheet or to the Story Award Logsheet (also available). ... [click here for more] |
Dungeon Masters Guild |
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Some paladins believe in vengeance, some in devotion, and some in conquest. They believe in solid established principles. But some believe in the Storm. The Storm is free. The storm suffers none. And the storm is always there. Just like those who follow it. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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This Erdans Homebrew product details the rare and mysterious Pine Elf. Speficially found in the Forgotten Realms®️ and Ravenloft®️ settings, the subrace of wood elf can be used in any other world. Filled with detailed lore and easy to read character traits, the pine elf is a wonderful additon to any campaign with its one-of-a-kind playing style. Furthermore, a new weapon is featured... [click here for more] |
Dungeon Masters Guild |
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Enjoy 5 unique battlemaps set upon coastlines and rivers in this Lair of Dragons Battlemap Pack! These maps are perfect for a pirate/naval themed campaign, or for a session set upon a river or coast. Each map comes in both a daytime and nighttime version.
These maps are 2048 x 1536 px and come in jpg form.
Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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This is the Spanish translation of 'Blood on the Trail'. For the English version click here.
Una aventura del Puesto avanzado de equipamiento de Bale
El modulo Puesto Avanzado de Equipamiento de Bale no es requerido para dirigir esta aventura.
Introducción: Bale, el gnomo amable dueño... [click here for more] |
Dungeon Masters Guild |
$1.95
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The people of the mounds contains the stat blocks and lore for three monsters based on ancient Irish legends. The Abhartach; a dwarf sized magician that seems impossible to kill, the Dearg-dul; an Irish vampiric creature who feasts on the blood of the living, and finally The Banshee Dalcassia; a powerful banshee that haunts the burial barrows known... [click here for more] |
Dungeon Masters Guild |
$0.50
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TW: spiders, death
When an asteroid spider lives to a great old age, and has fed on many crews to grow to a great size, it can achieve incredible power. Wise enough to command language and potentially more reasonable than lesser examples of their kind, astral arachnids often indulge their begging prey with deals and bargains. Very potent astral arachnids can make pacts with mortals,... [click here for more] |
Dungeon Masters Guild |
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Merchants at War!
Someone always pays for a shortcut - Part 2 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series.
Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to affect the trade of goods that move around them. This adventure series puts the characters in the middle of... [click here for more] |
Dungeon Masters Guild |
$4.96
|
Barbarian Primal Path: The Warden
The warden is inspired in an existing class from 4th Edition. It was my first DnD character,
a strong melee warrior with elemental power and transformations.
Including:
- Using Wisdom for AC
- Third Caster ( Like the eldritch knight)
- Elemental Rages
... [click here for more] |
Dungeon Masters Guild |
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Caught unprepared, the Dungeon Master took out Save the Dungeon Master – Ruins of the Fallen Kingdom and ran a session her players will never forget. But the players have ventured too far again. Here comes Save the Dungeon Master - Faces of Evil! What did you expect? The Save the Dungeon Master adventure series was designed... [click here for more] |
Dungeon Masters Guild |
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A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings... [click here for more] |
Dungeon Masters Guild |
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This file provides additional action options and variant rules for 5e giants, with the goal of making combat with giants more dynamic and memorable, whether the party is fighting a huge group of giants or just one. These options were inspired by Web DM's video on giants, found here: https://www.youtube.com/watch?v=xXYmbh5e02o
All artwork is done by me with limited tools (please excuse the poor quality).... [click here for more] |
Dungeon Masters Guild |
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A short scenario best suited to four 3rd level adventurers
The region surrounding Kelvin's Cairn has always been considered dangerous by the inhabitants of Icewind Dale, but people traveling there and never returning seems to be a common occurrence these days, raising concern among the people of Ten Towns about a new strand of evil inhabiting the mountain.
A dwarf ranger who used... [click here for more] |
Dungeon Masters Guild |
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The desire to explore and travel—to see the wonders and beauties that the world has to offer—this is what fuels a cleric of the Travel domain. The travel domain is an option available to Cleric characters when they choose a Divine Domain at 1st level.
Clerics who serve deities that revere travel and exploration—examples of which appear on the Travel Deities table—can be found spread out across... [click here for more] |
Dungeon Masters Guild |
$0.50
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GIANT DISCOVERIES
A Deep Dive Into the Nature of the Giants of Fantasy!
Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into giants and giant lore, presenting a toolkit for DMs who want to elevate their games. In this case, Giant Discoveries is an extraordinary... [click here for more] |
Dungeon Masters Guild |
$3.95
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Three Goddesses await…
Somewhere on the edge of the world, a long-forgotten temple serves as home to three goddesses. They are eager to welcome brave adventurers to their abode, but do not expect an oasis in the wilderness. The temple is a trial for a vanished faith and those who enter commit to its challenges. But those who overcome the trials will surely find what they desire…. ... [click here for more] |
Dungeon Masters Guild |
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During your adventure to liberate Nightstone & Nandar Keep in Storm King's Thunder - did your adventurers' yearn to repair the keep to battle glory? Enclosed is a layout of engineering modifications and repairs to Nadar Keep, with the addition of a new war tower complete addtional levels; one with two ballistae and another a defenders' sky terrace. Christened New Nandar Keep & Wardthane... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Golden Ooze is a unique monster, originally created by Halaster Blackcloak, with the only known example of one being found within the Western Reaches of the first level of Undermountain. However, knowledge of their creations has spread away from Undermountain, and variants such as the Silver Ooze and the more common Copper Ooze are found in dungeons and dragon's lairs across the Realms.
This... [click here for more] |
Dungeon Masters Guild |
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The Half-Hobgoblin is a new race option for player characters in 5th Edition Dungeons and Dragons. This race option give you the statistical rules to play a character that is half human and half hobgoblin, which can fit into both societies
This PDF is available as part of my CLASS AND MONSTER BUNDLE, as well as part of my EVERYTHING ANDREW JAMES WOODYARD BUNDLE, both at considerable discounts for... [click here for more] |
Dungeon Masters Guild |
$1.49
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Gram Williamson is missing his mother's body. He tracked it to a dark cave before running away to find more qualified help. Inside you find undead, mushrooms, and a horrible secret that has been buried under the ground.
Necroshrooms is a short adventure location for 4-5 PCs of 2ed level, that is perfect to drop into any low level adventure. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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