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Following dinner, Strahd invites the party to the ballroom for an evening’s entertainment.
He rhapsodizes on the beauty of the dance, talking about the ancient traditions of his homeland, the gala balls of old Vallaki, and the joyous Prastronata of the Vistani… he inquires whether the party is familiar with the Barovian Waltz, insisting that they do him the honor of dancing with his... [click here for more] |
Dungeon Masters Guild |
$2.00
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This product is a Roll20 AddOn adventure. For the PDF version, click HERE.
A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters
A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet.
As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to flush out the... [click here for more] |
Dungeon Masters Guild |
$3.99
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One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item.
Armed with a headband of intellect and a stash of other equipment for the taking,... [click here for more] |
Dungeon Masters Guild |
$6.99
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"an inventive adventure that should give a good evening of entertainment for you and your players"
"A fascinating premise for adventure, whioch truly captures the imagination!"
What happens when you are invited to a dinner party at the Karnov Mansion during a full moon? Certainly nothing good. The wonderful dinner party, complete with excellent food, drink,... [click here for more] |
Dungeon Masters Guild |
$4.95
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The sky is falling!
Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen... [click here for more] |
Dungeon Masters Guild |
$8.95
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Prove your salt and sail into the eye of the storm.
The storm awaits in the ninth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker.
Adventure Summary:... [click here for more] |
Dungeon Masters Guild |
$4.95
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Sealed deep below the Shadow Marches lies a gateway to the realm of madness itself. It must be kept closed at any cost.
Test your sanity with the eighth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn.
Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull!
A tier 2 adventure, optimized... [click here for more] |
Dungeon Masters Guild |
$4.95
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Dementlieu: Dance with the Devil is a sandbox psychological horror adventure for 4-5 characters of 6-7th level. It can be played over the course of 6-8 hours for a one-shot, but works better when played slowly over the course of 2-3 games.
This is the second part of the Carnival of Lost Souls campaign. It can also be played as a standalone adventure.
Dementlieu:... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Neverwinter. This PDF and VTT Map combo is full of flavor text, character information, and more that will make your Sword Coast adventures feel more built out and lively!
by Olivia L. Dobbs
Presenting: 5 Neverwinter Filler Quests
Using this unofficial... [click here for more] |
Dungeon Masters Guild |
$2.99
|
DOMAIN: BAROVIA
VOLUME ONE: IMMOL [Hearing Secret Harmonies]
Return to the Mists with the Ravenloft Gazetteer.
This addition to the Curse of Strahd module for 5th edition brings back from past editions the village of Immol, mad village of psionic descendants.
The volume contains
The village of Immol, and its citizens, expanded and revised for 5th edition... [click here for more] |
Dungeon Masters Guild |
$1.99
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Take down a brutal crime boss in this one-shot heist with hijinks and heart. Explore Umizu, a seedy coastal steampunk city-state inspired by pre-modern Japan. Umizu is a Radiant Citadel locale that never got a full adventure--until now! Out of Luck features a cursed tanuki statue, a baby’s birthday party, and a steamboat fireworks battle! This one-shot includes everything you need to run a memorable... [click here for more] |
Dungeon Masters Guild |
$4.95
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Crystal Spheres
The Spacefarer Conversion
Requires the AD&D SJA3 Spelljammer
Adventure Crystal Spheres, to play
by Igor Comunale
Traveling the space lanes is risky and mysterious, and danger comes in many forms. The rescue of a tiny ship from pirate attackers leads to the discovery of a monumental, supernatural evil. Nothing is ever... [click here for more] |
Dungeon Masters Guild |
$2.99
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Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
What’s Included?
5 Dungeons: that can be played as one-shots or a cohesive adventure set up with... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Return of the Necromancer is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 5th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a sequence to Death is only the Beginning? It can also be used to bring back an evil... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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An adventure for 5th level characters (Contains suggestions for levels 1st through 4th as well) with Halloween themes for some October fun. As a side-quest it is designed to be used in just about any world. The titular Headless Horseman was not designed after the Headless Horseman as previously found in Ravenloft of older editions. However, the adventure is well suited to work as a Ravenloft... [click here for more] |
Dungeon Masters Guild |
$2.99
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A town of sea elves has been ruled over by a democratic council for centuries. It has been a place of peace — but now someone has killed a member of the council. To complicate matters, the murdered is undoubtedly someone else on the council. It’s up to the adventurers to figure out who the killer is and stop whatever nefarious plans they’re brewing.
A One-Shot Adventure
Sullied Waters is... [click here for more] |
Dungeon Masters Guild |
$4.99
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This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here.
"A 4-5 hour one-shot adventure for 4 to 6 sixth level characters."
In the adventure, the players have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. After the party finds their way inside the cult's hideout, they will... [click here for more] |
Dungeon Masters Guild |
$3.95
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Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players:
Learn about KARPRI, the beautiful yet hostile fourth planet... [click here for more] |
Dungeon Masters Guild |
$3.99
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
30 colorful maps, including battlemap variants... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The players get more than they bargain for when answering a night-time call for assistance from a mutual friend. Can they escape the githyanki prison known as the Crucible and find their way home from the Astral Plane?
Designed for characters of 5th to 9th level, the Crucible can be played as a standalone one shot adventure, or as the first in a four part series of connected one shots that see the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Riedra may be the land of your dreams, but the Eyes are always watching.
Journey to the distant empire of Riedra in this stand-alone Across Eberron adventure from the team that brought you the best-selling Convergence Manifesto adventure path and Eberronicon. This Tier 2 module is optimized for five 7th-level characters.
Adventure Summary:
A Riedran deserter has come to the adventurers... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Table For Two is a collection of nine adventures for one DM and one player.
These nine adventures will take you on a wild journey from the jungles of Chult to the depths of the Underdark and the strange lands of the Feywild. Confront or befriend formidable and unforgettable characters like hydras, vampires, and magical swords. And as a final challenge, try to plan the ultimate heist.
Each adventure... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Birds sing as the sun rises over the green hills of a small woodland, a light wind carries the scent of fresh beginnings in the summer air. A band of adventurers starts out on the forest trail from their overnight in Red Larch, well-stocked and prepared for the journey ahead to their new destination in the southern edge of the Sword Mountains. The group treks deep into the undergrowth, certain an... [click here for more] |
Dungeon Masters Guild |
$7.95
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Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki.
This PREMIUM EDITION has all the great basics of our first edition, PLUS:
Lady Wachter & Black Pudding Roll20 Tokens!
More Detailed Maps!
Vertical 8.5x11 Format!
Color Version of DMs Playbook!
BLACK AND WHITE version for easy printing!
Elevation... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Wildspace
The Spacefarer Conversion
Requires the AD&D SJA1 Spelljammer
Adventure Wildspace, to play
by Igor Comunale
On a busy day in the marketplace, something hurtles down out of a clear sky. When the dust clears, you c can see that it's a ship's anchor, attached to a rope that stretches up as far as you can see. What do you do? Pull you... [click here for more] |
Dungeon Masters Guild |
$2.99
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Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in the official module and are accompanied by revamped official... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Strixhaven New Year's
Professor Nils is fuming after discovering, in the hustle and bustle of the year's events, the student council completely forgot to create a committee to organize the Strixhaven New Year's Celebration. He’ll enlist the characters to organize, set up, promote, and run the greatest party the mage university has ever seen. Oh, and the New Year's Celebration is tonight!
In Strixhaven... [click here for more] |
Dungeon Masters Guild |
$3.49
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"Everybody had a great time!"
"Really fun to DM... a perfect one-shot"
"We took lousy [playtest] notes... because we were busy having fun!"
The Clockwork Queen and the Dame of Dirt have been fierce rivals for years - but a brazen abduction sees the situation escalate dangerously. To put matters right, the party must scale an ever-changing clockwork tower full of weird magic and mechanical mayhem,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"... incredibly engaging... masterfully weaves together all three pillars of the D&D experience for a truly enjoyable story!"
"It was a great adventure, for sure!"
"A lot of fun... A great read... Really enjoyed it!"
"These adventures keep getting better and better!"
Hellmaw Island is a place of legend, a hidden fortress protecting the greatest treasures in the world. Rumour says it is guarded... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Skull &
Crossbows
The Spacefarer
Conversion
Requires the AD&D SJA2 Spelljammer
Adventure Skull & Crossbows, to play
by Igor Comunale
Different worlds have different laws. But everywhere you go, you're going to find people who bend and break those laws and turn a healthy profit doing it. Whether sailing the high seas... [click here for more] |
Dungeon Masters Guild |
$3.99
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Make a Wish on a Falling Star...
Evil is stirring in the tiny village of Akeley - an evil that reaches out to minds that drift through the inky void between the stars.
However, not all that comes from the skies comes with malice. A band of rather unusual warriors have are resolved to deal with the infestation before it can spread, though they cannot conquer it alone.
Perhaps... [click here for more] |
Dungeon Masters Guild |
$2.00
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A hellish holiday adventure for Baldur's Gate: Descent into Avernus
This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to... [click here for more] |
Dungeon Masters Guild |
$2.99
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Annihilation Hold is designed for four to five characters of levels 10 thru 16. Approximate run-time is 2 to 4-hours.
Beyond the western mountains, the orcs generally kept to themselves. Over the years they built their civilization. They enriched themselves through magic and music, and followed a doctrine of peace and acceptance that was empowered by the dangerous mountain range... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Dangerous encounters await those who journey into the Realms.
Are you a Game Master looking for quick and simple scenarios, or interesting encounters to weave into your Forgotten Realms™ adventures or home campaign setting?
Journey into the Realms is an ever-expanding collection of encounters designed to challenge players.
This product provides Players and Game Masters with the... [click here for more] |
Dungeon Masters Guild |
$1.45
|
As you pass along a busy avenue...
This PDF document contains 30 detailed encounters to introduce into your adventures when your players visit cities. The encounters are grouped into 3 categories : interaction encounters, combat encounters and environment encounters.
Among the encounters included in the PDF :
- Lottery
- Tavern brawl
- Animated statues... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Infernal Bounty — A Baldur's Gate: Descent into Avernus Encounter
Infernal Bounty is a short encounter suitable for a party of 7th- to 10th-Level adventurers that can be used in any Baldur's Gate: Descent into Avernus campaign.
While traveling the plains of Avernus the adventurers are stopped by a pair of bounty hunters who'll bargain, battle, and beg to get away with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Written by Gabriel Kerr, Queen's Hoard Expanded is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Hoard of the Dragon Queen. The product also
What's included?
A beautifully laid-out 30-page PDF containing stunning artwork and:
20 encounters
1... [click here for more] |
Dungeon Masters Guild |
$4.99
|
TYRANTS OF THE PURPLE CITY is a location companion for Tier 2 gaming groups looking for urban adventures in Avernus. Plot hooks, quests, and NPCs await inside the walls of the Purple City!
Parties sailing the Styx might encounter the infernal settlement known as Hogdrull, where they can bargain for power, treasure, or a definitive way out of the First Layer of Hell, interacting with the factions involved... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Ravnica Encounters is a collection of random events that introduce the characters to interesting inhabitants of Ravnica, bring them into conflict with the guilds, and offer inspiration for adventure. Since the characters’ allegiance depends on the individual campaign, some encounters may unfold very differently than anticipated. The same encounter can confront the characters with friendly... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Dashing through the snow,
Running as fast as they can,
Hungry for some gnomes,
But they’d settle for some Man…
-Traditional Cheerington song warning children about the region’s reindeer
Steal gifts! Fight Reindeer! Save the holidays!
Take on the dreaded devil Belsnickel and save the snowy gnomish town of Cheerington from his grasp in this fun-filled adventure for one-on-one parties or small... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Introduction
While Prismeer is far from the only Domain of Delight within the multiverse, rarely do these realms cross paths. When Fablerise collides with Thither, blurring the border between their worlds, some might find themselves on a brand new adventure, while others may just find they’re lost within their own.
A Wild Beyond the Witchlight Expansion - What's... [click here for more] |
Dungeon Masters Guild |
$2.49
|
As you make your way through the forest...
This PDF document contains 30 detailed encounters to introduce into your adventures when your players explore a forest. The encounters are grouped into 3 categories : interaction encounters, combat encounters and environment encounters.
Among the encounters included in the PDF :
- Haunted shack
- Terrified nobleman... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Breaking through the clouds at 26,000 feet, the miles long corpse of a long-forgotten god awaits investigation by your adventuring party in the 5th edition of the world's greatest roleplaying game!
When the gods are forgotten- truly forgotten- they die. This unfortunate diety suffered this fate- its name and legend lost to the ages. When the last mention of the god disappeared from the material planes,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Encounters in the Underdark is a 5e supplement that provides a series of 7 encounters to enrich the experience of your players when playing in the Underdark. Whenever appropriate, the encounter will mention location from the Forgotten Realms, but the encounters can be run anywhere that is underground. Most encounters have detailed maps.
What's included?
A beautifully... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"Simply put, this is one of the most unique adventures I've ever read."
"...twists that turn the classic bandit clearing cliche on its head,..."
The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The small village of Rothsville is little more than a cluster of buildings built within a tiny vale in the woods. Wisps of mist cling to the tops of the scrawny trees that surround the buildings.
This product provide a short one-shot about infectious vampires—withered vampires—which carrry a deadly plague, contaminating all folks from the little hamlet of Rothsville. You also get a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Yonder lies the Shrine of Lucien Harpell, greatest mage of this or any other age. In the arts of golemancy, artificery and necromancy, his equal has never been known, nor will be again.
Cursed are those who enter this tomb. Cursed are those who look upon this statue. Cursed are those who seek his riches. Know that your demise is certain – your lives will be short, and your deaths slow.
Read this,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Encounters in Chult is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing Tomb of Annihilation. Each encounter has detailed maps and there are 3 additional expanded encounters/statblocks, which aim to improve existing encounters in the module.
What's included?
A beautifully laid out 28-page PDF... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Twenty Chillingly Creepy Encounters
Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters.
In this module you, the Dungeon Master, will... [click here for more] |
Dungeon Masters Guild |
$0.99
|