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The Puzzle on the door of Khazan's Tower is fun. But the illustration in the Curse of Strahd book is small, dark, not that detailed, and VERY simple - the stick figures even have heads on them!
I made some really great resources for you to run this fun encounter. Who doesn't love making their PCs dance around like fools? Maybe Rahadin is watching from the trees and laughing... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Ghosts are bad/but the one that's cursed/is the Headless Horseman/he's the worst"
The PCs journey to the peaceful farming village of Sleepy Hollow, only to discover that the nearby woods are stalked by the legendary phantom of Sleepy Hollow, the Headless Horseman. The PCs must unravel the mystery of the Horseman's reawakening, before more people lose their heads....
Sleepy Hollow is a setting... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Join the Order of the Silver Dragon in a march on Castle Ravenloft in this prequel adventure for Curse of Strahd!
Assault on Castle Ravenloft contains the following content:
3 ACT ADVENTURE - March on Castle Ravenloft and confront Strahd von Zarovich.
PERFECT ONE-SHOT - Run this adventure before Curse of Strahd to... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A COMPLETE GUIDE TO THE LAND AND PEOPLE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.95
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THE DARK LORD OF DARKON HAS VANISHED. NOW ITS BORDERING MISTS HUNRGILY DEVOUR THE LAND AND ALL IN ITS PATH. IS THERE ANY HOPE FOR ESCAPE?
While investigating a series of missing person cases for a small town, the characters are suddenly transported by the mists of Ravenloft in front of an enormous, dark forest. They quickly realize however that the now deadly mist has begun to close... [click here for more] |
Dungeon Masters Guild |
$1.99
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THE ALIEN DREAD DOMAIN OF BLUETSPUR IS EVER HUNGRY FOR MORE VICTIMS, AND IT DOES NOT LET ITS PREY ESCAPE SO EASILY.
While investigating the home of a mysterious scholar of the abnormal, the characters are mysteriously transported into the winding tunnels of Mount Makab, a giant mountain within the Dread Domain of Bluetspur. There they must navigate a strange, destroyed science... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Valachan: Hunter’s Moon is a slasher/gothic horror adventure for 4-5 level characters of 8-9th level. It can be played over the course of 6-8 hours and should roughly take one playing session, if the party is quick, or two if the party is progressing slowly.
This is the fourth and final part of the Carnival of Lost Souls campaign, which can also be played as a... [click here for more] |
Dungeon Masters Guild |
$3.99
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ENTER RAVENLOFT'S MISTS ONCE MORE INTO THE DOMAIN OF DESIRE AND DECEIT.
The disappearance of a young woman in the town of Sturben has put its people on edge. It is up to the characters to find her. But they must be wary, for the one behind her disappearance is monstrous in more ways than one.
Black Winged Murder is a Dungeons and Dragons one-shot gothic mystery adventure... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Kalakeri: The Forbidden Temple is a gothic horror adventure for 4-5 characters of 7-8th level. It can be played over the course of 8 hours for a one-shot, but works better when played slowly over the course of two games.
This is the third part of the Carnival of Lost Souls campaign. It can also be played as a standalone adventure.
Kalakeri: The Forbidden... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Weathermay-
Foxgrove
Twins'
Guide to Vampires
A 5th Edition conversion and expansion of
Van Richten's
Guide to Vampires and Children of the
Night Vampires
by Igor Comunale
This book you hold now, written from the prospective of the Weathermay-Foxgrove twins, updates to D&D 5th... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Gadof Blinsky is a famed toymaker known for bringing joy to children throughout the bleak country of Barovia. Or at least, he used to be.
That all changed after Blinsky and his wife welcomed their first child. The toymaker fell into a deep fit of anxiety and depression from which he never recovered.
In this mini-adventure, you will investigate Blinsky's toy shop and battle a strange toy that seems... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Horror and mystery await you in this spooky, one-shot Dungeons & Dragons adventure.
In this haunted house adventure, players are charged with investigating the Haunting of House Hargrave on the night of the full moon. That catch? The characters themselves are the ghosts--but the players won't know it until the end! To break the curse on the estate and uncover this twist, the... [click here for more] |
Dungeon Masters Guild |
$2.95
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Maps of Castle Ravenloft including access to the Walls and Grounds. These maps can be used alongside the Curse of Strahd: Maps of Barovia package.
Maps are designed for use on VTT but can also be printed.
Enjoy! ... [click here for more] |
Dungeon Masters Guild |
$6.24
|
Hour of the Knife
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Hour of the Knife, to play
by Igor Comunale
A madman stalks the fog-shrouded streets of Paridon, killing with gruesome precision - and always at midnight. A party of brave adventurers witnesses the most recent of these brutal murders. Now that they've seen the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is the Roll20 VTT Adventure Add-On of the Adamantine Bestselling horror adventure: The Haunt
Perfect for an Online Halloween one-shot!
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy... [click here for more] |
Dungeon Masters Guild |
$9.99
|
COPPER BEST SELLER!
Curse of Strahd: Murder in the Monastery is a 5th Edition (5e) Dungeons & Dragons (D&D) adjustable adventure module for any tier of play and any group size (duet/party). The Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure. While not... [click here for more] |
Dungeon Masters Guild |
$2.95
|
SILVER BEST SELLER!
Curse of Strahd: Witches of Raven’s Hollow is a 5th Edition (5e) Dungeons & Dragons (D&D) solitary (duet) adventure module for a 1st-level character and a DM, designed to advance the character to 4th level. Options available for a small party.
Content Warning: Gothic horror, witchcraft, kidnapping, ritual sacrifice.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This module now works in Fantasy Grounds Unity, with Line of Sight for the entirety of Castle Ravenloft!
Battle Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!!
Getting ready to run Castle Ravenloft for your players using the Fantasy Grounds virtual table-top program? Are the isometric maps originally included in the adventure an issue?
You're in luck!
This... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A COMPLETE INTRODUCTION TO THE VILLAGE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The lone Vistana breathes a sigh of grateful relief as you finish escorting him back to his wagon. “You saved my life and have brought me to safety,” he says. “I am forever indebted to you. I’m afraid I have little coin to my name, but I would like to repay your kindness somehow...”
“How about a card reading...?”
The Second Tarokka Reading... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A COMPLETE GUIDE TO KREZK AND THE WEREWOLF DEN
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
|
COPPER BEST SELLER!
Curse of Strahd: Underhill presents an expanded view of the Yester Hill scenario. All of these evil druids and berserkers just hanging out on top of a muddy hill? It begs for a cave encounter! And that’s what we’re giving you here with Underhill.
INCLUDES a full folor version and a mostly black-and-white printable version... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Newly updated for October 2020!
For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia?
This... [click here for more] |
Dungeon Masters Guild |
$1.00
|
SILVER BEST-SELLER!
Curse of Strahd: Return to Death House is a 5th Edition (5e) Dungeons & Dragons (D&D) duet mini-adventure module for a solitary 4th-level character and a Dungeon Master (DM). DM Options within the adventure make it suitable for a small party (2-3 characters) of lower or higher level.
Content Warning: escalating... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A COMPLETE GUIDE TO THE AMBER TEMPLE AND TSOLENKA PASS
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A Botanical Guide to Barovia is a new supplement for Curse of Strahd or any other campaign. It contains:
25 Plants: 25 plants with poisons, environmental effects, and more
2 New Subclasses: Ranger Subclass - Tree Speaker, Druid Subclass - Circle of Rot
9 Magic Items and Mundane Items: Including the legendary Heart of Barovia,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Night of the Walking Dead
The Gothic Conversion
Requires the AD&D RQ1 Ravenloft
Adventure Night of the Walking Dead, to play
by Igor Comunale
In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Feast of Goblyns
The Gothic Conversion
Requires the AD&D RA3 Ravenloft
Adventure Feast of Goblyns, to play
by Igor Comunale
In Feast of Goblyns, a party of adventurers is mysteriously transported from the lands they know to a dark and dangerous demiplane known as Ravenloft. Trd in this realm of terror, they... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Dungeons & Dragons adventure update for 1st-3rd level characters!
This update converts the popular Advanced Dungeons & Dragons Ravenloft RQ1 adventure, Night of the Walking Dead, into the latest edition. The PDF update contains game statistics for the adventure encounters, helpful Dungeon Master notes, and relevant Ravenloft setting information... [click here for more] |
Dungeon Masters Guild |
$1.75
|
SILVER BEST SELLER!
Curse of Strahd: Castle Ravenloft Duet Adventure (CoS:DA4) is a 5e Dungeons & Dragons (D&D) duet adventure module for a 10th-level character and a DM. Options are available for a small party. The Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide)... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The dirt path winds its way through a field of tangled vines. Although clearly once tended with great care, a corruption has since taken hold and the plants produce a blackened, fetid fruit. A strong smell of alcohol fills the air. At the center of the devastation stands a single druid wielding a crooked staff from which pulses a sickly green light. Behind her, the winery, wrapped tight in a weave... [click here for more] |
Dungeon Masters Guild |
$4.00
|
SILVER BEST SELLER!
Curse of Strahd: Van Richten’s Protégé is a 5th edition (5e) Dungeons & Dragons (D&D) duet adventure module for a solitary 6th-level character and a DM, designed to advance the character to 10th-level. This is designed to prepare the character for entry into the Castle Ravenloft adventure. The Curse of Strahd Sourcebook and Core Rulebooks (Player’s... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Lamordia: The God Engine is a one-two session Ravenloft adventure intended for characters levels 1-3, designed by Meaghan J, host of The Dragonlance Canticle and That's So Ravenloft podcasts, and author of Shadow of the Black Rose.
Welcome to Lamordia, a land of snow and stitched flesh, where the unrestrained ambitions of doctors, scientists, and capitalists provide... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A COMPLETE GUIDE TO THE LEGENDARY CASTLE AND ITS MASTER
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The party embarks on a journey like no other as they stumble upon the eerie Carnival. A chance encounter with a mysteriously acquired flyer leads them to the unsettling realization that this eerie spectacle has arrived in the town of Cursevale, looming ominously over its modest skyline. The carnival’s allure is undeniable, its charm irresistible, yet the air is heavy with foreboding as whispers of... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Ship of Horror
The Gothic
Conversion
Requires the AD&D RA2 Ravenloft
Adventure Ship of Horror, to play
by Igor Comunale
Horrible hauntings, cruel curses, dark secrets...this is no pleasure cruise! The mists of Ravenloft know no boundaries and observe no rules. One way or another, they always get what they want -... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A COMPLETE GUIDE TO THE MONSTER HUNTER AND HIS BASE
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
|
COPPER BEST SELLER!
Session Zero: Phantoms of Dusk Island is a 5th Edition (5e) Dungeons & Dragons (D&D) session zero adventure module for a group or solitary character of APL level 1. The Basic Rules or Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
FALKOVNIA HAS ONLY HAD TO FACE THE UNDEAD THAT WANDER FORTH FROM THE MISTS. WHAT WILL ITS SOLDIERS DO ONCE THEY BEGIN TO RISE FROM THE VERY LAND ITSELF?
After General Vladeska Drakov, Falkovnia’s militaristic ruler, loses contact with Hatzimvas Hospital outside the capitol’s walls, she gathers a group of capable soldiers to investigate what has happened. Little do these soldiers... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Touch of Death
Conversion
Requires the AD&D RA3 Ravenloft
Adventure Touch of Death, to play
by Igor Comunale
The Mists of Ravenloft envelop you once again. When you realize where they've taken you, it's too late. You find yourself in the burning wastelands of Har'Akir—where nothing is as it seems. The desert is a powerful foe, but... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Castle Amber was originally published in 1981 as Dungeon Module X2 for the Dungeons and Dragons Expert Set. Written by Tom Moldvay, it is widely regarded as one of the greatest D&D modules ever written... and it is certainly one of the most bizarre of the classic adventures. The original adventure was designed for 6-10 characters of levels 3 to 6. It was, however, an exceedingly lethal... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A COMPLETE GUIDE TO THE WIZARD OF WINES, YESTER HILL, ARGYNVOSTHOLT, AND BEREZ
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create... [click here for more] |
Dungeon Masters Guild |
$2.95
|
In the original 'Curse of Strahd', the dinner invitation is mentioned several times, but it is mearly a rouse to get the party inside Castle Ravenloft and there is no actual dinner(see Curse of Strahd p.251). For me it needs to be an actual dinner. : In my games, this has become a stand alone D&D session, where I provide the players with dinner and drinks. We spend the evening roleplaying our characters,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
COPPER BEST SELLER!
Curse of Strahd: Death House Revamped is a 5th edition (5e) Dungeons & Dragons (D&D) redesigned mini-adventure module for 4-6 characters of 1st-4th level. Only the Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A COMPLETE GUIDE TO THE DANGERS OF THE OLD SVALICH ROAD
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
|
From the Shadows
The Gothic
Conversion
Requires the AD&D Ravenloft
Adventure From the Shadows, to play
by Igor Comunale
Deep beneath the foundation stones of Castle Avernus, Azalin the lich hatches his plots. The grand conjunction is coming, when all the lands and lords of Ravenloft will be set free upon the realms of man.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
COPPER BEST SELLER!
Curse of Strahd: Dusk Island Extraction is a 5th Edition (5e) Dungeons & Dragons (D&D) adventure module for a solitary character of levels 1-4. Options for adjusting the adventure based on a small party are available. The Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective Darklords, including their stat blocks.
This beautifully laid-out... [click here for more] |
Dungeon Masters Guild |
$34.99
|
Vecna Reborn
Conversion
Requires the AD&D RA3 Ravenloft
Adventure Vecna Reborn, to play
by Igor Comunale
From the depths of antiquity, he arises. . . . Trapped in a mockery of his former kingdom, he broods. . . . In hatred and spite against the one who betrayed him, he schemes. . . . The other lords of Ravenloft may possess horrific... [click here for more] |
Dungeon Masters Guild |
$3.99
|
COPPER BEST SELLER!
Curse of Strahd: Haunted Heist is a 5e Dungeons & Dragons (D&D) adventure for 4-6 player characters of levels 4-6. This adventure is optimized for five characters with an average party level (APL) of 5. Characters outside this level range should not participate in this adventure. The Curse of Strahd Sourcebook, and Core Rulebooks... [click here for more] |
Dungeon Masters Guild |
$2.95
|