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"Heading to Silverymoon? It's a lovely city, gem of the north, they call it. Even still, can be tricky to get around. Got a pamphlet here that should help ya."
Silverymoon is one of the most beautiful cities in the Northern Sword Coast, sitting on the River Rauvin east of Neverwinter. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom... [click here for more] |
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Curse of Strahd: Dusk Island Extraction is a 5th Edition (5e) Dungeons & Dragons (D&D) adventure module for a solitary character of levels 1-4. Options for adjusting the adventure based on a small party are available. The Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual,... [click here for more] |
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Horror has swept over the small village of Whitwick. Men, women and children have gone missing in alarming quantities in the past few months. The culprit? A cannibalistic mad-man deep in the woods nearby. Will the players be able to find and defeat the menace and bring relief to the people of Whitwick?
This one-shot adventure is inspired by the strange and hilarious (Actual Cannibal) Shia... [click here for more] |
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How to Train Your Companion
How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants.
If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures.
Inside this text includes
*... [click here for more] |
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Welcome to Chult!
This product lists 20 random encounters/locations for a DM to use to add to any jungle/wilderness game, similar to Appendix B in Tomb of Annihilation. Encounters include:
Fantastic Locations
Strange Personalities
Magical Phenomena
and more!
Most of the encounters are non-combat encounters, and all are designed to fit easily and quickly into your game as stand-alone... [click here for more] |
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One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ... [click here for more] |
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"Water" is a D&D 5th Edition adventure featuring a Thirst Mechanic that will put survival in the forefront. The adventure contains 7 pages of content through 5 main scenes, 1 new mechanic (Thirst), 4 handouts and 4 battle maps (with and without grid). It is expected to provide about 4-5 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 4.
The Story
... [click here for more] |
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This is a collection of airship battlemaps suitable for Eberron or any other fantasy world with airships (although they are made with elemental rings).
All maps are provided as jpg files, with or without grid, and as an object, ready for use in roll20 or other online platforms. Additionally, each deck of each ship is provided as a png object with transparent background.
The maps include 4 airships... [click here for more] |
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"FULLY-LOADED" 5E CHARACTER SHEETS
INCLUDES 3 VERSIONS (NEWEST VERSION: JANUARY 2020)!
Click here for preview of January 2020 version
Includes:
Sanity score
Fields for Honor, Hero Points, and Exhaustion Level
Quick reference rules
A png file of version 2 for custom edits with "Paint"
And much more!
For best results: select High Resolution (HQ 1200... [click here for more] |
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"The Vestiges long bound stir in their sarcophagi, they call from the Ethereal to their champions, and their dark designs will soon be revealed"
Version 2.0 released
This includes the new chapter Wraths of the Vestiges, which includes 17 pages on how to punish characters for their insolence. Each Vestige has an event-like wrath to help them push back against third tier champions trying... [click here for more] |
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QUESTion: Are you ready for the adventure of your dreams?
Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?
Use your wits to gain magical abilities and wondrous items.... [click here for more] |
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A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through.
This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter.
In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly... [click here for more] |
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Beast or Man?
Many have posed the question… within lies the answer. The Curse of Lycanthropy is forever changed with this playable new class. Discover the Lunar Fury gifted to you with each phase of the moon. Feel renewed by the moment with your Wild Regeneration feature. Run with your pack. Be master of the Hunt or master the Elements to boost your abilities.
All new class
Complete 20... [click here for more] |
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This is a solo adventure for D&D 5e. It is not that long at all, and I just wanted to guage interest in this type of content. If all goes well then I would be very interested in releasing some form of extended solo adventure that spans multiple different PDF's and several levels.
So if you do end up liking this kind of thing please say so, it's always nice to get reviews and such. ... [click here for more] |
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A collection of 36 dinosaurs to support the Tomb of Annihilation campaign in Chult.
This document provides 5e stats and abilities for these beasts as well as a graphic to help DM's and players visualize the actual size of the dino. ... [click here for more] |
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A selection of maps designed for the second episode of the Hoard of the Dragon Queen campaign.
Maps included for the Stragglers and Rearguard encounters, plus a selection of maps for key locations across the camp. Also included are a few bonus maps for random encounters, for DMs who like to add a bit more flourish to a campaign!
All full maps split into A4 printable sheets where needed. ... [click here for more] |
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"Best to read up a bit if you're heading to Candlekeep. The seekers there aren't the most forthcoming with directions. Here, this should help."
Candlekeep's Great Library has one of the most comprehensive collections of knowledge in all of Faerun, making it a key stop for adventurers in search of greater insight. This is a pre-filled version of my Complete City Sheet (already available... [click here for more] |
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Splice the main brace! It's time to set sail!
Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea.
Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable... [click here for more] |
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Looking to include epic battles in your Shadow of the Dragon Queen campaign without purchasing a separate board game? This guide provides basic rules for running mass combat in Dungeons & Dragons. The rules are simplified for ease of use: all combat is abstracted down to two die rolls, and the rules fit into two pages.
The guide also provides sample battle units from the world of Krynn for DMs... [click here for more] |
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Free entertainment during pandemic times.
In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.
Heist on Cassalanter Villa
A one-shot conversion for Waterdeep: Dragon Heist
The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,... [click here for more] |
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Don't have enough ways to make your players cry tears of blood? Fear not, friend. Help is here.
Inside the pages of this 5th Edition supplement, you'll find over a hundred curses that can be seamlessly attached to magic items in your campaign. These curses might even give you the inspiration to create new magic items - the only limit is your imagination!
And if you enjoy this product, take a look... [click here for more] |
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Spelljammer Heists
Plan and Execute Elaborate Prison Breaks
Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of a dozen thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different... [click here for more] |
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Updated 12/8/22 - Finally fixed the page 2 hit point issues.
Note: this is probably going to be the final update to these booklets. I appreicate all the feedback y'all have provided, and I hope that the booklets aid in your games! <3
Updated 8/27/21 - Big Update!
Simplified the overall design of the booklet to be easier on printing.
Completely revamped the fillable forms... [click here for more] |
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Curse of Strahd: Haunted Heist is a 5e Dungeons & Dragons (D&D) adventure for 4-6 player characters of levels 4-6. This adventure is optimized for five characters with an average party level (APL) of 5. Characters outside this level range should not participate in this adventure. The Curse of Strahd Sourcebook, and Core Rulebooks... [click here for more] |
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Good People! I bring to you another useful DM tool! If you're creating a digital bestiary, homebrew supplement, or just want to print physical stat blocks for your game, then look no farther!
Included are three different types of stat blocks! One large and small stat block in the clean, familiar 5e style, and one additional small stat block in an alternative style.
(If you find this product useful,... [click here for more] |
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Version 2.0
• This is a conversion of almost 900 4th Edition Martial Powers into 5th Edition abilities.
• The powers were converted from the 4th Edition Fighter, Ranger, Rogue, and Warlord.
• These are designed as alternate rewards to magic items and treasure. They are similar to Boons.
• They can also be used to add flavor and combat options to Monsters... [click here for more] |
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This is an easy-to-use fillable PDF sheet to help keep track of your spelljammer vessel and crew! There are spaces for the various statistics for the spelljammers listed in Spelljammer: Adventures in Space, as well as places to mix in stats and mechanics introduced for nautical vessels in Ghosts of Saltmarsh. Try it out, and make your journeys through wildspace that much smoother!... [click here for more] |
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The original Curse of Strahd has an introduction for level 1 to 3 players called Death House. Personally I do not think this is suitable for an introduction, there are many ways for a total party kill and it can be a little boring for them. : Great adventure movies start with a fast pasted action focused scene, to grip the viewers to their seats. In this chapter of 'Curse of Strahd: Rebitten we are... [click here for more] |
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This is an introductory adventure for 'Curse of Strahd' called 'Death House'. Like most introductory adventures, Death House is available from Wizards of the Coast completely free of charge and includes maps. I recommend not starting with this module, instead take a look at my mini-supplimental 'Curse of Strahd: Rebitten - Improved Beginning' for a more action packed thrill ride, that will keep your... [click here for more] |
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Fun for the people
This Adventure Module Collection Contains:
A detailed campaign setting & lore for a wandering fair
Three complete one shot adventure modules
A ruleset on how to fairly judge competitions between players
A ruleset on how to handle drunkeness or getting drunk
A ruleset for creating a Doppelganger race in D&D 5e
A ruleset for how to run a siege
… and lots... [click here for more] |
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King Grol is a formidable and cunning goblin leader who plays a significant role in the "Lost Mines of Phandelver" adventure. As the chieftain of the Cragmaw goblin tribe, he is responsible for capturing Gundren Rockseeker, a pivotal character in the storyline. King Grol is ruthless and opportunistic, and he seeks to use Gundren's knowledge to his advantage. He resides in the foreboding Cragmaw Castle,... [click here for more] |
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Expand your adventures on the wine-dark seas of Theros with this accompanying gazetteer to the Odyssey Anthology, with a guide that combines several islands into one adventure, plus rules for setting up a maritime trade network!
The Stolen Compass: A Theros Odyssey
The Stolen Compass weaves an adventure through... [click here for more] |
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This is a Follow Up to my Pocket Character Sheet, it allows you to print your own Pocket Spellbook for all you Castetrs Out There.
... [click here for more] |
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5e Racial Handbook
In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving... [click here for more] |
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This is the sixth adventure in the R series, taking place after R5: Grim Forest. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face a sticky situation involving the servants of Juiblex and the spawn of Zuggtmoy. They will face an epic fungal fight in the Garden of Zuggtmoy followed by an oozetacular, but short, dungeon crawl in the... [click here for more] |
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DROPOUT: WIZARD SUBCLASS (5E)
The Dropout Arcane Tradition represents wizards who veered off the traditional path of magical education, for reasons ranging from academic struggles to personal choices or disciplinary issues. These Dropout Wizards, despite leaving formal schooling behind, continue to hone their magical skills through unconventional means, embracing a broader spectrum... [click here for more] |
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The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn. This gift has been passed down from generation to generation, imbuing them with the powers of her white Abishai spawn.
Included in this PDF:
Background and new lore for the Frostscale Abishai... [click here for more] |
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Few foes are as iconic a threat to the adventurer as the goblin, yet the monster manual contains but a measly two entries. In an attempt to rectify this blatant affront to goblinkind, presented herein are thirteen additional goblin threats to menace your party of adventurers. Inside, rather than unusual and obscure goblin builds, are what more formidable goblin foes are more likely to actually look... [click here for more] |
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Within your fantasy game, you might have a sleazy merchant trying to make some quick gold off of unsuspecting adventurers. The merchant sets up shop with the guise that these are incredible magic items and not cheap imitations. Use these scam magic items to really get under your player’s skin! ... [click here for more] |
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Cavies are small humanoid rodents; they tend to walk on their hind legs but are actually quadrupeds. Their ears are soft and folded over to protect the delicate tissue inside. Their eyes protrude slightly with colours ranging from dark brown to burnt umber, and on rare occasion, bright pink.
Included in this document, our first of many O.P.S. publications, is:
A fully custom Guinea Pig... [click here for more] |
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SPELLJAMMER CARNIVANT
Salvage an out-of-control floating theme park as it hurtles through the void. Saurian pirates leave loot behind to try to reactivate the engines. Living mimic ships try to transform it into something new. Githyanki dragoons desperately try to wipe it from existence to preserve the dark secrets within. And the animatronics, the last remnants of the Carnivant’s... [click here for more] |
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The Tome of Shadows contains 52 spells with an evil or necromantic flair. The spells range from cantrips to 9th level. The spells within are perfect for Game Masters looking to add a unique and flavorful twist to their campaigns.
Whether you wish to explore the boundaries of life and death, command legions of undead, or simply add a touch of dark magic to your campaign, the Tome of Shadows holds the... [click here for more] |
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Featured here is a full colour map for the fantastic module Blue Alley.
Each map comes in both gridded and grid-less form to suit every play style and letting you focus on your game.
If this helps you run your game drop a review down below. You can get the module here ... [click here for more] |
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5E MAGIC ITEMS
OGL magic items presented by type and rarity
(6 pages table)
This very useful landscape table presents items by type and rarity; columns show which ones need attunement, and which ones are cursed. Brief description of each item, plus DMG page number reference.
These are the OGL magic items, not new items. Please... [click here for more] |
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In Dungeons & Dragons fifth edition, characters have traditionally gained an ability score increase trait through their race. Critiques have been raised questioning the narrative this mechanic evokes, and I ultimately agreed that, even with politics aside, race doesn’t feel like a pleasing place to put ability score increases. It causes certain race and class pairings to perform notably weaker... [click here for more] |
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When D&D 5e came out I was pretty pleased with it, except for the spell section. I liked how in 3.5 there was a simplified spell list for each class that you could look at for a quick reference. This was helpful for making characters as a player and helpful for a DM when you don't have time to flip through a massive index of spells just to get a general idea of what your player is doing.
So... [click here for more] |
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UPDATED: More than 2000 unique downloads, and more than 100 sales. Slow but steady, Multiversatility thrives. As per the new update, there are now 50 class archetypes, 8 new races with 22 subraces, as well as new racial feats, spells, and much more. Along with the new rules, you will find a few short stories and... [click here for more] |
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Whether your adventure takes place fighting the twisted fey giants of the Isle of Oman, hunting the lycanthropic zealots of the Isle of Moray, or countering the vampiric viceroy of Snowdown, you'll want a map to bring alive the primeval beauty of the Earthmother's isles and their varied terrain. This product includes three versions of the map: a fully-labeled map for DM use and inspiration; a minimally... [click here for more] |
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The title pretty much says it all here: just a little book containing six new kobold variants, including the Rotspore Kobold, the Geomorph Kobold, the Revenant Kobold, the Draconic Kobold, the Boldlyn, and the Blind Kobold. These are low CR creatures ranging from CR 1/4 to CR 2, and can be easily swapped in for regular kobolds to spice up your kobold-tastic encounter. ... [click here for more] |
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Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
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