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Forgotten Realms Archetypes II: Champions of Mystery

Forgotten Realms Archetypes II: Champions of Mystery


Forgotten Realms Archetypes II: Champions of Mystery presents eleven new subclasses with complete rules and roleplaying guidance for characters with links to very essence of magic in the Realms or dire secrets they must protect. It also includes detailed descriptions of several related factions, along with new feats, spells, setting lore, and more for the Tales...   [click here for more]
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The Librarian: An Investigative Class for D&D 5e

The Librarian: An Investigative Class for D&D 5e


"There are tales of monstrous beasts and hidden cities that have been passed down through generations. They are told as fables; small bedtime stories that children dream about when drifting off to sleep in warm, summer evenings. Tales of fantastical creatures, of wonderous items and of mystical landscapes far forgotten and lost to myth and legend." "A...   [click here for more]
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Shadows of Tasso's Arcanabulum

Shadows of Tasso's Arcanabulum


Tasso’s Arcanabulum is a mysterious illusionist spellbook, from the original Pages from the Mages of AD&D 2nd Edition. This product presents a series of 27 phantasmal, shadowy, illuminating, and deceptive spells and six magic items you can add to your campaign along with details of Tasso’s Arcanabulum itself and other phantasmal tomes. Please send comments or corrections to:...   [click here for more]
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D&D 5e - Samurai New Playable Class

D&D 5e - Samurai New Playable Class


Samurai, a new playable class, a melee class that while on its journey will follow one of three paths. From the armor clad honor bound samurai, to a disgraced ronnin fighting and robbing travelers day to day for his food, to a samurai who has stumbled upon a cursed weapon that binds itself to its new wielder, granting him power with dark magic. These are just some of what could happen when you play...   [click here for more]
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Accursed Blood

Accursed Blood


Accursed Blood examines a number of effectively permanent curses that can be inflicted upon player characters of virtually any race. Though the story-based reasons for these alterations can vary wildly, from a system perspective they are handled in a similar way: via the mechanic of subraces. Each of the included accursed subraces represents a curse. Accursed subraces can be applied...   [click here for more]
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A Planar Grimoire - Spells from Beyond the Material

A Planar Grimoire - Spells from Beyond the Material


Across the Multiverse The realms of D&D contain endless memorable characters and creations. Spells and magic tend to be quite similar. Almost every setting has some spell native to its material plane, inspired by some great spellcaster who became a legend within that world. Sometimes, it's not uncommon to apply a motif or aspect to that world into the spell's identity. No matter which...   [click here for more]
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Defier Class

Defier Class


Defier Class SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2016 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! For use in the new Tales from the Yawning Portal setting, or any setting you choose... The world is a complicated and most often scary place. When the likes of fighters, magic users, and healers roam the land, there are those who remain more a mystery....   [click here for more]
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The Way of Spiritual Harmony: A Monastic Tradition

The Way of Spiritual Harmony: A Monastic Tradition


Monks practicing the Way of Spiritual Harmony are the ultimate experts of self-defense; whether armed or unarmed, they use martial arts techniques to act harmoniously with others in melee combat. Practitioners of the Way of Spiritual Harmony hold several tenets that form the beliefs and techniques they use. These monks believe that self-defense is the key to winning in melee combat;...   [click here for more]
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Fantasy Grounds 5E Race Trait Effects Coding

Fantasy Grounds 5E Race Trait Effects Coding


Fantasy Grounds 5E Race Trait Effects Coding This a module for the Fantasy Grounds VTT software. Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for race traits for the PC sheet Actions tab in drag and drop format! DMs and players viewing the combat tracker will always know the status of any effect, where the effects are applied. No...   [click here for more]
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Blood Rune Warrior: A Barbarian Primal Path

Blood Rune Warrior: A Barbarian Primal Path


The Blood Rune Warrior barbarian primal path is for the wisest and fiercest warriors of a tribe; these warriors are usually armor and weapon smiths that inscribe runes of power upon the weapons and armor they craft. Blood rune warriors activate their blood runes during rituals, which empower and protect them the next time they rage. This class archetype is different, but inspired by the descriptions...   [click here for more]
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Arcane Thrower - Ranger Archetype 5E

Arcane Thrower - Ranger Archetype 5E


The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity. Looking for feedback if you decide to let your players test this ...   [click here for more]
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Chultan Personalities: Pregenerated Characters and NPC's for your "Tomb of Annihilation" Game

Chultan Personalities: Pregenerated Characters and NPC's for your "Tomb of Annihilation" Game


*** 100% of all proceeds from this product directly benefits PADS of Illinois Valley, a homeless shelter group in North Central Illinois. Please consider donating as you can - it's a great cause. For every $100 this product raises, the author will add another pregenerated character to this work - starting with a lizardfolk monk.*** Product Overview: Are...   [click here for more]
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Haturi's 26 Magical Items for 5E, from Z-A. Volume 1 of 6.

Haturi's 26 Magical Items for 5E, from Z-A. Volume 1 of 6.


Volume 1 will be focusing on items for the power of levels 1-3. In eight weeks, I will produce Volume 2 and it will be for levels 4-6. Haturi's 26 Magical Items for 5E, from Z-A. Volume 1 of 6. 2300 words and 11 pages of items to spice up your game. Perfect for DMS who want something fun and not over powered. ...   [click here for more]
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The Witch Doctor (class)

The Witch Doctor (class)


This is my first custom class created from the ground up, and first thing uploaded to the DM's Guild. I only have a basic understanding of the layout tool I'm using so please keep that in mind. There is no art unfortunately. ...   [click here for more]
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Explorer's Pack

Explorer's Pack


Explorer's Pack Exploring unmapped territory, discovering ancient ruins holding alien artefacts, crossing deadly terrain, making first contact with an unknown civilisation ... Exploration is an element of many D&D campaigns, whether your PCs just explore the surroundings of their hometown or lead a major expedition to a new continent. But exploration is often somewhat overlooked. The...   [click here for more]
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Runebinder Arcane Tradition from the Wizard School of Runebinding

Runebinder Arcane Tradition from the Wizard School of Runebinding


Who wouldn't like to run a wizard that specializes in creating magic items? Well, that is what I am talking about! The Runebinding school of magic emphasizes the art of creating permanent magic items inscribed with spell imbued runes. Runebinders can create magic items that may be activated by anyone who knows the trigger. These wizards spend countless hours studying and perfecting their magic...   [click here for more]
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Forgotten Realms Archetypes: Savagery & Shadow

Forgotten Realms Archetypes: Savagery & Shadow


Forgotten Realms Archetypes: Savagery & Shadow presents eleven* new subclasses as well as new races and subraces, complete rules and roleplaying guidance for lycanthrope player characters, new monsters, new feats, setting lore, and more for the Tales of the Yawning Portal storyline and other 5th Edition D&D games set in the Forgotten Realms and...   [click here for more]
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The True Necromancer

The True Necromancer


Having loved playing a necromancer in 3rd edition I felt that doing so again in 5e felt different. So idecided to make my own class as a culmination of everything I enjoy out of a darker hero from previous editions and from other games. Included is The True Necromancer with 4 subclasses A few new spells Alternate rules for how the Animate Dead spell work to give back the versatility the spell...   [click here for more]
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Holy Bard: College of the Kapellmeister

Holy Bard: College of the Kapellmeister


This is an alternative college option for the bard, the College of the Kapellmeister. The Kapellmeister does have a partially clerical role, but this subclass isn't simply a borrowing of cleric class features. Whilst they have access to domain spells, the other traits the Kapellmeister gains is rather of support and coordination of allies, in the same way a conductor draws together a choir. Feel...   [click here for more]
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Portals to Peril

Portals to Peril


Tales from the Yawning Portal collects several classic dungeons from previous editions of Dungeons & Dragons in a single volume. The barest connection between these adventures is implied in the introduction of the book, with the inclusion of information about the Yawning Portal, a tavern in Waterdeep which acts as a clearing house for rumors and a gateway to adventure. Portals...   [click here for more]
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Dragon Lord Class

Dragon Lord Class


Dragon Lord Class (created by Joel Schreda - edited by rob2e) This contains both the PDF and a Fantasy Grounds VTT module. The Dragon Lord is born not made. For some reason beyond the knowledge of the mortal races, Bahamut or Tiamat has chosen this particular mortal to be their conduit into the world. Driven from Birth The Dragon Lord is driven from birth to be the best at everything they attempt...   [click here for more]
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