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 Hottest Storm King's Thunder, Adventures, Virtual Tabletop
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DDAL05-01 Treasure of the Broken Hoard (5e)

DDAL05-01 Treasure of the Broken Hoard (5e)


A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now- defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? Five 1-Hour Mini-Adventures for 1st & 2nd Level Characters Also included in the purchase of this adventure is a version...   [click here for more]
Wizards of the Coast  $3.99

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Sword Coast Small Town Filler Quests [With VTT Compatible Maps]

Sword Coast Small Town Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in and around the Sword Coast. This PDF is full of flavor text, character information, and more that will make your Sword Coast adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 5 Sword Coast Small Town Filler Quests Using...   [click here for more]
Dungeon Masters Guild  $2.99

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DDAL05-11 Forgotten Traditions (5e)

DDAL05-11 Forgotten Traditions (5e)


The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood. However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
Wizards of the Coast  $3.99

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DDAL05-17 Hartkiller's Horn (5e)

DDAL05-17 Hartkiller's Horn (5e)


Claiming to possess Hartkiller's Horn, Ryndölg makes his move to take control of the Hartsvale. The non-giant residents have been pressed to declare their allegiance or be destroyed. Do they swear fealty to Jarl Ryndölg, or is there another option? Is there another contender to the throne? Sometimes the best choices can be the most dangerous. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
Wizards of the Coast  $3.99

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The Night of the Rise - Adventure

The Night of the Rise - Adventure


"Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never...   [click here for more]
Dungeon Masters Guild  $4.95

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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier.  The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use as...   [click here for more]
Dungeon Masters Guild  $1.95

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Storm King's Thunder - Complete DM's Bundle  (Fantasy Grounds)

Storm King's Thunder - Complete DM's Bundle (Fantasy Grounds)


This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder, now for Fantasy Grounds! Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high quality maps, and two complete sidequests that'll...   [click here for more]
Dungeon Masters Guild  $19.95

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Venture into Hastarl (DDV07)

Venture into Hastarl (DDV07)


An adventure for four to seven 5th-level characters A desperate search for a missing Daggerford guildmaster leads characters to the legendary Ruins of Hastarl beneath the town of Secomber. Explore a rare map of Secomber inspired by Wizards and TSR publications dating back to the 1990s. Visit fourteen locations, including the legendary Seven-Stringed Harp, The Singing Sprite, and the tower...   [click here for more]
Dungeon Masters Guild  $1.99

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Screams at Sunset - Adventure

Screams at Sunset - Adventure


"Ultimately, Screams at Sunset is an excellent adventure. I consider it one of Jeff’s best products." "...weaves together mystery, dynamic combat, intriguing NPCs and engaging plots to create a cracking product!" There are two versions of this adventure available at checkout. You get all of the below: A 4-hour+ adventure for a party...   [click here for more]
Dungeon Masters Guild  $3.95

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The Night of the Rise - Adventure (Roll20)

The Night of the Rise - Adventure (Roll20)


This product is a Roll20 AddOn adventure. "Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap...   [click here for more]
Dungeon Masters Guild  $5.95

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Blood on the Trail (Roll20)

Blood on the Trail (Roll20)


This products is a Roll20 Add-On adventure "Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters...   [click here for more]
Dungeon Masters Guild  $4.95

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Storm King's Barrows: Tombs and Crypts of the North (Fantasy Grounds)

Storm King's Barrows: Tombs and Crypts of the North (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  The very last picture is of the Fantasy Grounds VTT version, the other pictures are from the PDF version NOT SOLD HERE, but in the link above. The Dungeoneer's Pack 1st Volume Storm King's Barrows - Tombs and Crypts of the North Ten unexplored dungeons in the north of...   [click here for more]
Dungeon Masters Guild  $24.95

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Veratrem's Tribal Siege (Fantasy Grounds)

Veratrem's Tribal Siege (Fantasy Grounds)


Now for Fantasy Grounds Unity Fight off an ambitious young green dragon in this expansion for Storm King's Thunder! This adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located in the Westwood. There, they will face off with Veratrem, a young green dragon...   [click here for more]
Dungeon Masters Guild  $5.95

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Storm King's Thunder | Roll20 VTT

Storm King's Thunder | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Stand with or against the giants in this adventure for the world's greatest roleplaying game. Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can, while stone giants have been scouring settlements that have been around forever....   [click here for more]
Wizards of the Coast  $24.99

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CCC-PDXAGE-01-01 The White Well (Roll20)

CCC-PDXAGE-01-01 The White Well (Roll20)


For Roll20 Virtual Tabletop The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. A D&D...   [click here for more]
Dungeon Masters Guild  $4.99

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CCC-PDXAGE-02-01 The Dark Hunt (Roll20)

CCC-PDXAGE-02-01 The Dark Hunt (Roll20)


For Roll20 Virtual Tabletop The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve. A D&D Adventurers League two-hour adventure for 5th-10th level characters. Please...   [click here for more]
Dungeon Masters Guild  $4.99

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CCC-SFBAY-04-01 The Cornflower Hive (Roll20)

CCC-SFBAY-04-01 The Cornflower Hive (Roll20)


For Roll20 Virtual Tabletop What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river? A D&D Adventurers League four-hour adventure...   [click here for more]
Dungeon Masters Guild  $4.99

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CCC-SFBAY-04-02 Under Earth & Stone (Roll20)

CCC-SFBAY-04-02 Under Earth & Stone (Roll20)


For Roll20 Virtual Tabletop A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora. A D&D Adventurers League two-hour adventure for 5th-10th level characters. Also see our other AL adventures: ...   [click here for more]
Dungeon Masters Guild  $4.99

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DDIA05 Storm King's Thunder: A Great Upheaveal (5e)

DDIA05 Storm King's Thunder: A Great Upheaveal (5e)


An Introductory Adventure for Storm King's Thunder. Characters of Level 1-5 As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons you to follow...   [click here for more]
Wizards of the Coast   FREE 

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Veratrem's Tribal Siege PDF FG [BUNDLE]

Veratrem's Tribal Siege PDF FG [BUNDLE]


This special bundle product contains the following titles. Veratrem's Tribal Siege (Fantasy Grounds) Regular price: $5.95 Bundle price: $5.36 Format: MOD (Virtual Tabletop) Now for Fantasy Grounds Unity Fight off an ambitious young green dragon in this expansion for Storm King's Thunder! This adventure is designed for the Storm King's Thunder campaign...   [click here for more]
Dungeon Masters Guild  $10.90 $9.81

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