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Time is a mysterious entity. We experience it, feel it fleeting during a pleasant moment or drag on during a dull one. But how does it work? And how do we travel through it? How does it influence us and how do we in turn influence it?
This adventure (for 4-6 characters of Lvl 4) set in Baldur's Gate (or a town of your choice) will give you a brief glimpse into these very questions.
The adventurers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Silver Marchs call for hero's, will your party answer the call?
The Silver March Sentinels is a multi part campaign for characters levels 1 ad onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. Included with this... [click here for more] |
Dungeon Masters Guild |
$1.99
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This PDF contains battle maps for a town in the North called Uluvin, which is the site of a hill giant attack in Storm King’s Thunder. This product contains a version with rooves and one without, and both versions have versions with and without grids. I've also included a pair of maps that have been cut in half vertically (to make the maps small enough to upload onto Roll20). All these maps are set... [click here for more] |
Dungeon Masters Guild |
$2.99
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Tucked away under snow and ice and rock, deep in the Spine of the World Mountains, lies a relic of the Ageless War. The ancient cloud giant stronghold of Cloudbreak Keep – the main location of giant knowledge and lore – crashed into the mountains centuries ago. Lost to time and legend, the keep has been occupied by different monsters. However, recently cloud giant activity in the far North... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Hunt For the Black Unicorn is a quest to track and slay an evil, beast that has slain two halflings near the recently reopened Roosting Griffin Inn.
I've also created a detailed dungeon crawl: Into the Depths of Madness, where the deeper the players go into a treacherous underground temple, the more insanity they face (complete with color dungeon maps and original illustrations)
It can also... [click here for more] |
Dungeon Masters Guild |
$2.49
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Dungeon Masters of the world, have you ever thrown a dragon at your party and found the resulting combat to be repetitive slugfest? Has your game of Dungeons & Dragons been reduced to a dull series of dice rolls resulting in "Hit" or "Miss"? Or conversely, is your dragon way too powerful, forcing you to make it weaker or risk a TPK? Would you like to spice up your dragon encounters with a little... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Everyone, come and see my fantastic wares," a human shouts from the large window of his wagon, his wild sandy blonde hair tangling in the breeze. An innocent smile adorns his face, and his glass eye never quite matches his true eye's orientation. A tiefling leans against the cart, drifting off to sleep before a cat uses her as a spring board, bounding to the roof of the wagon. "Skulky's Unique Wares,... [click here for more] |
Dungeon Masters Guild |
$1.00
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A telepathic cry for help is intercepted by the adventures’ minds which leads them to a local shop selling trinkets. Will the adventurers be able to come to the aid of the creature needing assistance
A single Encounter for 3-5 players between levels 4-5.
This encounter is a single encounter and designed to be a standalone adventure, set in a city or village.
2 digital maps included ... [click here for more] |
Dungeon Masters Guild |
$1.00
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A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…?
This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7).... [click here for more] |
Dungeon Masters Guild |
$4.00
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Grubboonch is a stupid gluttounous, foul, demented monster, even by the standards of hill giants. He has taken over a small town, and it is up to the PCs to deal with him somehow, before he finishes all the cows and starts eating people.
This is a short adventure for 3-5 PCs level 3-4. It is meant to serve as a companion piece to Storm Kings Thunder. In it, there are opportunities... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Merchants at War!
This is our road - Part 1 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series.
Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to influence or affect the trade of goods that go on around them. This adventure puts the characters in the middle of a trade war... [click here for more] |
Dungeon Masters Guild |
$4.96
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A 3-5 hour adventure for 1st - 4th level characters
A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Dungeon Masters of the world, have you ever thrown a dragon at your party and found the resulting combat to be repetitive slugfest? Has your game of Dungeons & Dragons been reduced to a dull series of dice rolls resulting in "Hit" or "Miss"? Or conversely, is your dragon way too powerful, forcing you to make it weaker or risk a TPK? Would you like to spice up your dragon encounters with a little... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Politics always was, is, and should be, about the efficient and effective mobilisation and utilisation of communal funds and resources.
However, in my time spent studying with the Archmage of Resources at the Arcane Brotherhood of Luskan, I discovered that it has gotten mired with bribery, cronyism, nepotism, illegal patronage, scheming, greed, corruption, sloth, religious fanatics, crazy cults and... [click here for more] |
Dungeon Masters Guild |
$0.99
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Merchants at War!
Someone always pays for a shortcut - Part 2 of a 3 Part adventure series that can be played as a stand-alone game or as part of the series.
Merchants form an essential part of all adventurer's lives, yet rarely do characters get the opportunity to affect the trade of goods that move around them. This adventure series puts the characters in the middle of... [click here for more] |
Dungeon Masters Guild |
$4.96
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A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings... [click here for more] |
Dungeon Masters Guild |
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During your adventure to liberate Nightstone & Nandar Keep in Storm King's Thunder - did your adventurers' yearn to repair the keep to battle glory? Enclosed is a layout of engineering modifications and repairs to Nadar Keep, with the addition of a new war tower complete addtional levels; one with two ballistae and another a defenders' sky terrace. Christened New Nandar Keep & Wardthane... [click here for more] |
Dungeon Masters Guild |
$2.00
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Fighter Archetype: Shock Trooper
Dedicated to reliably stricking first:
- Strong Initiative
- Mobility
-First Strike Effects
A knock on the door, the bandit readies his blade. The door breaks as the bandit is unable to react to the blur closing in and striking him so hard he can't hold his weapon. How did such a... [click here for more] |
Dungeon Masters Guild |
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The Warlord is designed to offer a martial healer. This is the perfect build for a low-fantasy campaign where magic of either the arcane or divine types are not available. Competent in combat, the warlord excells at setting up allies for victory and enemies for defeat. Borrowing mechanically from the Battlemaster Fighter, this build allows you to gain some of those benefits from Level 1, making this... [click here for more] |
Dungeon Masters Guild |
$2.00
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This adventure is created for three different difficulty levels, so it can be played with various levels ranging from party of 3rd level characters all the way to the party of 7th level characters.
There has been an old crime and adventurers are needed to investigate it. A witness will be located close to Womford where a problem rises. The one, an elder tiefling woman, who would know of the people... [click here for more] |
Dungeon Masters Guild |
$1.95
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Set out on Faerun’s premier mail-order quest service! No need to join a guild or sign up with unscrupulous journeymen who care only for the gold in your pocket. Be your own boss! Make your fortune in your spare time! Learn from the greatest heroes in the realm! Join the Greenscale Adventurer’s Academy today!!
Welcome to the Party...
Working under the somewhat-dubious long-distance tutelage... [click here for more] |
Dungeon Masters Guild |
$6.92
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This product contains colored battle maps for the Sword Coast hamlet of Queldin’s Mask, near Berdusk. This includes a 72 dpi web version, and a 200 dpi print version, both of which come with a version with a grid and one without a grid. This map was produced with Dungeondraft. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Animata are the embodiment of art, inspiration and expression. They are creativity brought to life and the muses of the multiverse made whole. As a playable race they offer vast artistic opportunities to bring your personal creativity into the world of D&D.
Think of the best painting, poem, song or sculpture you ever created. Now imagine it came to life, booped you on the nose and strolled... [click here for more] |
Dungeon Masters Guild |
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Two ten days ago a theft took place at the Gatehouse located in the Dawn Pass. The Gatehouse is a Zhentarium stronghold that collects a toll from anyone passing through the pass. A Phaerimm named Ursealatrall used his unique powers to start a battle between the Zhentarium guards and the Lord's Alliance knights who were escorting a wagon of ancient books and scrolls to SEER. The Phaerimm used the distraction... [click here for more] |
Dungeon Masters Guild |
$0.99
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This ranger archetype exploit their illusion magic to divert their enemies. They are restricted to elves as the bladesinger. ... [click here for more] |
Dungeon Masters Guild |
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Stock Art License
The commercial terms and conditions for the Stock Art are very simple. The purchased image(s) may appear in print, electronic or web-based advertisements for the product in which it is featured. The image may not be used in another stock art collection, or be sold individually. The licensee may alter the image(s) to work within the publication provided the artist’s... [click here for more] |
Dungeon Masters Guild |
$2.00
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In the depths of dusty tombs and in hidden places everywhere unique magic items lie, waiting for some lucky adventurers to find them and wield them.
Stay tuned for more of my work. ... [click here for more] |
Dungeon Masters Guild |
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The Death Knell is a construct monster that can be used in any 5e D&D game. It is a giant metal bell infused with magics by wizards seeking unlimited power. Suitable as a great boss battle or at higher levels a tricky defender of artifacts or dungeon areas. ... [click here for more] |
Dungeon Masters Guild |
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This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here:
/product/190642/Race-Based-Class-Archetypes?sorttest=true
Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s... [click here for more] |
Dungeon Masters Guild |
$131.24 $32.81
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This special bundle product contains the following titles. A Dwarven Fortress In The North Regular price: $4.00 Bundle price: $0.40 Format: PDF A DWARVEN FORTRESS IN THE NORTH
Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned.
... [click here for more] |
Dungeon Masters Guild |
$157.24 $15.72
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This special bundle product contains the following titles. Lost Tales of Phandelver I - The Drow Necromancer Regular price: $0.99 Bundle price: $0.62 Format: PDF This is a complementary adventure for the Lost Mine of Phandelver boxed set. It introduces a second sub-level, inhabited by a drow Necromancer beneath the Cragmaw Hideout. This is a 4-hours adventure... [click here for more] |
Dungeon Masters Guild |
$15.93 $9.99
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This special bundle product contains the following titles.
Map Pack for the Season 5 Adventurers League Modules based in and around Parnast
Digital Map Pack: DDAL05-03 Uninvited Guests Regular price: $0.63 Bundle price: $0.50 Format: ZIP File
Full colour maps for the Adventure League adventure DDAL05-03 Zip files includes gridded and un-gridded maps for:... [click here for more] |
Dungeon Masters Guild |
$5.70 $4.12
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This special bundle product contains the following titles. Spears of Glip Dak: Four Adventures Regular price: $14.99 Bundle price: $2.50 Format: PDF Inside this full-color, 124-page anthology you’ll find four best-selling Adventurer’s League quests for level 1-10 characters set in the hobgoblin fortress of Glip Dak. Also included are instructions on how to... [click here for more] |
Dungeon Masters Guild |
$79.96 $24.98
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This special bundle product contains the following titles. Spears of Glip Dak: Four Adventures Regular price: $14.99 Bundle price: $5.99 Format: PDF Inside this full-color, 124-page anthology you’ll find four best-selling Adventurer’s League quests for level 1-10 characters set in the hobgoblin fortress of Glip Dak. Also included are instructions on how to... [click here for more] |
Dungeon Masters Guild |
$29.98 $11.98
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This special bundle product contains the following titles. 18 Cursed Magic Items Regular price: $1.00 Bundle price: $0.35 Format: PDF Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review!
A Fantasy Grounds .mod file is now available at checkout.
This work includes descriptions of eighteen cursed items ranging from trinkets... [click here for more] |
Dungeon Masters Guild |
$36.62 $12.95
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This special bundle product contains the following titles. Inns of the Realms Regular price: $4.00 Bundle price: $2.00 Format: PDF Two inns for weary travelers to rest at.
The Harvest Inn in Westbridge is known throughout the Sword Coast for the artistic eccentricity of its proprietor, and the Inn in the Forest is a peculiar place, found by those in need when... [click here for more] |
Dungeon Masters Guild |
$14.00 $7.00
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Pick up where Storm King's Thunder left off!
Drink dwarven ale at the Jester's Pride tavern in Julkoun, free Secomber from the Urshani hobgoblins, expose Pencheska's deception to Daggerford's Council of Guilds, and rescue Lady Daggerford from Cromm's Hold.
This bundle includes four discounted D&D modules suitable for use as setting and adventure... [click here for more] |
Dungeon Masters Guild |
$6.36 $4.77
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This is an Original monster I created for 5e, the artwork is 100% original too.
Created by a wizards conclave who needed a way to deal with all the waste and remnants of their curious experiments in their quest for knowledge and power. Over time though the continuous exposure and digestion of magical waste warped the scourers and turned them into the uncontrollable monsters we now know and fear.... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. Storm King's Thunder - Complete DM's Bundle Regular price: $12.95 Bundle price: $10.82 Format: PDF This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder. Get all our critically acclaimed and best selling resources in a bundle and save a whopping 50%! Shave time off your preparation... [click here for more] |
Dungeon Masters Guild |
$17.90 $14.95
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SELECTED AS FREE PRODUCT OF THE WEEK ON JULY 10, 2018. Leilon is a gateway to adventure to the nearby Sword Mountains. The former mining town along the High Road between Waterdeep and Neverwinter is no longer abandoned. The village has revived, thanks to the efforts of Lord Nevermber, settlers from Neverwinter, and a resurgence of trade.
This product includes... [click here for more] |
Dungeon Masters Guild |
FREE
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