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Mountain Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of stormy mountains, snowy peaks, giants, griffons, narrow passes and ancient crags.
Includes d8+d12 tables for ...
Using Mountain Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Resting atop the dormant volcano, "Takraviti", a village of druids has lived peacefully for hundreds of years. Recently though the mountain has begun to shake, and the villagers grow wary. They fear not just for their safety, but for the safety of a sacred tree that is central to their culture.These villagers will be hard pressed to leave their home, but staying will also mean their doom. What's more... [click here for more] |
Dungeon Masters Guild |
$1.00
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In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region?
Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher.
Suggestions for modifying... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"The Eureka Theater is aware..."
For beginners and veterans alike!
Great for kids!
Adventure content for a 2 - 4 hour session.
Designed for five level 3 player characters.
Harkoning back to classic spooky investigation modules, enjoy this self contained location! ... [click here for more] |
Dungeon Masters Guild |
$1.00
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"A crackling sound echoes through the skies as the storm that raged for years is starting to get absorbed by the giant. The body of the ancient creature trembles as pulses of energy seep through it whole. As this abnormal procedure ends, a protective layer of lightning envelops the giant and its... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please.
Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean... Blackstaff. Heroes from our history, all... [click here for more] |
Dungeon Masters Guild |
$14.95
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Barbary Lions, Abyssinian Lions, and the legendary Apex Pantera Lion all detailed here for your roleplaying pleasure. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The High Seas are a great setting for a D&D game, with many a swashbuckling adventure to be had. How else are you going to travel to far off, exotic new lands?
The aim of this guide is to provide an easy-to-use reference for ship-to-ship combat in a D&D 5e campaign. From small longships to full-size Man o'Wars, it is quick to pick up, puts your players at the heart of ship combat and doesn't... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…?
This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7).... [click here for more] |
Dungeon Masters Guild |
$4.00
|
This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else... [click here for more] |
Dungeon Masters Guild |
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The Oath of Ruin is not structured as other oaths are, paladins of this oath regularly face each other on opposing sides, delighting in the challenge of a truly worthy foe. They crave conflict and the spenders of war, sometimes called warmongers and ragepriests. Never has a numerous force of these paladins ever gathered, the ego of each prevents them from taking orders for long, soon enough it becomes... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Oath of the Aesir
A Paladin Oath for the Mighty Among Us
Oath of the Aesir is a 5th Edition paladin subclass surrounding the battle gods of Norse mythology. The abilities and tenets associated with this oath are inspired by gods such as Odin, Thor, Baldur, and Tyr. Channel your inner Aesir and become the blight of the jotnar!
About the Author
Justice Arman is an Iranian-American designer based... [click here for more] |
Dungeon Masters Guild |
$1.00
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Ogre as a playable race. 5E Homebrew. ... [click here for more] |
Dungeon Masters Guild |
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Tall Tales of Ten Towns presents encounters that you can use to spice up your game and supplement the material presented in the Icewind Dale: Rime of the Frostmaiden adventure. Many of the encounters are written in such a way as to flesh out and integrate with the module as presented. Some, can be placed out in the frigid wildness, at your discretion. The encounters are not attached to each other and... [click here for more] |
Dungeon Masters Guild |
$1.95
|
TW: spiders, death
When an asteroid spider lives to a great old age, and has fed on many crews to grow to a great size, it can achieve incredible power. Wise enough to command language and potentially more reasonable than lesser examples of their kind, astral arachnids often indulge their begging prey with deals and bargains. Very potent astral arachnids can make pacts with mortals,... [click here for more] |
Dungeon Masters Guild |
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P.B. Publishing Presents: Backgrounds Collection 1
The first collection of P.B Puiblishing first 3 Flavourable Backgrounds for D&D 5th Edition Player Characters.
The Treasure Hunter
The Wheeler-Dealer
The Circus Performer
Contact me via the following: Twitter: @pbpublishing1 Email: pbpublishing@outlook.com Facebook: www.facebook.com/pbublishing/
Please... [click here for more] |
Dungeon Masters Guild |
$0.95
|
P.B. Publishing Presents: MAPS - Baphomet's Lair
This is a PWYW map with 6 different versions.
Ideal for VTT (Roll20 or Fantasy Grounds) gaming!
The 7 different versions cover grid/no grid, title/no title, tags/no tags.
Licencing Information:
Please feel free to use this map commercially in larger products, just please ensure that you include in your credits: "Phil Beckwith (P.B. Publishing)"... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The party is tasked with discovering the location of a bandit hideout and clearing it out of the ruffians responsible for road raids. Fight or sneak your way in, disposing the cellars of the problematic thugs and their pockets of excess gold and trinkets that now will serve you much better.
Hello Adventurers! Pack Tactics is a low-level adventure (2-3) created for a group of players enjoying dungeon... [click here for more] |
Dungeon Masters Guild |
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Path of the All-Father's Chosen
Those chosen by the God of giants are destined for greatness and renown amongst giants. Despite being humanoid their potential has been recognized by the All-Father. Their induction into the giant kind has begun.
Please leave a review It really helps me improve my craft. ... [click here for more] |
Dungeon Masters Guild |
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Path of the Hurricane Barbarian Subclass
"Barbarians who follow the path of the hurricane have a powerful connection to the elements, so they learn to transform their rage into lightning that bolsters their attacks and hinders their enemies."
Money tight? We're playing it forward, no strings attached! If you can't pay, we still want... [click here for more] |
Dungeon Masters Guild |
$1.45
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An awesome barbarian subclass, for those who want to tank all kinds of enemies!
Rate for us and tell us how this path served your campaign! ... [click here for more] |
Dungeon Masters Guild |
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Dungeon Masters of the world, have you ever thrown a dragon at your party and found the resulting combat to be repetitive slugfest? Has your game of Dungeons & Dragons been reduced to a dull series of dice rolls resulting in "Hit" or "Miss"? Or conversely, is your dragon way too powerful, forcing you to make it weaker or risk a TPK? Would you like to spice up your dragon encounters with a little... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Wielding the glyphs of power granted to them by the magic of the planes, the orders of Planar Knights make sure that no realm is left unprotected. Be it forces of chaos or world-threatening calamities, the knights appear in a blink of an eye and do whatever is necessary to end the terror as soon as possible. Once the deed is done, the patient watchers return to their demiplanes, knowing well that their... [click here for more] |
Dungeon Masters Guild |
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Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally.
Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including:
Every DMG Potion explained and with a crafting recipe
40+ NEW Potions explained and with a crafting recipe
3 NEW Feats for potioneers... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character included is a level 3 Gem Dragonborn Psi Warrior Fighter with the Knight of the Order background.
Ability Scores determined... [click here for more] |
Dungeon Masters Guild |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character included is a level 3 Ravenite Dragonborn Swashbuckler Rogue with the Pirate background.
Ability Scores determined with... [click here for more] |
Dungeon Masters Guild |
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Six pregenerated characters!
Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic character types with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and notes for advancing each character to 4th level are provided.
The following characters are included:
Dwarven Cleric... [click here for more] |
Dungeon Masters Guild |
$1.00
|
most priests are able to cast their prayers from their belief in their god. But what if your power came from your belief in yourself? You’re so confident in your own capabilities you can save people. You’re a hero, nobody can change that in your mind. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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„Mówiąc krótko, to jedna najniezwyklejszych przygód, jakie czytałem.”
„...zwrot akcji, który wywraca do góry nogami ograny motyw ataku na obóz bandytów...”
Przypływ mroku to nietypowy dla gatunku scenariusz, w którym gracze nie muszą walczyć z każdą napotkaną istotą. Zamiast tego oferuje dużo miejsca na odgrywanie postaci. Gracze odkryją, że ich... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Enter into the Rainbow...
Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows.
The Limitless Light is the first in a series... [click here for more] |
Dungeon Masters Guild |
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I playable Psion class for D&D 5th edition.
In my research for this class, I discovered that there is a multitude of differing opinions on what a "proper" Psion should be. For this reason, I decided to focus on how the Psion might be played at the table.
UPDATE! The new version 3.0 of the Psion is now available! It updates the base class, all 3 subclasses, and incorporates an entirely new... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Puzzles, Riddles and Traps Set 2
By Patrick E. Pullen
* BONUS *
*These can be used in your products & adventures!!!
(See below for details)
PUZZLES , RIDDLES AND TRAPS SET 1 Also AVAILABLE on DMsGuild!
Tired of the same old lame puzzles, riddles and traps that you can find all over the internet?
Have you used all the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
|
Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
|
Don’t let the name fool you!
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
|
Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly whole adventures, they are complete dungeons with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick hook to jump right into the action.... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.00
|
From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character.
There are 20 new races:
Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr,... [click here for more] |
Dungeon Masters Guild |
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An apprentice wizard, Anikalis Terranvale, had been using a set of Pipes of the Sewers to attract rats to him that he could kill and then reanimate. He got more than he was bargaining for. What’s left of his carcass is in the upstairs office of the warehouse. His experiments not only drew common rats, they also brought in some giant rats, and even a few cranium rats! These attempts have left a local... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Razortooth Pass is designed to be a literal cliff hanger of an adventure for 4-5 characters who are level 3. An avalanche has taken the players to the bottom of an icy canyon. With a pair of yetis on the move, there is only one way out... Through the caves of the fabled Razortooth Ravagers. Will the players survive the long climb to safety, or be torn apart on the frozen slopes? ... [click here for more] |
Dungeon Masters Guild |
$1.99
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A new evil lurks in Ardeep Forest and has claimed its first victim. This adventure is designed to be interwoven into and enhance A Great Upheaval from Storm King's Thunder, enriching the story while helping fill the oft-criticized "experience point gaps" over levels 1-5. Alternatively, this material can easily be adapted to enhance nearly any campaign. ... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Have you always wanted to play a villain who has flipped and joined the heroes? Some of the most compelling figures in fantasy fiction are cut from this cloth, the once-ruthless enemy who has a change of ethos or philosophy, or perhaps is simply amnesiatic, unaware that they once were a sinister maniac. Maybe your character was simply an enemy soldier who was inspired by an adventurer to take up... [click here for more] |
Dungeon Masters Guild |
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Welcome back to Senag Island. Previously home to a clan of Minotaur Pirates led by Muolo Thundereye, this island has been left abandoned and the structures built here have largely fallen in to ruin.
Something stirs on the island, however, a Wizard calling himself Malrakath, often known as Malrakath the Mad, has constructed his tower upon the island and has been abducting adventurers and... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle "Frostburn", bringing 34 ice-themed spells to your frost-laden campaigns! ... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Quality Roleplaying Maps!
Useful for online virtual tabletop (VTT) or printed by crafty individuals, these RPG battlemaps are manually created using custom textures, lighting, objects, doodads, and more.
Maps are presented in their native 11" x 17" tile format, at high resolution with multiple tiles comprising the entire layout.
Included are 2 files - a .zip that includes everything, and a low resolution... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Who wouldn't like to run a wizard that specializes in creating magic items? Well, that is what I am talking about!
The Runebinding school of magic emphasizes the art of creating permanent magic items inscribed with spell imbued runes.
Runebinders can create magic items that may be activated by anyone who knows the trigger. These wizards spend countless hours studying and perfecting their magic... [click here for more] |
Dungeon Masters Guild |
FREE
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The Runecaster arcane tradition is an ancient, secretive, and rare discipline, heavily guarded by practitioners of the art; instead of specializing in a school of magic, wizards practicing the runecaster arcane tradition learn the art of runecrafting.
The Runecaster arcane tradition was inspired by the descriptions of runecasting and rune magic published in 1995 in the Forgotten Realms Giantcraft... [click here for more] |
Dungeon Masters Guild |
FREE
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After the Giant empire of Ostoria fell in the war with dragons, Annam All Father went off to discover new weapons to bolster the might of the giants. After a thousand years, Annam returned, having discovered the secret of rune casting. Since that time a select few adventures in the North have wrested the mysteries of runes from the giants and unlocked their power. This supplement provides:
Rules... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is the Spanish translation of 'Blood on the Trail'. For the English version click here.
Una aventura del Puesto avanzado de equipamiento de Bale
El modulo Puesto Avanzado de Equipamiento de Bale no es requerido para dirigir esta aventura.
Introducción: Bale, el gnomo amable dueño... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Now what? The adventurers are traveling to another location and they took a left when they should have taken a right? Or, you just don't have the next piece of your campaign complete and you need a 'filler' piece. Well...this encounter may help!
Save the Wagons! is an encounter designed for a party of four to five characters of levels 1st thru 3rd and it can be used while your adventurers... [click here for more] |
Dungeon Masters Guild |
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Scientific Secrets of Icewind Dale
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter... [click here for more] |
Dungeon Masters Guild |
$6.95
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