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Circle of the Wyrm - Druid Archetypes (5e)

Circle of the Wyrm - Druid Archetypes (5e)


The power of the dragons was once thought to be infinite and uncontrollable. Even now dragons are feared for their power and size. Some Druids have been gifted with the ability to channel such power. Those with a strong enough will and an affinity for shape shifting must make a choice. The Circle of the Wyrm is one of power and sacrifice. Granting power beyond imagination, Druids who choose this circle...   [click here for more]
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Draconomicon: Dragonbound — Try Before You Buy

Draconomicon: Dragonbound — Try Before You Buy


Protect the world or begin a reign of terror with your dragon companion at your side! “Up above the clouds, a high elf in thick layers and protective eyewear rides a silver dragon, a message cylinder that will affect the history of nations clipped securely to her belt.    A brass dragon and her human companion plod across the scorched sands of the desert in the...   [click here for more]
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Faction Class Training

Faction Class Training


Do you want to weave your player's faction choices more closely into your campaign? Do you want to give you players fun and useful additional skills? Are you looking for "faction-specific downtime activities"? Then Faction Class Training may be of use to you. Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core...   [click here for more]
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Fey Character Races

Fey Character Races


Contains the stats for 6 new Races and 3 new subraces themed around a Fey Setting. Races: Boggarts, Faeries, Hag, Noggle, Merfolk, and Treefolk Subraces for Elf, Gensai, and Gnomes ...   [click here for more]
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Soul-Stitcher

Soul-Stitcher


Soul-stitchers weave the forces of fate and soul energy to manipulate their foes and bolster their allies. Picking from one of three subclasses (Dollmaker, Tailor, and Smokeweaver), soul-stitchers cater to a wide range of play styles. Create dolls that bind the souls of your enemies to inflict great pain and suffering upon them. Weave the threads of your own soul to give yourself abilities beyond...   [click here for more]
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Trick Arrrows - Basic Edition

Trick Arrrows - Basic Edition


Trick arrows are shot with bows like arrows but can possess a specialized function (technological or magical) such as compact explosive charges or acid filled flasks. In this document you will find different technological and magical arrows to make your archer more interesting than ever before! If you liked this basic product the you will love the Ultimate edition which includes 55 trick...   [click here for more]
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Archer

Archer


The archetypal Archer is quick on their feet and quicker on the draw. While most fighters will engage in hand-to-hand combat, the Archer will keep to the sidelines and strike from a distance. Any fighter can pick up a bow and arrow and put it to good use but Archers excel at marksmanship and are trained how to respond effectively if an enemy manages to get too close. Modeled after the Battle Master...   [click here for more]
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Assassin's Background (John Wick Based)

Assassin's Background (John Wick Based)


This is a backgorund for 5th edition charaters based on the movie John Wick. It provides a structure for organized crime for urban and all environments and also provides a fully functional assassin background with one alternate feature too. It gives characters that "ex-assassin" feel and badassery. This is my first title and I hope you enjoy it! Feedback is always appreciated! -Provides...   [click here for more]
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Avenger - Martial Archetype (Fighter)

Avenger - Martial Archetype (Fighter)


This pdf includes a new martial archetype for the Fighter: The Avenger. This archetype is inspired by the 2nd edition Avenger class, and is a martial archetype with a sworn foe (similar to a Ranger's favored enemy), a fury feature (similar to a Barbarian's Rage), and abilities that make them absolutely relentless in their pursuit of their sworn foe. The Avenger is a terror to behold, and woe to those...   [click here for more]
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Backgrounds - Traveling Benefactor

Backgrounds - Traveling Benefactor


This is a background for Characters, that consists of a traveling person who travels simply to do perform deeds in favor of others, wherever that person goes. It has the basic overview of the character, equipment, 1 language proficiency, 1 tool proficiency and 2 skills of the players choice from a list of 4, a feature for the background and 4 tables for personality traits, ideals, bonds and flaws,...   [click here for more]
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Bard - College of Clairvoyance

Bard - College of Clairvoyance


This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by the 2nd edition Gypsy class, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit. This also includes a printer-friendly version. This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with the upcoming Curse...   [click here for more]
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Bard - College of Martyrs

Bard - College of Martyrs


Bards of the College of Martyrs are sometimes confused with wandering priests and clerics, though they have less direct relationships with deities or religion. Indeed, many of these bards begin life in the service of a temple or deity as leaders of worship and hired artists. Their numbers include many artisans, minstrels, and poets retained by priests or rulers to create works that beautify temples...   [click here for more]
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Bard Subclass: College of Harmony

Bard Subclass: College of Harmony


For bards of the College of Harmony, violence isn't the answer, manipulation is. These bards aren't afraid to use their natural charisma and magical ability to get whatever their hearts desire. The College of Harmony is a new subclass for Bards in 5th Edition Dungeons and Dragons. The subclass is based on the idea of a character that is a natural born manipulator both in and out of combat. This...   [click here for more]
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Centurion

Centurion


Centurions are inspiring leaders and master tacticians. This archetype can be found leading soldiers on the battlefield, at the head of a barbarian horde, or commanding the local militia. A strong personality and a quick mind are just as important to the Centurion as his weapons and armor. Modeled after the Battle Master archetype found in the Player's Handbook, the Centurion provides new...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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Error 404: Names not Found!

Error 404: Names not Found!


Have you ever felt the need to name a character or NPC but your head was emptier than a bag of Holes? Fear no more! In this PDF you can find 404 different names which will save the day! You can use them as they are or mix them or anything you like, it’s your character after all! Please check my other products at http://tinyurl.com/jtshsxz :) :) :) :) ...   [click here for more]
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Gem Dragonborn

Gem Dragonborn


Gem dragonborn are a unique take on the traditional dragonborn. Each of these five ancestry options feature innate psionic traits, and new breath weapons. This product briefly details gem dragonborn options. Your feedback is greatly appreciated as we work to more fully develop this concept. The psionics rules featured are taken from Unearthed Arcana: The Mystic Class, and are available...   [click here for more]
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Holy Bard: College of the Kapellmeister

Holy Bard: College of the Kapellmeister


This is an alternative college option for the bard, the College of the Kapellmeister. The Kapellmeister does have a partially clerical role, but this subclass isn't simply a borrowing of cleric class features. Whilst they have access to domain spells, the other traits the Kapellmeister gains is rather of support and coordination of allies, in the same way a conductor draws together a choir. Feel...   [click here for more]
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Investigator - Rogue Archetype

Investigator - Rogue Archetype


This pdf introduces a new rogue archetype: The Investigator. This also includes a new tool, the Investigator's kit. Investigators are a rogue archetype that focus their training on gathering information, searching for clues, and solving mysteries. They may be a freelance detective, a criminal gathering dirt on an enemy, or a specialized hunter looking to discover weaknesses of their prey....   [click here for more]
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Lance Scout

Lance Scout


When the dragonborn were unceremoniously deposited on Toril during the Spellplague they found themselves in a wholly unfamiliar setting. Nearly everyone served as a member of the Lance Defenders, the dragonborn military, but the best career soldiers were chosen to become Lance Scouts, tasked with learning as much about this new world and its inhabitants as they could while also finding and tracking...   [click here for more]
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Paladin Oath: Oath of Eternity

Paladin Oath: Oath of Eternity


If you like Rick and Morty, then this might be the Archetype for you. Twist time for enemies, become immortal, never go crazy (probably because you already are), and eventually summon a bunch of alternate versions of yourself to help you with just about everything. You and your friends can also build small things faster. Like a 5 day job taking 1 day. Sadly, you cannot change yourself into a...   [click here for more]
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Races of the Unknown Preview

Races of the Unknown Preview


A sample of a race guide I am writing currently. These races are subject to change and/or are subject to any necessary edits and updates that become known. ...   [click here for more]
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Ranger Update

Ranger Update


Unlike alot of people who simply glance over the classes to see which one gives the most dice to roll, I have done the math and do not believe that the Ranger in underpowered or needs to be rebalanced, I infact believe that if played correctly the Ranger in the Players hamdbook is the most powerful of the classes. This is not a guide to Rebalance the Ranger, I simply felt that the never changing list...   [click here for more]
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Salvation - Cleric Domain

Salvation - Cleric Domain


This pdf introduces a new Divine Domain for the Cleric: Salvation. This domain is suitable for any setting, though this also includes a new deity, the Morninglord, who is a Barovian god of the Ravenloft setting, intended to be used with Curse of Strahd. This also includes a printer-friendly version. I welcome input and criticism. All thoughts are appreciated. ...   [click here for more]
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Shieldbearer

Shieldbearer


Shieldbearers are Fighters that utilize a special Defensive Fighting stance which allows them to use Defensive Reactions and Avenger Dice to aid their allies and hinder their enemies. Inspired by Protection Warriors in WoW. Homebrew Fighter Archetype created by Ed "Mac" McManus Not allowed in Adventurer's League play ...   [click here for more]
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Soul Dealer - New Class For D&D_5E

Soul Dealer - New Class For D&D_5E


A gray haired Minotaur with purple force energy swirling around his large hammer and up his giant muscle bound arms prepares for battle with the high ground. As he leaps off of the high ledge he starts to burn brighter purple as if he is calling for more power to his blade. The Minotaur, named Gromp, aims for the top of a Stone-giant’s head, as he brings his heavy hammer around his body with...   [click here for more]
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Spellweaver

Spellweaver


While most wizards choose to specialize in one of the eight recognized types, or schools, of magic a few arcane practitioners study the underlying forces that power their magic. These generalists, known as Spellweavers, lack the “tricks of the trade” possessed by their more specialized peers but compensate with a degree of adaptability second only to sorcerers. The Spellweaver was inspired...   [click here for more]
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The Oath Of Misadventure: A Sacred Oath For Paladins

The Oath Of Misadventure: A Sacred Oath For Paladins


Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty. Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,...   [click here for more]
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The Oath Of The Weave: A Sacred Oath For Paladins

The Oath Of The Weave: A Sacred Oath For Paladins


Introducing the Oath of the Weave, A Paladin Sacred Oath For 5th Edition D&D that shows what happens when The Weave itself calls out to the chosen few who can act as its own special kind of arcane enforcer. If you are looking to play the ultimate mage-knight, pick up this Sacred Oath today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and...   [click here for more]
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Way of the Arcane Ki

Way of the Arcane Ki


The Way of the Arcane Ki is a spellcasting-centric monastic tradition. Through dedicated study, these monks have learned to blend arcane formulae with their own ki techniques, resulting in a potent and versatile combination. This monastic tradition uses a custom spell list provided at the end of the document. If you enjoy this product, please leave a review. You can also see my other DM's...   [click here for more]
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Way of the Restored Spirit

Way of the Restored Spirit


Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Restored Spirit provides monk characters with a healing-centric tradition that makes use of their unique ki mechanics. The new "restoring techniques" allow the monk to heal damage and revive slain comrades while still fighting effectively. If you enjoy this product, please leave...   [click here for more]
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Way of the Unseen Shield

Way of the Unseen Shield


Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Unseen Shield provides monk characters with a protection-centric tradition that makes use of their unique ki mechanics. The new "cleansing techniques" allow the monk and their companions to resist hazards commonly encountered during adventures while still allowing the monk to fight...   [click here for more]
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Wheeler-Dealer - 5E Background

Wheeler-Dealer - 5E Background


The Wheeler-Dealer: You have lived in the big cities and around major commerce and business districts wheeling and dealing since a young age. You are experienced in the art of negotiation and deal making. You also have a deep sense of value when striking a deal and your ability to read your opponents body language is second to none. A person who not only knows how to get what they...   [click here for more]
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Wizard Subclass: School of Scrolls

Wizard Subclass: School of Scrolls


As a member of the School of Scrolls, or a Scribbler, you understand the power of the written word in a way that traditional wizards do not. Sure spellbooks have a place, but they require preparation. The true flexibility lies in scrolls. We also provide a sample NPC with an adventure hook for DMs and a short section on how wizards of this school fit in Ravenloft. We hope you enjoy it and look forward...   [click here for more]
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The Arcanist/The School of Exploitation

The Arcanist/The School of Exploitation


Some spellcasters seek the secrets of magic, pursuing the power to make the impossible possible. Others are born with magic in their blood, commanding unbelievable forces as effortlessly as they breathe. Yet still others seek to meld the science of arcane scholars with the natural might of innate casters. These arcanists seek to discover the mysterious laws of magic and through will and expertise bend...   [click here for more]
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7+7 Homebrew Shields

7+7 Homebrew Shields


Regardless if you are a fearless adventurer or the first to flee when things turn rough, the only thing we know for sure is that you're gonna need a shield. The 1 shield the official rules have provided is very bland so i made some homebrew shields for my game. In this pdf you will find 7 non magical shields as well as 7 magical ones. If you liked my work please leave a rating and a comment, or...   [click here for more]
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Death Knight - 5th Edition

Death Knight - 5th Edition


This is a homebrew Death Knight class made for players in 5th Edition D&D. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. Design Notes: While the Paladin tends to focus on buffing its allies, the Death Knight, being a risen Paladin, tends to focus on debuffing its enemies. The three Rune Strikes are designed to...   [click here for more]
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Kobolds Done Right

Kobolds Done Right


Many were disappointed by the official conversion of the Kobold race in Volo's Guide to Monsters. Most attempts to fix the race have, in this author's opinion, been held back by the attempt to balance out various broken features of the 5e version's mechanics. This reinterpretation attempts to sidestep these issues by drawing out the offending features and relegating them to racial feats. In this...   [click here for more]
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Lycanthropy - Druid Circle of the Beast

Lycanthropy - Druid Circle of the Beast


This is a 5e class archetype for the Druid, called the Circle of the Beast. This adds a lycanthropic option to Druid shapeshifting. In keeping with the spirit of 5e, this archetype gives moderate advantages, and few disadvantages. UPDATE v1.21 is up! This small change gives the lycanthropic druid the ability to Wildshape as a bonus action, reflective of the decication...   [click here for more]
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Mind Over Matter - The Mystic Class

Mind Over Matter - The Mystic Class


In this product, the playtest version of the Mystic (AKA the Psion) is extrapolated out to a full 20-level class progression, including each of the two published Mystic Orders as well as two new Mystic Orders (the Ardent Soul and the Ghost Knife) developed by myself. Some of this material (mostly rules information) is copied from the Unearthed Arcana article "Psionics and the Mystic: Take Two,"...   [click here for more]
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Psion - 5th Edition

Psion - 5th Edition


I playable Psion class for D&D 5th edition. In my research for this class, I discovered that there is a multitude of differing opionons on what a "proper" Psion should be. For this reason, I decided to focus on how the Psion might be played rather than the specific schools one might follow (Pyrokinesis, Telekinesis, etc.). I could not find the artists name online, but would like...   [click here for more]
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Ranger Archetype: The Dragoon

Ranger Archetype: The Dragoon


Whether they're riding, protecting, or slaying dragons, rangers seem to be linked to these creatures by fate. Some take it a step further, and make a pact to gain a dragon's power for their own- transforming into a powerful warrior known as a Dragoon. Pictured in the preview cover image: An elf dragoon, channeling their draconic poison through their bow, and a tortle dragoon, channeling their draconic...   [click here for more]
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The Antipaladin Class

The Antipaladin Class


Strongly modeled after the paladin class but different enough to stand as its own class. Includes 3 different focuses that are the equivalent of paladin oaths in addition to the oath of vengence which is unchanged from the paladin. ...   [click here for more]
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Witch Class - 5e

Witch Class - 5e


A playable Witch class for 5th edition D&D. ...   [click here for more]
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2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition

2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition


I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock. The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility! The Pact of the Guardian transforms...   [click here for more]
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Adventures by FishPirate - Supplement I: People of Phandalin

Adventures by FishPirate - Supplement I: People of Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplemet can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. Nine of the NPCs featured in this supplement can be found in Lost Mine of Phandalin and ten others were introduced in After Lost Mine, but each has...   [click here for more]
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BladeDancer Support Variant 5E

BladeDancer Support Variant 5E


The Bladedancer primarily uses dual swords and raises the abilities of party members by dancing. They assist in the battle by increasing the attack power of party members through their Dance and Spells. The Bladedancer is a support class that focuses on helping the party members through buffs and power ups. Though it’s a support it can still cause some serius damage and cast spells and debuffs...   [click here for more]
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Character Race: Shadow-Dragonborn

Character Race: Shadow-Dragonborn


The Shadow Dragonborn have been debated for centuries on what their significance is. Being half tiefling and half dragonborn, this group of outcasts have never really been accepted anywhere. Seen by dragonborn cities as a bad omen, they always seem to never feel accepted. Some however always find a way to climb the ranks. As their origins are mysterious, and their abilities equivilent to their...   [click here for more]
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Cool Fun Extra Races: Bears, Skeletons and more!

Cool Fun Extra Races: Bears, Skeletons and more!


This is my first upload to this site. I have been playing this game for about 6 or 7 months, I have alot of experience and a good feel for how to game balances and things of that nature. I have created 5 fun unique races that I either came up with on my own or found in the monster manual. ...   [click here for more]
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Dhampir - Playable Race

Dhampir - Playable Race


Half-Vampires: The Dhampir Children of darkness, dhampirs are the offspring a mortal and a vampire. Frequently born out of horror and tragedy, the circumstances of a dhampir’s conception are incredibly hard to understand. Since few mortals can survive the painful and gory birth of such a creature, it is often theorized that most dhampir are born of male mortals and female vampires....   [click here for more]
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