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30 Trick Arrrows

30 Trick Arrrows


Trick arrows are shot with bows like arrows but can possess a specialized function (technological or magical) such as compact explosive charges or acid filled flasks. In this document you will find 30 different technological and magical arrows to make your archer more interesting than ever before! Please check my other products at http://tinyurl.com/jtshsxz :) :) :) ...   [click here for more]
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430 Thieves Guild / Gang Names

430 Thieves Guild / Gang Names


Never run out of ideas for your Gangs and/or Guilds! With this document you have 430 different names ready to be used! you can even mix the names together to get somethin new! Please check my other products at http://tinyurl.com/jtshsxz Did you enjoy this DM’s Guild product? Even if you didn’t, please share your opinion by leaving a rating and review...   [click here for more]
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Adventure: City of the Dead

Adventure: City of the Dead


City of the Dead A 4th Level adventure for 4-6 players A strange thief wandered into Waterdeep and stole from the wrong person. Now, he has died of “natural causes” on his visit to the City of Splendors. Having no known friends or relatives, he was hastily buried, along with his possessions, at Waterdeep’s Cemetery (The City of the Dead) in The Road’s...   [click here for more]
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Adventures by FishPirate - Supplement III:  The Undervoid

Adventures by FishPirate - Supplement III: The Undervoid


Mentioned in the pages of After Lost Mine IV, the Undervoid is now fully described with stats. ...   [click here for more]
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BladeDancer Support Variant 5E

BladeDancer Support Variant 5E


The Bladedancer primarily uses dual swords and raises the abilities of party members by dancing. They assist in the battle by increasing the attack power of party members through their Dance and Spells. The Bladedancer is a support class that focuses on helping the party members through buffs and power ups. Though it’s a support it can still cause some serius damage and cast spells and debuffs...   [click here for more]
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Draconic Happiness Factory

Draconic Happiness Factory


This Christmas-themed dungeon is built to run in one or two sessions. Complete with tactical maps and its own monster variants, Draconic Happiness Factory is a bit silly in conception and execution, so more serious groups beware. It is also pretty text heavy, so keep that in mind. ...   [click here for more]
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Draconomicon: Gem Dragons

Draconomicon: Gem Dragons


Discover the gem dragons, psionic true dragons that hail from the inner planes! "The gem dragons are a subspecies of true dragon that are rarely encountered on the material plane, preferring as they do to dwell on the inner planes. Enough of their kind have been encountered, however, to definitively establish that they are a subcategory of dragon, like the chromatics and metallics....   [click here for more]
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Dragons! Volume 1 - Chromatic Dragons

Dragons! Volume 1 - Chromatic Dragons


"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B https://merricb.com/2016/04/26/5e-supplement-review-dragons/ Welcome dragon lovers! Are you playing in the Forgotten Realms? Running Storm King's Thunder?...   [click here for more]
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Dragons! Volume 2 - Metallic Dragons

Dragons! Volume 2 - Metallic Dragons


"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B https://merricb.com/2016/04/26/5e-supplement-review-dragons/ Welcome again dragon lovers! Are you playing in the Forgotten Realms? Running Storm King's Thunder?...   [click here for more]
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Into the Dragon's Maw (5E Adventure)

Into the Dragon's Maw (5E Adventure)


Description Into the Dragon's Maw is an exciting five to six hour D&D 5E adventure for characters of 4th to 6th level but can be easily adjusted for a lower or higher level party. It is originally designed to be used with the Tyranny of Dragons campaign but can be easily adapted to any setting. The party must race to an abandoned Cult of the Dragon lair to...   [click here for more]
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Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
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Temple of Pazai

Temple of Pazai


Your help is needed in recovering a Crystal Ball from a fallen High Priestess. A labyrinth and the High Priestess’s minions will do what they can to keep you from reaching the inner temple. A dungeon designed for 4-5 party members of 4th level. ...   [click here for more]
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The Witchfire Curse

The Witchfire Curse


The Witchfire Curse Three months ago the township of Durgon’s Rest exiled Elia Fenfrost for practicing witchcraft. Now as the first harvest approaches there are signs that something is amiss. The crops are failing, local farm animals are becoming sick with disease, and all of the food stores have gone foul. The town’s folk suspect that the accursed blight is the...   [click here for more]
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Updated Oozes

Updated Oozes


This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats. All attempts to maintain the original characteristics of these oozes was made. Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire. These oozes have not been playtested and...   [click here for more]
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Venturing Into the Hernduar Mine

Venturing Into the Hernduar Mine


Reaching a dwarven village whose economy relies solely on mining, the players are informed that the mine is temporarily closed due to a Rust Monster infestation. Will the adventurers accept the quest to clear out the Mine, and if so, how shiny will their armors be when they get out? A 4-hour adventure for 4-4th level characters Check out my other work! The Five Snakes Assassin Guild ...   [click here for more]
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