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10 Sentient Magic Items - Volume I

10 Sentient Magic Items - Volume I


10 SENTIENT MAGIC ITEMS - VOLUME I For only 10 cents each, this material includes 10 sentient magic items to add flavor and fun to your campaign. Ranging from a lawful good horn to give an attack option for Charisma based characters to a chaotic evil maul that demands you hunt down silver dragons, these weapons, spellcasting components, shields and accessories each have power,...   [click here for more]
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13 Feats + Feat Fixes (5e)

13 Feats + Feat Fixes (5e)


13 Feats + Feat Fixes While most of the feats included in the Dungeons and Dragons 5th Edition PHB are useful in their own right, variety in options can never hurt! In this supplement you will find 13 brand new feats to include in your game, as well as suggested changes to current feats you may choose to employ in your own campaign to make certain...   [click here for more]
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190 Names for taverns and Inns.

190 Names for taverns and Inns.


Here is a list of tavern names for all the DMs that need a name on the fly! Enjoy! :) Please check my other products at http://tinyurl.com/jtshsxz :) :) :) :) ...   [click here for more]
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2 New 5e Warlock Pacts - True Faith and Guardian - 5th Edition

2 New 5e Warlock Pacts - True Faith and Guardian - 5th Edition


I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock. The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility! The Pact of the Guardian transforms...   [click here for more]
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20 Background Art Elements

20 Background Art Elements


BACKGROUND ART ELEMENTS SET 1 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD BY ADDING THE FLARE OF BACKGROUND ART! Just started converting these to GIFs so that they can be used on any background or color! 5 converted so far. Sometimes you don't need a lot of actual art for your projects. Sometimes you just want something to go in the background that you can...   [click here for more]
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30 Trick Arrrows

30 Trick Arrrows


Trick arrows are shot with bows like arrows but can possess a specialized function (technological or magical) such as compact explosive charges or acid filled flasks. In this document you will find 30 different technological and magical arrows to make your archer more interesting than ever before! Please check my other products at http://tinyurl.com/jtshsxz :) :) :) ...   [click here for more]
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4+10 Homebrew Magic Arrows

4+10 Homebrew Magic Arrows


Are you that guy who likes to sit back and enjoy playing darts with goblin bodies? Are you a DM looking for something cool to give to an obsessed with bows player? Then this pdf is designed for your convenience. This pdf contains 10 Magic Arrows and 4 Uncommon Arrows (Arrows that are not magical per se but are differently constructed to possess specific abilities). Check out my...   [click here for more]
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430 Thieves Guild / Gang Names

430 Thieves Guild / Gang Names


Never run out of ideas for your Gangs and/or Guilds! With this document you have 430 different names ready to be used! you can even mix the names together to get somethin new! Please check my other products at http://tinyurl.com/jtshsxz Did you enjoy this DM’s Guild product? Even if you didn’t, please share your opinion by leaving a rating and review...   [click here for more]
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5e Content Pack - Dragon Magic

5e Content Pack - Dragon Magic


This pdf contains several new options for Dungeons and Dragons 5th Edition, all centered around Dragon and Dragonborn. Included in this pdf: Races Dragonborn - An altered version of the dragonborn race from the PHB that makes a few balance tweaks to bring them up to the same power level as the other PHB races, as well as adds 3 subraces for you to choose from: Elemental dragonborn...   [click here for more]
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7+7 Homebrew Shields

7+7 Homebrew Shields


Regardless if you are a fearless adventurer or the first to flee when things turn rough, the only thing we know for sure is that you're gonna need a shield. The 1 shield the official rules have provided is very bland so i made some homebrew shields for my game. In this pdf you will find 7 non magical shields as well as 7 magical ones. If you liked my work please leave a rating and a comment, or...   [click here for more]
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A Guide to the Factions of Faerun

A Guide to the Factions of Faerun


In the Forgotten Realms, five factions have risen to prominence. Seeking to further their respective agendas while opposing destructive forces that threaten the folk of Faerûn, each faction has its own motivations, goals, and philosophy. While some are more heroic than others, all band together in times of trouble to thwart major threats. This download includes basic information about factions...   [click here for more]
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A Guide to Tyranny of Dragons

A Guide to Tyranny of Dragons


A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 25 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement,...   [click here for more]
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Adventure: City of the Dead

Adventure: City of the Dead


City of the Dead A 4th Level adventure for 4-6 players A strange thief wandered into Waterdeep and stole from the wrong person. Now, he has died of “natural causes” on his visit to the City of Splendors. Having no known friends or relatives, he was hastily buried, along with his possessions, at Waterdeep’s Cemetery (The City of the Dead) in The Road’s...   [click here for more]
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Adventure: Lilishade's Demon Cave

Adventure: Lilishade's Demon Cave


For the past 5 years this elven village has been plagued by undead creatures of the nearby swampland. The undead are consisted of unlucky elf villagers or travelers who were foolish enough to walk through the swampland. It is unknown how the undead appeared in the swampland in the first place, but it is rumored that a demonic entity has found shelter in a cave inside the dark forest next to the swampland...   [click here for more]
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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving...   [click here for more]
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Adventurers League Content Catalog

Adventurers League Content Catalog


Ever wondered what play options were available for the D&D Adventurers League? Every wondered what supplements have been created by the admin team and the community to supplement our seasonal play? WONDER NO LONGER - the Content Catalog is here for you! This document will receive updates roughly once per quarter, and includes a season-by-season breakdown of all of our published content... including...   [click here for more]
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Adventures by FishPirate - Supplement I: People of Phandalin

Adventures by FishPirate - Supplement I: People of Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplemet can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. Nine of the NPCs featured in this supplement can be found in Lost Mine of Phandalin and ten others were introduced in After Lost Mine, but each has...   [click here for more]
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Adventures by FishPirate - Supplement III:  The Undervoid

Adventures by FishPirate - Supplement III: The Undervoid


Mentioned in the pages of After Lost Mine IV, the Undervoid is now fully described with stats. ...   [click here for more]
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Adversaries and Allies in Baldur's Gate

Adversaries and Allies in Baldur's Gate


"This is easily one of the best-looking products I've seen on DMs Guild. ... I highly recommend it." Chris Bissette, loottheroom.uk Adversaries and Allies in Baldur’s Gate A dashing swashbuckler. An ambitious wizard. A scheming lich. This set of named NPCs include descriptions of their personality and motivations, items in their possession, and suggestions on how they can be used...   [click here for more]
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All the Dragons! The Dragons! Volumes 1 and 2 Bundle

All the Dragons! The Dragons! Volumes 1 and 2 Bundle


"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B https://merricb.com/2016/04/26/5e-supplement-review-dragons/ Welcome dragon lovers to the Dragons! Volumes 1 and 2 Bundle! Featuring 2 best sellers for one great price. Are...   [click here for more]
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Archer

Archer


The archetypal Archer is quick on their feet and quicker on the draw. While most fighters will engage in hand-to-hand combat, the Archer will keep to the sidelines and strike from a distance. Any fighter can pick up a bow and arrow and put it to good use but Archers excel at marksmanship and are trained how to respond effectively if an enemy manages to get too close. Modeled after the Battle Master...   [click here for more]
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Ardeep Forest Maps & Guide

Ardeep Forest Maps & Guide


This product is a compilation of a map of the Ardeep Forest, hexed and non-hexed, at a 1 mile scale, as well as a short guide to the region. Ardeep Forest is located near Waterdeep in the Forgotten Realms, and is near Nightstone, a small village featured in Storm King's Thunder! I hand-drew the map. It's suitable for anyone campaigning in the Waterdeep region, and may be especially helpful to anyone...   [click here for more]
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Armory of Tharizdun

Armory of Tharizdun


Custom magical items for D&D 5E along with a random spell table to be used in tandem with the items (or at any other point in your campaign/session). Before the multiverse had shape an ancient power, older than the gods, rampaged through it creating chaos before and after its wake. This power was Tharizdun, chaos incarnate, and he was responsible for all of life... and all it’s destruction....   [click here for more]
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ART002 Female Wood Elf Ranger Stock Art

ART002 Female Wood Elf Ranger Stock Art


The DM's ART PACK ART002 Female Wood Elf Ranger Stock Art pack provides over 44 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product....   [click here for more]
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ART013 Male Lightfoot Halfling Rogue

ART013 Male Lightfoot Halfling Rogue


The DM's ART PACK ART013 Male Lightfoot Halfling Rogue Stock Art pack provides 32 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product. Please...   [click here for more]
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ART101 Beholder Stock Art

ART101 Beholder Stock Art


The "Eye-conic" Villian now available to use in your next DM's Guild project! The DM's ART PACK ART101 Beholder Stock Art pack provides 6 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. These images are yours to modify and use in your publications. Please do not distribute...   [click here for more]
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ART912 Ghoul Stock Art

ART912 Ghoul Stock Art


The DM's ART PACK ART912 Ghoul Stock Art pack provides 8 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product. Please specify Matthew Richmond...   [click here for more]
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As Catacumbas de Johny Aban

As Catacumbas de Johny Aban


Um grande tesouro se encontra nas catacumbas de um antigo e poderoso nobre da região, Johny Aban . Nossas heróis decidem explora-la mas algo não cheira bem. Uma divertida e desafiadora aventura para jogadores a partir do 4º nível. Aventura em Portugues-PtBr. ...   [click here for more]
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Aurora's Travelling Traders - Notice of Auction: Rings of Tyranny

Aurora's Travelling Traders - Notice of Auction: Rings of Tyranny


Come one, come all! Aurora’s Travelling Traders is holding an auction of magical goods obtained from the treasure horde that the Cult of the Dragon amassed as they terrorized the Sword Coast and Moonsea regions. This auction is authorized by the governments of those regions. The net proceeds from the auction will benefit the refugees and help support rebuilding efforts...   [click here for more]
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Automated Player's Handbook 5e

Automated Player's Handbook 5e


The Player's Handbook is complex: Think of a Wizard -- a level up can affect the proficiency modifier, spell attack bonus, save DC, spells in a spell book, spell slots, sub-class abilities, etc. Add multi-classing, magical items, and additional spell books, keeping track of all of these variations can be difficult. The Automated Player's Handbook in Excel attempts to keep track of all these moving...   [click here for more]
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Avenger - Martial Archetype (Fighter)

Avenger - Martial Archetype (Fighter)


This pdf includes a new martial archetype for the Fighter: The Avenger. This archetype is inspired by the 2nd edition Avenger class, and is a martial archetype with a sworn foe (similar to a Ranger's favored enemy), a fury feature (similar to a Barbarian's Rage), and abilities that make them absolutely relentless in their pursuit of their sworn foe. The Avenger is a terror to behold, and woe to those...   [click here for more]
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Baldur's Gate - Forgotten Realms Stock Maps

Baldur's Gate - Forgotten Realms Stock Maps


Elven Tower presents stock maps of the Forgotten Realms. This is a hand drawn map of the city of Baldur's Gate. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. The Illustration has a resolution of 3416×2842, 300 dpi. Enough to be printed to crisp quality. Included versions: 1.- Full map...   [click here for more]
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Bard - College of Clairvoyance

Bard - College of Clairvoyance


This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by the 2nd edition Gypsy class, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit. This also includes a printer-friendly version. This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with the upcoming Curse...   [click here for more]
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Bard - College of Martyrs

Bard - College of Martyrs


Bards of the College of Martyrs are sometimes confused with wandering priests and clerics, though they have less direct relationships with deities or religion. Indeed, many of these bards begin life in the service of a temple or deity as leaders of worship and hired artists. Their numbers include many artisans, minstrels, and poets retained by priests or rulers to create works that beautify temples...   [click here for more]
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Bard Subclass: College of Harmony

Bard Subclass: College of Harmony


For bards of the College of Harmony, violence isn't the answer, manipulation is. These bards aren't afraid to use their natural charisma and magical ability to get whatever their hearts desire. The College of Harmony is a new subclass for Bards in 5th Edition Dungeons and Dragons. The subclass is based on the idea of a character that is a natural born manipulator both in and out of combat. This...   [click here for more]
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BladeDancer Support Variant 5E

BladeDancer Support Variant 5E


The Bladedancer primarily uses dual swords and raises the abilities of party members by dancing. They assist in the battle by increasing the attack power of party members through their Dance and Spells. The Bladedancer is a support class that focuses on helping the party members through buffs and power ups. Though it’s a support it can still cause some serius damage and cast spells and debuffs...   [click here for more]
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Blank Monster Form

Blank Monster Form


In the days of yore, Monster Manuals, Player Handbooks and Dungeonmaster's Guides came with all kinds of silly forms. No one used these save for perhaps the Blank Character Sheets, Adventure/Campaign outline forms and the ever-dreaded Blank Monster Form. I do my stat blocks by hand and if you are a fellow grognard who still kicks it Reagan Era, snap up this little jewel before the greedy dwarf claims...   [click here for more]
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Blood on the Trail - Adventure

Blood on the Trail - Adventure


"Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters that rented horses from him. The horses are...   [click here for more]
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Born To Be Wild: Gnolls

Born To Be Wild: Gnolls


Born To Be Wild brings monsters and savage species into 5th edition as playable races. This instalment of Born To Be Wild introduces the Gnoll as a playable race. “They say don't judge a book by it's cover, right? Why would you judge me by appearance, then?” As is the case of sorcerers, gnolls are born of spurious origins. Typical gnolls are feral creatures that rip through small...   [click here for more]
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Centurion

Centurion


Centurions are inspiring leaders and master tacticians. This archetype can be found leading soldiers on the battlefield, at the head of a barbarian horde, or commanding the local militia. A strong personality and a quick mind are just as important to the Centurion as his weapons and armor. Modeled after the Battle Master archetype found in the Player's Handbook, the Centurion provides new...   [click here for more]
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Children of Gond - Player Race

Children of Gond - Player Race


Optional player race inspired by the description of the island nation of Lantan as seen in the recent release Sword Coast Adventurer’s Guide. Loosely inspired by the idea of a mechanical player character race. If you would like to check out some of my Ravenloft / Curse of Strahd entries you can find them here Ravenloft Backgrounds www.dmsguild.com/product/177517/Ravenloft-Backgrounds Witch-Hunter...   [click here for more]
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Chromatic Dragons - Enhanced Enemies 1

Chromatic Dragons - Enhanced Enemies 1


Chromatic Dragons - Enhanced Enemies 1 The dragon is the archetypical monster of Dungeons & Dragons. Heck, it’s right there in the name. Unfortunately, the 5th edition dragon doesn’t always live up to the hype. Being the monster at the end of the dungeon and the big baddie that will finally push the player characters to their limit is a hard part to play, and the dragon sometimes falls...   [click here for more]
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Circle of the Wyrm - Druid Archetypes (5e)

Circle of the Wyrm - Druid Archetypes (5e)


The power of the dragons was once thought to be infinite and uncontrollable. Even now dragons are feared for their power and size. Some Druids have been gifted with the ability to channel such power. Those with a strong enough will and an affinity for shape shifting must make a choice. The Circle of the Wyrm is one of power and sacrifice. Granting power beyond imagination, Druids who choose this circle...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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College of Lore - Wild Lore

College of Lore - Wild Lore


Material for Druids, Rangers, and anyone fond of the great outdoors. Druids of the Circle of Verdant Growth form a strong bond with the plants and trees, summoning forth powerful plant creatures to do their bidding. Rangers known as Primal Guardians protect ancient sites of power, deep within the wilderness they call home, gaining special magic known as geomancy. Spear focused...   [click here for more]
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Color Digital Map Pack: DDEX01-04 Dues for the Dead

Color Digital Map Pack: DDEX01-04 Dues for the Dead


Color Digital Maps for DDEX:01-04 Dues for the Dead. These maps include The Catacombs and the Red Wizard's Lair. Two variations of each map are included, one with the environmental pieces (rocks, doors, barrels, water, etc.), and one without (just the basic floor with steps). All maps include grid lines which are aligned to the edges of the map (for easy scaling). All file sized are under 5MB...   [click here for more]
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Color Digital Map Pack: DDEX01-09 Outlaws of the Iron Route

Color Digital Map Pack: DDEX01-09 Outlaws of the Iron Route


Color Digital Maps for DDEX01-09 Outlaws of the Iron Route. This pack includes all four levels of the Grimshackle Jail with four maps per level (High and Low resolution maps for the floorplan, as well as a map populated with doors, rubble, furniture, etc). This also includes a map of the Moonsea Region with Phlan, Melvaunt, and Ruins of Zhentil Keep. All maps include grid lines which are aligned...   [click here for more]
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Cool Fun Extra Races: Bears, Skeletons and more!

Cool Fun Extra Races: Bears, Skeletons and more!


This is my first upload to this site. I have been playing this game for about 6 or 7 months, I have alot of experience and a good feel for how to game balances and things of that nature. I have created 5 fun unique races that I either came up with on my own or found in the monster manual. ...   [click here for more]
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Council Of Waterdeep

Council Of Waterdeep


There is a lot of information floating around out there for Hoard of the Dragon Queen and Rise of Tiamat for the council, but not a nice clean pdf to hand to the players so that they can familiarize themselves a bit with the Council itself and its delegates. This information is taken from the Adventurers League, the council description itself within the adventure modules and some other online sources....   [click here for more]
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