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10 New Feats for 5th Edition D&D

10 New Feats for 5th Edition D&D


New Feats This document contains 10 New Feats for 5th Edition D&D: Acrobat - A feat for the nimble and well-balanced. Arcane Archer - Allows you to mix archery with the arcane. Close Quarters Shooter - Shooting into the melee fray has never been this easy. Commander - Direct your allies in combat. Improvisational Caster - Change...   [click here for more]
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2 Druid Archetype Circles - Circle of Air and Circle of Water D&D 5e

2 Druid Archetype Circles - Circle of Air and Circle of Water D&D 5e


Introducing 2 new Druid Circles for play in D&D 5e: -Drown your enemies and rule the seas as a Circle of Water druid! -Control the skies and rain down fury as a Circle of Air druid! ...   [click here for more]
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2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition

2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition


I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock. The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility! The Pact of the Guardian transforms...   [click here for more]
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7+7 Homebrew Shields

7+7 Homebrew Shields


Regardless if you are a fearless adventurer or the first to flee when things turn rough, the only thing we know for sure is that you're gonna need a shield. The 1 shield the official rules have provided is very bland so i made some homebrew shields for my game. In this pdf you will find 7 non magical shields as well as 7 magical ones. If you liked my work please leave a rating and a comment, or...   [click here for more]
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Arcane Thrower - Ranger Archetype 5E

Arcane Thrower - Ranger Archetype 5E


The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity. Looking for feedback if you decide to let your players test this ...   [click here for more]
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Archer

Archer


The archetypal Archer is quick on their feet and quicker on the draw. While most fighters will engage in hand-to-hand combat, the Archer will keep to the sidelines and strike from a distance. Any fighter can pick up a bow and arrow and put it to good use but Archers excel at marksmanship and are trained how to respond effectively if an enemy manages to get too close. Modeled after the Battle Master...   [click here for more]
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Avenger - Martial Archetype (Fighter)

Avenger - Martial Archetype (Fighter)


This pdf includes a new martial archetype for the Fighter: The Avenger. This archetype is inspired by the 2nd edition Avenger class, and is a martial archetype with a sworn foe (similar to a Ranger's favored enemy), a fury feature (similar to a Barbarian's Rage), and abilities that make them absolutely relentless in their pursuit of their sworn foe. The Avenger is a terror to behold, and woe to those...   [click here for more]
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Barbarians of the Path of Madness

Barbarians of the Path of Madness


Do you want to play a barbarian that goes beyond simple frenzied rage to embrace utter madness and unlimited insanity? Do you want to hear the voices from the Abyss and, more interesting, for them to answer your questions? Do you want to play a warrior that hears the call of Cthulhu? Well, then choose the path of madness! As they say, sanity is for the weak. NOTE:...   [click here for more]
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Bard - College of Clairvoyance

Bard - College of Clairvoyance


This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by the 2nd edition Gypsy class, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit. This also includes a printer-friendly version. This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with the upcoming Curse...   [click here for more]
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Bard - College of Martyrs

Bard - College of Martyrs


Bards of the College of Martyrs are sometimes confused with wandering priests and clerics, though they have less direct relationships with deities or religion. Indeed, many of these bards begin life in the service of a temple or deity as leaders of worship and hired artists. Their numbers include many artisans, minstrels, and poets retained by priests or rulers to create works that beautify temples...   [click here for more]
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Bard Subclass: College of Harmony

Bard Subclass: College of Harmony


For bards of the College of Harmony, violence isn't the answer, manipulation is. These bards aren't afraid to use their natural charisma and magical ability to get whatever their hearts desire. The College of Harmony is a new subclass for Bards in 5th Edition Dungeons and Dragons. The subclass is based on the idea of a character that is a natural born manipulator both in and out of combat. This...   [click here for more]
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Born To Be Wild: Gnolls

Born To Be Wild: Gnolls


Born To Be Wild brings monsters and savage species into 5th edition as playable races. This instalment of Born To Be Wild introduces the Gnoll as a playable race. “They say don't judge a book by it's cover, right? Why would you judge me by appearance, then?” As is the case of sorcerers, gnolls are born of spurious origins. Typical gnolls are feral creatures that rip through small...   [click here for more]
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Brewing in Faerun

Brewing in Faerun


This supplement explores brewing practices and select beers of the Forgotten Realms. It is divided into four parts. The first section explores methods exercised by the finest brewers of the realms, with guidelines for increasing lifestyle levels during downtime. Next is a spotlight of unique ales favored in various corners of Faerun to add life to new taverns and towns that are explored. The...   [click here for more]
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Centurion

Centurion


Centurions are inspiring leaders and master tacticians. This archetype can be found leading soldiers on the battlefield, at the head of a barbarian horde, or commanding the local militia. A strong personality and a quick mind are just as important to the Centurion as his weapons and armor. Modeled after the Battle Master archetype found in the Player's Handbook, the Centurion provides new...   [click here for more]
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Circle of the Wyrm - Druid Archetypes (5e)

Circle of the Wyrm - Druid Archetypes (5e)


The power of the dragons was once thought to be infinite and uncontrollable. Even now dragons are feared for their power and size. Some Druids have been gifted with the ability to channel such power. Those with a strong enough will and an affinity for shape shifting must make a choice. The Circle of the Wyrm is one of power and sacrifice. Granting power beyond imagination, Druids who choose this circle...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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College of Lore - Wild Lore

College of Lore - Wild Lore


Material for Druids, Rangers, and anyone fond of the great outdoors. Druids of the Circle of Verdant Growth form a strong bond with the plants and trees, summoning forth powerful plant creatures to do their bidding. Rangers known as Primal Guardians protect ancient sites of power, deep within the wilderness they call home, gaining special magic known as geomancy. Spear focused...   [click here for more]
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Complete Half-Races

Complete Half-Races


Welcome to the Complete Half-Races Handbook! With this supplement, you can create half and half races to your heart's delight! Combine any two standard races, as well as many others from supplements and Unearthed Arcana, to create a unique but balanced character. ...   [click here for more]
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Cool Fun Extra Races: Bears, Skeletons and more!

Cool Fun Extra Races: Bears, Skeletons and more!


This is my first upload to this site. I have been playing this game for about 6 or 7 months, I have alot of experience and a good feel for how to game balances and things of that nature. I have created 5 fun unique races that I either came up with on my own or found in the monster manual. ...   [click here for more]
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D&D 5e - Samurai New Playable Class

D&D 5e - Samurai New Playable Class


Samurai, a new playable class, a melee class that while on its journey will follow one of three paths. From the armor clad honor bound samurai, to a disgraced ronnin fighting and robbing travelers day to day for his food, to a samurai who has stumbled upon a cursed weapon that binds itself to its new wielder, granting him power with dark magic. These are just some of what could happen when you play...   [click here for more]
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Darfellans - A Playable Race for 5th Edition

Darfellans - A Playable Race for 5th Edition


Darfellans are an orca-like race of humanoids who generally live in secluded settlements on seashores. They are at home both on land and in the sea. Their populations were greatly diminished by sahuagin hunters, but after beating them back, the remaining darfellans are eager for vengeance. This pack contains rules for playing a darfellan character in 5th edition. Donations are optional but gladly...   [click here for more]
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Death Knight - 5th Edition

Death Knight - 5th Edition


This is a homebrew Death Knight class made for players in 5th Edition D&D. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. Design Notes: While the Paladin tends to focus on buffing its allies, the Death Knight, being a risen Paladin, tends to focus on debuffing its enemies. The three Rune Strikes are designed to...   [click here for more]
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Demon Hunter Class (5e)

Demon Hunter Class (5e)


We've been downloaded over 500 times since post, thank you! Keep that feedback coming! While demon hunters abhor evil and those that practice it, they have chosen to embrace evil in order to overcome it. Possessing dark powers provided through study and dark rituals involving the lower planes, demon hunters turn the darkness against evil teaching their prey that they too should...   [click here for more]
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Demonic Bloodline - Sorcerous Origin Varient

Demonic Bloodline - Sorcerous Origin Varient


Demonic Bloodline Your innate magic comes from demonic magic that was mingled with the blood of your ancestors. Most often, sorcerers with this origin trace their heritage back to a cult who made an unholy pact with a demon and bringing forth an unholy spawn of that demon. Some of these bloodlines are worshiped by cults, but most are obscure, the cult that formed the pact meeting an early demise....   [click here for more]
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Dhampir - Playable Race

Dhampir - Playable Race


Half-Vampires: The Dhampir Children of darkness, dhampirs are the offspring a mortal and a vampire. Frequently born out of horror and tragedy, the circumstances of a dhampir’s conception are incredibly hard to understand. Since few mortals can survive the painful and gory birth of such a creature, it is often theorized that most dhampir are born of male mortals and female vampires....   [click here for more]
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Dirlagraun

Dirlagraun


The Dirlagraun are a race of humanoid Displacer Beasts. This is my first my first attempt at creating a playable so I hope you enjoy. ...   [click here for more]
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Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains

Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains


Why should other mages have all the elemental fun? Join the struggle for elemental supremacy as a divine crusader of Fire, Earth, Air or Water! The Primordials and Archomentals need clerics to act as channelers of their divine might across The Planes! Inside you'll find: 4 new Cleric Domains 4 philosophies of the clergy 4 new spells, 1 for each element. 4 capstones fitting of the epic tier Burn...   [click here for more]
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Draconomicon: Dragonbound

Draconomicon: Dragonbound


Try Before You Buy Before you decide if you want to purchase this class, you’re welcome to try it! The Try Before You Buy version is 100% free of charge, and contains enough content to give you a complete experience of playing a Warbound—all the way to 20th level if you’d like! The full 20-level Dragonbound class progression. 1 archetype—the Warbound. 10...   [click here for more]
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Draconomicon: Dragonbound — Try Before You Buy

Draconomicon: Dragonbound — Try Before You Buy


Protect the world or begin a reign of terror with your dragon companion at your side! “Up above the clouds, a high elf in thick layers and protective eyewear rides a silver dragon, a message cylinder that will affect the history of nations clipped securely to her belt.    A brass dragon and her human companion plod across the scorched sands of the desert in the...   [click here for more]
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Druid Archetype - Circle of the Sun

Druid Archetype - Circle of the Sun


Druid Archetype - Circle of the Sun Hello fellow dungeoneers, I've always been a big fan of Druids and I felt that there was a big omission on class options relative to Druid Lore. The first Druids, and pretty much everyone else, first worshiped the sun or as they call it "The Mighty Oak". Before the moon, before the lands, before the spirits of the forest was he who set it all in motion,...   [click here for more]
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Dwarven Subrace: Cloud Dwarf

Dwarven Subrace: Cloud Dwarf


This PDF includes a new subrace for your 5E Dungeons and Dragons campaign. The Cloud Dwarf subrace details a dwarf charater living in the snow capped peaks of mountains rather than below them such as their dwarven cousins. This is my first Dungeon Master's Guild title, more to come as well. Please write a review and tell me how I did. ...   [click here for more]
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Earth, Fire, Wind, Water - The Channeler Class and Archetypes for Harnessing Elemental Powers (5e)

Earth, Fire, Wind, Water - The Channeler Class and Archetypes for Harnessing Elemental Powers (5e)


Four elements, all in balance. Out of balance, destruction arrives. Cultists call on their elemental princes for minor boons, lighting their weapons with frost and fire. Furious warriors unleash dazzling energy in their rage, while planar explorers bring back the arcane secrets of othr worlds. Elemental lords stir in faraway realms, taking note of mortals foolish enough to seek their aid. This...   [click here for more]
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Efreeti Race 5e

Efreeti Race 5e


A simple Stealth based race based on a tormented race that came from the Shadowfell in one of the game I have run. First time I have published any of my work please be generous and give feedback. Thank you <3 From Cobwebcaper ...   [click here for more]
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Eightfold Race Collection

Eightfold Race Collection


May I present the Eightfold Race Collection. Herein lies a complete collection of all the new races I have produced rules for in a deluxe format, with updated traits and artwork. The following races feature in this collection: Loxos Thri-kreen Wemics (including 3 subraces) Nim'su (half aarakocra, half wood elf) Darfellans Death-touched Tibbits Forgotten Realms Kender (this is canon,...   [click here for more]
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Elemental Cleric (5E)

Elemental Cleric (5E)


Before the gods there was the Elemental Chaos. And long before the first cleric was bestowed with divine power, sentient beings have been worshipping the elemental forces from which the world is made. The cult to the elements is ancient, but also rare and almost forgotten. Only a few know, and keep, the rites and chants used to call upon the forces of the Elemental Planes. And most are...   [click here for more]
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Elemental Magic of Zakhara (Al-Qadim & Forgotten Realms)

Elemental Magic of Zakhara (Al-Qadim & Forgotten Realms)


This product both brings elements inspired by the southern continent of Zakhara up to the Sword Coast of Faerûn and updates them for native 5th edition Al-Qadim games. Inside you’ll find over 50 spells of the four elemental provinces of Zakharan mages (more than 10 for each elemental province), updated from AD&D Second Edition which complement those found in both the Player’s...   [click here for more]
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Elemental Warrior

Elemental Warrior


Air, Earth, Fire, Water, which will you choose? Infuse your weapons with elemental energy, unleash destruction with powerful magic, or become an exemplar of elemental might. This is all possible, and more when you master the power of the Elements. Discover a brand new class: the Elemental Warrior. These fighters mix martial combat skills with the raw power of the elements resulting in a “ranger/...   [click here for more]
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Elementalist: New Sorcerous Origin

Elementalist: New Sorcerous Origin


The Elementalist is a new Sorcerous Origin for the Sorcerer Class. This sorcerous origin takes some guidance from the 4E title Player’s Options: Heroes of the Elemental Chaos.<o:p></o:p> With the rise of elemental powers within the Sword Coast, so has come the Elementalist. These Sorcerers disdain the framework of theories of magic and sympathetic principles, Elementalists...   [click here for more]
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Extra Magic Items Expansion

Extra Magic Items Expansion


Dungeons and dragons is a whimsical world full of exotic treasures and ornate magics. This book will increase your pool of exciting magical relics, allowing you to expand your world, indulge your players in rich fantasies or build incredible plot devices that will add driving force to your own world. Contains over 50 Unique items. Incluidng: Armour (Shields) Rings Rods Staffs Wands Weapons Wondrous...   [click here for more]
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Faction Class Training

Faction Class Training


Do you want to weave your player's faction choices more closely into your campaign? Do you want to give you players fun and useful additional skills? Are you looking for "faction-specific downtime activities"? Then Faction Class Training may be of use to you. Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core...   [click here for more]
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Fantasy Grounds Level 1 Pregenerated Characters

Fantasy Grounds Level 1 Pregenerated Characters


Fantasy Grounds Level 1 Pregens These are XML files for use with the Fantasy Grounds VTT software. PAY WHAT YOU WANT, but I will be continually updating this as I build more and more. If you have suggestions, let me know. These are.XML files with fully made pregens ready to play for 5E. The idea is that when a DM wants to start a game with a player who doesn't...   [click here for more]
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Fey Character Races

Fey Character Races


Contains the stats for 6 new Races and 3 new subraces themed around a Fey Setting. Races: Boggarts, Faeries, Hag, Noggle, Merfolk, and Treefolk Subraces for Elf, Gensai, and Gnomes ...   [click here for more]
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Fighter - Tactician Martial Archetype

Fighter - Tactician Martial Archetype


Great generals will tell you, it's all about positioning and timing, a battle can be won or lost not by how many bodies you have to sacrifice but how well you use them. The tactician dedicates itself to the study of battlefields and strategy, he is as comfortable on the front lines as he is on the back whilst choreographing the battle. Through their anatomical studies, tacticians are proficient field...   [click here for more]
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Holy Bard: College of the Kapellmeister

Holy Bard: College of the Kapellmeister


This is an alternative college option for the bard, the College of the Kapellmeister. The Kapellmeister does have a partially clerical role, but this subclass isn't simply a borrowing of cleric class features. Whilst they have access to domain spells, the other traits the Kapellmeister gains is rather of support and coordination of allies, in the same way a conductor draws together a choir. Feel...   [click here for more]
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Investigator - Rogue Archetype

Investigator - Rogue Archetype


This pdf introduces a new rogue archetype: The Investigator. This also includes a new tool, the Investigator's kit. Investigators are a rogue archetype that focus their training on gathering information, searching for clues, and solving mysteries. They may be a freelance detective, a criminal gathering dirt on an enemy, or a specialized hunter looking to discover weaknesses of their prey....   [click here for more]
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Lance Scout

Lance Scout


When the dragonborn were unceremoniously deposited on Toril during the Spellplague they found themselves in a wholly unfamiliar setting. Nearly everyone served as a member of the Lance Defenders, the dragonborn military, but the best career soldiers were chosen to become Lance Scouts, tasked with learning as much about this new world and its inhabitants as they could while also finding and tracking...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters investigating cave paintings throughout Faerun had discovered, came in the form of Garnox the Half-Orc...   [click here for more]
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Lycan Race - 5th Edition

Lycan Race - 5th Edition


A simple, playable Lycan race for players of 5th edition D&D. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. ...   [click here for more]
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Lycanthropy - Druid Circle of the Beast

Lycanthropy - Druid Circle of the Beast


This is a 5e class archetype for the Druid, called the Circle of the Beast. This adds a lycanthropic option to Druid shapeshifting. In keeping with the spirit of 5e, this archetype gives moderate advantages, and few disadvantages. UPDATE v1.21 is up! This small change gives the lycanthropic druid the ability to Wildshape as a bonus action, reflective of the decication...   [click here for more]
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