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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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A Guide to Princes of the Apocalypse

A Guide to Princes of the Apocalypse


This guide is a "walkthrough" of Princes of the Apocalypse. Inside, you will find streamlined information and lists that will help you save prep time when you run this adventure. It is in a print-friendly format for your convenience. ...   [click here for more]
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A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide

A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide


Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals. Included in this guide: Motivations, and goals of the cult of Black Earth Organization of their cult Their...   [click here for more]
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A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)

A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)


 Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Now available for Fantasy Grounds Unity! Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals....   [click here for more]
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A Prince's Death

A Prince's Death


A Prince's Death is a D&D 5th Edition adventure designed as a side adventure for Elemental Evil or any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign. A Prince's Death takes the players into the High Forest to investigate the death of an elven prince. Their search pits them...   [click here for more]
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Adventure Sidekicks: Princes of the Apocalypse

Adventure Sidekicks: Princes of the Apocalypse


From the creative team that brought you Animal Sidekicks: Do you want to play Princes of the Apocalypse, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement, you'll...   [click here for more]
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Bloodied & Bruised – Princes of the Apocalypse

Bloodied & Bruised – Princes of the Apocalypse


New Combat Actions for the Creatures in Princes of the Apocalypse The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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CCC-GAD01-01 Broken Blade

CCC-GAD01-01 Broken Blade


On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and...   [click here for more]
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CCC-GAD01-02 Red War: Black Phoenix

CCC-GAD01-02 Red War: Black Phoenix


The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's...   [click here for more]
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CCC-GARY01-03: Map and Illustration Pack

CCC-GARY01-03: Map and Illustration Pack


Check out these gorgeous maps and handouts for CCC-GARY01 through CCC-GARY03. The entire floorplan of The Complex is represented here (in huge 11x17 format maps, in case you'd like to print them larger) and important scenes and characters are illustrated in full color to show off to players. Included are full color handouts to give the party at critical junctures in the story. ...   [click here for more]
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CCC-GARY01-03: The Gary Con 2017 Story Arc

CCC-GARY01-03: The Gary Con 2017 Story Arc


CCC-GARY01: A mysterious building has been constructed in the Zhent Slums outside Mulmaster. No one knows who or what built this massive circular ziggurat. That is, until you received an invitation for a dinner party to be held at the very top of the structure. What delights and mysteries await you? CCC-GARY02: Disaster has struck, and you and your fellow party members have found yourself caught...   [click here for more]
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CCC-GARY01: A Night to Remember

CCC-GARY01: A Night to Remember


A mysterious building has been constructed in the Zhent Slums outside Mulmaster. No one knows who or what built this massive circular ziggurat. That is, until you received an invitation for a dinner party to be held at the very top of the structure. What delights and mysteries await you? Part One of the Gary Con 2017 adventure arc.<o:p></o:p> ...   [click here for more]
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CCC-GARY02: To Find a Way Out

CCC-GARY02: To Find a Way Out


Disaster has struck, and you and your fellow party members have found yourself caught in a huge building, descending deeper into the depths of the structure as you try to find a way out. Laid in your path are deadly obstacles and mysterious clues as to why you came to be here in the first place. Part Two of the Gary Con 2017 adventure arc.<o:p></o:p> ...   [click here for more]
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CCC-GARY03: Oh, We're In It Now

CCC-GARY03: Oh, We're In It Now


All out mayhem has encompassed the ground floors of the huge structure you've been exploring. Forces fight back and forth through the halls, and you find yourself drawn into fights where you hope to survive long enough just to make it out. Part Three of the Gary Con 2017 adventure arc. ...   [click here for more]
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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters. This...   [click here for more]
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CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge

CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge


The factions have heard murmurings of a new cult rising from the ashes of the obsessed dragon and elemental evil factions that they have dealt with in the past.  This time, though, they seem to have an even more apocalyptic goal.  A deep gnome informant claims the cult is dabbling with dangerous magic, but he, too, may have his own agenda.   A 4-hour D&D Adventurers League adventure for...   [click here for more]
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CCC-RPSG Set 1 - The Neverdusk Trilogy [BUNDLE]

CCC-RPSG Set 1 - The Neverdusk Trilogy [BUNDLE]


This special bundle product contains the following titles. CCC-RPSG-02 Ooze Next? Regular price: $2.99 Bundle price: $2.00 Format: PDF A sunken ruin deep beneath the bay of Mulmaster holds the key to unraveling the Cult of Glaugrax’s nefarious plans. Dare you brave danger and duplicity to plumb its depths? Part 2 of The Neverdusk Trilogy. A Two-to-Four Hour Adventure...   [click here for more]
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CCC-RPSG-02 Ooze Next?

CCC-RPSG-02 Ooze Next?


A sunken ruin deep beneath the bay of Mulmaster holds the key to unraveling the Cult of Glaugrax’s nefarious plans. Dare you brave danger and duplicity to plumb its depths? Part 2 of The Neverdusk Trilogy. A Two-to-Four Hour Adventure for Tier 2 Characters. Optimized for APL 8. The Sequel to Ooze There?, an ENnie Awards 2019 nominee in the Best Organized Play category!...   [click here for more]
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CCC-RPSG-03 Fenaria's Gambit

CCC-RPSG-03 Fenaria's Gambit


As the Red War rages and Mulmaster burns, the Cult of Glaugrax sunders the arcane bindings on their alien master, unleashing an ancient evil that threatens to sink the Factions' evacuation efforts. Can you thwart them before the City of Danger is swept away in the wake of Fenaria's revenge?   Part 3 of The Neverdusk Trilogy. A Four-to-Six Hour Adventure for Tier 3 Characters....   [click here for more]
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CCC-RPSG-04 The Waystop

CCC-RPSG-04 The Waystop


A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night? A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3. From the author of the Neverdusk Trilogy comes a brand new roleplaying &...   [click here for more]
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CCC-RPSG-05 Through the Ashes and Flames

CCC-RPSG-05 Through the Ashes and Flames


A relentless heat wave has left the Flooded Forest parched, and the Fireseeker Task Force is scrambling to contain fires that have blazed to inexplicable life. Can you discover what burns at the heart of this mystery before all that is left are ashes? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This standalone adventure was created as part of the D&D Adventurers League Singapore...   [click here for more]
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CCC-RPSG-06 Of Caravans and Crossings

CCC-RPSG-06 Of Caravans and Crossings


A wealthy merchant’s child has been abducted by brigands, and courageous adventurers are needed to mount a daring rescue. Will you succeed? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This standalone adventure was created as part of the D&D Adventurers League Singapore (DDALSG) Community's publishing & mentorship initiative for first time authors. It debuted at DDALSG...   [click here for more]
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CCC-YLRA01-01 Her Dying Wish

CCC-YLRA01-01 Her Dying Wish


You’ve come to the wild frontier outpost of Ylraphon, a town rebuilt from destruction and now ruled by adventurers, to pass on a proud noblewoman’s final wish to her dungeon-raiding heirs. Yet the young heroes of House Marsh have delved too deep. Can you rescue them from a trap-filled ruin, vengeful assassins, and a mysterious entity that turns its attackers into its defenders? A 4-hour adventure...   [click here for more]
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CCC-YLRA01-02 Uneasy Lies the Head

CCC-YLRA01-02 Uneasy Lies the Head


Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice? A 4-hour D&D Adventurers League adventure for...   [click here for more]
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CCC-YLRA01-03 Bound By Duty

CCC-YLRA01-03 Bound By Duty


A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters). Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take...   [click here for more]
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Cult of the Crushing Wave: A Princes of the Apocalypse Guide

Cult of the Crushing Wave: A Princes of the Apocalypse Guide


Beware the Deep Beneath the waters lurk dangers that threaten all the Dessarin Valley. The mysterious cult of the Crushing Wave has infested the Dessarin river with all manner of beasts, and monsters in service of their dark lord. No one is safe while they raid all who make their livelihood on the river. The Crushing Wave have gathered new monsters and have grand schemes for the...   [click here for more]
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Cult of the Eternal Flame: A Princes of the Apocalypse Guide

Cult of the Eternal Flame: A Princes of the Apocalypse Guide


Fear the Flames Hidden deep in the Sumbar Hills a hidden flame begins to burn seeking to devour everything it touches. The alluring but dangerous cult known as the Eternal Flame has risen to consume all in their sight. Soon not even a hurricane can put out the coming inferno.  The Eternal Flame are gathering their forces biding their time until they can strike out. Their tempers...   [click here for more]
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Cult of the Howling Hatred: A Princes of the Apocalypse Guide

Cult of the Howling Hatred: A Princes of the Apocalypse Guide


Soar the Air if you Dare High above the skies of the Dessarin Valley, the Howling Hatred put on a cunning facade as they attempt to control the region. They will not rest until their rivals have been sent spiraling off their lofty perches.  The Howling Hatred is seeking new allies, monsters, and magic to aid them in their mad quest for power. They follow the whims of Aerisi whose very desires...   [click here for more]
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DDAL00-07 The Embers of Hate

DDAL00-07 The Embers of Hate


This one's been a long time in the running, but it's finally here. My second Admin Only Adventure, 2017's The Embers of Hate. Hatred burns with a fire unlikely any other; and the hotter the flame, the more difficult it is to stamp it out. Beneath the rubble of Mulmaster, and a group of angry men and women seek to stoke smoldering embers of hate anew into a raging conflagration. Can you stop them before...   [click here for more]
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Dessarin Valley Map Pack

Dessarin Valley Map Pack


The wilderness is vast and untamed once you travel outside the confines of the villages and towns along the Long Road. From the local areas that the townsfolk of Red Larch know to the narrow pass at Black Maw Bog to Triboar. There is much to explore and discover not all of it kind or welcoming.  This a map bundle for some of the environments found and described in the Princes of the Apocalypse module...   [click here for more]
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Digital Maps: Season 2 (Elemental Evil)

Digital Maps: Season 2 (Elemental Evil)


Due to Popular Demand! I've gone back and reaccomplished and rescanned the maps used in the Season 2 Expeditions adventures! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 32 maps in both .jpg (reasonably-sized for online play) and .pdf...   [click here for more]
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DM’s Kit: Defenders of the Dessarin Valley

DM’s Kit: Defenders of the Dessarin Valley


DM’s Kit: DEFENDERS of the DESSARIN VALLEY This 50-page toolbox gives Dungeon Masters who are running Princes of the Apocalypse an array of resources that can help organize your presentation and add depth to the table experience. This DM’s Kit includes: Suggestions on displaying photographs of badlands to help players recognize the terrain of the Dessarin Valley....   [click here for more]
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Elemental Compendia [BUNDLE]

Elemental Compendia [BUNDLE]


This special bundle product contains the following titles. Elemental Compendium I: Creatures of the Inner Planes Regular price: $6.00 Bundle price: $3.00 Format: PDF This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level...   [click here for more]
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Elemental Compendium II: Azers, Primordials, and Other Creatures

Elemental Compendium II: Azers, Primordials, and Other Creatures


I'm pleased to present my first fully illustrated supplement! Every elemental in this supplement has a unique concept to it, setting it aside from other monsters. Whether that be the ability to freeze words, an aura of magnetic force, or simply being composed of conflicting elemental matter, each elemental in this supplement is unique in its own way. Azers: All azers are made by their brothers,...   [click here for more]
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Elemental Cults of Water, Earth, Fire, and Air [BUNDLE]

Elemental Cults of Water, Earth, Fire, and Air [BUNDLE]


This special bundle product contains the following titles. A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Regular price: $2.99 Bundle price: $2.39 Format: Multiple Formats Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence...   [click here for more]
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Elemental Magic of Zakhara (Al-Qadim & Forgotten Realms)

Elemental Magic of Zakhara (Al-Qadim & Forgotten Realms)


This product both brings elements inspired by the southern continent of Zakhara up to the Sword Coast of Faerûn and updates them for native 5th edition Al-Qadim games. Inside you’ll find over 50 spells of the four elemental provinces of Zakharan mages (more than 10 for each elemental province), updated from AD&D Second Edition which complement those found in both the Player’s Handbook...   [click here for more]
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Heartburn

Heartburn


It's the most festive time of year for the village of Blacksoil. The long, hot summer is coming to an end, and countryfolk have gathered from far and wide to celebrate the harvest at the Blacksoil Butterworks, the village's annual fair. At the main event, a baking competition, the new Lord Magistrate presents some experimental breads. His alchemical leavening promises to revolutionize...   [click here for more]
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History of Delzoun (PotA 5e)

History of Delzoun (PotA 5e)


A brief history of the dwarven region of Delzoun & Besilmer. During the 'Princes of the Apocolypse' campaign, PC's come across tomes titled 'History of Delzoun'. This PDF contains a time line to help players and DM's alike understand the regions place in the history of the North and why a delegation from Mirabar might be interested...   [click here for more]
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Lobediggol and the Lich Queen

Lobediggol and the Lich Queen


Esteemed DMs and players, This product is a Realms' Lore Sourcebook & Campaign Introduction. I appreciate that not everyone finds dense lore books captivating. The journey to bring Baldur's Gate III to life started in 2014 when Larian Studios expressed interest to WOTC. Their opportunity finally arrived after the success of Divinity 2 . I...   [click here for more]
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Lords of the Earth

Lords of the Earth


Lords of the Earth is an adventure that can be played as part of the Elemental Evil storyline or as a stand-alone element. It is designed for Level 2, but with adjustments, can be played for Levels 1-6. In a Sword Mountain sanctuary to an elder primordial power: A demoted priest thinks constructing a colossal elemental golem will enable him to regain his status. An orc priestess...   [click here for more]
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Mistaken Identity and a Banquet

Mistaken Identity and a Banquet


Mistaken Identify and a Banquet Embark on an Epic Adventure! The floating metropolis of the Citadel of Ice and Steel awaits your arrival. As brave adventurers, you'll unravel a tale of political intrigue, elemental chaos, and ancient secrets hidden within the heart of this awe-inspiring city. Key Features: A Breathtaking Setting: Explore the magnificent Citadel of Ice and Steel, a city suspended...   [click here for more]
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Monster Loot – Princes of the Apocalypse

Monster Loot – Princes of the Apocalypse


I want to loot the Prince of Evil Air! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Princes of the Apocalypse, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave...   [click here for more]
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Monster Loot – Princes of the Apocalypse (Fantasy Grounds)

Monster Loot – Princes of the Apocalypse (Fantasy Grounds)


I want to loot the Prince of Evil Air! Now available for Fantasy Grounds Unity! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Princes of the Apocalypse, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &...   [click here for more]
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Murder in the Treetops

Murder in the Treetops


In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region?  Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher. Suggestions for modifying...   [click here for more]
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Newborn Legends PDF + VTT Package [BUNDLE]

Newborn Legends PDF + VTT Package [BUNDLE]


This special bundle product contains the following titles. Newborn Legends — A Simple Barbarian Day Regular price: $9.99 Bundle price: $5.00 Format: PDF Fullfil your destiny and become a Barbarian Legend! A solo adventure in Daggerdale, introducing new players to the world’s greatest roleplaying game, starring the BARBARIAN class Through the malign influence...   [click here for more]
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Order of the Spiral Tower, a Wizard Archetype

Order of the Spiral Tower, a Wizard Archetype


ORDER OF THE SPIRAL TOWER A wild magic arcane tradition for wizards Harness the chaotic energy of the multiverse to empower your spellcraft. Inspired by a 4th Edition Paragon Path, The Order of the Spiral Tower focuses on creating a powerful spellcasting focus that is infused with surges of wild magic. At higher levels, the wizard can further customize their implements shaping...   [click here for more]
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Princes of the Apocalypse - Premium Map Pack

Princes of the Apocalypse - Premium Map Pack


PREMIUM MAP PACK This Map Pack contains: Over 30 battlemaps to expand your D&D5e PotA campaign! Grid & NoGrid versions 70dpi, 150dpi, and 300dpi - great for Print and Play or for use on your favorite VTT Overland maps with detailed legends Expanded location details with supplementary maps New & Expanded Non-player characters, each with stats & art Check...   [click here for more]
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Princes of the Apocalypse - Premium Map Pack (Fantasy Grounds)

Princes of the Apocalypse - Premium Map Pack (Fantasy Grounds)


Princes of the Apocalypse - Premium Map Pack Now available for Fantasy Grounds Unity! This Map Pack contains: 30 battlemaps to expand your D&D5e PotA campaign! LoS (Line of Sight), Lighting & Fx for Fantasy Grounds Overland maps with detailed legends Expanded location details with supplementary maps New & Expanded Non-player characters, each with stats & art ...   [click here for more]
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Princes of the Apocalypse: Extra Encounters

Princes of the Apocalypse: Extra Encounters


Clash against golems of fire, join forces with monsters against cultists, and make deals with powerful elemental genies. Princes of the Apocalypse: Extra Encounters contains 5 adventures for you to reinforces your Princes of the Apocalypse campaign with. Alongside these encounters that range through all levels of play, this supplement contains 3 unique monsters and 4 new magic items. Enjoy,...   [click here for more]
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Races Revived: Killoren

Races Revived: Killoren


Killoren are a fae race of plant-like humanoids originally detailed in the 3rd Edition Races of the Wild supplement book. With reinterpreted lore and abilities, the once elusive forest dwellers are ready to emerge and make their precense known in your Forgotten Realms campaign. Killoren are especially well suited to serve as a player race in the Princes of the Apocolypse and Elemental...   [click here for more]
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