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Maps, advice, troubleshooting, handouts, and much more for DMs running The Wild Beyond the Witchlight!
Whether you are a new DM or an experienced veteran, running an official D&D 5E campaign can be a challenge. This bundle of DM's resources aims to make running The Wild Beyond the Witchlight easy and enjoyable for both the DM and the players.
With everything... [click here for more] |
Dungeon Masters Guild |
$14.95
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Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Icewind Dale: Rime of the Frostmaiden
From the publisher of Adamantine-selling DM's resources for Baldur's Gate: Descent into Avernus and Waterdeep: Dragon Heist comes a full suite of DM's resources for Icewind Dale: Rime of the Frostmaiden!
This bundle includes... [click here for more] |
Dungeon Masters Guild |
$14.95
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This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Baldur's Gate: Descent into Avernus
Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more!... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder. Get all our critically acclaimed and best selling resources in a bundle and save a whopping 50%! Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high... [click here for more] |
Dungeon Masters Guild |
$12.95
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The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk.
In other words... [click here for more] |
Dungeon Masters Guild |
$3.99
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Maps, advice, troubleshooting, handouts, and much more for Lost Mine of Phandelver — from adamantine-selling publisher Eventyr Games!
Lost Mine of Phandelver, the legendary starter adventure from 2014, has been revamped and republished in Phandelver and Below: The Shattered Obelisk. Even so, a lot of the issues that plagued the beloved classic haven’t been... [click here for more] |
Dungeon Masters Guild |
$9.95
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Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party venturing into a lizardfolk lair to learn why the scaly humanoids are preparing for war – eventually making the characters responsible for establishing an alliance with the savage and distrustful lizardfolk.
In this document, we seek... [click here for more] |
Dungeon Masters Guild |
$3.99
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Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures.... [click here for more] |
Dungeon Masters Guild |
$2.99
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One Companion to Rule Them All
The Complete Edition of the Dungeon of the Mad Mage Companion is your one-stop guide for running and fleshing out Dungeon of the Mad Mage! It contains every chapter written for the Companion over these last seventeen months, which consists of the following:
Halaster's Game.... [click here for more] |
Dungeon Masters Guild |
$20.00
|
Before Phandelver
A Tutorial and Alternate Start for Lost Mines of Phandelver
Before Phandelver is a tutorial adventure designed to help new players and DMs be better introduced to Dungeons & Dragons. Crafted with best educational practices in mind and covering important details of preparation and mindset often overlooked, especially by new DMs, Before Phandelver will... [click here for more] |
Dungeon Masters Guild |
$2.00
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BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campaign book or known lore.
Quests and Connections. 13 mini quests and countless connections... [click here for more] |
Dungeon Masters Guild |
$7.95
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Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including:
Life in Icewind Dale
Important story events
Regions and settlements of Icewind Dale
Factions of Icewind Dale
New & adapted backgrounds
A Character... [click here for more] |
Dungeon Masters Guild |
$4.95
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource
The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes:
Before We Begin - A discussion about choosing a villain, including a brief review... [click here for more] |
Dungeon Masters Guild |
$1.99
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Grab our special release offer! 'Festivals & Feasts in D&D' is now just $2.99, down from $9.99, for a limited time. Elevate your D&D sessions at this unbeatable price. Act fast—this deal won't last!
Uncover the secrets to immersive celebrations and mouthwatering feasts in your Dungeons & Dragons campaigns with our comprehensive... [click here for more] |
Dungeon Masters Guild |
$2.99
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Maps, advice, & more to help you start your Rime of the Frostmaiden Campaign!
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
This download, which... [click here for more] |
Dungeon Masters Guild |
$2.95
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Advice, maps, cheatsheets, and More to help you start your Baldur's Gate: Descent into Avernus Campaign!
Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. This introductory chapter is packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover... [click here for more] |
Dungeon Masters Guild |
$1.99
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Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source!
In this document, we seek to make running Tammeraut's Fate easier for the DM to... [click here for more] |
Dungeon Masters Guild |
$3.99
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Maps, Advice, Cheatsheets – Everything you need to run The Styes
The Styes is the final adventure of seven in Ghosts of Saltmarsh campaign book. It has the party traveling to the Styes, a decaying port fallen on hard times. The adventure contains a political intrigue, mysterious murders, a wicked cult, and legendary monsters.
In this document, we seek to make running The Styes fun... [click here for more] |
Dungeon Masters Guild |
$3.95
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THE PRESS OF WATERDEEP
This folio of game handouts provides the front pages of 13 newspapers, broadsheets and scandal rags found in the City of Splendors. As handouts, they serve as table props and boost the game atmosphere for your sessions. The stories and headlines on these pages can provide adventure ideas that can take place alongside Waterdeep Dragon Heist.... [click here for more] |
Dungeon Masters Guild |
$0.99
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Fireball - a Waterdeep: Dragon Heist DM's Resource
Chapter 3: Fireball is the real 'hook' of Waterdeep: Dragon Heist. It's where the adventure starts in earnest, as an explosion of fire pulls the adventurers from their leisurely lives at Trollskull Manor and right into the middle of a criminal investigation - and a hunt for 500,000 gold dragons! But how to make sure the party actually get involved?... [click here for more] |
Dungeon Masters Guild |
$2.99
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Maps, advice, & more to help you run The Joy of Extradimensional Spaces
These DM's resources cover the adventure The Joy of Extradimensional Spaces in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“The Joy of Extradimensional Spaces” is a... [click here for more] |
Dungeon Masters Guild |
$2.95
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Already bought one of these resources? Check out the FAQ below!
This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Waterdeep: Dragon Heist has over 150 named characters—an absolute nightmare for any DM to keep track of. Navigate this web of Waterdhavian intrigue with this NPC Map: it has all major characters, including their lieutenants with brief descriptions of their relationship with other characters. Vital details that are buried in the sourcebook—such as Manshoon's plot to control... [click here for more] |
Dungeon Masters Guild |
$1.95
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Dragon Season - a Waterdeep: Dragon Heist DM's Resource
Chapter 4: Dragon Season is the grand finale to Waterdeep: Dragon Heist. A frantic hunt for the Stone of Golorr through the streets of Waterdeep that culminates with the heroes delving into the Vault of Dragons. It's where the characters go from hopeful adventurers to legends of Waterdeep – or end up dead and forgotten... [click here for more] |
Dungeon Masters Guild |
$2.99
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Maps, advice, & more to help you run The Price of Beauty
These DM's resources cover the adventure The Price of Beauty in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
The Price of Beauty is a beautifully crafted adventure for... [click here for more] |
Dungeon Masters Guild |
$3.95
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"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game
"You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1
"AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy product for anyone who is overwhelmed... [click here for more] |
Dungeon Masters Guild |
$5.00
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Maps, advice, & more to help you run Book of the Raven
These DM's resources cover the adventure Book of the Raven in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“Book of the Raven” is an entertaining treasure-hunt adventure with elements... [click here for more] |
Dungeon Masters Guild |
$3.95
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Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 2
Chapter 2: Elturel Has Fallen cranks up the heat and kicks things into gear as the characters are sent straight to Hell! The heroes get their first taste of hell facing a steady stream of bloodthirsty devils, demons, and undead while scrambling to make sense of what has befallen the holy city of Elturel – and... [click here for more] |
Dungeon Masters Guild |
$4.99
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Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 3
Chapter 3: Avernus is where the characters are finally plunged into the campaign's namesake, as the training wheels are taken off and they're sent into the desolate steppes of Avernus to save Elturel (and themselves)! Chapter 3 is an infernal hotbed of savage demons and scheming devils, greedy warlords, and unscrupulous... [click here for more] |
Dungeon Masters Guild |
$4.99
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Maps, advice, & more for Rime of the Frostmaiden: Chapter 7
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
In Chapter 7: Doom of Ythryn, the epic... [click here for more] |
Dungeon Masters Guild |
$3.95
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The second in the series of Beyond Icespire guides to enable you to run the adventures in Sleeping Dragon's Wake with confidence. Stop scratching your head and wondering how the adventures fit together and what motivates the villains! These adventures are set around the town of Leilon, on the coast near Phandalin. This guide contains:
General notes about how all the adventures fit together... [click here for more] |
Dungeon Masters Guild |
$7.95
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From the author of the best-selling Dungeon of the Mad Mage Companion:
Everything You Need to Run Rime of the Frostmaiden and More!
Total Price: $17.70 $9.95 (45% DISCOUNT!)
This bundle contains all seven chapters of the Icewind Dale: Rime of the Frostmaiden Companion, the best-selling supplement devoted to enhancing and streamlining your campaign. By purchasing this product, you save... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Maps, advice, & more to help you run Lore of Lurue
These DM's resources cover the adventure Lore of Lurue in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“Lore of Lurue” is a fun adventure designed for 8th-level characters who become the... [click here for more] |
Dungeon Masters Guild |
$3.95
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Maps, advice, & more to help you run Mazfroth's Mighty Digressions
These DM's resources cover the adventure Mazfroth's Mighty Digressions in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“Mazfroth's Mighty Digressions” is an exciting detective... [click here for more] |
Dungeon Masters Guild |
$3.95
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Maps, advice, & more for Rime of the Frostmaiden: Chapters 3 & 4
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
One of the most exciting concepts... [click here for more] |
Dungeon Masters Guild |
$3.95
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Maps, advice, & more for Rime of the Frostmaiden: Chapter 2
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
This download, which covers Chapter 2 of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
An Eventyr Games adventure for Baldur's Gate: Descent into Avernus
Ousted by his war band and replaced by the scornful horned devil Bitter Breath, the maniacal eladrin Smiler the Defiler is looking to exact revenge on his old compatriots. When he runs into a group of intrepid adventurers on the plains of Avernus, Smiler seems to have finally found a way to get even with his most bitter rival, although... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A handy pack with all you need to run "The Fiend of Hollow Mine," from Journeys Through the Radiant Citadel. Save time hunting for maps and handouts and looking for key information.
This pack includes advice on how to run the adventure plus:
a single-page reference version of the Radiant Citadel adventure “The Fiend of Hollow Mine;”
four developed NPC profiles for Serapio, Itzmin del Prado,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome to another installment of the Dungeon of the Mad Mage Companion. This time we tackle Skullport, an optional and flesh-and-bones area of Undermountain. Unfortunately, it seems that Skullport was an after thought or a mark on a checklist for DotMM because it's downright skeletal. No quests are provided, and its recent desolation seems to be intentional so that less time... [click here for more] |
Dungeon Masters Guild |
$1.00
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Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 4
Chapter 4: Sword of Zariel is the culmination of the party's search for Zariel's sword, and has the characters battling fearsome demons as they unravel the final layers of the Archduke of Avernus' tragic tale. It's a gory, frightful, splendid, fantastical, and engrossing Dungeons and Dragons epic from... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This handy pack for the DM contains a wealth of material for Prisoner 13 to make your prep easier and make your heist run more smoothly.
The pack includes:
2 pages of advice for running the adventure including advice on prepping the players, complications, NPCs, Timing, the inside of the prison, the outside of the prison, and additional optional mechanics;
a single-page reference version... [click here for more] |
Dungeon Masters Guild |
$4.95
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In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237.
Revel's... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A series of individual price and product lists for each of the Ten Towns of Icewind Dale.
***This product is intended for use alongside the Rime of the Frostmaiden campaign setting***
Life is hard out in the frozen north and many items which would be taken for granted futher south are seen as luxuries, or impossible to get your hands on for a reasonable price.
Presented... [click here for more] |
Dungeon Masters Guild |
$3.82
|
The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.
Within this supplement, you'll find (in brief):
Halaster's Game.... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Your Beyond Icespire Peak campaign, set in Leilon, a seaside town just 20 miles west of Phandalin, just got a lot easier to run. This guide contains:
A visual flowchart of the entire campaign;
A page detailing the villainous plans and ultimate goals of the main villains Ularan Mortus and Fheralai Stormsworn, and giving you the big picture of the campaign;
Double-page adventure spreads for each... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Waterdeep, the City of Splendors. Within these pages you will find two dozen unique shops, restaurants, and other places of interest for your adventures in the Crown of the North.
20 unique locations! Restaurants, taverns, inns, shops, and more. Fill your version of Waterdeep with life and intrigue!
Includes drink menus, plot hooks, and curated shop inventories.
Every location includes... [click here for more] |
Dungeon Masters Guild |
$1.99
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What hidden shames dominate the heroes of Waterdeep?
Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without work on the DM's part, there is little chance for these shames and sins to come to light or even factor... [click here for more] |
Dungeon Masters Guild |
$2.95
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Heisting Xanathar's Lair
Dragon Heist. It's right there in the title. Heist. Not surprisingly, both you and your players likely expect that there'll be a heist – a daring theft from a dangerous location – in there somewhere. And while taking 500,000 gold dragons from the Vault of Dragons can technically be considered a heist, it's not exactly the sort of heist we've come to expect... [click here for more] |
Dungeon Masters Guild |
$3.99
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Das komplette Set - alle 104 Seiten - kannst du dir in der "Große Vorschau/Full-size Preview" ansehen, bevor du es kaufst!
Wenn man erfahrene D&D-Spielende fragt, was der ideale Einstieg in die 5te Edition von Dungeons & Dragons sei, lautet die Antwort fast immer gleich: Das Einsteigerset! Und obwohl das eine sehr gute Antwort ist, gilt sie nur für eine Person... [click here for more] |
Dungeon Masters Guild |
$10.87
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