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3 in 1 Dungeon Master Assistant Pack

3 in 1 Dungeon Master Assistant Pack


ALL 3 of my award winning DMAs in 1 package!! You get a savings of OVER 50%!!!! 46 PAGES to ASSIST YOU IN CREATING AND RUNNING YOUR GAMES! WHAT YOU GET IN THIS PACKAGE: *Dungeon Master's Assistant Volume #1 Random Campaign Builder Charts: SILVER SALES MEDAL 18 pages: Charts for creating NPCs, Towns, Random Buildings and shops, Tavern Names… and...   [click here for more]
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DDAL00-01 Window to the Past

DDAL00-01 Window to the Past


When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. I have other DM's Guild offerings, as well: Maps: Two Story Tavern (includes commercial license) Monsternomicon: Kyuss & His Sons...   [click here for more]
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Finders Keepers

Finders Keepers


How many times have you started a campaign and it dissolved before you reached the top tier? How many builds have you made, all of them assuming reaching level 20, but you have never managed to try them out? Put your regular campaign on hold and see what happens when PCs reach level 20! “Finders Keepers” is an epic Dungeons and Dragons adventure, set in Forgotten Realms and beyond. The...   [click here for more]
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Epic Encounters

Epic Encounters


Ten campaign and setting neutral encounters suitable for epic tier parties (17+ level). Comes with 10 encounters, 30 adventure hooks, and a new monster. Assassins, Balor, Centaur, Clay Golem, Combat, Construct, Dragon, Epic Encounters, Fiend, Gethrixx The Ancient Green Dragon Zombie, Ghosts, Giants, Gladiators, Levels 17-20, Monstrosities, Purple Worm, Role Play, Skill Challenge, Storm Giant,...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon. It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group. The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world. He has sent out invitations...   [click here for more]
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H4 The Throne of Bloodstone (1e)

H4 The Throne of Bloodstone (1e)


The battle between the mighty undead army of the Witch-King of Vaasa and the forces of Bloodstone has come to a standstill. As long as the source of the Witch-King\'s power is at work, his evil forces will never be defeated! As the rulers of Bloodstone Pass, it is up to you to find and destroy the source of Vaasa\'s power. All you have to do is journey to the Abyss, confront the mightiest demon...   [click here for more]
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AC10 Bestiary of Dragons & Giants (Basic)

AC10 Bestiary of Dragons & Giants (Basic)


Red dragons. Storm giants. Dragon rulers. Frost giants. They're all here, in this book, in complete, ready-to-play mini-adventures. No matter what level your characters are, there is something here for you (and them). Need a diversion? Want to spice up a long-running campaign? Want to play, but don't have more than an hour or so? This is the book for your gaming group. As DM, you have everything...   [click here for more]
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More Bears!

More Bears!


A collection of more higher CR mundane and magical bears, fun for the whole party, and maybe some druids. All statblocks and abilities so far, no flavor text or artwork. ...   [click here for more]
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To the End of Time - an Epic One-Shot

To the End of Time - an Epic One-Shot


An Epic Adventure They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge? Taking D&D to the Limit Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that...   [click here for more]
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Assention GB003

Assention GB003


This is the third part of the God's Bane. Mono is about almost ready to assend. But there is another Nim-Aer. The Choices The party makes will help deside who will assend to godhood as a lesser god. A adventure for a Very High level party or to finish the God's Bane adventures. Reviews would be greatly appreciated (both for improvemen, criticism, and what you liked or how it played out for your...   [click here for more]
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Temple of Healing

Temple of Healing


Each Adventure Scene is a detailed setting that can be dropped into any adventure path. All DM’s want to provide the best play experience for their players, but frequently lack the time. Adventure Scenes provide a highly detailed location, with fully developed NPC’s and new items that provide the level of detail your players deserve! The Temple of Healing is a fully developed location,...   [click here for more]
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The Islands of Insanity

The Islands of Insanity


Deep in the Trackless Sea a strange mist traps adventurers in the dark waters surrounding an island chain. Each island is a mysterious world onto itself, but can the adventurers unlock their secrets in time to stop the Elder Evil causing this aberration? The Islands of Insanity is a mini-campaign. This adventure is designed to work as a wrap around story. Each Island is a separate...   [click here for more]
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The Curse of Ylem Grav (Adventure)

The Curse of Ylem Grav (Adventure)


Story overview: Ylem Grav is an ancient God who's name has been forgotten over the passage of time. As his power waned, he found his very existence being threatened. In order to prevent himself from ceasing to exist, he used what remained of his power to craft a pocket universe that was connected to a cursed magical artifact (the cover illustration denotes a sword, but the artifact...   [click here for more]
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City Encounters

City Encounters


So, your characters are in a city...what now? City Encounters details ten short encounters that you can throw at your party. The encounters provide a mix of combat, skill and social challenges. Most can be easily modified for almost any character levels. Encounters include: The Spectator: A porter trips, unleashing a nasty surprise The Garbage Monster: Oops, a deadly wrong turn… Tomino’s...   [click here for more]
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War of Dragons (3.5)

War of Dragons (3.5)


The protector of Silversands -- a gold dragon named Miraxacalas -- is missing, and an immense black dragon has demanded tribute from the town. Where is Miraxacalas, and why isn't she driving off the intruder? Can the PCs defeat the black dragon and find the town's protector and dear friend? Drop this adventure for D&D v3.5 by Robert Wiese into any coastal area with marshes and mountains nearby....   [click here for more]
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An Icy Heart (3.0)

An Icy Heart (3.0)


The peaks of a nearby mountain range have been home to Krikk, an old white dragon, for as long as anyone can remember. Aside from claiming ownership of a few villages and settlements near her range, she hasn't posed much of a threat or even taken much notice of political events around her. Last week, a king's prophet had a vision of golems made of ice that wouldn't melt smashing through the royal...   [click here for more]
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DDAL05-19 Eye of Xxiphu (5e)

DDAL05-19 Eye of Xxiphu (5e)


Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to theadventurers, in competition with the baron, as well as aboleths, the Kraken Society, and themysterious caretaker...   [click here for more]
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Pet of the Lich GW014

Pet of the Lich GW014


New God's War 014 Pet of the lich. The War between Mono and Nim-Aer is reaching a critical point. After getting word from some of the God's Bane about rumors about next plot of Mono. Taking no chances He requests the help of some powerful adventurers to help stop Mono for good. Adventure for 20+ level character and the final conclusion for the New God's War saga ...   [click here for more]
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H2 The Mines of Bloodstone (1e)

H2 The Mines of Bloodstone (1e)


The most deadly dungeon ever designed! High-level characters brave the unexplored corridors of Deepearth to confront perhaps the most feared adversary in the AD&D game. The second chapter of the Bloodstone Pass saga follows the conclusion of the desperate war against the bandit army. A cold and bitter winter drives the villagers to the edge of starvation, and numerous horrors strike the town...   [click here for more]
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A Paladin in Hell (2e)

A Paladin in Hell (2e)


Eternally does the Lord of Nessus scheme, and his designs are for all eternity; In the pit of Hell do the devils teem round his throne, and his reign is unchallenged; By the eight Dark Ones is he held supreme, and his name (speak it not!) is Asmodeus. - From "The Canticle of Thumis," 142:15 To some, justice is more important than glory, duty is more important than desire, and goodness...   [click here for more]
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The Dungeon Land v1.2

The Dungeon Land v1.2


Silver best seller! Follow us at @perilous_prints and like us on facebook! The Dungeon Land is a roguelike adventure campaigne set within a complexe, evolving, multi-layered realm; under the watchful gaze of a wrathful wizard. The Dungeon Land is a dungeon, a campaign, and a new way of playing Dungeon and Dragons for a party of 3-10 players from levels 1 through 20. This book contains every...   [click here for more]
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DDAL06-03 Crypt of the Death Giants (5e)

DDAL06-03 Crypt of the Death Giants (5e)


A magical storm builds over the Anauroch desert bringing portents of death and destruction to Faerûn. Giants imbued with the power of death itself threaten to permanently destroy the giant Ordning and small folk in their wake. Can you stop these unnatural giants and those that seek to control them? A 2 Hour Adventure for 17th-20th Level Characters ...   [click here for more]
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The City of Eyes

The City of Eyes


Ducklings. It's not too late too close this page, and go and find an adventure about happy-go-lucky halflings, or emotionally stable young adventurers. This is not that story. You can still walk away, and find some other engagement that your players will forgive you for running.    Open this little document, and you will be introduced to the wretched streets of Elysium....   [click here for more]
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C1 Hunting the Xanathar

C1 Hunting the Xanathar


People say beauty is in the eye of the beholder... It's not! It's evil! Cawood Publishing presents a high level adventure! A powerful party of adventurers is being sent to assassinate the Xanathar! The legendary beholder is the crime lord at the head of the Xanathar Thieves' Guild. A series of deadly attacks in a number of cities have convinced the Lords' Alliance...   [click here for more]
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H3 The Bloodstone Wars (1e)

H3 The Bloodstone Wars (1e)


What strange role does Orcus, Prince of the Undead, play in the invasion of peace-loving Damara? And what interest does the Grandfather of Assassins have in the tiny barony of Bloodstone Pass? With this adventure, your player characters inherit an entire barony - with a recently reopened mine that produces immense wealth. Wealth enough to attract the dangerous attention of their neighbors?wealth...   [click here for more]
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Half sized Vegence GB002

Half sized Vegence GB002


Since the end of the last adventure 2 other members of the God's Bane have been killed. Primrose Knows This wasn't an accident and goes into hiding while trying to find out who did it. But to her dismay with the help of some adventurers she finds out who did it. An old Enemy who has come to finish what they started. A adventure for a Very High level party and middle of the God's Bane adventures....   [click here for more]
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Descent to Ascension: A 20th-Level Adventure

Descent to Ascension: A 20th-Level Adventure


You have served an evil deity for years. Doing so has allowed you to achieve abilities that make you seem god-like amongst the common folk. Attaining the level of power you now hold has not been easy. You have sacrificed much: lives, morals, contentment, and more. It has all been worth it. The time has come for you to leave this world and take your place among the pantheon of Faerûn. No longer...   [click here for more]
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Haunting Lodge (3.0)

Haunting Lodge (3.0)


The chill November wind has started to blow and, for many folks out there, that means hunting season has arrived. So, in the "spirit" of the season, Owen K.C. Stephens gives us Haunting Lodge, a miniadventure suitable for four 17th-level characters. This site-based adventure centers around an exclusive getaway for high-powered sportsmen seeking some rather unusual game. Fair warning,...   [click here for more]
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Force of Nature (3.5)

Force of Nature (3.5)


Earthquakes, tidal waves, and volcanic eruptions have suddenly wracked Porthaven, a city normally known for its mild weather and calm seas. The root of the problem is an arcane machine built to protect the city 300 years ago by extraplanar creatures called modrons. Now the machine has run out of fuel, and it's up to the PCs to obtain more by visiting each of the four elemental planes. Can they get...   [click here for more]
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God's Bane Trilogy 001-003

God's Bane Trilogy 001-003


This is a Bundle deal of the God's Bane Trilogy. Now you can play through the God's bane story in the Tomb of Nim-Aer, Half Sized Vegence, And Ascention. this is for high level play Will your party help The Man Dragon Elf assend to godhood or help the Lich Mono. GB001-003 /product/178490/Tomb-of-NimAer-GB001?filters=45469_0_0_45356_0_0 /product/181651/Half-sized-Vegence-GB002?filters=45469_0_0_45356_0_0...   [click here for more]
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New Gods war Saga 12-14

New Gods war Saga 12-14


Includes the New God war Saga. Follow the Path of the Old God's Bane as they Fight against one of their most dangerous Foes Mono the new Lich Goddess. Join in as you help Nim-Aer, Primrose, And Theors as they fight against Mono and her plans. Includes /product/203920/Temple-of-One-GW012 /product/204399/Theft-in-the-Halls--GW013?sorttest=true /product/206196/Pet-of-the-Lich-GW014?sorttest=true...   [click here for more]
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Yawning Portal Campaign Guide (Bundle)

Yawning Portal Campaign Guide (Bundle)


SAVE 25% BY PURCHASING THIS BUNDLE More than 80 pages. Hammer, blade and three-pronged spear.   Weapons worthy of the greatest heroes.   Linked by fate through the ages .      Bane of Giantkind, protector of the Dankir.   Razor of the night,...   [click here for more]
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The Apocalypse Stone (2e)

The Apocalypse Stone (2e)


The end times approach . . . . To everything there is a season. Every campaign has to come to an end sometime, so why not go out with a bang? The Apocalypse Stone is an epic adventure to challenge high-level characters, but beware?it will destroy your world. This adventure has it all: gods and devils, plague and pestilence, rains of fire, and world-shattering conflicts. Here is an opportunity...   [click here for more]
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DDAL05-18 The Mysterious Isle (5e)

DDAL05-18 The Mysterious Isle (5e)


Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to the adventurers, in competition with the baron, as well as aboleths, the Kraken Society, and the mysterious caretaker...   [click here for more]
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M2 Vengeance of Alphaks (Basic)

M2 Vengeance of Alphaks (Basic)


Centuries ago, the despotic Alphaks, ruler of Alphatia, was banished to another world. From his own sphere of entropy he learned to manipulate men, and now he seeks revenge against the human race. The violtile region of Norwold, a perennial battleground between Thyatis and Alphatia, draws Alphaks's attention. The already existing frictions, small-time political players, and petty vengeances are...   [click here for more]
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IM1 The Immortal Storm (Basic)

IM1 The Immortal Storm (Basic)


"The storm-stuff is not matter as we know it, and beyond Immortal control," the Hierarch sighs, "I fear we are doomed." It appeared only a few weeks ago — a swirling gray mass of incalculable size. And in its center, an eye. A humanoid eye. Now the storm threatens the very era of Immortal rule. The growing maelstrom emits a message to the Hierarchs. But what does it...   [click here for more]
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M3 Twilight Calling (Basic)

M3 Twilight Calling (Basic)


Through seven gates lie seven realms. In seven realms stand seven guardians. With seven guardians lie seven symbols. From seven symbols comes one key. Alphaks the Dark desires that key, by which he plans to release death and chaos into the realms of man. Your party may be all that stands between life and death. Will you heed the lunatic ravings of a dying madman? Travel to the top of Guardian Mesa,...   [click here for more]
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IM3 The Best of Intentions (Basic)

IM3 The Best of Intentions (Basic)


Prime Plane immortals are dying like flies: nasty, violent deaths. The Hierarchs suspect Entropy, as usual, especially with all the rumors of demons' involvement. To top it all off, one of the Hierarchs is missing?Mazikeen. Your mission as novice Temporals, should you choose to accept it, is to find Mazikeen, uncover his kidnaper, and bring him or her to a court of Immortal Justice. This entails...   [click here for more]
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M5 Talons of Night (Basic)

M5 Talons of Night (Basic)


As the cream of your crop, your party has been selected to act as diplomats on the Isle of Dawn at a historic meeting between Thyatis and Alphatia, timeless rivals. This could herald the dawning of an age of peace, unknown in this area for years past. However, things are not progressing as smoothly as planned. The powers of Entropy, headed by Alphaks, are out to ensure that this peace treaty is...   [click here for more]
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M4 Five Coins For A Kingdom (Basic)

M4 Five Coins For A Kingdom (Basic)


In an instant, the city of Lighthall vanishes from you very midst! In its place come five coins of amazing powers - power to transport you to a realm of fantastic worlds and incredible magic. In this realm, islands float in air and vast armies battle at the brink of oblivion. The return of Lighthall depends on the defeat of one man: the evil enchanter, Durhan the Conqueror. Surrounding himself with...   [click here for more]
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The Doom Portals Complete Bundle A&B

The Doom Portals Complete Bundle A&B


About the Doom Portals Storyline: In the Trackless Sea a sunken shrine sparks a war for the Toril’s fate and revenge. Strange objects from ancient Thay emerge in the chaos, leading to a lost tower of god-like power. Who can shut these doomed doors, and who can be trusted when mages go to war? Twelve Fifth Edition Dungeons & Dragons adventures for 1st-19th level characters (1st...   [click here for more]
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Dungeon Module TH4 Tower of Xandlexa

Dungeon Module TH4 Tower of Xandlexa


Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separate or together with the other adventures in the series. The Adventure: You have been hired to loot the treasure within the ever-changing tower of Xandlexa, a powerful...   [click here for more]
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The Thunder Below (3.5)

The Thunder Below (3.5)


The idyllic mountain village of Sarwin has long been one of the most relaxing and secluded locations in the nation. Situated on the edge of civilization in the shadow of remote forested mountains, this tiny town is an ideal place to retire after a long life of adventuring. Watched over by the benevolent Sarwin family in their nearby castle, it is a place strangely untouched by the barbaric orc tribes...   [click here for more]
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The Citadel at Thaymount

The Citadel at Thaymount


In the heart of Thay lies Szass Tam's compound, the Citadel. Do you dare enter and brave its dark halls. ...   [click here for more]
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Epic Variant: the Adari (5E)

Epic Variant: the Adari (5E)


The adari is an invisible energy that fuels the world and binds it together. It has existed forever and some believe that adari itself is the origin of all things, living or not. After characters reach 20th level, the adari levels can be used as a form of advancement, a way to increase the power of characters who have no more levels to gain. You'll find in this document, rules...   [click here for more]
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The Dark Tower Deluxe

The Dark Tower Deluxe


The Dark Tower - Deluxe 10.00 now $5.00 DM Sandbox, some assembly required. A Bare Bones Dungeon for 3-5 Players, Starting Level 1. Designed to scale up with the party to max level 20 and beyond. Inside you’ll find over 300 rooms with monsters, villains, NPCs and possibly a trap or two. This is a computer generated dungeon. It has no storyline, no maps. It is meant to be used as a skeleton...   [click here for more]
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Mizzerene, the Black Rose

Mizzerene, the Black Rose


Cross the veil of the Feywild, pray you do not stumble into anything dreadful. Beware of the seemingly humble and beautiful rose garden, for it conceals a great and powerful creature. A creature of renowned beauty and grace, but full of spite and malice. Pray you do not cross the fey of the Black Rose!    A powerful fey! Mizzerene, the Black Rose is a powerful...   [click here for more]
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Epic Legacy Adventure - The Frostpine Horror

Epic Legacy Adventure - The Frostpine Horror


In all your trials, you've faced nothing like this - A terrifying module for our take on play beyond 20th level! The players visit an old mentor from their pre-Epic adventuring days, who has requested their presence to pass on his personal sword, Equalizer, as a final gesture symbolizing his imminent retirement. Living in seclusion, Colonel Bartimaeus Maximar has taken up...   [click here for more]
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Classic Modules Today: CM2 Death's Ride (5e)

Classic Modules Today: CM2 Death's Ride (5e)


A cloud of death hangs over the land, as an unlikely trio of evildoers orchestrates a reign of terror over the tiny Barony of Twolakes Vale. Because of these fiends' actions, hordes of undead have escaped through a gateway from the Sphere of Death, laying the peaceful lands of the barony to waste and terrorizing its citizens. Can the undead be stopped? To use this conversion guide...   [click here for more]
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The Old Ball Game: A D&D Baseball Adventure

The Old Ball Game: A D&D Baseball Adventure


An adventure for a party of any level that puts the PCs on a epic quest... to defeat other kingdoms in baseball! Wonderful opportunities abound for PCs to think creatively and apply fantasy skills/abilities to a mundane, familiar situation. Will your PCs strike out or hit a grand slam? This is an adventure I've been working on for some time. It's a pretty unique one and I think it runs really well,...   [click here for more]
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