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Exotic Crafting Materials

Exotic Crafting Materials

Date Added: 2017-04-23
This handbook contains a detailed dossier on 15 unique crafting materials, including appearance, properties, price, as well as suggestions on how a DM might naturally integrate them into their world. They are balanced for use as magic items, but their potential applications go far beyond loot. It includes classics such as Adamantium and Mythral, as well as a number of new additions ranging from deep...   [click here for more]
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The Duskblade: A 5e Class

The Duskblade: A 5e Class

Date Added: 2017-04-22
Hello. This is my first submission to the DM's Guild - the Duskblade. This is a class that utilizes both magic and weapons. The PHB2 from 3.5e was the inspiration for this class. Please feel free to comment. I would love to hear any feedback both positive and negative. Thank you. ...   [click here for more]
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The Dungeon is Ours: New Underground Class Options

The Dungeon is Ours: New Underground Class Options

Date Added: 2017-04-21
The Dungeon is Ours a is handbook of character options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: The Master Thrower: A fighter specialising in strength based ranged attacks. One thing I usually find missing from a role playing system, is a a good system for thrown weapons. Dwarves...   [click here for more]
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Pages from the Sages

Pages from the Sages

Date Added: 2017-04-20
Behold, the Pages from the Sages have been found! This is the biggest project I've undertaken to date: nearly 40 pages of new houserules covering numerous topics such as critical hit tables, simple "block"-based inventory, a new reputation system, rules for meals and diets, four new golems, a new race, etc. The list goes on! Here's what you get: Armor as Hit Points page...   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e

Date Added: 2017-04-19
A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. ...   [click here for more]
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D&D 5E Saves and the Impact of Bounded Accuracy

D&D 5E Saves and the Impact of Bounded Accuracy

Date Added: 2017-04-19
This short article uses some fairly straightforward analysis to show the impact of bounded accuracy on high level saves, which increasingly become a “don’t bother” proposition. At minimum DMs should be very wary of setting saved DCs to a very high value. At the end a very simple fix is suggested that may help alleviate the problem. ...   [click here for more]
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MGCRUOP1000 Heroic Hits and Messy Misses

MGCRUOP1000 Heroic Hits and Messy Misses

Date Added: 2017-04-19
Critical hits and misses have a storied history in Dungeons and Dragons. There are many different ways they can and are handled, but the most common is a Natural 20 (Nat20) on at attack roll equals a critical hit and Natural 1 (Nat1) equals a critical miss. What happens when you make a critical hit or miss is probably the most storied part of the whole thing. The Rules As Written (RAW) simply says...   [click here for more]
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Powers & Pantheons (2e)

Powers & Pantheons (2e)

Date Added: 2017-04-18
The second volume of the series detailing the gods and their avatars of the Realms continues where Faiths & Avatars left off. It contains information on gods, their followers' religious orders, temple floor plans, and much more. This is essential gaming material for the campaign setting. Product History Powers & Pantheons (1997), by Eric L. Boyd, is the second...   [click here for more]
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Equipment Duration Rules

Equipment Duration Rules

Date Added: 2017-04-16
Equipment Duration Rules! Although most campaigns don’t bother with damaged equipment and duration, it can be interesting to do this. It can give the chance to spend the precious money earned in the adventures, it can also remark the importance of good quality equipment, or of dwarven craftsmanship. It can cement the friendship with a cranky blacksmith NPC. It can also enhance the importance...   [click here for more]
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The Darkness is Ours: New Stealth Class Options

The Darkness is Ours: New Stealth Class Options

Date Added: 2017-04-14
The Darkness is Ours a is handbook of character options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: The Cloud Runner: A monk so focused on movement that they defy gravity. The Holy Stalker: A divine character that clings to the shadows using a combination of stealth...   [click here for more]
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Tavern Games

Tavern Games

Date Added: 2017-04-12
This supplement provides a selection of fast paced, easy to learn, mini-games you can incorporate into your 5th Edition campaign. Attribute based, dice, and card games are all included. Some are based on historical games and some are unique to this publication! Also included is a tarot card deck for use in your game. Pages may be printed on cardstock and cut along indicated borders for a complete...   [click here for more]
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Explorer's Pack

Explorer's Pack

Date Added: 2017-04-11
Explorer's Pack Exploring unmapped territory, discovering ancient ruins holding alien artefacts, crossing deadly terrain, making first contact with an unknown civilisation ... Exploration is an element of many D&D campaigns, whether your PCs just explore the surroundings of their hometown or lead a major expedition to a new continent. But exploration is often somewhat overlooked. The...   [click here for more]
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Swords & Spells (0e)

Swords & Spells (0e)

Date Added: 2017-04-11
Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in...   [click here for more]
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Perseus's Guide to Vile Substances

Perseus's Guide to Vile Substances

Date Added: 2017-04-10
Perseus's Guide to Vile Substances! The wayward alchemical enthusiast regails the reader with a cautionary brief on those substances found in D&D 3.5's classic "Book of Vile Darkness," with an additional new substance--Axelroot--thrown in for good measure. +11 new substances integrated into the system found in Perseus's Guide to Substances, with all relevant rules...   [click here for more]
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Follower Classes - Long Term NPCs

Follower Classes - Long Term NPCs

Date Added: 2017-04-09
Ever find yourself short a player (or two)? Do you ever find yourself needing a way to create easy-to-run allies or villains who can level along with the characters? In the following pages, you will find what you need to address both of these issues. Included, you will find four NPC classes: the berserker, the fire priest, the shadow assassin, and the warmage. Each is similar to one of the Dungeons...   [click here for more]
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Armor, Sleep, and Healing

Armor, Sleep, and Healing

Date Added: 2017-04-09
Ever wondered how the heck the PCs managed to heal themselves up in armor without using magic? What does "rolling hit dice" really mean? How do PCs sleep in armor? Included are several rule variations to address the issues. ...   [click here for more]
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Grom's Guide to Potion Brewing

Grom's Guide to Potion Brewing

Date Added: 2017-04-07
Grom's Guide to Potion Brewing An adventurer's guide to Herbology and the benefits of brewing your own potions. This manual will teach you all you need to know about where to search for and harvest exotic plants and how to brew powerful potions. You must possess an Herbalism Kit to harvest these plants. Looking for Community feedback and reviews. Illustrated edition will be...   [click here for more]
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Timbertown

Timbertown

Date Added: 2017-04-07
Timbertown An Adventure Location in Impiltur A notice posted in New Sarshel reads: “The Barony of Timbertown welcomes adventurers! There is plenty of scope for bold and hardy souls to reap rich rewards, carving a reputation – and perhaps a fortune – out of the Barony's wilderness. If you are lucky, you may find yourself with titles and lands of...   [click here for more]
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The City is Ours: New Urban Class Options

The City is Ours: New Urban Class Options

Date Added: 2017-04-07
The City is Ours a is handbook of character options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: The Harlequin: Part jester, part acrobat, part thief, all action. The harlequin uses dexterity and charisma in and out of combat, is very tough, uses magic and looks cool. Jack...   [click here for more]
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Character Options: Sword and Spell

Character Options: Sword and Spell

Date Added: 2017-04-06
War never changes. The abilities granted by magic change the arc of possibilities for a culture, but do little to change the motivations of the mortals that live in it and lead it. This book is a collection of a few paths that marry the martial and the magical. This book contains Two new Arcane Traditions (Battlemage and War Wizard) One new Fighter Archetype (Spellsword) Five new feats. Four...   [click here for more]
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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

Date Added: 2017-04-05
For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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Perseus's Guide to Disease

Perseus's Guide to Disease

Date Added: 2017-04-03
Perseus presents another short guide to help on adventures, grand or small--diseases! +3 New, Fully Fleshed Diseases +Fleshes out the disease system presented in vanilla with explorations of the disease's vector of transmission +Fluff explanation of each disease's origins for crafting scenarioes around the conditions More of my content: /browse.php?author=Leland%20Andercheck...   [click here for more]
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Parnast Under Siege Story Award Cards

Parnast Under Siege Story Award Cards

Date Added: 2017-04-03
Free swag! Players love it and a tactile reward makes sessions more memorable. Plus, these cards help DMs and Players alike by having legible reference points for what story awards each PC has earned, along with the mechanics involved for the award. Simply have your players write the name of the story award on their character sheet, hand them the card, and they're ready to go! RECOMMENDED INSTRUCTIONS:...   [click here for more]
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Quest for Power

Quest for Power

Date Added: 2017-04-03
Sometimes the quest for power doesn't fit nicely into a race or class. Sometimes it actually is more of a quest. Herein I have compiled some possible paths a player might take in the search for greater power, such as the pusuit of the methods of becoming a Lich. Please note that using these will not result in a balanced player, as compared to another player of a similar level. The kinds of quests will...   [click here for more]
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Extra Settlement Generation Tables

Extra Settlement Generation Tables

Date Added: 2017-04-03
Slots in to the Settlement Generation table from the official 5e DMG. +10 New Race Relations Options +15 New Ruler Statuses +20 New Notable Traits +20 More "Known for Its.." More of my content: /browse.php?author=Leland%20Andercheck ...   [click here for more]
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Simple Morale for 5e

Simple Morale for 5e

Date Added: 2017-04-03
Simple morale check system including: +Modifiers +Roll Tables +When to Check +Relevant Items & Spells ...   [click here for more]
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Sentient Beasts: Wolves

Sentient Beasts: Wolves

Date Added: 2017-04-02
Sentient Beasts: Wolves provides the rules and options to introduce an intelligent, talking wolf into your D&D game, right alongside your human wizard, dwarf paladin, gnome sorcerer, or elf druid. Inside you will find: Wolf Species Rules: Details on traits wolves have innate to their biology, such as a bite attack and heightened senses, as well as traits specific to one of three subspecies...   [click here for more]
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Forgotten Realms Archetypes: Savagery & Shadow

Forgotten Realms Archetypes: Savagery & Shadow

Date Added: 2017-04-01
Forgotten Realms Archetypes: Savagery & Shadow presents eleven* new subclasses as well as new races and subraces, complete rules and roleplaying guidance for lycanthrope player characters, new monsters, new feats, setting lore, and more for the Tales of the Yawning Portal storyline and other 5th Edition D&D games set in the Forgotten Realms and...   [click here for more]
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{WH} Vampire Prestige Class! Build your own creature of darkness in 5 class levels.

{WH} Vampire Prestige Class! Build your own creature of darkness in 5 class levels.

Date Added: 2017-04-01
Children of darkness and dread magic, sired by ancient evil. Night-borne parasites feasting on the lifeblood of pitiable mortals. Tragic protagonists, their every moment tempted and tortured by a dark and antediluvian curse. Found across a limitless number of worlds and settings, vampires are known to most either as a malign fable which warns of the dangers of the night, or as a terrifying and...   [click here for more]
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The Wild is Ours: New Wilderness Class Options

The Wild is Ours: New Wilderness Class Options

Date Added: 2017-03-31
The Wild is Ours is handbook of character options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: The Fochlucan Bard: A highly skilled agent for good combining their people skills with a sound knowledge of nature. An ally of druids, rangers and bards, the druidic lyrist is a champion...   [click here for more]
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Spell-Linked

Spell-Linked

Date Added: 2017-03-20
This rules variant introduces a different way for handling what happens when a creature resists the effects of a spell. Now your players (and monsters) have the opportunity to experience some of the unintended effects of magic. ...   [click here for more]
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Three Suggestions for Supernatural Weather

Three Suggestions for Supernatural Weather

Date Added: 2017-03-19
Lightning! Thunder! Tornado! A lovely sunny day! The weather isn’t always dramatic, but it’s always in the background. One of the best ways to present a world that feels dynamic is simply to describe the current weather. After all, by tomorrow it’ll be different. See? Dynamic! The real world has more than enough examples of strange weather phenomena, but here we’ll focus on...   [click here for more]
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Outcast - Background

Outcast - Background

Date Added: 2017-03-18
The outcast, or pariah, is a new background to D&D 5E. Rejected by society, mistreated and oppressed, the outcast has faced terrible hardships even before his adventuring career begins … But what does not kill you makes you stronger! Four pages detail the Outcast background with tables of stigmas and types of persecution, the new Indomitable background Feature and a full set of...   [click here for more]
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Additional Magic Item Features

Additional Magic Item Features

Date Added: 2017-03-18
The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries....   [click here for more]
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The WhatNot Shop's Gnome Firearms

The WhatNot Shop's Gnome Firearms

Date Added: 2017-03-17
The WhatNot Shop's Gnome Firearms is an arsenal of seven blackpowder weapons engineered by the most innovative, battle-hardened tinkers of the land. Each is an epic gadget whose design follows the principles detailed in Epic Gnomish Inventing (the complete DIY manual for building grand gadgetry). As such, this is an expansion of that guide. You can count on these elegant deadlies...   [click here for more]
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Crit & Miss (Supplement)

Crit & Miss (Supplement)

Date Added: 2017-03-17
Spice up your combat with these critical fumble tables! Slice off an orc's head, cut the wings off of a demon or sever a Kraken's tentacle. This is a critical success and fail supplement for DMs who want to add some extra depth and/or danger to their encounters. It uses several different rulesets to try and accomodate every type of player, from the veterans down to new players. It...   [click here for more]
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Lost Treasures

Lost Treasures

Date Added: 2017-03-17
Lost Treasures is a handbook of magic item options for 5E This can be used by any group looking for a little more variety in their characters and a few new ideas. In this volume you will find: A swag of magic items: Weapons Armour Masks Wondrous Items Magic Item Families If you have felt stifled by the small range of 5E options, then Rats in the...   [click here for more]
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Where we came from: New Character Backgrounds

Where we came from: New Character Backgrounds

Date Added: 2017-03-17
Where we came from is a collection of Backgrounds for 5E characters. There are adapted from other Rats in the Rain products and made availavle through DMs Guild. In this volume: Rat Catcher Tavern Manager Town Crier Night Watchman Airship Captain Airship Engineer These can fit into almost any setting and add a bit more character to your charaters. ...   [click here for more]
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Festival Guide

Festival Guide

Date Added: 2017-03-16
This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ...   [click here for more]
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The Magic of Runes

The Magic of Runes

Date Added: 2017-03-14
The Magic of Runes offers a quick and simple way to introduce runes and runic magic into your campaign without adding a new class. This sourcebook provides guidelines for how runes work, how characters might acquire them, and what those runes can accomplish. Includes 50 runes to start exploring the art of runic magic. Check out these other products from Nefarious Weasel Studios! •...   [click here for more]
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{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

Date Added: 2017-03-13
The world is a wild and scary place, full of monsters, malevolence, and myriad evils to be expunged. Wouldn't it be wonderful to have a place to unwind? A place to hang your hat, build and customize, and to call your home? Wouldn't it be nice to leave your mark in the world? To build a permanent edifice as a testament to the ages, a bulwark of safety against the ravages of time? Would you build...   [click here for more]
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Fear, Horror, Madness Ruleset

Fear, Horror, Madness Ruleset

Date Added: 2017-03-13
The best ruleset to play ravenloft. A conversion of the rules from 2nd edition of fear, horror and madness. Variant rules for spells and class features to match the classic ravenloft gothic horror. ...   [click here for more]
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Lingering Injuries - Simple & Flavorful Mechanic

Lingering Injuries - Simple & Flavorful Mechanic

Date Added: 2017-03-13
There have been many iterations on the idea of lingering injuries, but most end up cumbersome, punishing, and more effort than they are worth. This simple mechanics module offers flavor, variety, and consequence while remaining an easy plug-and-play ruleset. ...   [click here for more]
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Treasure Expanded 5e

Treasure Expanded 5e

Date Added: 2017-03-13
For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left...   [click here for more]
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Seducer - Rogue Archetype

Seducer - Rogue Archetype

Date Added: 2017-03-11
A new Rogue Archetype for D&D 5th Edition: the seducer/seductress, also called rake. This archetype plays a prominent role in many legends and stories. Who has not heard of Casanova, Cleopatra, Salome or Don Juan? Or enjoyed the countless seducers appearing on film and TV, from femmes fatales – think Basic Instinct – to James Bond or Firefly’s Inara ......   [click here for more]
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ARMOR SHEET TRACKER - Keeping track of your players’ defense items

ARMOR SHEET TRACKER - Keeping track of your players’ defense items

Date Added: 2017-03-10
The ARMOR SHEET TRACKER - Keeping track of your players’ defense items helps both DMs and players to track where the attack hits the Armor Class and how it is going the item durability. All you need to do is fill in the boxes and you are ready to go!!! Very simple to use! Check this out! The RPG Next is a brazilian group in love with the game genre that...   [click here for more]
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Tauric Races

Tauric Races

Date Added: 2017-03-09
From the familiar half-human/half-horse centaur to the more exotic wemic, formian, and even the yuan-ti, centaur-like races have graced the pages and campaigns of D&D since its very beginning. A staple within fantasy literature and art, these centaur-like, or tauric, races have long captured our imaginations. Live life on four feet and bring these fascinating hybrids into your adventuring party...   [click here for more]
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Three Suggestions for Interesting Mentors

Three Suggestions for Interesting Mentors

Date Added: 2017-03-09
When he says jump, you jump! Your mentor is the person who made you who you are. They helped train you, they taught you the basic abilities of your class, or perhaps they gave you the confidence to become who you are today, or are destined to become. There are various reasons for your character to have a mentor, and not all of them are voluntary. You might have been handed over to the monks as a...   [click here for more]
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Way of the Four Elements

Way of the Four Elements

Date Added: 2017-03-08
This supplement is meant to provide an alternate set of rules for the Way of Four Elements monk tradition. It includes disciplines and effects meant to make the archetype unique to other classes that use spells or spell-like effects. ...   [click here for more]
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Lords of the Nexus

Lords of the Nexus

Date Added: 2017-03-07
Lords of the Nexus Lords of the Nexus is a campaign framework designed for 5th edition Dungeons & Dragons. It is not a fully fledged adventure/campaign but contains the building blocks for both. You Can Use Lords of the Nexus For... ... Crawling through hexes Lords of the Nexus provides a system for running Hexcrawl-type campaigns with 5th edition Dungeons & Dragons. The system relies...   [click here for more]
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