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The Spellbinder Class

The Spellbinder Class


Looking for a new class to play? A daring, canny warrior who traverses crumbling ruins and deadly dungeons, overcoming the scariest of arcane and eldrich horrors with strength of heart and mind, the Spellbinder is at your disposal to seal dangerous magic and investigate strange occurances. The Spellbinder is a new complete class for Dungeons & Dragons 5e, complete with three specialisation paths,...   [click here for more]
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Volo's Racial Archetypes (41 New Archetypes & 8 New Races)

Volo's Racial Archetypes (41 New Archetypes & 8 New Races)


VOLO'S RACIAL ARCHETYPES Fresh from his travels around the world, Volo presents his finished text on the previously unexplored races of the Forgotten Realms, complete with details of their unusual styles of combat and magic. Adventurers across the land may now use these new archetypes to augments their own abilities, or find new allies in these strange (and sometimes unsavory)...   [click here for more]
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Heroes of the Orient: Player's and DM's Companion

Heroes of the Orient: Player's and DM's Companion


This 62-page handbook contains lore and rules for creating adventures in the Orient. Included are also: 4 new races and a new dwarf subrace Nezumi - humanoid rats with 3 subraces Hengeyokai - shapeshifting animals with 10 subraces Spirit Folk - descendants of humans and spirits with 3 subraces Vanara - monkey-like humanoids...   [click here for more]
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Born of Blood and Sweat: A Fighter Handbook

Born of Blood and Sweat: A Fighter Handbook


Tired of the standard Fighter options? Looking for something you haven't seen before? Maybe you want to recreate a favorite character from an older edition and just haven't been able to do it yet with 5e? Maybe I can help. This 20 page guidebook for Fighters provides you with multiple pages of background and new RP approaches, 6 new archetypes, including level 27 archetype features following the...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond

Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond


Taking a walk down the market place on a lovely Mirtul day, you stumble on a very common looking sack on the ground, not unlike those being used by the vegetable merchant stalls all around you. Opening up the sack, the first thing you notice is that the lining inside is of a much more luxurious material than that of its exterior. A rather lengthy tag on the inside of the bag reads: “Property...   [click here for more]
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The Necromancer Spellbook Vol II (5e)

The Necromancer Spellbook Vol II (5e)


The Necromancer Spellbook Vol II A new collection of 35 necromancy spells to the 5e edition! There was great concern with the balance of the spells, and diversity of spell effects. Please leave your review! It's extremely important to keep improving the product! Spell List Agony of Deceit Anshar’s Burning Blood Armor of Decay Black Mulching Bone Spikes Bone Tattoo Burrowing Bony...   [click here for more]
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Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game

Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game


Note: While not a direct adapatation, Deadworlds is heavily inspired by the many fantastic examples of post-apocalyptic fiction - films, books, and even RPG settings - that have come before it, and in many places directly adapts creatures from these fictional works into the D&D 5th Edition rules. Deadworlds would not have been made possible without the...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
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Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
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Visions of the Vault - Monthly Magic Items III

Visions of the Vault - Monthly Magic Items III


Visions of the Vault Volume III Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume II Volume...   [click here for more]
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DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]

DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]


The players have spoken, and we've answered: more options for the dark gifts of Ravenloft. Go ahead, find out what they are... we dare you! This is optional content and is NOT required for a successful or enjoyable play experience. These elements are designed to introduce new content to your games, and to provide some surprises for players that believe that they've seen everything the Mists...   [click here for more]
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Visions of the Vault - Monthly Magic Items II

Visions of the Vault - Monthly Magic Items II


Visions of the Vault Volume II Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume II Volume III Volume...   [click here for more]
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Perilous Places: The King's Mercy

Perilous Places: The King's Mercy


Abandon hope all ye who enter! Can you survive the horrors of the King’s Mercy? The Dungeon witnessed the torture of innocents, the barbaric inflicting of pain on the guilty, and the pleasure the staff took from it. Acts so depraved that the very fabric of the dungeon could not help but absorb these evils. And so it sits, waiting to share its suffering with anyone that intrudes within....   [click here for more]
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Golemancy

Golemancy


Featured product of the Jilted Quill - a fair Dungeon Master's Guild review subsection of ENWorld, with new reviews coming weekly. Golemancy brings an entirely new form of crafting to DnD fifth edition. This system involved crafting extremely customizable golems with almost 50 unique options to pick and choose from for your creation. It is based off a point...   [click here for more]
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The Emporium of Uncanny Magic — Lost Potions

The Emporium of Uncanny Magic — Lost Potions


The fifth edition Dungeon Master’s Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Master’s Guide needed to leave a whole bunch of stuff out....   [click here for more]
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To Tread the Dark Road: A Rogue Handbook

To Tread the Dark Road: A Rogue Handbook


Is something missing from your Rogue? Does it feel too cookie-cutter? Do you want more class and feat options? More depth to your RP? In this 17 page guidebook for Rogues you will find just that. I have given you pages of insight into the mind of a criminal Rogue, as well as 6 new archetypes, including level 27 archetype features following the epic system presented in Epic Characters, 4 new feats,...   [click here for more]
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DnD 5e Expanded Character Backgrounds - Charlatan

DnD 5e Expanded Character Backgrounds - Charlatan


In this series I plan to expand upon the vanilla 5e character backgrounds by providing a variety of associated sub-backgrounds under each generic title. Each of these will have its own independent feature and a selection of fitting personality traits/suggestions for backstory elements. The idea is to replicate the player’s handbook style of providing a basis for each character that can be...   [click here for more]
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The Argent Reliquary

The Argent Reliquary


The Argent Reliquary is a collection of things that have been either been converted from another source with a reference to where or a new item that's got a short page count. Wondrous Weapons and Exotic Equipment contains a small compilation of weapons that fill a few of the niches that are yet to be filled up, the trick weapons of Bloodborne and some minor defensive upgrades such as the Buckler,...   [click here for more]
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Magic Item Shopping - A DMs Resource

Magic Item Shopping - A DMs Resource


Magic Item Shopping - A DMs Resource is packed with 70 Magic Item shops and travelling merchants. Each shop has a name, the name of the shop owner, a shop description, and lists of potential magic items, carefully priced and hand-picked from the 5th edition Dungeon Master's Guide. Using the suggested guidelines in this product, you can allow a limited amount of magic items for sale...   [click here for more]
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Tarokka Deck Unleashed

Tarokka Deck Unleashed


Unleash the true power of the Tarokka Deck! PRODUCT INFORMATION This product provides Players and Game Masters with the following for thrilling play: New rules to expand the use of the Tarokka Deck into your game. An alternative to the inspiration system using Tarokka cards. Rules how to implement despair and morale using Tarokka cards. FEEDBACK: This...   [click here for more]
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Epic Options

Epic Options


This Handbook brings Epic Levels to DnD 5e. Content includes 4 different means of advancing beyond level 20, including epic versions of each class which scales to 30th level, 4 unique prestige classes, and several epic feats. Epic characters can't fight hordes of weaklings forever without monotony taking over, so with that in mind I'd like to recommend this handbook beig used in conjunction with...   [click here for more]
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Oath of the Aegis: A Swordmage Archetype for Paladins

Oath of the Aegis: A Swordmage Archetype for Paladins


As a special thank you in the new year for all the support that has taken previous offerings like my Ravenloft Archetypes to Platinum sales levels, this new character option, Oath of the Aegis: A Swordmage Archetype for Paladins, is available for only 1 dollar! From the early days of D&D, the deft warrior who mixes swordplay and spellcasting has been...   [click here for more]
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Solve et Coagula: A Practical Guide to Alchemy

Solve et Coagula: A Practical Guide to Alchemy


Solve et Coagula A Practical Guide to Alchemy By Joseph Carriker "Let this be the lesson, then. Nothing in all the world is unchanging. The practice of alchemy can thus be understood to be the quest to master the inevitability of transformation. There is no question whether or not all things – yourself included – will be changed. The only question is whether...   [click here for more]
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100 Critical HIT & FUMBLE Tables

100 Critical HIT & FUMBLE Tables


100 Critical HIT & FUMBLE Tables Quick DM reference... A d100 CRIT table and d100 FUMBLE table sure to keep your party laughing. Purchase of this item includes two different PDF formats as well as the module to use it in the Fantasy Grounds VTT software. Suitable for one two-sided piece for each. (4 pages)...   [click here for more]
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The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
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The Stores Handbook

The Stores Handbook


The Stores Handbook from Cawood Publishing. Another practical handbook for Dungeon Masters. There are many useful items in the Players Handbook and the Dungeon Master's Guide. This book introduces those items naturally into your game. It is a detailed collection of 56 different stores. There are descriptions of the stores, lists of prices, details about the staff...   [click here for more]
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5MWD Presents: Treasure & Art Objects

5MWD Presents: Treasure & Art Objects


5 Minute Workday Presents: Treasure & Art Objects Skip the piles of coins and generic gemstones. Take back your campaign's treasure and make your player's loot fun and interesting! This product contains charts with new Art Objects for you game, with 400 new items to include in treasure hoards, ranging in value from 25 gold pieces to a staggering 7500 gold pieces. Also included are smaller...   [click here for more]
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DM’s Kit: Defenders of the Dessarin Valley

DM’s Kit: Defenders of the Dessarin Valley


DM’s Kit: DEFENDERS of the DESSARIN VALLEY This 50-page toolbox gives Dungeon Masters who are running Princes of the Apocalypse an array of resources that can help organize your presentation and add depth to the table experience. This DM’s Kit includes: Suggestions on displaying photographs of badlands to help players recognize the terrain of the...   [click here for more]
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Healers and Poisoners

Healers and Poisoners


Healers and Posioners: Antitoxins, Cures, and more Poisons - A Poisoner's Kit Supplement Beyond the more common poisons we have come to fear, the world is filled with more venom and toxins than the average person can imagine. All of these toxins can be used to cause injury, death, sleep, paralysis and many other strange and dangerous effects. Healers and Poisoners...   [click here for more]
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Christopher Grey's Crafting

Christopher Grey's Crafting


The existing rules for crafting are easily a side-note for characters to create things during downtime. Though many players are accustomed to robust crafting systems from computer RPGs and MMOs and having a wider rule-set can bring more texture to a campaign. In addition, the 5E mechanics have a limited economy, especially with regards to magic, and so campaigns in a high magic setting don’t...   [click here for more]
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The Emporium of Uncanny Magic — Curious Rings

The Emporium of Uncanny Magic — Curious Rings


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if you're...   [click here for more]
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Dragons! Volume 1 - Chromatic Dragons

Dragons! Volume 1 - Chromatic Dragons


"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B https://merricb.com/2016/04/26/5e-supplement-review-dragons/ Welcome dragon lovers! Are you playing in the Forgotten Realms? Running Storm King's Thunder?...   [click here for more]
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Teachings of the Inner Temple: A Monk Handbook

Teachings of the Inner Temple: A Monk Handbook


Are you looking for more Monk options in 5e? Perhaps something with strong martial arts flavor? Within this 20 page guidebook for Monks you will find 6 new Monastic Traditions, 4 new feats, 3 new epic boons, 3 new magic items, and 6 new weapons in 2 new categories (fist and flexible). I've also added level 27 archetype features for each new monastic tradition, following the epic system presented...   [click here for more]
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5MWD Presents: Spellscars

5MWD Presents: Spellscars


5 Minute Workday Presents: Spellscars Become warped by the chaotic magic of the spellplague The spellplague resulted from the death of Mystra and breaking of the Weave, which caused waves of blue fire to roll across the Forgotten Realms, burning and twisting those touched by the uncontrolled magic. Those who survived exposure to the spellplague found themselves altered. They gained spellscars....   [click here for more]
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Truly Wild Magic

Truly Wild Magic


Make Wild Magic fun without being game breaking by using these optional True Wild Magic rules! Custom rules that replace or tweak the Wild Magic Sorcerer abilities and accompanying Wild Magic Surge table. The purpose of these tweaks is to both give a more stable representation of how and when to activate the Wild Magic rules and balance the Surge results in a more game friendly manner. -50 fun...   [click here for more]
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Additional Alchemy

Additional Alchemy


Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure. Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower....   [click here for more]
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Companion Card System

Companion Card System


Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of. Fear not! The...   [click here for more]
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Musica Aeternam: A Bardic Handbook

Musica Aeternam: A Bardic Handbook


Are you a lifelong Bard player, desperate for some more flavorful class options in 5e? Perhaps you're a new player looking for some inspiration for your shiny new character, or a DM looking to make a few unique NPCs? Within this 21 page guidebook for Bards you will find 6 new Colleges, 5 new feats, 3 new epic boons, and 3 new magic items to hopefully give you just what you've been looking for. I've...   [click here for more]
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Curse of Strahd Adventure Pack

Curse of Strahd Adventure Pack


Arcana Games' Curse of Strahd Adventure Pack This pack includes a kit of supplementary material that will aid you in running The Curse of Strahd and other Ravenloft adventures. Contents: The Huntsman (A ranger without spells) Eldtritch Wild Magic (A wild magic table for Ravenloft) 30 Rules of Horror (A quick guide to role playing horror) 7 Ravenloft...   [click here for more]
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Agmar's Magic Shop and Haggle Option

Agmar's Magic Shop and Haggle Option


I am learning how to create modules for Fantasy Grounds. Feedback is appreciated. Included with this supplement are templates and tables to randomly generate magic items from DMG and other modules by WotC (make sure they are open). In addition, I added a magic shop inventory generator for DM's looking to add this to their campaign. Finally, I like having the option for haggling with shopkeepers...   [click here for more]
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Warlock Pact Debts:  It's Payback Time!

Warlock Pact Debts: It's Payback Time!


An ideal resource for DMs handling parties with warlock player characters. For millennia warlocks have been trading their loyalty to a patron for a taste of otherworldly power. Deep down inside, many warlocks believes that they can slip free of the chains that they have wrapped around themselves. They think they are cleverer, or stronger, or more noble. They believe that the...   [click here for more]
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Intelligence Matters

Intelligence Matters


This small document contains everything you will need to combat the surge of brutish characters and encourage players to value the intelligence of their characters a little more. It includes: 3 new subclasses 3 new optional rules 5 new feats, and 2 new spells All of which have a heavy focus on intelligence, rewarding those that choose not to ignore the unfavored ability. More...   [click here for more]
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Homeward Bound - simple rules for player-owned base

Homeward Bound - simple rules for player-owned base


There comes a time in the lives of Player Characters when they start wondering about the point of adventuring and accumulating wealth and experience. Of course, some mercenary types do so for the sake of doing so, entering the vicious circle of killing monsters only so they can kill more powerful monsters and eventually die a horrible deathin a forgotten tomb, their bodies eventually looted by some...   [click here for more]
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Ranger Revised

Ranger Revised


This is a rebalancing of WotC's Ranger class. The Ranger's issues are well documented and more numerous than what is fair. This document resolves the following issues while preserving as much of WotC's vision as possible. • Disproportionate Ability Ratios • Poor Damage Scaling • The Beastmaster's Robotic Companion • The low Survival Rate of the Companion • Poor...   [click here for more]
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Thieves Guilds

Thieves Guilds


Optional rules for the establishment and operation of player run thieves guilds. Guild management occurs between play session and is affected by player downtime activities. Add more depth and detail to your campaign setting or character by running a thieves guild! If you need rogue templates to for more detailed guild members, check out my Big Book of Rogues! and for a fully developed thieves...   [click here for more]
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Tales of the Lance (2e)

Tales of the Lance (2e)


Dragons - once they were mere legends'stories told to frighten children. Now, they are living nightmares. From Draconian patrols on the streets of port Balifor to the haunted depths of the Blood Sea, the dragons have returned to Krynn. Enter the ravaged land of Ansalon, a land forsaken by gods, beset by fell beasts, and championed by desperate heroes. Enter the Age of Dragons. The world of Krynn...   [click here for more]
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Dragons! Volume 2 - Metallic Dragons

Dragons! Volume 2 - Metallic Dragons


"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B https://merricb.com/2016/04/26/5e-supplement-review-dragons/ Welcome again dragon lovers! Are you playing in the Forgotten Realms? Running Storm King's Thunder?...   [click here for more]
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Arcane Armoury - Volume 2; Modern Gear

Arcane Armoury - Volume 2; Modern Gear


Arcane Armoury is a brand new series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This brand new supplement, ''Volume Two'', contains a major rebalancing of the modern weapons available in...   [click here for more]
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Tarokka Expansion - World Builder Blog Presents

Tarokka Expansion - World Builder Blog Presents


Get more out of your tarokka deck with this supplement! Included within... A table that helps you use the tarokka deck instead of dice as a randomizer for any random table (including encounters and treasure) A Critical Hit Effects table that is meant to be used with the tarokka deck A Critical Failure Effects table that is meant to be used with the tarokka deck A new NPC villain that can be...   [click here for more]
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