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Monster Weaknesses

Monster Weaknesses


500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monster Manual and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster Manual, or well-known legends. Each weakness presented in this...   [click here for more]
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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
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Jarlaxle's Guide to Traps

Jarlaxle's Guide to Traps


Do you like traps?  Do you wish there were Grimtooth's books for 5th Edition?  So did we. That's why we made one. Welcome to   "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95! Fantasy Grounds version now available! Click here...   [click here for more]
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Honkland

Honkland


From the lead designer of the Honkonomicon The goosish powers are back! None will ever be the same after a close encounter with geese. This is also true for the land itself: when a strong goosish power takes roots in a certain region, havonk will certainly unfold soon. Scream with honkorror with: 20 unique randhonk effects, designed to deliver chaos...   [click here for more]
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Monster Weaknesses of the Multiverse

Monster Weaknesses of the Multiverse


500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monsters of the Multiverse and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster of the Multiverse, or well-known legends. Each weakness...   [click here for more]
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100 Interesting Boss Mechanics

100 Interesting Boss Mechanics


One hundred different strategies your party needs to defeat that big enemy!  ...   [click here for more]
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The Monster Menu

The Monster Menu


"They're going Breath Of The Wild on us lads" -Phil S. "Sure to spice up any campaign" -Robert R. "You had me at eating monsters" -Wonder and Widget's Workshop The Monster Menu features over 100 unique monster meals to sate the appetite of any questing chef! We're talking thunderous Behir Gizzards, highly suspicious Manticore Fondue, rustic Owlbear Shanks,...   [click here for more]
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Dramatis Personae: Archfey Patrons

Dramatis Personae: Archfey Patrons


Strike a deal with an Archfey Patron and unlock its unique features! Dramatis Personae: Archfey Patrons includes: 16 Variant Archfey class features! Customize your warlock of the Archfey to represent an specific patron such as The Summer Queen or the Mother of All Hags. Each Archfey is different, and so are they warlocks! Each Archfey patron includes...   [click here for more]
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Fey Bargains: Trade and Trickery

Fey Bargains: Trade and Trickery


Fey Bargains: Trade and Trickery   Sell your voice for fey favours!   Swap your first-born child for long-lost fey secrets!   Suffer horrible fey consequences for your hubris!   Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is...   [click here for more]
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Herbalism 101

Herbalism 101


Herbalism 101 - an expanded guide to DnD Herbal tool kit This guide includes 70 brewable potions! Dungeons and Dragons 5th edition comes with a stock of tool sets. There are many and your background / race defines what are proficient with, but what does that mean? Xanathars guide to everything expands upon some basic uses of each kit, but lacks true...   [click here for more]
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Eberron Random Events: Sharn and the Five Nations

Eberron Random Events: Sharn and the Five Nations


Bring your Eberron Campaign to Life! Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue. Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The...   [click here for more]
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The DMs Guide to Hunting

The DMs Guide to Hunting


The DMs Guide to Hunting is a rules supplement containing hunting mechanics and an abundance of quarries to use in your games. Among these quarries are real mammals, reptiles, birds, and other animals reimagined for D&D 5th Edition and new, completely original fantasy animals. This supplement includes: Simple and Easy-to-Use Mechanics for Hunting Optional Rules for Hunting...   [click here for more]
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The Lone Hunter's Bushcraft Guide

The Lone Hunter's Bushcraft Guide


The Lone Hunter's Bushcraft Guide concerns various new options for creating and managing an exploration challenge in your campaign. Venture in the wilderness with the knowledge of how to survive any situation by crafting new gear using what nature offers, face new beasts, natural hazards and the beast within. The Lone Hunter's Bushcraft Guide is meant both for Dungeon...   [click here for more]
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Olie’s Guide to Familiars

Olie’s Guide to Familiars


Olie’s Guide to Familiars This 5e homebrew modifies the rules governing the find familiar spell. Familiars now possess a true form, complete with new abilities and stats. While they retain the ability to morph into other creatures, they also have a unique, true form. Each true form comes with a minimum of 4 abilities, including one base ability that is always present, and additional...   [click here for more]
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We'll Sleep Here Tonight: Places to Rest a Weary Head

We'll Sleep Here Tonight: Places to Rest a Weary Head


Featured on Loot the Room's Best of the DMsGuild for January 2018! You wake up. You travel. You sleep. But where do you sleep? Where do you take that long rest? We'll Sleep Here Tonight is a short supplement full of unusual, mysterious, or wondrous places for your players to make camp for the night. Inside, you'll find seven d8 tables with interesting places to make...   [click here for more]
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Traps, Tricks and Puzzles 3

Traps, Tricks and Puzzles 3


Traveling through the wilderness can sometimes be a little bit of a drag. Yes, there are the occasional random encounters (the odd monster or two, sometimes an NPC with some vital quest information or maybe a merchant being attacked by a gang of goblins) but moving from one location to the next is usually an uneventful (and often ignored) element of the campaign. Why not introduce your players to a...   [click here for more]
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Naturalist's Guide to Eberron - Volume Two

Naturalist's Guide to Eberron - Volume Two


This long-awaited second volume of the Naturalist's Guide to Eberron brings to you Eberron twists on old favourites like bulettes, banshees and blink dogs along with Eberron-flavour for the common animals like baboons, boars and bears. Once again, variant monsters, rules and spell components are included to enhance your Eberron game. Everything has a place in Eberron, and this is a book full of ideas!...   [click here for more]
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The Dark God in the Well: A One Shot

The Dark God in the Well: A One Shot


Deep in the Evermoors, a troll shaman disillusioned with the preachings of Vaprak's faithful came upon a surprising discovery while searching through ruins of a long forgotten human settlement: a Dark God in a Well. Or at least, that's what she claimed. The Dark God in the Well is a strange encounter for those foolish enough to brave the troll infested lands of the Sword Coast North....   [click here for more]
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MONSTER LOOT & HARVESTING – Dragons of Stormwreck Isle

MONSTER LOOT & HARVESTING – Dragons of Stormwreck Isle


Monster Loot & Harvesting for Dragons of Stormwreck Isle. The 1st published Monster Loot & Harvesting booklet for Dragons of Stormwreck Isle, on DMSGuild. This resource provides a comprehensive list of monster loot and harvesting possibilities for the Starter Set – Dragons of Stormwreck IsleTM. It's cleverly designed to provide an immersive experience and creates extra...   [click here for more]
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{WH} The Commoner, a level 0 character class for aspiring adventurers

{WH} The Commoner, a level 0 character class for aspiring adventurers


You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world. But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling flaws?...   [click here for more]
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Animal Training (5e Rules)

Animal Training (5e Rules)


Have you ever been frustrated that rangers are the only class with animal companions? Have you ever wanted a barbarian who rides into battle on a winter wolf, or a bard with a cheeky parrot companion who mimics its tunes?  This ruleset provides a more flexible and robust system for animal training and animal companion rules, available to all characters and classes--not just rangers. ...   [click here for more]
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Various Vehicles: Wagons!

Various Vehicles: Wagons!


Various Vehicles Wagons! Experience your own high fantasy fury road as you make your way across the wilderness. Dangers lurk throughout the open road, and even more so on unknown trails. The Various Vehicles series presents a host of new ready to go vehicles for any adventure. Based on and improving upon the land vehicle rules introduced in Baldur’s Gate - Descent into Avernus, this supplement...   [click here for more]
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Cooking Magic (5e)

Cooking Magic (5e)


A set of rules for cooking up the creatures you hunt and the lands you roam, creating dishes that buff you with temporary effects. Includes instructions for cooking, foraging, hunting, and a list of descriptions for a variety of ingredients and dishes. If you like crafting in D&D, consider checking out "Itemcraft", a title that covers blacksmithing, clothcraft, enchanting, and herbalism. ...   [click here for more]
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Dramatic Chases

Dramatic Chases


From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting! The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to use a variety...   [click here for more]
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BEAST - 5e Animals Reimagined

BEAST - 5e Animals Reimagined


Fun Fact: Cats in 5e can't high jump, don't have darkvision, and can't land on their feet. BEAST fixes this and so much more, with new and imagined Beast creatures for D&D 5e! BEAST - 5e Animals Reimagined offers the following new content for DMs and players alike: Over 50 reimagined Beast statistics Over 20 new Beast creatures Guidance for running all kinds of Beast creatures...   [click here for more]
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Wild Magic Tables III: Arctic, Swamp, and Underwater Locations

Wild Magic Tables III: Arctic, Swamp, and Underwater Locations


Get ready for some Wild Magic! When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: arctic, swamp, and underwater. Even if your campaign...   [click here for more]
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Chult: Adversaries and Allies

Chult: Adversaries and Allies


"This is a worthy successor to Adversaries & Allies in Baldur's Gate, providing a wealth of material - and, of course, tons of NPCs - for games set in Chult." Chris Bissette, LoottheRoom.uk Chult: Adversaries and Allies Kwanda, an avenging Tabaxi warrior. Professor Larin Narcross, relic hunter loyal to the Lord’s Alliance. Bapoto Fhan, disgraced...   [click here for more]
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Itemcraft (5e Rules)

Itemcraft (5e Rules)


A set of rules and recipes governing the creation of items. Itemcraft is broken down into four disciplines: Blacksmithing, the art of creating metal armor and weapons of war. Clothcraft, the art of sewing clothes and leather armor. Enchanting, the art of imbuing mundane objects and scrolls with magical power. Herbalism, the art of synthesizing potions and poisons from plants and herbs. If you...   [click here for more]
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Wild Magic Tables II: Coastal, Desert, and Grassland Locations

Wild Magic Tables II: Coastal, Desert, and Grassland Locations


Get ready for some new Wild Magic! When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: coast, desert, and grassland. Even if your...   [click here for more]
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D&D for Kids - The sleeping Faerie

D&D for Kids - The sleeping Faerie


An Adventure for Kids The adventure takes place in a domain of benevolent deities, called Neverland. The domain is a playful reflection of the prime material world, but it is permeated with the power of the domain and strange creatures roam about. Fairy tale creatures are as normal here as cute monsters and a lot of things seem to make no sense for mature eyes. This adventure is about a faerie that...   [click here for more]
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Guide to the Aldani Basin

Guide to the Aldani Basin


The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea. The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala...   [click here for more]
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Fulvano's Guide to the Wilds

Fulvano's Guide to the Wilds


Beyond the walls and roads of civilization, the old places of the world still reign. Vast, untamed wilderness stretches in all directions, promising untold adventure and danger for those willing to traverse it. Fulvano's Guide to the Wilds contains expanded rules and content for wilderness survival and exploration. It builds on the foundations found in the Player's Handbook and Dungeon...   [click here for more]
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Elemental Cleric Domains - A 5th Edition Cleric Archetype Collection

Elemental Cleric Domains - A 5th Edition Cleric Archetype Collection


The Elemental Cleric Collection A collection of Clerics based on the natural elements of the world. These domains offer some additional variety for Clerics, allowing you to find that domain which perfectly suits your character. With 82 new spells you will have an arsenal of new spells at your desposal.  Earth Domain: A land focused domain that allows one to ally themselves with...   [click here for more]
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Elven Treasures - Magical Items of the Elves

Elven Treasures - Magical Items of the Elves


A collection of 25 new magical items suitable for characters and DMs looking to add a little elven flavor to their campaigns. Balanced, illustrated and suitable for PC and NPC alike, Elven Treasures - Magical Items of the Elves is sure to be a great addition to any table looking to add that fey feeling to their magical item roster. This supplement includes: 25 Elven...   [click here for more]
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Various Vehicles: Carriages!

Various Vehicles: Carriages!


Various Vehicles Carriages! Experience your own high fantasy fury road as you make your way across the wilderness. Dangers lurk throughout the open road, and even more so on unknown trails. The Various Vehicles series presents a host of new ready to go vehicles for any adventure. Based on and improving upon the land vehicle rules introduced in Baldur’s Gate - Descent into Avernus, this...   [click here for more]
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Various Vehicles: Carts!

Various Vehicles: Carts!


Various Vehicles Carts! Experience your own high fantasy fury road as you make your way across the wilderness. Dangers lurk throughout the open road, and even more so on unknown trails. The Various Vehicles series presents a host of new ready to go vehicles for any adventure. Based on and improving upon the land vehicle rules introduced in Baldur’s Gate - Descent into Avernus, this supplement...   [click here for more]
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Fantastic Terrain 2

Fantastic Terrain 2


FANTASTIC TERRAIN II! A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES! Geek Tyrant: "...It’s definitely a very cool supplement and DMs should consider grabbing it for their toolbox." Fantastic Terrain II is the sequel to our Best-selling Fantastic Terrain! The popularity of the first book just blew us away. We went back hard at work to give you 50 new terrain to help bring your...   [click here for more]
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Zebediah's Fishing Techniques and Equipment

Zebediah's Fishing Techniques and Equipment


Welcome to the Wonderful World of Fishing! Expand your D&D game with this wonderful fishing supplement, which includes fun and exciting ways to make a mundane task for your adventures more than just a Wisdom (Survival) check! This supplement includes: 11 unique fishing skill check rules, including ones such as Noodling and Bowfishing! Over 20 new forms of fishing...   [click here for more]
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Wild Magic Tables I: Forests, Mountains, and Urban Locations

Wild Magic Tables I: Forests, Mountains, and Urban Locations


Get ready for some new Wild Magic! When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: forests, mountains, and urban locations. Even...   [click here for more]
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Bigby Presents: Gods, Magic, and Runes of Giants

Bigby Presents: Gods, Magic, and Runes of Giants


In this collection, we present a total of 2 new classes, boons and rewards of Ordning; the sacred giant hierarchy, 83 new spells, and 25 runic rituals that are inspired by the Forgotten Realms' giant lore, and they can be used with all established and homebrew campaign settings and adventures with little changes. This product is designed to seamlessly work with D&D 5e materials, and notably complements...   [click here for more]
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MONSTER LOOT & HARVESTING - Dragon of Icespire Peak

MONSTER LOOT & HARVESTING - Dragon of Icespire Peak


Monster Loot & Harvesting for Dragon of Icespire Peak. This resource is cleverly designed to provide an immersive experience for player characters and the Dungeon Master. It provides a comprehensive list of monster loot and harvesting possibilities for the Essential Kit– Dragon of Icespire PeakTM. This resource creates extra possibilities for the Player Character, and...   [click here for more]
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Extreme Weather (5e Rules)

Extreme Weather (5e Rules)


"Extreme Weather" introduces nine types of powerful weather conditions that change the way battles are held, much in the same manner as Lair Effects and Legendary Actions. Introduce dust storms, earthquakes, wildfires, and more into your campaigns! ...   [click here for more]
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Stranger Dragons: 9 Templates to Mix Up Your Dragons

Stranger Dragons: 9 Templates to Mix Up Your Dragons


Stranger Dragons Dragons as presented in the Monster Manual and other sourcebooks are both varied and similar. As of this book’s writing, more than a dozen different types of dragons exist, from the fearsome chromatic dragons to the noble metallic dragons to the mysterious gemstone dragons. Each has its own unique personality, quirks, lair habits, treasure preferences, and more—and yet,...   [click here for more]
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Felonious Factions: A Bestiary of Cruel Goblin NPCs

Felonious Factions: A Bestiary of Cruel Goblin NPCs


Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party. This product is perfect for the GM looking for a tactically...   [click here for more]
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Monster Hunter's Weapon Oils

Monster Hunter's Weapon Oils


Monster Hunter's Weapon Oils Witcher Inspired Upgradable Weapon Oils This is an Oil & Poison expansion to the pre-existing Monster Hunter’s Armory. While you do not need the Monster Hunter’s Armory in order to enjoy the benefits of this module, it is made to work alongside it, and provide additional tools to the toolkit of the Monster Hunter. This supplement features 25 Weapon Oils, each with...   [click here for more]
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Hidden Pathways of Chult

Hidden Pathways of Chult


This product is included (for free) in my 2017 Bundle! Expanded travel and discovery for your Tomb of Annihilation game! This is another entry in a series of supplements that seeks to provide bite-sized rules and adventuring options to help flesh out your Tomb of Annihilation game. In this supplement: Give your players the ability to discover teleportation...   [click here for more]
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Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)

Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to...   [click here for more]
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Chultan Hexcrawl

Chultan Hexcrawl


The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party. This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while...   [click here for more]
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Guia do Montolio para Sobreviver nos Ermos

Guia do Montolio para Sobreviver nos Ermos


No Guia do Montolio para Sobreviver nos Ermos você encontra novas regras e mecânicas para o pilar de exploração da quinta edição de Dungeons & Dragons.  Chega de fazer as viagens passarem rápido ou simplesmente dizer que os personagens chegaram ao seu destino. Faça os desafios de encontrar água, comida e carregar peso realmente importem. Neste material você encontra: Quartos de...   [click here for more]
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Balduran's Guide to Kingdom Building (Fantasy Grounds)

Balduran's Guide to Kingdom Building (Fantasy Grounds)


Mighty armies and powerful cities. Towering walls and swinging trebuchets. Holy sites and vast libraries. Rich trade and hidden intrigue. Occult lore and loyal subjects. These wonders and more await you in this guide, now for Fantasy Grounds! At long last. Kingdom-building rules written with the mechanics, and in the spirit, of fifth edition. Streamlined, story-driven,...   [click here for more]
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