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Captains of the Coasts of Chult

Captains of the Coasts of Chult


Captains of Chult is a DM's resource for the players. Expand on the guides and experts for hire in your Tomb of Annihilation campaign and expand upon the players' options for exploring Chult by sailing along the coasts. With these five new Captains your players have more options for exploring the wilderness, as they can traverse the coasts and enter...   [click here for more]
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The Pocket Mimic: After Dark Compendium no.1

The Pocket Mimic: After Dark Compendium no.1


The Pocket Mimic Podcast presents it's first After Dark compendium. A compilation of designs created for the Pocket Mimic listeners. Includes Items, Encounters, Traps and Creatures. Get yours today for the lovely price of free. <o:p></o:p> Please leave a review or Tweet us your thoughts. @PocketMimic ...   [click here for more]
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John Bard's Crafting Guide

John Bard's Crafting Guide


This is a guide that introduces a new way of crafting in Dungeons and Dragons 5th editionand is intended to be used by both players and Dungeon Master. The new rules try to speed up crafting and make it more engaging and interesting for the players. This guide explains how to use the crafting progress tables and includes tables with crafting prizes for common adventuring...   [click here for more]
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Mystical Objects of the Abstruse Cast

Mystical Objects of the Abstruse Cast


Aha! You've returned. Excellent. While you were away, we've made some... discoveries. Advancements, if you will. The shop's been reorganized, stock has been relocated, and more space has been added to accomodate new items. I trust you've amassed some fortunes on your adventures; you've got plenty of things to spend your gold on here. Feel free to look around, but please don't touch anything unless...   [click here for more]
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Life After Death - A way to deal with player death

Life After Death - A way to deal with player death


A simple PDF on how to allow players a chance to continue in the game without instantly being removed via death, offering them the chance at rebirth without having to be completely removed from the game. It's a way for a player to stay invested in their character and be allowed to play in the game without them having to instantly reroll or sit out for sessions, if that's the way the GM wants to play...   [click here for more]
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Assets for the Adept

Assets for the Adept


A new type of spell-like option for characters and campaign development. The core rules provide guidelines on rewarding characters with an option called Supernatural Gifts - blessings and charms granted to characters for exceptional deeds or to prepare them for grave trials. This document provides advice on how to use Supernatural Gfts as a plot device and reward, and includes suggestions on how...   [click here for more]
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Treasures & Trinkets for Tier 3 Adventures

Treasures & Trinkets for Tier 3 Adventures


DMs can quickly stock their encounters with this Tier 3 set of Treasures & Trinkets. Included in this 21 page product: 10 sentient magic items, each with a personality and interesting lore. In addition to 20 Treasure parcels, each with allotments for 10 dungeon rooms, this product also has charts for randomly rolling weapons and armor and for art object combinations. 10-point lists of other...   [click here for more]
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Ulther's Compendium of Poisons

Ulther's Compendium of Poisons


Ulther's Compendium of Poisons Community content for using the Poisoner's Kit in the Player’s Handbook This PDF will provide details on: Common and rare plants such as Hagroot, Basilisk Moss, Fey Lichen and more! Harvestable creature reagents such as Aboleth Mucous, Myconid...   [click here for more]
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Variant Warlock

Variant Warlock


This publication is a different take on the warlock which aims to bring the flavor more in line with the mechanics of the warlock. This supplement features significant changes to the warlocks spellscasting and two additional envocations to go along with the changes. If you like this content please check out my other content, all of it is pay what you want. Also if you like it please consider...   [click here for more]
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The Weaponsmith - A system for creating and balancing new weapons in 5th edition D&D

The Weaponsmith - A system for creating and balancing new weapons in 5th edition D&D


The Weaponsmith is a crash course in reverse-engineering the weapon system of 5th Edition D&D;, allowing anyone to create balanced weapons of every kind to use in their game. The system is in constant development, as is all of my work. Feel free to leave your feedback and constructive criticism below! ...   [click here for more]
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Nort's Universal Martial Maneuvers

Nort's Universal Martial Maneuvers


An expansion of over 75 martial maneuvers to all classes. The more you sweat in practice, the less you bleed in battle. While the wizards heads’ stuck in a book and the cleric mumbles mumbo jumbo, what do you think the martials are doing? They’re getting ready for what’s coming. All martials need tricks up their sleeves. Not least because a happy meatwall makes a healthy...   [click here for more]
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Colleges of Renown - new class options for the well-polished bard

Colleges of Renown - new class options for the well-polished bard


My word is truth, what I deny is falsehood”, also translated as: “With my word I can render true that which is untrue.”   Atharvaveda, VI, 61, 3. Few other classes display such an inborn adaptability as the bard does. Skalds, orators, jesters, poets… all of them are bards, from a D&Desque point of view. And...   [click here for more]
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Fifth Edition Fighter Revised

Fifth Edition Fighter Revised


This booklet contains a revised version of the fighter class available in Dungeons and Dragon fifth edition. The major focus of this revision was to make the Combat superiority and Maneuvers feature that belonged to the battle master a core class feature instead. The reason for this is i believe that the fighter was a solid class but needed some more features to make it a little more interesting...   [click here for more]
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Nort's Universal Martial Maneuvers - Basics

Nort's Universal Martial Maneuvers - Basics


An expansion of over 75 martial maneuvers to all classes. The more you sweat in practice, the less you bleed in battle. While the wizards heads’ stuck in a book and the cleric mumbles mumbo jumbo, what do you think the martials are doing? They’re getting ready for what’s coming. All martials need tricks up their sleeves. Not least because a happy meatwall makes a healthy...   [click here for more]
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Offensive Shields For D&D 5E.

Offensive Shields For D&D 5E.


A guide to attacking with shields in D&D 5th Edition. Inlcudes a list of over 15 shields listed by rarity, that can be used as magical items. ...   [click here for more]
Dungeon Masters Guild  $2.99

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Races unbound

Races unbound


Ability Score Increase were tied on races instead of classes as a way to point out an easy pathing from races to classes but it's not sure that was optimal design. An issue met by some players, anyway, is that this pathing keeps some interesting character combinations away using point-buy. Another main issue met playing 5th edition is that the only chance to get a feat on character creation is...   [click here for more]
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Heroic Deeds: Combat Enhancement

Heroic Deeds: Combat Enhancement


Combat can be a grind. We've all been in a fight where we've thought, “How many times do I have to hit this creature before it dies?” Sometimes it feels like nothing more than a drawn-out exercise in dice-rolling. Sure you can try to throw in some creative moves and action description to make it more exciting, but what’s the point really? A hit is a hit. A miss is a miss. Fanciful...   [click here for more]
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Fantasy Grounds: D&D Volo's Guide to Monsters

Fantasy Grounds: D&D Volo's Guide to Monsters


D&D Volo's Guide to Monsters for Fantasy Grounds Research has never been so dangerous... Explore the breadth of D&D's monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore. Volo's Guide to Monsters provides something exciting for players and Dungeon Masters everywhere! The esteemed loremaster Volothamp Geddarm is back and he's written a fantastical...   [click here for more]
SmiteWorks  $29.99

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Kid-Friendly 5e

Kid-Friendly 5e


Do you want to introduce your kids to Dungeons and Dragons, but feel like the full game may be too much for them? That is what this pack was created for, and uploaded to the DMs' Guild after much demand in response to a tweet about it. The pack includes character creation guidelines, a sample character sheet and a blank one for you to fill in for your players. You'll need the 5th edition Player's Handbook...   [click here for more]
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Item Drop Alternate Treasure Generation

Item Drop Alternate Treasure Generation


Item Drop Alternate Treasure Generation provides an alternate method to generate interesting loot items for your player characters to uncover. The system allows you to drop a set of dice and read the bones against a set of tables to find out what strange item you have uncovered. With huge tables of options the items generated with this system are truly unique and sure to add some interesting twists...   [click here for more]
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Player's Options

Player's Options


Player’s Options provides new subraces, racial variants, and class options for players regardless of which side of the Dungeon Master’s screen you happen to be sitting on. Stats for the rare elf subraces described in the Sword Coast Adventurer's Guide. 3 dragonborn racial variants - chromatic and metallic purebloods and shadow dragonborn. 4 variants for the goliath...   [click here for more]
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100 Critical HIT & FUMBLE Tables (Espanol)

100 Critical HIT & FUMBLE Tables (Espanol)


100 Critical HIT & FUMBLE Tables (Espanol) La traducción se realiza por srdsite.org Also available in English - here. Other Items by Rob Twohy Download these other helpful and fun items! More collaborative efforts by Rob Twohy and other authors......   [click here for more]
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Metric & Magic: The Metric System and 5e

Metric & Magic: The Metric System and 5e


This is a primer for using the metric system as the basis of your D&D 5e campaign rules and gameplay. Included are simple conversions of several game mechanics and guide lines for converting imperial units to easily usable metric units. Suggestions welcome. For more information and a handy quick-rules reference, in metric, see my other product, here: D&D 5e Quick-Rules and Player Cheat-Sheet...   [click here for more]
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Bound

Bound


A 5th edition D&D guidebook on the power of binding souls. This book also contains two new backgrounds, three feats, six new spells, spell variant options for existing spells, and over eighty magic items. While this book’s main focus is on the capturing and binding of souls, it can add a darker subtext to existing magic...   [click here for more]
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Three Suggestions for Things Your Intelligent Item is Doing Behind Your Back

Three Suggestions for Things Your Intelligent Item is Doing Behind Your Back


Whether it’s the magical talking sword you’ve found in the dragon’s hoard, or the advanced AI of your gun, many players find themselves holding in their hand an item that is, in a manner of speaking, an NPC. We won’t be discussing the question of how to portray such an NPC – that’s a question for another time – and instead let’s ask the question,...   [click here for more]
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The Benevolent Society and the Order of Apocalypse

The Benevolent Society and the Order of Apocalypse


This supplement presents two new organizations for introduction into your campaign: - The Benevolent Society is a well-known and well-respected organization that teaches classes on first aid and sends relief workers to assist in areas affected by natural, manmade, or arcane disasters. - The Order of the Apocalypse is a clandestine secret society...   [click here for more]
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Reincarnate spell expanded

Reincarnate spell expanded


Reincarnate is an amazing spell - both from roleplaying and mechanic standpoint. Unfortunately, it is out of date now and simply isn't usable. While you can go for a swashbuckling goblin when you first create a character, once you die... That's it. No matter how hard you roll, you can't just reincarnate back into a goblin. Or a bugbear. Or an aasimar. This title is here to rectify that. Choose from...   [click here for more]
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Warlock Variant option

Warlock Variant option


After spending a lot of time playing as a warlock I have found the warlock class to be inferior to other classes as a whole. They tend to be best utilized with a lot of house rules or when multiclassing rather than from level 1 to 20. The majority of this for me has been because of the extremely limited 2 spell slots per short rest until level 11. And considering most characters/campaigns don’t...   [click here for more]
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Three Suggestions for Reasons to Shave Your Head

Three Suggestions for Reasons to Shave Your Head


Your character’s appearance says a lot about her. The way she dresses, the accessories she uses, the tattoos she has, all help deliver a message even before a single word is said. One of the physical features that is most obvious on first sight is her hair – or in this case, lack thereof. Maybe your hair is dangerous to you in some way, maybe you're honour bound, or maybe your powers...   [click here for more]
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The Spellscribe

The Spellscribe


A short supplement on D&D 5e spellscroll creation. Changelog: Fixed a few spelling mistakes. The Creation Cost curve has been changed. Creation Time has been adjusted. Proficiency has been (hopefully) clarified. A different spell is now set for the example because screw fireball :3 Fixed a typo ...   [click here for more]
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D&D 5e Alternative Character Options (Archetypes)

D&D 5e Alternative Character Options (Archetypes)


Are you frustrated with key aspects of some of the 2 or 3 choices of character options (archetypes) in the core rules? None of your player ever consider playing the Eldritch Knight, Arcane Trickster, or Path of the Berserker? Do you dread when a player chooses Wild Magic for a sorcerer? Are you and your players tired of the murderous Assassin as the only choice for combat-oriented rogues? Do you and...   [click here for more]
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Three Suggestions for Interesting Mentors

Three Suggestions for Interesting Mentors


When he says jump, you jump! Your mentor is the person who made you who you are. They helped train you, they taught you the basic abilities of your class, or perhaps they gave you the confidence to become who you are today, or are destined to become. There are various reasons for your character to have a mentor, and not all of them are voluntary. You might have been handed over to the monks as a...   [click here for more]
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Three Suggestions for Supernatural Weather

Three Suggestions for Supernatural Weather


Lightning! Thunder! Tornado! A lovely sunny day! The weather isn’t always dramatic, but it’s always in the background. One of the best ways to present a world that feels dynamic is simply to describe the current weather. After all, by tomorrow it’ll be different. See? Dynamic! The real world has more than enough examples of strange weather phenomena, but here we’ll focus on...   [click here for more]
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Baelin's Revised Monk

Baelin's Revised Monk


PRODUCT SUMMARY This product revises the Core Monk class and its options to make for more fluid and dynamic gameplay. Here's what you get: Core Monk: Touch-up of the core monk’s pinnacle abilities to make them more suitable for endgame play. Iron Body (Variant Rule): An alternative that allows for Strength-based monks. Way of the Open Hand: A significant...   [click here for more]
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Player's Options: New Skills & Feats System

Player's Options: New Skills & Feats System


Skills, or non-weapon proficiencies as they were called in the 2nd edition AD&D, are a big part of what PCs can do to varying degree of well. Before you were severely limited by these to the degree that you could do what you were not proficient into, and the amount of proficiencies slots were somewhat limited to give a good feel of real-life skills. For example, a character could not swim unless...   [click here for more]
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Plane Shift: Zendikar

Plane Shift: Zendikar


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's...   [click here for more]
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Plane Shift: Kaladesh

Plane Shift: Kaladesh


The latest crossover between Magic: the Gathering and D&D visits the world of Kaladesh—a living work of art owing its bright existence to the tangible presence of aether. "Welcome, one and all! Right this way! Open your eyes, your ears, and your imaginations to the wonders of the Inventors' Fair!" —Herald of the Inventors' Fair If the optimism, innovation, and spirit...   [click here for more]
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Plane Shift: Innistrad

Plane Shift: Innistrad


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's...   [click here for more]
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Bibby Bonkers and The Meat Factory

Bibby Bonkers and The Meat Factory


A horror twist on a classic story. Villains have been called by the whimsical devil to a factory of fun that operates similar to a chocolate warehouse, but with more…human ingredients.<o:p></o:p> Bibby Bonkers only calls those he deems worthy to take part in his industry, namely those almost as twisted as he is. <o:p></o:p> —Breeze, The now headless bounty hunter<o:p></o:p>...   [click here for more]
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Homebrewing: Weapons

Homebrewing: Weapons


This is a well researched and detailed guide to creating new balanced weapons for your world. From setting the price, to selecting damage dice, to selecting special weapon properties, this guide covers everything you will need to forge your creation. This supplement is for 5th-edition Dungeons and Dragons. It includes: 67 new damage dice options for weapons 19 new special weapon properties New...   [click here for more]
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Alternative Faction Guide

Alternative Faction Guide


Hello, here I have my Alternative Faction Guide to help DM with more options for roleplaying elements of factions for character uses, and to help determine possible faction influences on the world the characters are changing. ...   [click here for more]
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Reincarnation Race Table

Reincarnation Race Table


D&D 5E Reincarnation Race Table SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2017 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! All 26 current WotC races are on this table that REPLACES the PHB reincarnation race table used with the Reincarnation spell. Tired of not having ALL the information? Here it is... Purchase of this item includes PDF as well...   [click here for more]
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