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A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires.
Changes:
V.1.4.2 - Minor... [click here for more] |
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5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns.
If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ... [click here for more] |
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There is nothing more disappointing than rolling an encounter-ending critical hit, and rolling two ones on the damage dice. Only for the wizard in the party to then poke his head above the table they’ve been hiding behind and finish off the big bad with a couple of magic missiles. That being said, even when you do roll well you are only rewarded for your mighty feat of superior dice jiggling with... [click here for more] |
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My next release, Yathuna: Remnants of the Hedrons, is out now! It is a 275 page PDF which includes a campaign setting, 64 archetypes, 150+ spells, 150+ magic items, 48 new monsters, 30 optional rules and a revamped ruleset for wilderness navigation! It costs $15 and can be found on DriveThruRPG! Want some of the content instead? All player-focused content can be found in the Adventurer's... [click here for more] |
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I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of... [click here for more] |
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Legendary Actions are one of the best-regarded mechanics of the 5th Edition of Dungeons & Dragons, providing DMs the tools to accurately portray the deadliness of higher-level creatures. You know you are in trouble when the dragon simply retaliates your sword slash with a tail sweep without even waiting for its own turn.
This feature along with Legendary Resistance however is restricted to very... [click here for more] |
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Your adventuring group may be one that likes to skip from town to town without any concerns of how the group got there; a "fast travel" system. That's great! But if you want the dangers and difficulties of journeying through the wilderness to mean something in your game, consider picking up The Explorer's Guide to the Wilderness.
The Guide lays out simple rules for DMs who want to give their... [click here for more] |
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Everyone needs to eat, and sometimes, you need to eat when you’re hacking through the pits of a dank, dark dungeon. Sure, you can roll to root out safe-to-eat mushrooms or kill the dire boar, but how do you cook up dire boar ragu with a wild mushroom reduction? These rules are for the more culinary-minded players who want to stir fry tentacles with root veggies, soft boil lightning bird eggs or fry... [click here for more] |
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Unlock the Secrets of Psionics with the Psionicist Class!
Unleash your inner power: The Psionicist class is a versatile and powerful class that allows you to manipulate the world around you with your mind.
Choose your discipline: With six unique disciplines to choose from, you can tailor your Psionicist to your preferred playstyle.
Become... [click here for more] |
Dungeon Masters Guild |
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A fun and simple improvement to the Inspiration mechanic of 5e. 200 easily rolled effects will give one-time use abilities to your players.
Subplot effects can put an exciting twist on the story, Adventure effects can give bonuses and unique uses to skill checks, and Combat effects can shake up the battle and its participants. These are only 3 out of 9 types of effects that a player might get! ... [click here for more] |
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As the actions of the corporate management of Hasbro and Wizards of the Coast over the course of 2023, as well as the completely unethical firing of over 1100 workers disgusts me in no uncertain terms, I would very much like to sell these products on a platform that doesn't give any revenue to Wizards of the Coast, but that is impossible. As such, both of the products will be marked as... [click here for more] |
Dungeon Masters Guild |
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This is the third book of the Dungeon Master Adamantine - Monster Series. Number three on the list is the Zombie Horde In the book you will find.
5 brand new Monster stat blocks ready to play for 5e rules.
2 New zombie types, The Haste Zombie, a faster version. The Feral Zombie enhanced by black magic honed for war.
3 Horde... [click here for more] |
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I sometimes read other tabletop RPG systems for inspiration. This is an amalgamation of other systems, altered for use with Dungeons and Dragons 5e. Included is a new system for social interactions. It also describes a system for gaining fame and infamy, along with proposed benefits. Finally, it expands the Renown system that especially works well for certain types of campaigns.
You'll really... [click here for more] |
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I found myself wanting more from the 5e wild magic table, and thus this improved d100 wild magic table was born! It includes the original 50 with a few modifications plus an additional 50 of my own. It's pay what you want so download for free, use it, and support if you like it. Suggestions are more than welcome as I am looking to improve the table where possible. Thank you!
See here for more wild... [click here for more] |
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Downtime is generally time that is glossed over, something like "Okay, you spend the next week in this forest, camping out and hunting." or "Your characters spend the next few days gallivanting through town, hitting the local taverns and doing odd jobs for cash."
Now, could you play through all that? Sure. Could you make a few simple rolls to decide how that time is spent? Sure again.
But what if... [click here for more] |
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Run action packed scenes like chases, heists, breakouts, escapes, pressure cooker negotiations and deals. Keep your entire table involved, the tension and excitement high, and the dice rolls coming fast! A cinematic take on the skill challenge concept with collaborative storytelling and a fast pace at its core.
While the existing combat and role playing “modes of play” give... [click here for more] |
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Fixing a problem
Shields in D&D 5E are somewhat unexciting. This title is an attempt to provide detailed but simple rules for shields. Shields are separated in three categories, each of them having their own bonuses.
You will also find a special creature and 10 magic shields of all sorts!
Note: I know many people have already published some content about shields,... [click here for more] |
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This pamphlet includes personality traits, ideals, bonds, flaws and features for four new backgrounds for curious characters.
Includes additional optional features which change how a character is played for Dungeons and Dragons 5th Edition. ... [click here for more] |
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This is the first book of the Dungeon Master Adamantine - Player Supplement Series.
Number one on the list is the Character Journal.
In the 100 pages of this book you will find, a place to keep notes for the following.
Hex Map. (intended to help you navigate if you like hexcrawl adventures)
Character Sketch. (for artists)
Character Details.
Racial Features and Traits.
Background.
Abilities, Saving... [click here for more] |
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There is an option in 5e for DMs to award players with "Inspiration". The idea is that outstanding role-playing, clever ideas and unique solutions are rewarded...
BUT there are many decisions and balancing around the table a DM must do. Most new DMs do not need the complication (and as they develop, do not see the need for it). The attached is a concept that will let DMs and Players have a target... [click here for more] |
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Thanks - now over 500 downloads! Welcome to Nebelun’s Pandect of Possibilities, a 30-page handbook of variant rules options to add compatible depth for the fifth edition of DUNGEONS & DRAGONS®. Final release (Version 5.0, June 2021). For the latest updates, see the related Tome of Variance project that continues on GM Binder, Reddit and the Tome of Variance... [click here for more] |
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Some people say that 5E has a serious problem about how lackluster physical combat can be, how all the weapons feel the same, and how proficiency doesn't really feel like.... It shows how skillful someone is with weapons.
This present homebrew here has the intent of fixing that, with the use of a new mechanic that enhances the proficiency mechanic, adding a whole new level of depth to combat, and... [click here for more] |
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Sorcerous Origins
***OVER 1000 DOWNLOADS***
Thank you to everyone for your support and interest!!
This document provides a collection of six alternative sorcerous origins and metamagic options for the sorcerer class in 5th Edition Dungeons & Dragons. The material in this article is presented for playtesting and to spark your imagination.
Subclasses included:
Dark... [click here for more] |
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Spells and magic are an essential part of many characters in Dungeons and Dragons. As someone who has played a slew of spellcasters, I came to the realization that some elemental damage types in 5th Edition are much more favored than others. Particularly, there are far more spells representing fire and lighting when compared to the remaining elements.
Luckily, this problem has been... [click here for more] |
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This is the second book of the Dungeon Master Adamantine - Monster Series. Number one on the list is the Primal Owlbear In the book you will find.
2 brand new Monster stat blocks ready to play for 5e rules. Same size and toned down abilities.
New Lair: A Feywild lair infused with wild magic that the Primal... [click here for more] |
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Ever wanted to snatch a Magic Missile out of the air? Break out of a Sleep spell? Capture and hold a caster's concentration with your own iron focus? Now you can. The Los Angeles D&D Society presents...
The Way of the Spellbreaker
Monks of the Way of the Spellbreaker are an order that believes magic in all its forms has a corrupting influence and should be destroyed.... [click here for more] |
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Hiding and Stealth (5e Rules Clarification)
Adapted from Ronny Hart, Dungeon Master Assistance article "PCs being sneaky. Clarification of Stealth and Hiding Rules."
https://olddungeonmaster.wordpress.com/2014/12/28/dd-5e-stealth-and-hiding/
and the Sage Advice "Stealth" segment on the Dragon Talk podcast (04/27/2017): http://dnd.wizards.com/dragon-talk/podcast-hub
For more... [click here for more] |
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This is a guide for catching knucklehead trout in the campaign, Icewind Dale: Rime of the Frostmaiden. This guide is adapted to include the possibility of catching prize fish as well as average (or below-average) fish. Just to spice things up a little bit. ... [click here for more] |
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The Fantastic Trove is a fairy tale themed collection of Legendary Creatures, New Magic Items, Useful Tables for DMs, and Alternative Rule options. It is meant to help add fantastical elements to the game. In total, the Fantastic Trove includes:
10 New Legendary Creatures, ranging between CR 4 and CR 30
Lair Action Compendium, a table of lair actions that can be applied to any creature... [click here for more] |
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A clause with Claus!
This is an optional patron choice for the player wanting to add some holiday flare to their 5e warlock. I've provided alternate abilites and spells to keep with the Christmas theme. I've tried to make it as child friendly as possible while still being enjoyable for adults. This is my first time posting one of my homebrew creations; please be gentle! Share it on... [click here for more] |
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Corruption Rules
for 5th Edition D&D
Adapted by Matthew Mercer
Certain landscapes house deeply evil places or artifacts that corrupt the very nature of people who spend time around them. Sites where the presence of such terrible wickedness can slowly twist and infect the physical forms of even the most holy of creatures. Unhallowed or cursed locations... [click here for more] |
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A variant alignment system in hopes of bringing a more MTG feel to your D&D 5e campaign! ... [click here for more] |
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These optional rules were designed to take melee combat from a boring, Rock 'em Sock 'em Robots style slog, to an interesting, dynamic, and tactical showdown. Give your players more freedom to explore the combat environment and take advantage of the features you have so carefully designed. They are also a great way to spice up your enemies and give players something more than a bag of hitpoints to... [click here for more] |
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Hi everyone, I spent the better part of two weeks compiling revisions, nerfs, and buffs to ALL of the official 5e classes and many subclasses. For me, there were many lacklustre classes and subclasses that needed changes to be fun, useful or viable. This is the first draft and I wanted to publish it for a few reasons: To upload this document on to the internet so it lives eternally, to put a multitude... [click here for more] |
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Dungeons and Dragons is a unique game that is currently enjoying a renaissance. An issue that I always wanted to solve was managing player counts. It was only when I moved to a small town where no one played Dungeons and Dragons that I decided I could not say no to someone who asked to play.
I learned to play 'The West Marches' Style of DnD through trial and error, and hopefully this essay of tips... [click here for more] |
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The Airship is an epic boss encounters for levels 7-9 but can be customized for any boss at most levels.
If you are interested in this, please check out my patreon at patreon.com/ladropslegends ... [click here for more] |
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After a day of adventuring, nothing beats a strong drink with friends new and old, to help unwind, settle in, and get comfortable...
Swapping stories, rumors, and secrets in a tavern is a tried and tested tradition dating back decades in Dungeons and Dragons, but as written, the official rules provide little incentive for players to hand over their hard earned coin for a frothy ale at an... [click here for more] |
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This is the first teaser book of the Dungeon Master Adamantine - Monster Series. Number one on the list is the Young Owlbear (pronounced "yuhng-uhn") In the book you will find.
1 refurbished Monster stat block ready to play for 5e rules. Same size and toned down abilities.
Follow us for... [click here for more] |
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This is the first book of the Dungeon Master Adamantine - Monster Series. Number one on the list is the Nuclear Dragon (pronounced "new-q-lar") In the book you will find.
4 New Monster stat blocks ready to play for 5e rules. 4 Different sizes and abilities.
New Template: Nuclear Dragon that your... [click here for more] |
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This is the Second Version of my D&D groups Critical Fumbles/Misses Chart. I dislike harsh Critical Fumbles/Misses, so I made those rather uncommon on the table, and added more interesting, and likely things to the list. I even added a few good things to the list, which have about a 1/8 chance of happening.
The way the table works is you roll a d% and a d4, counting the d4 as the 100's digit,... [click here for more] |
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This is a set of niche rules that will help a Wizard Player to play out the fantasy of being a magical scholar: complete with studying, making calculations, and creating and customizing spells. ... [click here for more] |
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7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks.
Disclaimer: Claims of beard growth may be greatly exaggerated! ... [click here for more] |
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Pact of the Eldritch Weapon
Create an animated weapon that you control in combat, and stab your foes from a safe distance!
Pact of the Lantern
Seek out forgotten knowledge in ancient ruins with a magical lantern that can reveal that which is hidden, with little help from the local ghosts.
Spectral Hand (familiar form)
A mage hand given sentience. These magical beings are a must-have companion for... [click here for more] |
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This file provides additional action options and variant rules for 5e giants, with the goal of making combat with giants more dynamic and memorable, whether the party is fighting a huge group of giants or just one. These options were inspired by Web DM's video on giants, found here: https://www.youtube.com/watch?v=xXYmbh5e02o
All artwork is done by me with limited tools (please excuse the poor quality).... [click here for more] |
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The world is a dangerous place. An adventurer can barely take a step without an orc trying to cave in their skull or a dragon sneaking in for a breath weapon enema. With heroes exposed to so many hair raising dangers it makes sense that their bodies would take more abuse than a toilet mimic after an outbreak of dysentery. This supplement from the vaults of The Pickled Dragon introduces rules for... [click here for more] |
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An alternative bardic college. On many world there are traditions of fortune telling, precognition and foresight that cross the line between magic and showmanship and charlatanism, such as the Roma of Earth, the S'danzo of Sanctuary and the Vistani of Ravenloft. This portfolio of tricks and magic has been transformed into a true art form and taught through a bardic tradition: the college of prescience.... [click here for more] |
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Druid Subclass: Circle of the Elemental
A new subclass for druid designed to harness the powers of the elemental planes
**Also includes stats for a set of CR 2 Elementals**
***This subclass is also available for FREE as a part of Myriad, City of Tiers - Player Options, which also includes new backgrounds, feats, spells,... [click here for more] |
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FREE
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Vigorous Combat Optional Rules
Have you ever wondered why characters just walk around casually waiting for the enemy to take a turn? Why they calmly respond to being battered and bruised, and why they continue fighting without hindrances after a terrible wound?
Vigorous Combat remedies that. With optional rules for Adrenaline, Movement, and more, this one-page ruleset has it all.... [click here for more] |
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Note your milestones advancement on these sheets!
Replacing the XP leveling, these sheets are intended for DMs who wish to use milestone leveling in a consistent way. This PDF file can be printed, and the mini-sheets can be cut, then stapled or glued to a player's character sheet.
There are 6 sheets on this single landscape page in US Letter format.
When an important step is achieved, just blacken... [click here for more] |
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Interacting with illusions can be a difficult thing to judge as the DM. As such, this rule is in place to make running illusion magic easier for the DM and more clear for players as far as how to deal with the cognitive dissonance of knowing in real life that the illusion is fake, while their character does not.
Have you ever found yourself or your players wrapped up in the sarcastic cognitive... [click here for more] |
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