Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product Type
Core Rules   Remove Search Term
Variant Rules   Remove Search Term
Advanced Search >

 
 Hottest Variant Rules
 
 Hottest Community Variant Rules
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]

DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]


The players have spoken, and we've answered: more options for the dark gifts of Ravenloft. Go ahead, find out what they are... we dare you! This is optional content and is NOT required for a successful or enjoyable play experience. These elements are designed to introduce new content to your games, and to provide some surprises for players that believe that they've seen everything the Mists...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Epic Options

Epic Options


This Handbook brings Epic Levels to DnD 5e. Content includes 4 different means of advancing beyond level 20, including epic versions of each class which scales to 30th level, 4 unique prestige classes, and several epic feats. Epic characters can't fight hordes of weaklings forever without monotony taking over, so with that in mind I'd like to recommend this handbook beig used in conjunction with...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
The Iron Bastion: Rise of the Blood Watch

The Iron Bastion: Rise of the Blood Watch


A Shadow Looms Over Anchorome When a band of heroes journey to Revonar's mainland, they are drawn into a grand conspiracy, the culmination of which may well decide the fate of nations. All the while, a force of dread continues to spread over the countryside, its icy grip slowly closing upon an unsuspecting people. As a sinister plot unfolds beneath...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
100 Critical HIT & FUMBLE Tables

100 Critical HIT & FUMBLE Tables


100 Critical HIT & FUMBLE Tables Quick DM reference... A d100 CRIT table and d100 FUMBLE table sure to keep your party laughing. Purchase of this item includes two different PDF formats as well as the module to use it in the Fantasy Grounds VTT software. Suitable for one two-sided piece for each. (4 pages)...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Way of the Drunken Master - A New Monastic Tradition for Monks (5e)

Way of the Drunken Master - A New Monastic Tradition for Monks (5e)


Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
D&D 5e Quick-Rules and Player Cheat-Sheet

D&D 5e Quick-Rules and Player Cheat-Sheet


This is a two page (one sheet, double sided) D&D 5e Quick Rules Reference and Player Cheat Sheet! It is a landscape, "placemat" style format which features a Quick-Rules reference on one side and a Player Cheat-Sheet on the other! It was designed with a size and scope to be a more complete and accurate quick-reference guide, while still maintaining a simple, rules-at-a-glance functionality....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sundered Realms Player's Guide

Sundered Realms Player's Guide


Adventure awaits in the land of the Ancients! Explore new races and character options, discover untamed lands west of Faerun, wield powerful spirit magics, and uncover hidden secrets in the first supplement for the Sundered Realms expansion for the Forgotten Realms! This book contains : A brief overview of the people and nations of western Anchorome and the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Living Weapons

Living Weapons


In the ancient, arcane empire of Netheril, it was becoming increasingly difficult to obtain strong souls to use as components in the most powerful of Intelligent Weapons. While lesser weapons of mystical might were far more common than the “rare” and “very rare” statuses they currently possess. The wars with the Phaerimm were beginning to tax many of the resources that could...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Christopher Grey's Crafting

Christopher Grey's Crafting


The existing rules for crafting are easily a side-note for characters to create things during downtime. Though many players are accustomed to robust crafting systems from computer RPGs and MMOs and having a wider rule-set can bring more texture to a campaign. In addition, the 5E mechanics have a limited economy, especially with regards to magic, and so campaigns in a high magic setting don’t...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Truly Wild Magic

Truly Wild Magic


Make Wild Magic fun without being game breaking by using these optional True Wild Magic rules! Custom rules that replace or tweak the Wild Magic Sorcerer abilities and accompanying Wild Magic Surge table. The purpose of these tweaks is to both give a more stable representation of how and when to activate the Wild Magic rules and balance the Surge results in a more game friendly manner. -50 fun...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Curse of Strahd Adventure Pack

Curse of Strahd Adventure Pack


Arcana Games' Curse of Strahd Adventure Pack This pack includes a kit of supplementary material that will aid you in running The Curse of Strahd and other Ravenloft adventures. Contents: The Huntsman (A ranger without spells) Eldtritch Wild Magic (A wild magic table for Ravenloft) 30 Rules of Horror (A quick guide to role playing horror) 7 Ravenloft...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Companion Card System

Companion Card System


Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of. Fear not! The...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
5MWD Presents: The Giant Killer's Companion

5MWD Presents: The Giant Killer's Companion


5 Minute Workday Presents: The Giant Killer's Companion New Class Archetypes and rules to help you slay giants in your Storm King's Thunder campaign! Face titanic enemies and win with these eleven new subclasses. Unleash your rage with twin weapons with the Path of Whirling Steel, stand fast against deadly foes with the Sentry martial archetype, swear to protect the weak with the Oath of...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Intelligence Matters

Intelligence Matters


This small document contains everything you will need to combat the surge of brutish characters and encourage players to value the intelligence of their characters a little more. It includes: 3 new subclasses 3 new optional rules 5 new feats, and 2 new spells All of which have a heavy focus on intelligence, rewarding those that choose not to ignore the unfavored ability. More...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ranger Revised

Ranger Revised


This is a rebalancing of WotC's Ranger class. The Ranger's issues are well documented and more numerous than what is fair. This document resolves the following issues while preserving as much of WotC's vision as possible. • Disproportionate Ability Ratios • Poor Damage Scaling • The Beastmaster's Robotic Companion • The low Survival Rate of the Companion • Poor...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Thieves Guilds

Thieves Guilds


Optional rules for the establishment and operation of player run thieves guilds. Guild management occurs between play session and is affected by player downtime activities. Add more depth and detail to your campaign setting or character by running a thieves guild! If you need rogue templates to for more detailed guild members, check out my Big Book of Rogues! and for a fully developed thieves...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Arcane Armoury - Volume 2; Modern Gear

Arcane Armoury - Volume 2; Modern Gear


Arcane Armoury is a brand new series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This brand new supplement, ''Volume Two'', contains a major rebalancing of the modern weapons available in...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monster Weapons

Monster Weapons


A compilation of strange and deadly weapons that monsters and nefarious characters use adapted for PCs. Straight from WotC's Monster Manual and adventures: A Drow priestess' Scourge A vampire hunter's Sword Cane A Thri-Kreen's Gythka and Chatkcha A Redcap's Wicked Sickle And more! Includes rules and descriptions for several weapons. Any money gained from purchases of this supplement...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Feat List with Benefits

Feat List with Benefits


D&D 5E Feat List with Benefits Quick help in character creation... All 5E official Feats with their prerequisites and benefits! Purchase of this item includes two different PDFs as well as the module to use it in the Fantasy Grounds VTT software. Suitable for handy two-sheet. Also included is a PDF in the WotC...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
100 Wild Magic Table

100 Wild Magic Table


100 Wild Magic Table Quick DM reference... 100 option (DOUBLE the normal) Wild Magic tables - hilarious! Purchase of this item includes two different PDF formats as well as the module to use it in the Fantasy Grounds VTT software. Suitable for one two-sided piece. Also included is a PDF in the WotC...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Defier Class

Defier Class


Defier Class For use in the new Storm King's Thunder setting, or any setting you choose... The world is a complicated and most often scary place. When the likes of fighters, magic users, and healers roam the land, there are those who remain more a mystery. A new element has arisen of late, a being, perhaps more than one, whose mastery of the arcane and divine rings supposition...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Vampires

Vampires


Featured product of the Jilted Quill - a fair Dungeon Master's Guild review subsection of ENWorld, with new reviews coming weekly. Prepare for the Curse of Strahd by making countless vampires! This system renders a vampire's strength directly related to their age. Young vampires are weak enough to be balanced player options, while using the same system you...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
D&D 5e Mass Combat System

D&D 5e Mass Combat System


Are you ready to wage "total war" in D&D? This supplement offers a new alternate system for unit-based, tactical mass combat between armies ranging from hundreds to many thousands (even tens of thousands). It also contains detailed rules for strategic campaign elements—including ruling and developing territories by constructing improvements for raising, training, and maintaining...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fantastic Familiars

Fantastic Familiars


A spellcaster can be judged by the company they keep. Fantastic Familiars is a sourcebook for the D&D 5e game. It contains a number of variant rules to change the way that familiars are used in your game, along with stats and write-ups for 10 new creatures that can be taken as familiars. Contents include: Guidelines for using other familiars than those pre-approved...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Hereos of the Eternal: Classes of the Astral Plane

Hereos of the Eternal: Classes of the Astral Plane


You have met the people of the Astral Plane. Now, meet their heroes. Within these pages, uncover five new subclasses and seven example heroes representing the battles that rage in the eternal silver void. Follow The Way of the Astral Dance, and free your body from the bounds of gravity Defy the gods as a Cleric of the Great Unknown. Swear the Covenant...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Curse of Lycanthropy

The Curse of Lycanthropy


A system for handling player characters afflicted by lycanthropy that feels more like a curse, and less like a free bonus. A cursed player will have to stave off becoming a monster if they want to use their newfound power. If they use it too much, they'll slowly take on the worst traits of their animal form, and to rid themself of the curse, they'll need magic during the full moon, or to eat deadly...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Letters to the Dungeon Master, article #1

Letters to the Dungeon Master, article #1


Between major projects and during the production of other smaller projects we will be producing a series of articles, Letters to the Dungeon Master. This is the first of many more to come. Each will be written by one of the various authors here at Perilous Prints because we had something to say or add that didn't surmount to its own project. We hope you enjoy these and if they are a hit we...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Reincarnate spell expanded

Reincarnate spell expanded


Reincarnate is an amazing spell - both from roleplaying and mechanic standpoint. Unfortunately, it is out of date now and simply isn't usable. While you can go for a swashbuckling goblin when you first create a character, once you die... That's it. No matter how hard you roll, you can't just reincarnate back into a goblin. Or a bugbear. Or an aasimar. This title is here to rectify that. Choose from...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Christopher Grey's Factions

Christopher Grey's Factions


The Factions supplement expands upon existing Dungeons & Dragons faction mechanics by setting up “faction points.” These points enable players to accrue or lose standing with any particular factions based upon their in-game behavior. When deployed, faction mechanics can add meat to campaigns that have a lot of social aspects, intrigue or politics. In theory, the game could be played...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Warlock Variant option

Warlock Variant option


After spending a lot of time playing as a warlock I have found the warlock class to be inferior to other classes as a whole. They tend to be best utilized with a lot of house rules or when multiclassing rather than from level 1 to 20. The majority of this for me has been because of the extremely limited 2 spell slots per short rest until level 11. And considering most characters/campaigns don’t...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Wizard Wand Magic

Wizard Wand Magic


Wand-Magic?! Don't Wizards already USE wands? They do my friends, but what if there was a wizard or witch out there who used Wands... differently? In the style of JK Rowling's universe where Wizards like Harry Potter (c) wield Wands and cast spells without a spellbook, I present to you the Wand-Mage,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fantasy Grounds: D&D Volo's Guide to Monsters

Fantasy Grounds: D&D Volo's Guide to Monsters


D&D Volo's Guide to Monsters for Fantasy Grounds Research has never been so dangerous... Explore the breadth of D&D's monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore. Volo's Guide to Monsters provides something exciting for players and Dungeon Masters everywhere! The esteemed loremaster Volothamp Geddarm is back and he's written a fantastical...   [click here for more]
SmiteWorks  $49.99

Add to Dungeon Masters Guild Order  
Champions of Mystara: Heroes of the Princess Ark (Basic)

Champions of Mystara: Heroes of the Princess Ark (Basic)


Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark. The eight cardstock plates have various skyships detailed on them. The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based...   [click here for more]
Wizards of the Coast  $20.00 $9.99

Add to Dungeon Masters Guild Order  
Tinker Toys: Spell Infused Clockworks

Tinker Toys: Spell Infused Clockworks


Unleash the potential of your tinkering! Be the envy of other races! Delight your friends! Surprise your enemies! Infuse the power of magic into your devices! A supplement for spellcasting rock gnomes, Tinker Toys includes a new 1st level spell, Infuse Clockwork, as well as guidelines, requirements, and sample infused clockwork devices. This supplement has been designed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
BP's Player Crafting Professions

BP's Player Crafting Professions


One day, the fighter decides to take up the art of blacksmithing, leaving you in a rush to create a system for item crafting. "Dang fighter, always wanting to 1-up the rest of the party," you think to yourself as you quickly search DMG for a good system. At last! You have found it! A balanced and enjoyable system to facilitate item crafting in your Dungeons and Dragons, 5th Edition campaign....   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Chistopher Grey's A Few Backgrounds

Chistopher Grey's A Few Backgrounds


A few extra backgrounds with prsonality, bonds, ideals, and flaws. You'll find: Clansman Courtier Crafter Guard Healer Outcast Performer Scholar Street Rat ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Strange Gifts

Strange Gifts


A collection of 45 gifts similar to the Epic Boons presented in the Dungeon Master's Guide, but suitable for ordinary characters. Organized by suggested level from 1 to 20. Some are both a blessing and a curse, suitable for a reward from a fey. ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Beyond CR 30

Beyond CR 30


Ever wondered if there was anything tougher than Tiamat or the Tarrasque? Ever wondered where greater deities fit into the whole monster scheme of 5E? Ever wondered what kind of monster it would take to defeat the best parties in the multiverse? Well, wonder no further - Beyond CR 30 is here. This module not only puts forward a slightly modified way of thinking about the normal tiers...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Bound

Bound


A 5th edition D&D guidebook on the power of binding souls. This book also contains two new backgrounds, three feats, six new spells, spell variant options for existing spells, and over eighty magic items. While this book’s main focus is on the capturing and binding of souls, it can add a darker subtext to existing magic...   [click here for more]
Dungeon Masters Guild  $7.00

Add to Dungeon Masters Guild Order  
Traits

Traits


Traits are an optional replacement for Inspiration. Traits are a dynamic way of having your characters gain advantages or disadvantages based on how you portray them in your game. They are managed by players rather than the GM and encourage roleplay through a group voting mechanism. Also Check out my other DM's Guild Titles! ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Warlock Patron - The Elemental Prince

Warlock Patron - The Elemental Prince


Seeking to control the elements themselves is not for the faint of heart. It is the province of the truly ambitious and the mad to attempt to bring to heel the chaotic forces that form the very structure of the world. Within are four new patron options for the Fifth Edition Warlock Class. These patrons allow a warlock to tap into the primordial power and fury of the Princes of the elemental planes...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Dungeon Master's Options: High-Level Campaigns

Dungeon Master's Options: High-Level Campaigns


What's a DM to do when the player characters in his campaign become so powerful that nothing in the 'world is a challenge for them anymore? Just what are the essential ingredients in an adventure geared toward high-level play? Here is a trove of advice and new rules for every AD&D game Dungeon Master who wishes to create adventures for truly legendary heroes. Find everything you need to create...   [click here for more]
Wizards of the Coast  $20.00 $9.99

Add to Dungeon Masters Guild Order  
Non-combat encounters

Non-combat encounters


This short booklet gives invaluable advice on how a DM can encourage roleplaying and engagement in social encounters beyond simply rolling dice to determine success or failure. This book includes two non-combat NPC types which can be used as adversaries against the PCs. These adversaries can bedevil and derail the PCs careful plans, but can not be easily stopped by walking up to them and punchin'...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Quick-and-Dirty Crafting

Quick-and-Dirty Crafting


Most people are not satisfied with 5e's crafting system. It is slow, too simple, and leaves artisan's tools mostly useless. This product adds a quicker crafting system and various suggestions for what each tool can be used for. Download it for free, and come back to pay if you feel it's worth it. Be sure to share with your friends, the more the merrier! Be sure to check out my other works: https://www.kittenhugs.com/homebrew...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Huntsman Class - A Ranger With No Spells

The Huntsman Class - A Ranger With No Spells


The Huntsman - A Ranger With No Spells The Huntsman is a reimagining of the Ranger's Class Features. Spell slots are replaced with Alacrity, a powerful resource somewhere between Ki points and Superiority dice. With dozens of new features, you can craft healing poultices and antidotes as well as decimate your quarry with a devastating arsenal of original bow abilities. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Called Shots (an optional house rule)

Called Shots (an optional house rule)


So far I've been unable to find any rules for D&D 5e for performing called shots, aka targeted attacks. In this document I've attempted to produce a set of strait forward rules and possible effects for performing called shots. Last update: 11/18/16 - Added training rule - Modified Additional Damage effect - De-cluttered optional rule varients section - Clearified wording in various rules...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Pantheons V: Gods of the World Tree

Pantheons V: Gods of the World Tree


Learn the secrets of the world tree in this installment of the Pantheons series. In this volume, you are introduced to the Norse pantheon, a confederacy of jotun and titan-like gods that rule the boreal lands far to the north. Thanks to the rules found in Beyond CR 30, these monsters are nothing to take lightly! Only the mightiest and best-geared of parties have the slimmest chance of victory over...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Player's Options

Player's Options


Player’s Options provides new subraces, racial variants, and class options for players regardless of which side of the Dungeon Master’s screen you happen to be sitting on. Stats for the rare elf subraces described in the Sword Coast Adventurer's Guide. 3 dragonborn racial variants - chromatic and metallic purebloods and shadow dragonborn. 4 variants for the goliath...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 119 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number