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Trinkets of Avernus
This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus.
The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of... [click here for more] |
Dungeon Masters Guild |
$0.75
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The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze.
The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game.
This game tool can be used to provide a little more color... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This product nets you additional encounter maps to be use in The Wild Beyond the Witchlight module, or in any Feywild or Domain of Delight game.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must maintain their original resolution. If you use these maps in commercial products,... [click here for more] |
Dungeon Masters Guild |
$9.99
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Greetings~ I am Søren Kraak Wollenberg
The product you see before you is meant to be played as an extension to the adventure "Baldur's Gate: Descend into Avernus"
The purpose of this product is to cover a lacking feature in the official adventure which struck me as strange when first reading the book. With how focused the overall adventure is on encouraging the players to explore... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This monster book is a "spiritual successor" to Morte's Planar Parade with 16 new or updated creatures. Each monster has some basis in a planar setting but they are designed to be completely setting agnostic. For those following the True World Campaign, a separate section is given to each creature in order to specifially connect them to that setting. The origins, whether from Dragon Magazine,... [click here for more] |
Dungeon Masters Guild |
$2.49
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Deep in the Ethereal plane there is a grayish brown curtain of color with very little indication to what lies on the far side.
After stepping through, it is likely that your players would rather they had entered the deepest pits of the Abyss. When they realize the bubble of air that surrounds them is collapsing and the wall of trillions of worms comes crashing down upon them, they'll... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Enter into the Rainbow...
Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows.
The Limitless Light is the first in a series... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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One of fire and one of ice, sister phoenixes require your help in a grand adventure that will take you from massive super volcanoes to the elemental planes, then into the farthest reaches of the unknown north of Toril and back again.
You will face creatures and abominations of vast power, but you will have powerful allies as well. Slaad lords, mutated mephits, evil caribou and the child of a god... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Modrons of a Unique Nature
If one were to consider the slaad lords such as Ygorl or Ssendam or the demon lords such as Orcus, Graz'zt, Juiblex or countless others, you might believe that only the agents of chaos had their powerful paragons. Yet those who know of the Celestial Hebdomad and of course the devilish dukes and princes understand that it is not chaos that is the common... [click here for more] |
Dungeon Masters Guild |
$1.25
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Penned by the banished obsidian thane of Sardior himself, Seradess keeps a log of all powerful dragons whom she thinks might be a threat to her. In the form of a drow matriarch, she pens the book and pours her elemental magic into it, making it both an item of powerful magic, a spellbook as well as a journal. First introduced in the adventure MZA7 Dragonglass, this item has been greatly expanded... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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In the demiplanes of the multiverse, one may find mystery, danger, treasure, unknown beasts and folks unlike any you have ever encountered. The Limitless Light has all of these. But it is the beauty of the plane of rainbows that sets it apart from all others!
― Gertrude Garbyne, Chroma Planeswalker
One of the things I love the most writing about places in the D&D universe is that... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is an art pack of a flying ship with two elemental engines and a floating balloon. It features a large cannon and three harpoon guns. We have included separate assets for each part of the ship. Each of the deck areas is included in two versions: empty and furnished.
There are to player handouts included too. One depicts the ship in an illustrative style, the other features the stat block of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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Planar Exile is a self sufficient module for a party of adventurers from level 5 to level 9. It is designed to be easy to adapt, augment and integrate into any campaign or as its own mini adventure. It should take 3 to 5 sessions to complete.
This module contains :
- 17 interconnected half planes
- A giant puzzle to find the correct combinations of the Infernal Machine of Lum the Mad
- A... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Unleash your inner Titan!
The Path of the Primordial is a new subclass for the 5E Barbarian. A class beloved by many for its brutality and unrelenting rage. This supplement builds off of those characteristics while also creating opportunity for ample lore at your table along with its combat potential.
Long ago the Primordials, once fearfully called the Dawn Titans, roamed the Prime Material Plane... [click here for more] |
Dungeon Masters Guild |
$1.00
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What do we have here? This is a floorplan pack for a nautilus vessel that the characters can visit and even later appropriate and use as a base of operations.
This pack includes 11 individual floorplans of this nautilus vessel. Furnished and unfurnished. See the preview PDF above!
Use these assets to populate cool maps for online VTTs (Roll20)
Use these assets commercially in your own products... [click here for more] |
Dungeon Masters Guild |
$5.95
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Wanting to add an Advanced D&D feel to your next product? Perhaps you need some 1930s monster flair? Look no further than this amazing art pack from Phil Stone who did the art for our book Genus Vampiricum! Seven character pieces showcasing each type of vampire: infernal, trench, celestial, construct, astral, fey, and aberrant; seven action set pieces displaying each... [click here for more] |
Dungeon Masters Guild |
$4.95
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Within this art pack you will find the four color pieces, as well as a full line up, of the Enochian/celestial subclasses Bryan Holmes and I created with Ruben Cardenas in Voice of the Gods. Feeling an itch to get holy? Then look no further than this pack. For those that purchase, you may use the image(s) for your own personal use as well as use them in your own publications; print or digital... [click here for more] |
Dungeon Masters Guild |
$2.95
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The cosmology of Faerûn is well known to be the home of the gods, celestials, fiends and countless others. Nestled among these endless planes of existence is the Great Pyramid and the seventeen tenemos (regions of the Outer Planes) which serve as the final reward...or punishment, for the souls of the Maztican dead.
Welcome to the Great Pyramid, where the souls of the inhabitants of Maztica are ushered... [click here for more] |
Dungeon Masters Guild |
FREE
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