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Deadly Dungeon Doors

Deadly Dungeon Doors


Welcome to Deadly Dungeon Doors! Deadly Dungeon Doors is the ONLY D&D Handbook for creating exciting door encounters for your own dungeon adventures! Included are also: A quick overview on how dungeon doors are experienced in D&D right now. Traps Damage Severity Skill checks Locks New rules variant on a door’s Armor Classs and Hit Points. Random...   [click here for more]
Dungeon Masters Guild  $3.95

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The Comprehensive Equipment Manual [Revised]

The Comprehensive Equipment Manual [Revised]


A PREVIEW PAGE CAN BE READ HERE. This REVISED version of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now incorporates a second product, THE COMPREHENSIVE TREASURE MANUAL. This nearly DOUBLES the manual's size, with 255 PAGES of exceptional content!! REVISIONS to this product include updates so as not to contradict the new rules in...   [click here for more]
Dungeon Masters Guild  $12.95

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5MWD Presents: Traps

5MWD Presents: Traps


5 Minute Workday Presents: Traps Nineteen new traps to challenge your players with in your 5th Edition game. Squish adventurers bwteen crushing walls, drop them into pits of acid, catch them in a chamber filling with sand, and many more! Also By this Author If you like this PDF, check out some of the other products from 5 Minute Workday Presents line, including: The...   [click here for more]
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Puzzles Riddles and Traps Set 1

Puzzles Riddles and Traps Set 1


Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen * BONUS * *These can be used in your products & adventures!!!* Set 2 NOW AVAILABLE! Click below to get it! Tired of the same old puzzles, riddles and traps that you can find all over the internet? The ones all your players know by heart?!? How about some ORIGINAL...   [click here for more]
Dungeon Masters Guild  $1.95

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Puzzles Riddles and Traps Set 2

Puzzles Riddles and Traps Set 2


Puzzles, Riddles and Traps Set 2 By Patrick E. Pullen * BONUS * *These can be used in your products & adventures!!! (See below for details) PUZZLES , RIDDLES AND TRAPS SET 1 Also AVAILABLE on DMsGuild! Tired of the same old lame puzzles, riddles and traps that you can find all over the internet? Have you used...   [click here for more]
Dungeon Masters Guild  $1.95

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20 New Traps - World Builder Blog Presents

20 New Traps - World Builder Blog Presents


20 new traps ready to throw at your players! Some are updated versions of classics while others are totally new. Get your hands on... Abyssal Gate Acidic Fall Crushing Room Electrified Floor Explosive Object Flame Jet Grasping Arms Hungry Insects Log Slammer Malicious Harpsichord Mists of Madness Object of Deception Pendulum Scythe Poison Mister Room Filling with Water Spectral Tendrils Spinng...   [click here for more]
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3 in 1 Puzzles, Traps and Magic Items Pack

3 in 1 Puzzles, Traps and Magic Items Pack


3 IN 1 COMBO!!! ALL 3 of my TOP award winning Products in 1 package!! You get a savings of OVER 50%!!!! 83 PAGES of MAGIC ITEMS, TRAPS, RIDDLES AND PUZZLES FOR YOUR GAMES! WHAT YOU GET IN THIS PACK: *MAGIC ITEM COMPILATION SET #1: 39 pages containing 55 fully detailed magic items: GOLD SALES MEDAL *PUZZLES RIDDLES AND TRAPS SET...   [click here for more]
Dungeon Masters Guild  $3.95

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5MWD Presents: Diseases & Poisons

5MWD Presents: Diseases & Poisons


5 Minute Workday Presents: Poisons & Diseases In this book you will find twenty-one new and updated diseases as well as fourteen additional poisons. Inflict twisting rot on your players, or subject them to the horrors of zombie sickness. Spike their drink with deadly nightshade or trap weapons with healer's bane. Also By this Author If you like this PDF, check out some of the other products...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
Dungeon Masters Guild  $1.00

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The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
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PHBR2 Complete Thief's Handbook (2e)

PHBR2 Complete Thief's Handbook (2e)


Hide in shadows, move silently, find traps, open locks - if you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime? Learn the thief's most closely guarded secrets in this devious accessory for the AD&D game. Product History ...   [click here for more]
Wizards of the Coast  $9.99

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Curse of Strahd: Potions

Curse of Strahd: Potions


Curse of Strahd: Potions This supplement contains seven potions, elixirs, and bottled curiosities suited to the Ravenloft setting. The potions reinforce the dark theme of gothic horror elements of the setting and are integrated into its lore. They are ideal for inclusion in the Curse of Strahd campaign. ...   [click here for more]
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Arcanartech - Spell Bombs

Arcanartech - Spell Bombs


Arcanatech is the latest in alchemical technology! This kit includes nine spell bombs to defeat your enemies. Theses bombs bring a mix power and utility to your table. ...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Healers and Poisoners

Healers and Poisoners


Healers and Posioners: Antitoxins, Cures, and more Poisons - A Poisoner's Kit Supplement Beyond the more common poisons we have come to fear, the world is filled with more venom and toxins than the average person can imagine. All of these toxins can be used to cause injury, death, sleep, paralysis and many other strange and dangerous effects. Healers and Poisoners...   [click here for more]
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Poxes & Plagues: Illness in D&D

Poxes & Plagues: Illness in D&D


Additional rules for diseases, illnesses, and sicknesses in Dungeons and Dragons. Included here I have some new spells (to both creatue and destroy illnesses), magic items (to cause and resist illness), and many new diseases including hypothermia, flu, pox, plague, and gangrene! ...   [click here for more]
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Random Trap Tables

Random Trap Tables


5E Random Trap Tables This a module for the Fantasy Grounds VTT software. This is a set of tables (for use with the Fantasy Grounds VTT) to generate random traps for all tiers of play. There are 276 unique traps. 276! There are 23 trap types and they each have different stats for both tiers and for difficulty category. Dungeon Masters Guide guidelines were...   [click here for more]
Dungeon Masters Guild  $1.95

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Deadly Dungeon Doors - Fantasy Grounds

Deadly Dungeon Doors - Fantasy Grounds


Welcome to Deadly Dungeon Doors - the Fantasy Grounds Version! Deadly Dungeon Doors is an automated Fantasy Grounds mod.file on how to create exciting door encounters in your own dungeon adventures! Included are also: A quick overview on how dungeon doors are experienced in D&D right now. Traps Damage Severity Skill checks Locks New rules variant on a door’s Armor Classs...   [click here for more]
Dungeon Masters Guild  $3.95

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Beneath the Surface (with Supplements)

Beneath the Surface (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council, sightings...   [click here for more]
Dungeon Masters Guild  $4.99

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Ravenloft Curse of Strahd Wizard of Wines Labels Wine Labels

Ravenloft Curse of Strahd Wizard of Wines Labels Wine Labels


Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin! Yes, this collection includes 3 HIGH RESOLUTION WINE LABELS that match the three varieties of wine offered by the Wizard of Wines in the Curse of Strahd adventure campaign. Little details and fun touches on the labels can enhance your campaign and delight...   [click here for more]
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100 Interesting Curses

100 Interesting Curses


Need a handful of curses? This book contains 100 unique curses that a DM can bestow upon an unlucky player. ...   [click here for more]
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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
Wizards of the Coast  $21.95 $9.99

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Unique Traps for 5e

Unique Traps for 5e


This is a guide that covers several traps that can be used with D&D 5e. It contains 10 unique traps and also two random tables for generating triggers and conditions to be used with the traps. From the deadly Dragons Breath to the mysterious Gleaming Gem, each will enhance your sessions in fun and merorable ways. Don't forget to leave a reveiw as they really do help! If you like this then maybe...   [click here for more]
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Puzzles and Riddles

Puzzles and Riddles


A selection of riddles and puzzles that can be added to any adventure. If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title! Ratings, reviews, and feedback are always appreciated! And my NPC and Monster Collections… Giants ...   [click here for more]
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Jungle Goodies - The Treasures of Chult

Jungle Goodies - The Treasures of Chult


Loot The Room & Dwarves in a Trenchcoat present Loot The Room and Dwarves in a Trenchcoat have teamed up to bring you Jungle Goodies, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your jungle-based campaigns! Designed to slot easily into Tomb of Annihilation but versatile enough to be used in almost any game, Jungle...   [click here for more]
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Generalized Crafting

Generalized Crafting


This is a module designed to be slotted into existing settings and games, describing how adventurers acquire materials, construct items, and improve their skills in these processes. This module (for balance) also includes rules for the breakdown and destruction of equipment in combat, and a few example projects that a character might complete.<o:p></o:p> Crafting in a game is enjoyable...   [click here for more]
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D&D 5th Edition Oriental Sourcebook

D&D 5th Edition Oriental Sourcebook


This sourcebook is a conversion of the original Oriental Handbook. I realize that there is other oriental content. I did not review any of that content when creating this, so any similarites are conincidental. Enjoy and let me know of any issues or edits. It has not been fully platested. I will make regular updates as my son completes more artwork. It contains: 4 new races – Korobokuru,...   [click here for more]
Dungeon Masters Guild  $1.00

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The Skinner's Door

The Skinner's Door


Create a little magical mayhem in your campaign with this door of polymorph. A custom-built and heavily tested table governs the random transformations of your characters into every kind of creature imaginable. (Do not attempt at home, may cause permanent shape alteration, batteries not included.) An open archway, the stone frame of which is carved with vividly lifelike images of every...   [click here for more]
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Injury Manual for 5th edition

Injury Manual for 5th edition


This injury manual provides expansive - yet easy to implement - injury rules for 5th edition D&D, as well as two traps that injure, items for the injured and a handy sheet to keep track of injuries and conditions. If you like this purchase, or if you are wary of purchasing, please check out our other stuff (some of it is pay-what-you-want!). Either way, leave a review and enjoy :) Storm...   [click here for more]
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New Magical Items

New Magical Items


A collection of 25 unique magical items for your campaign including many new items for Artisans, new weapons, and amazing wonderous items that can really beef up your campaign. This set includes some great Artisan Items like the Flamel's Portable lap, Brew Pot of the Artisan, and totem Blocks, as well as some amazing magical devices like Devod's Flying Machine, and...   [click here for more]
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Save Vs. Disease

Save Vs. Disease


A 5th edition D&D resource book filled with diseases, parasites, and the symbiotic relationships your players and villains may have with them. This includes numerous items fitting to the theme of trade-offs, infestation, disease, and parasitic relationships. Check out my other products, including pay what you want offerings, to see my writing style and support my work. Bound A guide to binding...   [click here for more]
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Mahara's Complete Compendium of Dungeon Masters' Tools

Mahara's Complete Compendium of Dungeon Masters' Tools


3 extra subraces, 8 new backgrounds, 8 new feats, novel cantrips for every spellcasting class, and new Bardic College and Arcane Tradition choices, as well as DM tools including plant effects and hallucination tables, plus an inventory of 50+ original and whimsical items. Highlights include an Aquatic Dragonborn variant, a broad variety of backgrounds that include Student, Shopkeep, Shaman,...   [click here for more]
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Three Suggestions for Supernatural Weather

Three Suggestions for Supernatural Weather


Lightning! Thunder! Tornado! A lovely sunny day! The weather isn’t always dramatic, but it’s always in the background. One of the best ways to present a world that feels dynamic is simply to describe the current weather. After all, by tomorrow it’ll be different. See? Dynamic! The real world has more than enough examples of strange weather phenomena, but here we’ll focus on...   [click here for more]
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Perseus's Guide to Vile Substances

Perseus's Guide to Vile Substances


Perseus's Guide to Vile Substances! The wayward alchemical enthusiast regails the reader with a cautionary brief on those substances found in D&D 3.5's classic "Book of Vile Darkness," with an additional new substance--Axelroot--thrown in for good measure. +11 new substances integrated into the system found in Perseus's Guide to Substances, with all relevant rules...   [click here for more]
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Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…” -Elminster Aumar Over the years various game resources featuring the Realms have mentioned the variety foods that those that inhabit...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


Welcome good Dungeon Master – pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure. The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors. With eleven specific ‘trap and challenge’ corridors...   [click here for more]
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Artifice and Artisanship

Artifice and Artisanship


Artifice and Artisanship is a collection of character options for use with Dungeons & Dragons is designed to open your campaign to a wider array of storytelling devices and development paths. Within these pages you will find subclasses and alternate rules for the Artificer class. Artifice and Artisanship contains the following Three new Artificer subclasses:...   [click here for more]
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Secrets of the Scaled Ones -- Serpentine Spells

Secrets of the Scaled Ones -- Serpentine Spells


Secrets of the Scaled Ones: Serpentine Spells introduces 10 new spells and a new monster for campaigns featuring the Scaled Ones, sentient snake and lizard races such as yuan-ti, lizardfolk, and nagas. Throughout recorded history, the humans of Faerûn have feared these reptilian creatures, whose cultures, magic, weapons, cities, and visible accomplishments parallel those of...   [click here for more]
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Classic Modules Today: N2 The Forest Oracle (5e)

Classic Modules Today: N2 The Forest Oracle (5e)


The land lies under a curse. Fruit drops to the ground, its pulp black and rotten. Leaves curl and wither on the branches. Animals flee the parched vale, or starve. Long ago, the Downs prospered under the care of Druids, but the priests of nature have retreated deep into the woods and rarely show themselves. One old man claims that the Druids have the power to save the valley, if only...   [click here for more]
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5e Items, Poisons, and Potions Effects Coding

5e Items, Poisons, and Potions Effects Coding


5E Items (non-magical), Poisons, and Potions Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects...   [click here for more]
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