Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeSpecial Collection
Gear/Magic Items   Remove Search Term
Guns/Tech/Vehicles   Remove Search Term
Christmas in July Sale   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Guns/Tech/Vehicles, Christmas in July Sale
 
 Hottest Community Guns/Tech/Vehicles, Christmas in July Sale
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Anthology: Comprehensive Equipment

Anthology: Comprehensive Equipment


ANTHOLOGY NOTE: This page includes an anthology of 4 products from Wraith Wright Productions. The included books are the COMPREHENSIVE EQUIPMENT MANUAL, the EXPANDED WEALTH MANUAL, the manual of MAGIC ITEM MANAGEMENT, and the ANIMAL HANDLERS MANUAL. This content is now available in a bundle wherein...   [click here for more]
Dungeon Masters Guild  $35.00

Add to Dungeon Masters Guild Order  
Spelljammer Shipyard: Build and Customize Your Own Spelljammers

Spelljammer Shipyard: Build and Customize Your Own Spelljammers


Spelljammer Shipyard The engineer wiped her forehead and slid out from beneath the engine, sliding her miniature welding torch back into her belt. The last journey had a helluva toll on the ship, and each part of the engine needed a careful examination. If she did her job well, the ship would be flying better than ever; if not, they would probably get halfway out of the atmosphere before the entire...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Lost Ships: Rediscovered (80+ Classic Spelljammer Ships)

Lost Ships: Rediscovered (80+ Classic Spelljammer Ships)


What's Inside Lost Ships: Rediscovered? 5th edition stats for the Angelship, Arrow Ship, Barge of Ptah, Battle Dolphin, Blade, Bloatfly, Bolaship, Cargo Barge, Catamaran, Clipper, Corbina, Cuttle Command, Deathglory, Doombat, Dragonfly, Dragonship, Drakkar, Dwarven Citadel, Eagle Ship, Eelship, Elvish Armada, Flitter, Flying Pyramid, Giff Ironclad, Hummingbird, Hunter-Killer,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
The Complete Martialist Handbook

The Complete Martialist Handbook


Packed inside this handbook you’ll find new player options for your barbarian, fighter, ranger, and rogue characters! The Complete Marialist Handbook includes: 4 Barbarian paths: Path of the Rune Sage, Path of the Skinchanger, Path of the Sylvan Warden, Path of the War Chief 4 Fighter archetypes: Combat Medic, Crusader, Gladiator,...   [click here for more]
Dungeon Masters Guild  $11.95

Add to Dungeon Masters Guild Order  
Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


If you like airships, why not check out Izzy's entire collection! Available now! That's right folks! Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Politics of the Lhazaar Principalities

Politics of the Lhazaar Principalities


Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers. This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Construct Compendium

Construct Compendium


THE COMPLETE GUIDE TO ALL THINGS MECHANICAL AND CONSTRUCTED Hot off the forge, the Construct Compendium is your go-to source for information on the constructs, machines, robots and sentient objects of the world. This 74 page manual include: FOUR NEW RACES including the mechanically altered Ascended, the alchemically animated Kemlings,...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Fillable Magic Item Card

Fillable Magic Item Card


Hey Adventurers! I comeback with the new improved Printable Magic Item Card. Not like in my previous product, this new product offer you a bigger, easier to read card. Just put the item name, rarity, type, and any other things. Print it and there you go! Your player's eyes will filled with joy and happiness when you give them this card! ENJOY! ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! NOTE:...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Crafting and Companions, a 5e Crafting Supplement

Crafting and Companions, a 5e Crafting Supplement


           Enjoy Crafting & Companions? Try these titles from the same designer: Follow Gregory and Daniel on Socials Twitter: @gwritespretty Bluesky: @gwunders Facebook: @gregory Twitter: @SeedofYee Tiktok: @SeedofYee Instagram: @SeedofYee ...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Ships of the Silver Thread: 3 New Spelljammer Ships

Ships of the Silver Thread: 3 New Spelljammer Ships


Across the eternal reaches of the Astral Sea, spelljammers ply their trades, travelling between crystal spheres and heavenly realms. Presented here are three new Spelljamming ships for your campaigns: Kobold Trap Junk: A ship held together with rope and hope, the Kobold Trap Junk is designed to charge an enemy ship and ensnare it before coming under Kobold attack. Dwarven...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild

Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild


Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep: Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Spelljamming Vessel Log

Spelljamming Vessel Log


A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM. Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option....   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
The Voidfarer's Guide to the Verse: Vol 3

The Voidfarer's Guide to the Verse: Vol 3


Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure: Corps & Orgs Field Guide: 5E Factions in Outer Space: Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Smoke & Thunder: Firearms For Fifth Edition

Smoke & Thunder: Firearms For Fifth Edition


Firearms At Any Technology Level! Would you like to add guns to D&D? If your setting, like many, contains elements of the Late Middle Ages or Renaissance, the Wild West or steampunk, or if you're in a Spelljammer campaign, you could likely use some good gun stats. What about running D&D in a modern or futuristic setting or the classic trope of finding a crashed spaceship...   [click here for more]
Dungeon Masters Guild  $10.00

Add to Dungeon Masters Guild Order  
Izzy's DM Guide: Airships and Adventure!

Izzy's DM Guide: Airships and Adventure!


It's here! We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives. This book...   [click here for more]
Dungeon Masters Guild  $7.50

Add to Dungeon Masters Guild Order  
LoFi Technomagic for the Arcane Hacker

LoFi Technomagic for the Arcane Hacker


- Part 1: Technomagic Database - Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest Roleplaying Game.  - Part 2: Spelljammer Rescue/Salvage Mission - At the end of the grimoire, for DM's eyes only, a small Spelljammer Adventure Hook...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
Spelljammer: Ship Weapon Upgrades

Spelljammer: Ship Weapon Upgrades


Upgrade Your Ship Weapons Not every ship should have stock weapons. Crews that have been sailing wildspace long enough should have better, more powerful weapons. Give your players exciting new ship weapons by going beyond the basics with Spelljammer: Ship Weapon Upgrades. Inside this 5-page PDF, you will find: Six new weapons to bring to bear against...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
One Grung Beyond: An Adventure in Space

One Grung Beyond: An Adventure in Space


Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines! This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Infernal War Machine Upgrades

Infernal War Machine Upgrades


Note: Vehicle name spoilers for Baldur’s Gate: Descent to Avernus in the description. Your Devil’s Ride’s engine screams underneath you as you quickly look over your shoulder, the Tormentor filled with Bearded Devils gaining ground. As the gap closes, the devil driving grins madly, gunning the engine to overtake you. The grin disappears in a cloud of shrapnel as you activate your...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
The Book of Uncommon Ancestry

The Book of Uncommon Ancestry


Inside the the Book of Uncommon Ancestry you’ll find a treasure trove of new player options related to some of the rarer peoples of the D&D multiverse. It features 12 new player character races, new weapons used mainly by giff and thri-kreen adventurers, over 30 new racial feats, and 48 new magic items. New races explored in the Book include: Book wyrms are small, winged...   [click here for more]
Dungeon Masters Guild  $11.95

Add to Dungeon Masters Guild Order  
Expanded Weapon Manual

Expanded Weapon Manual


From RANDALL RIGHT, author of the MITHRAL Best-Selling Comprehensive Manuals, comes this full excerpt of weapons from that weighty tome. This book gives players a wealth of new weapons to make characters truly unique. For players, it expands the feeble weapon selection of the Player's Handbook, now offering six times as many weapons to choose from (187...   [click here for more]
Dungeon Masters Guild  $7.49

Add to Dungeon Masters Guild Order  
The Way of the Bat: Superhero Monk Subclass

The Way of the Bat: Superhero Monk Subclass


The Caped Crusader. The Dark Knight. The Bat. Become fear and stamp down evil with this new Monk subclass for the World's Greatest Roleplaying Game! The following includes: The Way of the Bat Monk Subclass 8 New Weapons/Items 1 New Vehicle (Yes, that one) 1 New Background 1 New Optional Ruleset For Non-Lethal Crime Fighting All the things to make your very own version of the World's Greatest Detective ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Tormund's Travel Guide

Tormund's Travel Guide


Tormund's Travel Guide (5e) Tormund's Travel Guide is my own personal house mechanics for land and water vehicles, as well as mount customization. Inside are detailed stat blocks for all vehicles found in the Player's Handbook, as well as three new vehicles: the brig, sand glider, and velocipede. There are also 18 different land vehicle upgrades, 32 water vehicle upgrades, 6 specialty...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Yperion's 55 Trick Arrows!

Yperion's 55 Trick Arrows!


Have you ever thought of playing a character based on Marvel's Hawkeye or DC's Green Arrow? Look no further! In this PDF file, you can find 55 different trick arrows to optimize your character as you see fit! This file contains arrows of technological, alchemical, and magical nature! It can be used by DMs to make harder enemies or by players to make optimized ranged characters! ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Madness of the Misty Cove

Madness of the Misty Cove


The promise of treasure led you here... "You enter the cave, jagged walls slick with seawater and made slippery by moss and clinging seaweed. The smell brings to mind the pungent odor of fish and brine, but there is something else as well, something foul and stinking. You walk deeper, the darkness enveloping you as you explore this seaside cavern. That's when you feel it, like...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Gunslinger Class

Gunslinger Class


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "Gunslingers are masters of firearms and tactical combat. They fight for money, glory and to make a legacy of their name. Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind." Gunslingers learn to craft firearms that...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Sigurd's Island

Sigurd's Island


Tendrils of Saltmarsh Part 1 Ghosts of Saltmarsh introduced Sigurd "Snake Eyes" now find out who he really was! It is revealed Sigurd had his own island. Explore Sigurd's home port in this 4 to 8 hour adventure. See what plots he had underway and discover his true agenda. Learn about the rest of his fleet, the residents of his island, and other guests that reside there. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
One-Stop Shops: 25 Shops, Shopkeepers, Side Quests, and Magic Items

One-Stop Shops: 25 Shops, Shopkeepers, Side Quests, and Magic Items


One-Stop Shops contains 25 shops, shopkeepers, descriptions, inventories, magic items, and side quests for your 5e D&D game! Whether it's shops, magic items, NPCs, or plot hooks you're looking for, you'll find them all here. All shops have a suggested setting, but you can slot them into any village, town, or city your players might find themselves in. Similarly, all shopkeepers...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Additional Alchemy

Additional Alchemy


Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure. Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower. Other...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Giff, a New Playable Race for D&D 5e

Giff, a New Playable Race for D&D 5e


Long ago the giff, a race of hippopotamus-headed humanoids, lost their home world. Since that time, they have been traveling the multiverse operating as mercenaries. Despite their itinerant society, their culture is highly structured. Every giff has a rank in a military hierarchy that includes all giff, with strict rules and guidelines for interacting with superiors, inferiors, and peers....   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Modern Arsenal

Modern Arsenal


Modern Arsenal is a collection of Weapons, Subclasses, New Rules, Feats, Spells, Vehicles, Magic items and more that reflect a new modern age of the Dungeons and Dragons setting of Eberron. Dive into a cyber-punk universe that expertly marries the whimsical concepts of traditional fantasy with a dark futuristic era, packed with magical weaponry, high tech vehicles, and reality bending spells. Modern...   [click here for more]
Dungeon Masters Guild  $3.49

Add to Dungeon Masters Guild Order  
Infernal War Machines

Infernal War Machines


In this collection, we present 5 new infernal vehicles with their unique abilities, 2 new infernal vehicle weapons, 1 new infernal vehicle armor and 1 new infernal vehicle magical gadget. These options are designed for parties who like to roam the surface of Avernus “Mad Max Style” during and even after the end of Baldur's Gate:...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Golemancer Class - A Golem crafting class

Golemancer Class - A Golem crafting class


Golemancers are masters of bringing life to the inanimate. Using their knowledge of Golem Core magic, they create mighty Golems to wreak havoc, and shape the battle field to their whims. Climb inside a large Golem of your own design, offering you new ways to devastate your foes. Create tiny Golems known as Moppets and command them to move about the battle field, influencing the area around them...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Space Adventures (5e Rules)

Space Adventures (5e Rules)


A set of rules and content for space-themed campaigns and adventures. This content pack is split into three categories: Skills and Backgrounds, which presents the Mechanics skill, and 9 new backgrounds Equipment, which describes basic firearms, energy weapons, space-safe armors, and spacecrafts Adventure and Combat, which covers rules for travelling, combat, and hazards in space environments, including...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Smoke & Thunder 2: Explosives and Artillery For Fifth Edition

Smoke & Thunder 2: Explosives and Artillery For Fifth Edition


Bring Out The Big Guns! Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 (also now Silver!) does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread...   [click here for more]
Dungeon Masters Guild  $10.00

Add to Dungeon Masters Guild Order  
"Sarayath's Magical Compendium I"

"Sarayath's Magical Compendium I"


A furnished magical gear supplement. Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices. Over 40 entries, sorted by type and rarity with illustrations. - 18 Wondrous Items, - 12 Weapons, Armors & Shields,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
"Sarayath's Magical Compendium II"

"Sarayath's Magical Compendium II"


The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play. This illustrated supplement contains : - 59 Items of all rarities - 19 Wondrous items - 19 Weapons - 8 Armors & Shields - 13 Consummables & Ammunitions + Treasure Rolling Tables with entries sorted by rarity +...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Greek Pantheon Codex for D&D5e

Greek Pantheon Codex for D&D5e


The Greek Pantheon Codex This Best Selling 26 pages supplement contains lore and detailed information on 9 legendary items and 21 statblocks for many well-known gods, titans, creatures and more from Greek mythology. Designed for Tier 2 to 4 adventures for mythical god slaying games. If Greek mythology doesn't fit your setting, you can - of course - rename the statblocks to fit your pantheon of...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Comprehensive Equipment Manual

Comprehensive Equipment Manual


ANTHOLOGY NOTICE: This product is also available as part of an anthology of Wraith Wright's Comprehensive Manuals. If you previously purchased this product, you can download the updated anthology on the linked product page. FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version, check here. TIMELY REVISIONS: This (third)...   [click here for more]
Dungeon Masters Guild  $20.00

Add to Dungeon Masters Guild Order  
Various Vehicles: Wagons!

Various Vehicles: Wagons!


Various Vehicles Wagons! Experience your own high fantasy fury road as you make your way across the wilderness. Dangers lurk throughout the open road, and even more so on unknown trails. The Various Vehicles series presents a host of new ready to go vehicles for any adventure. Based on and improving upon the land vehicle rules introduced in Baldur’s Gate - Descent into Avernus, this supplement...   [click here for more]
Dungeon Masters Guild  $3.10

Add to Dungeon Masters Guild Order  
The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)

The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. TIMELY REVISIONS: This (third) major revision of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now includes additions and updates to all chapters to reflect the past year of playtesting and player feedback, and to incorporate references to the official products published in the last...   [click here for more]
Dungeon Masters Guild  $30.00

Add to Dungeon Masters Guild Order  
Vehicle Construction Kit

Vehicle Construction Kit


Build Vehicles for Dungeons & Dragons! Ocean-going vessels Magic airships Steam-powered armored cars Even forts! By choosing a body size and filling component slots, you will create a vehicle statblock with a hit location table, speed, AC, damage threshold and hit points. You can optionally derive additional statistics such as Strength, Dexterity, Constitution,...   [click here for more]
Dungeon Masters Guild  $7.45

Add to Dungeon Masters Guild Order  
CGR1 The Complete Spacefarers Handbook (2e)

CGR1 The Complete Spacefarers Handbook (2e)


Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the...   [click here for more]
Wizards of the Coast  $9.99

Add to Dungeon Masters Guild Order  
Blood Hunter Expanded

Blood Hunter Expanded


5 Minute Workday Presents: Blood Hunter Expanded Sacrifice your humanity to defeat evil. Building off the creation of Matthew Mercer, this product offers new options for the revised blood hunter class, including new subclasses, new blood curses, and a half-dozen feats—both new and reprinted from other 5MWD products.  Included are four...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
CRAZY EIGHT's Tour of the West

CRAZY EIGHT's Tour of the West


WILD WEST OPTIONS: For Dungeon Masters and Players alike WHAT'S NEW:  More Historic Firearms 8 Feats 8 Cantrips 8 Leveled Spells 8 Backgrounds 8 Magic Items 8 Monsters Tips for running a Wild West Campaign Make sure to browse through my other creations to find 8 Wild West Subclasses ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Artificer Specialization: Mechanist

Artificer Specialization: Mechanist


A Mech-Piloting Specialization for the Artificer Class! Build and pilot a modular battle suit with this new specialization for the Artificer class! Mechanists can fit in across the worlds of D&D, from engineers of Eberron's House Cannith pushing the boundaries of the same technology that created the warforged, to the frenzied inventors of Ravnica's Izzet League,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Locked & Loaded: A Guide to Firearms & The Gunslinger

Locked & Loaded: A Guide to Firearms & The Gunslinger


Arm your character with fully customizable firearms that are adaptable to any setting and become an unparalleled shooter as The Gunslinger! Note: The 1.5 update is here! This features an entire rewrite and conversion from Homebrewery to Laura Hirsbrunner's Word template, as well as an additional 10 pages of content featuring new subclasses for the artificer, barbarian, bard, cleric,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Saltmarsh Ship Battle Maps and Sheet

Saltmarsh Ship Battle Maps and Sheet


Ghosts of Saltmarsh has created new gaming mechanics for sailing ships and with the Saltmarsh Ship Battle Maps and Sheet, you can bring them to your local gaming table. The Saltmarsh Ship Sheet contains all the information needed to keep track and maintain all of all the statistics in a fillable PDF.   Also, there are Battle maps of three different ships in full color and black & white which...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Bazelsteen's Notebook of Infernal Inventions

Bazelsteen's Notebook of Infernal Inventions


Take your infernal war machines to the next level thanks to the brains of the genius horned devil Bazelsteen! Bazelsteen's Notebook of Infernal Inventions include: Five Infernal mechs! bipedal war machines that work like giant robots! It includes their own set of rules and mishap table. Eight new weapon stations, four...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 198 items) Result Pages:  1  2  3  4  [Next >>] 
Select Page Number