Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product Type
Character Options   Remove Search Term
Skills/Feats   Remove Search Term
Advanced Search >

 
 Hottest Skills/Feats
 
 Hottest Community Skills/Feats
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items

Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items


Overall we were disappointed with the final product of the Ranger class. After much deliberation and through trial and error, we have created a new base Ranger class with 4 archetypes: Beast Master, Deep Stalker, Hunter, and Primal Mystic We hope you enjoy. v 3.8 - New Format Check out the other Ranger version based on the most recent UA Ranger is /product/193369/Modified-UA-Ranger-with-14-Archetypes-New-Sorcerer-18-New-magic-Items...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Arcane Prestige Paths

Arcane Prestige Paths


Prestige Paths Have you ever felt like you needed an extra option to really stand out from your companions, but didn't really wanna miss out of the great abilities of your chosen class and archetype? Here is an attempt at combining the specialization of prestige classes from older editions with the well-balanced and generally entertaining archetypes of 5th edition D&D. What is a prestige path? Prestige...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Heroes of the Orient: Player's and DM's Companion

Heroes of the Orient: Player's and DM's Companion


This 75-page handbook contains lore, flavor, and rules for creating adventures in the Orient. Included are also: 6 new races, a new dwarf subrace and an oriental human variant Nezumi - humanoid rats with 3 subraces Hengeyokai - shapeshifting animals with 10 subraces Spirit Folk - descendants of humans and spirits with 3 subraces Vanara...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Grom's Guide to Potion Brewing

Grom's Guide to Potion Brewing


Grom's Guide to Potion Brewing An adventurer's guide to Herbology and the benefits of brewing your own potions. This manual will teach you all you need to know about where to search for and harvest exotic plants and how to brew powerful potions. You must possess an Herbalism Kit to harvest these plants. Looking for Community feedback and reviews. Illustrated edition will be...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Musica Aeternam: A Bardic Handbook

Musica Aeternam: A Bardic Handbook


Are you a lifelong Bard player, desperate for some more flavorful class options in 5e? Perhaps you're a new player looking for some inspiration for your shiny new character, or a DM looking to make a few unique NPCs? Within this 21 page guidebook for Bards you will find 6 new Colleges, 5 new feats, 3 new epic boons, and 3 new magic items to hopefully give you just what you've been looking for. I've...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Feats Effects Coding

Fantasy Grounds 5E Feats Effects Coding


Fantasy Grounds 5E Feats Effects Coding (Now includes Xanathar's Guide to Everything) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for feats...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
PHBR7 The Complete Bard's Handbook (2e)

PHBR7 The Complete Bard's Handbook (2e)


Thief, musician, clown, actor, acrobat - just a partial list of the many twists on the bard class to be found in this book! Seventeen bard kits, multitudes of abilities and powers, new magical items, new proficiencies, rules for gaining patrons and followers, over 100 bardic instruments, and much more await you within. The Complete Bard's Handbook gives you everything you need to create...   [click here for more]
Wizards of the Coast  $15.00 $9.99

Add to Dungeon Masters Guild Order  
The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
{OAP} The Oculus Race

{OAP} The Oculus Race


Outlandish Adventure Productions presents: The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves. Oculi don't reproduce in a standard...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Gunslinger Class

Gunslinger Class


The Gunslinger For those who want a dash of Renaissance flair, frontier adventure, or Victorian nightmare in their campaign world, this class contains options for a wide variety of gunslinging heroes. Drawing inspiration from various historical and fictional sources, this class supports a wide range of archetypes. From a long range support class to a high damage martial class, from a man with no name...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Dwarven Faction & Archetype Bundle

Dwarven Faction & Archetype Bundle


This Bundle Contains Four Dwarven Factions Hammers of Moradin   Reavers of the Weave   Shadows of the Mountain   Sherpa of the Summit   Four Factional Feats Arcane Conservation   Shadow Emissary   Spirit Mount   Warhammer Throw  ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Teachings of the Inner Temple: A Monk Handbook

Teachings of the Inner Temple: A Monk Handbook


Are you looking for more Monk options in 5e? Perhaps something with strong martial arts flavor? Within this 20 page guidebook for Monks you will find 6 new Monastic Traditions, 4 new feats, 3 new epic boons, 3 new magic items, and 6 new weapons in 2 new categories (fist and flexible). I've also added level 27 archetype features for each new monastic tradition, following the epic system presented...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e

MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Mystra, goddess of magic, spells, and the Weave in the Forgotten Realms. Updated to post-Sundering status quo. This document contains the following: • a poem for Mystra worshippers • lore about Mystra and her exarchs • lore about Mystra's realm • the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
PHBR2 Complete Thief's Handbook (2e)

PHBR2 Complete Thief's Handbook (2e)


Hide in shadows, move silently, find traps, open locks - if you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime? Learn the thief's most closely guarded secrets in this devious accessory for the AD&D game. Product History ...   [click here for more]
Wizards of the Coast  $9.99

Add to Dungeon Masters Guild Order  
PHBR8 The Complete Book of Elves (2e)

PHBR8 The Complete Book of Elves (2e)


The glorious world of elvenkind shines from these pages! Detailed in this tome are their societies, rituals, and myths - and their physiology and psychology. Descriptions of every kind of elf abound. Rounding out this information are 11 new kits; new optional rules and suggestions for running elven campaigns; and special elven equipment, spells, and magical items. Forget...   [click here for more]
Wizards of the Coast  $18.00 $9.99

Add to Dungeon Masters Guild Order  
PHBR15 Complete Ninja's Handbook (2e)

PHBR15 Complete Ninja's Handbook (2e)


Superhuman feats of skill and daring are the stock in trade of the fearless warriors known as ninja. This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and description of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to...   [click here for more]
Wizards of the Coast  $18.00 $9.99

Add to Dungeon Masters Guild Order  
Expanded Psionics Handbook (3.5)

Expanded Psionics Handbook (3.5)


Tap into the Power of the Mind Through sheer force of will, a psionic character can unleash awesome powers that rival any physical force or magical energy. Within these pages, you will discover the secrets of unlocking the magic of the mind - the art of psionics. With updated and increased content, including a newly balanced psionics power system, the Expanded Psionics Handbook...   [click here for more]
Wizards of the Coast  $34.95 $16.99

Add to Dungeon Masters Guild Order  
Background: The Servant

Background: The Servant


Become a capable manservant, a stoic squire, or a long-suffering lady in waiting! Join the ranks of characters like Samwise Gamgee and Jeeves in this background for D&D 5th! This all-new background includes: A table of unique employers to complicate and engage your character. A new and unique feature suited to playing a subtle, social character that often hides in plain sight. Complete characteristic...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Background: The Relic Hunter

Background: The Relic Hunter


Follow in the footsteps of adventurers like Lara Croft, Doc Savage and Indianna Jones. Seek ancient artifacts and strange histories in this background for D&D 5th! This all-new background includes: A table of unique obsessions to complicate and engage your character. A new and unique feature suited to playing a knowledgeable, adventuresome character that uncovers ancient secrets. Complete...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Paladin Variant: Oath of the Steadfast Defender

Paladin Variant: Oath of the Steadfast Defender


Introduction: A paladin is a warrior whose strength of devotion to sworn oaths is as important as the strength of their sword arm. This is certainly the case with the Steadfast Defender, only whereas most paladins swear to ideals and concepts, Steadfast Defender will typically swear to defend in a more concrete way. This archetype is meant to explore the ideas of defense and duty. As a player you...   [click here for more]
Dungeon Masters Guild  $0.77

Add to Dungeon Masters Guild Order  
Poison Crafting:  Revised Rules

Poison Crafting: Revised Rules


Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice. Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sword Saints: Lore of the Eastern Lands

Sword Saints: Lore of the Eastern Lands


PRODUCT INFORMATION Sword Saints: Lore of the Eastern Lands provides Players and Dungeon Masters with the Sword Saints, noble masters of blades, which consists of 21 different archetypes, namely: Barbarian Primal Path: Nanban Bard College: Bouzou Cleric Domain: Jinja Druid: Circle of Blades Fighter Archetype: Campaigner Fighter Archetype: Domineer Fighter Archetype:...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Druid Animal Companions

Druid Animal Companions


PRODUCT INFORMATION This product provides Players and Dungeon Masters with three new Druid Circles, focused on a beast ally: Circle of the Animal Companion Circle of the Beast Companion. Circle of the Spirit Companion. In addition to these new circles, there are some revamped rules for uses of the Animal Training skill, and rules for teaching beasts tricks....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Physician Class (5e)

Physician Class (5e)


Not all magic is made to cause harm, and not all healing stems from the mercy of the divines. Life begets life, after all, and thus a Physician takes upon themselves the task of curing ills wherever they may find them. Whereas others might take to adventuring by the sword or the bow, you take to it with a caring hand and beneficial magic. Not all adventures end in death. Some end in life. The Healer's...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monster Trainer Class

Monster Trainer Class


Adventurers of all stripes have a long and storied relationship with the monsters that fill their world. Everyone fears them, or hates them, or views them as obstacles to be overcome. Everyone, that is, but the Monster Trainer. To a Monster Trainer, every monster is a potential source of new and greater power. Through their unique ability to capture and befriend their weakened foes, they can take...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
THE ARTIFICER (5e) (Revised)

THE ARTIFICER (5e) (Revised)


Artificers are the quintessential crafters and engineers of wonders in a world of magic. They channel arcane forces into their works, conjuring impossible dreams of creation into reality. This product contains the following: • The Artificer class, a full class design from levels 1 to 20. • Archetypes include: The Battleforge Smith: A skilled craftsman that dons...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Optional Rule: Minor Skills

Optional Rule: Minor Skills


Providing over 14 pages of new skills, this entirely optional ruleset just slots into place over the existing rules: no throwing anything away. New skills are categorized under existing ones, giving players a new way to customize their skills without letting power creep cause headaches for the DM. Additionally, rules for crafting (replacing 'Tool Proficiencies'), skill training and Language can...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
EILISTRAEE, Lady of the Dance ✧ Forgotten Realms 5e

EILISTRAEE, Lady of the Dance ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Eilistraee, goddess of dance, song, beauty, swordwork, hunting, and good drow in the Forgotten Realms. Updated to post-Sundering status quo. This document contains the following: • a poem for Eilistraee worshippers • lore about Eilistraee and her exarchs • lore...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Forgotten Characters of the Realms

Forgotten Characters of the Realms


A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is not quite... human. A cleric of Sune frolics, while a warlock of...   [click here for more]
Dungeon Masters Guild  $10.00

Add to Dungeon Masters Guild Order  
Stuff of Legend - Hero Points Expanded

Stuff of Legend - Hero Points Expanded


Inspired by elements of the Pathfinder system’s Mythic Adventures handbook, this guide expands on the Fifth Edition hero point mechanics to present additional options for creating epic characters in the world’s greatest roleplaying game. Ideal for campaigns in mythic and larger-than-life settings, Stuff of Legend provides your players with 37 Heroic Deeds...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
{OAP} Outlandish Shape Weapons

{OAP} Outlandish Shape Weapons


Outlandish Adventure Productions presents, in celebration for the Sculptor receiving a Copper Best Seller Medal: Outlandish Shape Weapons, three additional Battle Sculpts for OAP's Sculptor Class! Shape of the Chakram - Your shape weapon is a large, bladed ring that you can throw at enemies. If your sculptor is skilled and intelligent enough, you can make complex calculations that...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Character Options: Talents (5E)

Character Options: Talents (5E)


Nerd Immersion Review: https://www.youtube.com/watch?v=Jfcd7vns8yM "5 Stars. Exactly what I was looking for! Gives my players that extra flavor and utility while maintaining game balance. So many cool talents in here, I can't wait for the second book!" - Joshua C. "4 stars. I want my players to be epic. I want them to be larger than life heroes. Adding talents give...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Road Scholars

Road Scholars


Not all wizards study in fancy schools. In far-flung villages, rural farmers seek a baba yaga to brew them fertility potions. In the slums of Athkatla, covens meet in secret to practice magic despite the penalty for being caught. These errant practitioners are the road scholars. This microsupplement provides a new arcane tradition for wizards, as well as new backounds, spells and feats for magic...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Wilderness Survival Guide

Wilderness Survival Guide


In this supplement you will find some extra rules for harvesting creatures, collecting minerals and a simple alchemy system for brewing potions and bombs, new equipment for surviving in the wilderness, a few magic items and more. For DMs, you will find a section with various guidelines and survival considerations and some environmental hazards! Contents: Harvesting creatures:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Reavers of the Weave

Reavers of the Weave


This Supplement Contains A new dwarven faction (Reavers of the Weave)   A new factional feat (Arcane Conservation)   3 new Dwarven Oriented Architypes Sorcerer – (Primordial Bloodline)   Warlock – (Elder Earth Patron)   Wizard – (School of Rune Scripture)     ...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
To Tread the Dark Road: A Rogue Handbook

To Tread the Dark Road: A Rogue Handbook


Is something missing from your Rogue? Does it feel too cookie-cutter? Do you want more class and feat options? More depth to your RP? In this 17 page guidebook for Rogues you will find just that. I have given you pages of insight into the mind of a criminal Rogue, as well as 6 new archetypes, including level 27 archetype features following the epic system presented in Epic Characters, 4 new feats,...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Born of Blood and Sweat: A Fighter Handbook

Born of Blood and Sweat: A Fighter Handbook


Tired of the standard Fighter options? Looking for something you haven't seen before? Maybe you want to recreate a favorite character from an older edition and just haven't been able to do it yet with 5e? Maybe I can help. This 20 page guidebook for Fighters provides you with multiple pages of background and new RP approaches, 6 new archetypes, including level 27 archetype features following the...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Prayers from the Faithful (2e)

Prayers from the Faithful (2e)


Ever wonder why priesthoods in the Realms continue to flourish, despite the secular power of rich merchants and the land-shattering spells of the archmages? The answer lies in the mighty spells heretofore kept concealed by the robed clergy of the cloisters. These sacred spells are now revealed in these pages, drawn from legendary holy books presently "lost" on Faerun. To read Prayers From...   [click here for more]
Wizards of the Coast  $9.99

Add to Dungeon Masters Guild Order  
Complete Adventurer (3.5)

Complete Adventurer (3.5)


Sharpen Your Survival Skills Taverns are filled with tales of talented heroes and their breathtaking exploits. The prowess and ingenuity of these remarkable characters gives them the edge to succeed where others cannot. This supplement for the D&D game provides everything you need to sharpen the skills and enhance the abilities of characters of any class. Along with new...   [click here for more]
Wizards of the Coast  $29.95 $14.99

Add to Dungeon Masters Guild Order  
Complete Mage (3.5)

Complete Mage (3.5)


Arcane Power at Your Fingertips Every sentient creature is born with some potential to work magic. However, true mastery of arcane magic requires skill, practice, and power beyond the reach of common folk - specifically, the power to harness raw magic and shape it into a desired effect. You are among those gifted few who have learned to channel arcane magic, shaping it to serve your creative...   [click here for more]
Wizards of the Coast  $29.95 $14.99

Add to Dungeon Masters Guild Order  
Classic Classes Revisited (3.5) [BUNDLE]

Classic Classes Revisited (3.5) [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Complete Arcane (3.5) Regular price: $14.99 Bundle price: $12.82 Format: Watermarked PDF Master Eldritch Secrets and Formidable Power Myth and mystery surround those who wield the awe-inspiring might of arcane magic. Whether through ancient knowledge, innate talent, or supernatural gift,...   [click here for more]
Wizards of the Coast  $58.47 $49.99

Add to Dungeon Masters Guild Order  
Player Essentials: Heroes of the Fallen Lands (4e)

Player Essentials: Heroes of the Fallen Lands (4e)


Exciting new builds and character options for the cleric, fighter, ranger, rogue, and wizard classes. This essential player product for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the most iconic classes: the cleric, the fighter, the rogue, and the wizard. Each class comes with a set of new powers, class features, paragon paths, epic destinies,...   [click here for more]
Wizards of the Coast  $19.95 $9.99

Add to Dungeon Masters Guild Order  
Dragonlance Adventures (1e)

Dragonlance Adventures (1e)


At last, the complete Krynn source book that contains all the information necessary for limitless campaigning in the world of the DragonLance saga! Provides all-new information on the character classes, races, artifacts, and powers that are unique to the fascinating world of Krynn. Product History Dragonlance Adventures (1987), by Tracy Hickman and Margaret Weis, is the...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
BA002R: Tome of Obscure Arcana

BA002R: Tome of Obscure Arcana


This supplement introduces Rune and Truename magic by adding 4 new subclasses. School of Rune Mastery, an Arcane Tradition Runic Knight, a Martial Archetype College of Truename Keepers, a Bardic College The Celestial, an Otherworldly Patron. Additional Content: Minor Rituals - like normal rituals that have lesser effects. Wild Magic in the Planes - Wild Magic charts specific to the Feywild...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
7 New Ability Scores

7 New Ability Scores


7 New Ability Scores (plus character sheet!) (v.2.2) Optional rules for Courage, Composure, Allure, Luck, Style, Piety, and Empathy Secondary abilities further flesh out your character’s appearance and personality. Like the personality traits, ideals, bonds, and flaws that come from your character’s background, these abilities will help you bring your character to life...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Healers and Poisoners

Healers and Poisoners


Healers and Posioners: Antitoxins, Cures, and more Poisons - A Poisoner's Kit Supplement Beyond the more common poisons we have come to fear, the world is filled with more venom and toxins than the average person can imagine. All of these toxins can be used to cause injury, death, sleep, paralysis and many other strange and dangerous effects. Healers and Poisoners...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
High Magic - Elven Wizard Arcane Tradition

High Magic - Elven Wizard Arcane Tradition


Elves have a special connection to the Weave and are able to manipulate it directly. This direct manipulation of the Weave is known as High Magic. The elves have been using High Magic since before the days of Cormanthor. An elf wizard character may choose this Arcane Tradition at 2nd level. Drow elves are barred from choosing this arcane tradition. ******* I looked back at the High Magic options...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Tinker Toys: Spell Infused Clockworks

Tinker Toys: Spell Infused Clockworks


Unleash the potential of your tinkering! Be the envy of other races! Delight your friends! Surprise your enemies! Infuse the power of magic into your devices! A supplement for spellcasting rock gnomes, Tinker Toys includes a new 1st level spell, Infuse Clockwork, as well as guidelines, requirements, and sample infused clockwork devices. This supplement has been designed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Pantheons V: Gods of the World Tree

Pantheons V: Gods of the World Tree


Learn the secrets of the world tree in this installment of the Pantheons series. In this volume, you are introduced to the Norse pantheon, a confederacy of jotun and titan-like gods that rule the boreal lands far to the north. Thanks to the rules found in Beyond CR 30, these monsters are nothing to take lightly! Only the mightiest and best-geared of parties have the slimmest chance of victory over...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 211 items) Result Pages:  1  2  3  4  5  [Next >>] 
Select Page Number