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Grazilaxx's Guide to Fey Ancestries converts some of the most popular fey races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- TWELVE fey races from... [click here for more] |
Dungeon Masters Guild |
$4.95
|
After the cataclysmic events caused by the God Comet and the genocide it wrought upon their people, the Ashati underwent a profound transformation. Driven by a single focus in life, their purpose became clear, to seek revenge on those responsible for the massacre of their brethren and to reclaim their planet from the surface-dwelling species.
Despite the surface-dwellers' belief that the war is over... [click here for more] |
Dungeon Masters Guild |
$0.99
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On the banks of a mystic river, in a region secluded from the outside world, there is a clay that can be shaped, fired, and filled with an alchemical concoction that transmutes these raw materials into new life. The people created in this way, the kilnkin, are deeply religious. Pottery, alchemy, and a cultural system that divides individuals into castes form the basis of their society. As a rule,... [click here for more] |
Dungeon Masters Guild |
$1.95
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Are you looking for some additional options for character creation? Then this is the supplement for you! Azivar's Ancestral Alamanac contains 9 new ancestries for the world's most popular role playing game! Choose from the following unique new peoples:
Galmorans: Adorable subterranean mole creatures with a powerful set of extra arms
J'Dari: Ancient stone golems with mild psychic abilities
Phoenixes:... [click here for more] |
Dungeon Masters Guild |
$4.99
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When bullywugs disrupt a wedding party and kidnap the bride, adventurers will have to enter a garden transformed by the magic of the Feywild to find her. As they make their way past fey and frogs alike, they'll learn the captured damsel may not be in the kind of distress they expected.
Navigate a hedge maze with a mind of its own, battle bullywugs wielding water spells to their advantage, and enter... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Scro return to Spelljammer!
Centuries ago, a terrible conflict engulfed the multiverse, devastating entire worlds and leaving countless dead as it spread to every known system. At its end, the goblinoid fleets were all but destroyed, scattered and defeated by the elves.
One group of orcs, however, escaped annihilation and emerged from this war with a new purpose. From the ashes, they built... [click here for more] |
Dungeon Masters Guild |
$3.95
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Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica.... [click here for more] |
Dungeon Masters Guild |
$3.50
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The Tiefling Treatise brings heaps of new lore and a queer focus for the tieflings of Eberron. Four unique origins are detailed within this fifth-edition supplement, ranging from tieflings influenced by Eberron's planes to those possessing a spark of the divine.
For DMs looking to add tieflings into the world, encounter tables are scattered throughout the book for quick and easy implementation.... [click here for more] |
Dungeon Masters Guild |
$4.99
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Finsternis des Schattenfells
5e-Erweiterung für Untote und dunkle Reiche
Diese Erweiterung für D&D 5e richtet sich vorwiegend an Dungeonmaster und bietet etliche neue Untote mit Bezug zum Schattenfell. Hier findest du Strategien und Taktiken zum Kampf mit Untoten, etliche optionale Upgrades für mehr Diversität deiner Untoten und Biome... [click here for more] |
Dungeon Masters Guild |
$8.50
|
Grazilaxx's Guide to Undead Ancestries converts some of the most popular undead races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- Seven undead races... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Talpid are a Samurai-like, Half Mole, Half Pangolin species. They forge their own Katana at the age of ten that allows them to gain access to a special sword strike (kind of) akin to a dragonborn's breath weapon with TWENTY SIX different variations and effects (The swords act as the Talpid's Sub-Species).
They're pretty cool.
This Supplement includes:
Detailed Lore... [click here for more] |
Dungeon Masters Guild |
$0.99
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Zxenthar believed in a simple hypothesis, that the universe was tied like a knot, and when one of these knots unravelled, you would find gateways to other planes of existence previously thought to never exist. Whilst an unsupported idea, Zxenthar proved to be right in some respects, as he found planar energy that "unravelled" hidden planes of existence, planes no one had ever set foot on. He had... [click here for more] |
Dungeon Masters Guild |
$0.99
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Fellozial Da'kiir is famed as one of the deadliest drow poisoners the Underdark has ever known. This 262-page tome gathers her poisonous wisdom, a lifetime of experience in the toxic arts, for use with the 5th Edition of Dungeons & Dragons.
Within you'll find:
Dozens of new poisons
Detailed, easy-to-use rules for harvesting poisons from monsters and the environment and for crafting... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters.
Within this volume includes:
Play a dragon!
Learn about the Draconic Prophecy and how to use it in your games.A Draconic Prophecy school of magic
SO MANY TRAPS!
New dragons to stalk your party
Join the Soldiers of Light
Suggested... [click here for more] |
Dungeon Masters Guild |
$4.95
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Oh, Give Me a Home... Where the Bariaurs Roam!
Commonly seen in Sigil, the Outlands, and across the Upper Planes, Bariaurs are a distinctive part of the Planescape multiverse. A street scene in the City of Doors can hardly be complete without one of these four-legged folk wandering by. When Planescape was released in 1994, the option to play as one of these wanderers of the Great... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.39
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This is the Roll20 VTT version of the first book of the Adamantine Bestselling An Elf and an Orc series! If you're looking for the PDF/book versions, click HERE Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Explore a savage, wondrous world.
Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun heroes and thrilling D&D adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested... [click here for more] |
Wizards of the Coast |
$14.99
|
New Races Added
103 New Racial Feats
Give your player character a stronger connection to their lineage using these new racial feat options.
Including:
Aarakocra
Aarakocra Magic
Dive Attack
Aasimar
Golden Halo
Incorporeal Wings
Air Genasi
Fly Like the Wind
Bugbear
Melee Scramble
Surprise Expert
Centaur
Gallop
Sure-footed
Changling
Shape Expertise
Changed... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Marajohni People need your help. A threat against their people and culture has emerged, with the intent of writing them out of history and thus the universe entirely. Can your heroes step up and help save them from annihilation?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: Unapologetic queerness, hatred (by the bad guys - BOO!!!), punching fascists in their... [click here for more] |
Dungeon Masters Guild |
$6.99
|
"Hello and good afternoon. My name is Tabi Tabby, and I am the world’s most renown Kattus Cryptozoologist. Today I am going to tell you about one of the many discoveries I made while on an expedition to the continent of Kara-Tur. If you look to the left you'll be able to see a painting of me in a traditional Kara-Turien dress standing in front of one of their many shrines which should give you... [click here for more] |
Dungeon Masters Guild |
$2.99
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This is the German translation of Fey’ri (demon-elf) - a playable race for D&D 5e
Ein spielbares Volk für 5e.
Aus der Vereinigung von Hochelfen und Dämonen hervorgegangen, werden die Fey'ri von den meisten anderen Völkern gemieden. Entweder leben sie als Ausgestoßene außerhalb der Kreise der Zivilisation oder sie verstecken sich in elfischen und menschlichen Gemeinschaften... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Assemble prehistory's greatest heroes!
This supplement covers 20+ prehistoric races featured in the campaign sourcebook -1,000,000 YEARS DR: PRIMAL ADVENTURES
Sharpen your spear and try your luck at surviving one million years before the Dalereckoning as the ancestors of modern Humans, Dwarves, Halfling, Lizardfolk, Loxodon, Tabaxi, Triton, Tortle, Goblin and Ogres!
Australopithecus,... [click here for more] |
Dungeon Masters Guild |
$0.99
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If Looks Could Kill!
Medusae, medusas, gorgons…Whatever you call them, they’re truly icons of fantasy and pop culture. From Ray Harryhausen to Rick Riordan and Ovid to #MeToo, these serpent-haired ladies captivate our imaginations. With so many sources of inspiration, and such a long history in D&D, there are many possible approaches to portraying them. I chose a Classical... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Descendants of trouble-making shape-changing spirits, hengeyokai live among humans and are often mistaken for them. With close scrutiny an observer might notice a hengeyokai has an odd tell: rabbit ears, a fox tail, or feathers where their hair should be. This tell hints at the hengeyokai's animal form, which they can freely take. Possessed of an insatiable curiosity and an appreciation for elaborate... [click here for more] |
Dungeon Masters Guild |
$1.95
|
From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World.
Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From... [click here for more] |
Wizards of the Coast |
$4.99
|
Volo’s Guide To More Goblins
Homebrew for all the goblin enthusiasts. This guide unveils 12 distinct Goblin subraces, perfect for players who have a soft spot for these creatures or for Dungeon Masters planning to orchestrate an all-goblin campaign.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild.
But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Have you ever wanted more dinosaurs? Have you wanted your dinosaurs to be something other than uninteresting bags of hit points? Perhaps you've wanted to play a dinosaur? Dungeons and Dinosaurs is for you!
Dungeons and Dinosaurs includes:
The Saurial race for players, allowing the player to choose from 5 different dinosaur-inspired subraces.
Over 50 unique dinosaur stat blocks.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Grazilaxx's Guide to Aquatic Ancestries converts some of the most popular water-based races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- Ten water-based... [click here for more] |
Dungeon Masters Guild |
$4.95
|
You came together out of survival, and formed a bond that made your body.
As you amassed, your mind grew powerful and strong. You began to think fully-formed thoughts, to see the world in ways your constituent parts could never imagine.
Now you hunger for more. A wider world means greater threats you must survive, and you must become stronger to face them. Adding more bodies to your roiling form... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this module presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A century ago, Murann was a prosperous seaport belonging to the nation of Amn. It is now the "Monster City," inhabited in large part by humanoids and other races that many civilized Faerunians might consider to be monsters. Goblins, hobgoblins, bugbears, kobolds, ogres, orcs, among many others, freely walk the city streets, mingling and trading. It is a divided and dangerous city, but one that thrums... [click here for more] |
Dungeon Masters Guild |
$9.95
|
A SILVER BEST-SELLER!
It's the Feast of Fealty! The movers and shakers of the empire have gathered to honor Queen Marie, the Imperial Matriarch of the House of Sugar & Spice. Or, as she is known to bad little goblins who won't stay in bed, the Sugarplum Fairy . . .
But something sinister is afoot tonight! The famed Doompa Doompa Artificer Drosselmeier, absent from the court for over... [click here for more] |
Dungeon Masters Guild |
$5.95
|
“…On the fringe of Menzoberranyr territory, Valas Hune could sense the genuine wilderness beyond. He could feel its vast and labyrinthine spaces and hear its pregnant silences. He could smell and taste its variations of rock and imagined himself simply slipping away into that limitless world…” – Dissolution, War of the Spider Queen.
Valas Hune’s Underdark Bestiary... [click here for more] |
Dungeon Masters Guild |
$13.99
|
In this new supplement for the Blood wars, you have introduced to the Imp
The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their... [click here for more] |
Dungeon Masters Guild |
$0.50
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Delve into Ravnica with new subclasses and options, suitable for members of the various guilds from the Ravnica campaign setting. This full-color 50 page supplement includes the following player options for your quests through the city of guilds:
33 brand new subclasses, featuring multiple options for every class, designed to represent the specialties of each guild
20... [click here for more] |
Dungeon Masters Guild |
$10.00
|
A playable race for 5e
Born out of the union of high elves and demons, the fey'ri are shunned by most other races. They either thrive as outcasts outside the circles of civilization or hide among elven and human communities, taking advantage of their natural ability to shape-change. This document includes:
a complete race with two variations
ability score increases, names, traits etc
background... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Far to the East of Faerun lies the ancient and war-torn land of Kara-Tur. The archipelago nation of Kozakura is famous for its Samurai clans and their legendary conflicts.
This book is *FULLY ILLUSTRATED* on every page with authentic Meiji-era Japanese artwork.
Contained in this book are the following Backgrounds for Player Characters:
Samurai: Honorable caste... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as:
The Blood Knight: Drain your enemies and wield your body as a weapon
The College of Tarokka:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze.
When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown
Silence has fallen... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The supplement can be used in a number of ways. Its initial purpose is to serve as an expansion to the module 'The Fiend of Hollow Mine' from 'Journey through the Radiant Citadel.' It is written to connect the lower exit in the hollow mine to the outskirts of San Citlan. Alternatively, it could be slotted into any other existing campaign that involves traversing a forest. Or you may wish to run it... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A set of content for those who wish slime, ooze, and other gross fluids were more prominent in the game! Includes:
1 New Race (Slimelings, a humanoid ooze creature)
4 New Subclasses (the Cleric's "Corrosion Domain", the Paladin's "Oath of Hunger", the Sorcerer's "Slime Soul", and the Warlock's "Faceless Lord" patron)
4 New Eldritch Invocations
6 New Oozes and Ooze-related Monsters
7 New Magic... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Die Tyrant Presents
Cogs in the Great Machine
A Modron-Centric Supplement
Little in the multiverse remains more a mystery than the goals of Primus' creations, the babbling, biomechanical Modrons. Yet none can deny the god's inscrutable genius when faced with the implacable power of their leaders and generals, the mighty hierarchs!
Join the Great Modron March with this supplement,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Love Conquers All.
For centuries, the angelic folk known as cupids have frolicked through art and poetry, symbolizing the joy, mischief, and unpredictability of love. Yes, Cupid is a singular deity, but cupids or amores (Latin), or erotes (Greek) have long been depicted as the many mischievous spirits of love.
Celebrate amour this Valentine’s Day and year-round by becoming one... [click here for more] |
Dungeon Masters Guild |
$0.99
|
What's Inside?
5 New Ancestry Options
Levanesling: A chameleon race that can blend in with their environment, and hit things with their tongue.
Mischieflēs: A rat-like race that uses radiation exposure to channel temporary mutagens.
Otterfolk: An otter race that has four different styles, and is great with tools.
Sanderige: A sand cat race that can mold earth, gain power from taking... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Are you ready to walk the Path of Phenax?
This product includes everything you need to play a Returned character in the Mythical Odysseys of Theros campaign setting. This includes character creation options for a Returned creature of any humanoid race. Additionally, there are three backgrounds unique to the Returned that can help explain how such a creature could end up... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Theme
The theme of this supplement is water and the civilizations that form around it. Each subclass in the supplement revolves around water in its elemental form or a job, beast, or art related to it. For instance, the Whaler fighter archetype is a fisherman whose skills in combat are from battling sea beasts day in and day out, and the Privateer ranger conclave is an adept sailor and pirate. The... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Misty Voyager is a caravel-class sailing ship customized for a group of intrepid adventurers. Whether they were awarded this vessel for an epic achievement, won it in a dirty card game, or obtained it some other way; this vehicle provides a worthy base of operations for almost any adventuring group with plenty of room for further customization.
Along with the description of the ship, this package... [click here for more] |
Dungeon Masters Guild |
$1.00
|
SPELLJAMMER CARNIVANT
Salvage an out-of-control floating theme park as it hurtles through the void. Saurian pirates leave loot behind to try to reactivate the engines. Living mimic ships try to transform it into something new. Githyanki dragoons desperately try to wipe it from existence to preserve the dark secrets within. And the animatronics, the last remnants of the Carnivant’s... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Sorceria (S1) Cult of the Hydra is a brand new campaign, taking characters from 1st to 10th level, set in the wandering demi-plane of Sorceria.
Sorceria is a city like no other. Magic is everywhere; it literally walks the streets. The city itself, and the forest that surrounds it, is part of a roaming demi-plane. The city travels through other worlds and planes of existence, stopping... [click here for more] |
Dungeon Masters Guild |
$29.95
|