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The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk.
In other words... [click here for more] |
Dungeon Masters Guild |
$3.99
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Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source!
In this document, we seek to make running Tammeraut's Fate easier for the DM to... [click here for more] |
Dungeon Masters Guild |
$3.99
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Shipboard Encounters
Fill in your adventure with amazing shipborne encounters. This random encounters supplement provides hundreds of encounter variations (over 1,000 possible permutations) for your ocean going voyage.
This also includes:
13 New Creatures: Algae Amalgam, Brine Ooze, False Jellyfish, Hammerhead Turtle, Oil Sludge, Rum Barrel... [click here for more] |
Dungeon Masters Guild |
$1.99
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Wild Magic & Woes is back (again)!
Can you believe we're up to the third one of these already? In this edition of Wild Magic & Woes, we're focusing less on positive and negative effects and what scenarios the characters are in to focus on the *theme* of the campaign instead. Do you need a horror-esque wild magic table for your Strahd sorcerer? Do you need something that works... [click here for more] |
Dungeon Masters Guild |
$0.99
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Need some extra character design help or strange loot?
Welcome to ‘Bits & Bobs: Themed Trinket Tabes for Fun Character Design.’
Shockingly, it’s exactly what it says on the tin. You can find a delicious variety of different trinkets to help you craft the perfect character story and get those gears in your head moving. D&D has always been about telling a story, and... [click here for more] |
Dungeon Masters Guild |
$0.59
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COMPLETE GM RESOURCES FOR GHOSTS OF SALTMARSH
This product contains a number of resources for dungeon masters running Ghosts of Saltmarsh, or wanting to use the setting and maps in new, interesting ways.
Alternate hooks & adventures
New watery creatures for use in games
Random tables for events, ships and crew
Fully accurate battle maps of every maps in the GoS book, with versions for use on Fantasy... [click here for more] |
Dungeon Masters Guild |
$5.98
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Version 2 now available! New content, more links, easier-to-follow instructions, and the Brassy Casket Tavern map.
Set sail for Enthos, a drop-in vacation island full of adventure and relaxation for your characters. Including 2 quests, numerous activities, vivid descriptions, new spells and creatures, and of course, rum. Travel via a portal at sea... [click here for more] |
Dungeon Masters Guild |
FREE
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A list of 100 things to find on the beaches of Saltmarsh. It can also be applied to other coastal locations. All cursed items are canon entries from the core books. The additional treasures and trash are common beach finds.
3 NPCs have been included as additional merchants. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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50 Aquatic, Merfolk, Ship-Wreck themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A children’s doll that has seaweed hair.
- 53: A glass bottle with a piece of preserved flesh. It appears there is a treasure map tattooed on it.
- 93: An ornately carved dolphin whistle. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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Generate over 2500 unique ship names!
Sailing on the high seas is hard work and every vessel needs a name. This quick ship name & type generator is easy to use and will save time for you when the PCs see a ship at the dock and want to know all about it. This set of tables allows any DM to quickly determine the name, type, size, & number of crew aboard each ship.
This one sheet DM Quick Tool... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This module is designed to stir your creativity!
Create your own islands, quickly and without stress with this set of tables.
How deep you go depends on if you want some extra steer or if you’re happier going freestyle. This is your island playground, so play and have fun!
Define your environment
Add intrigue
Go adventuring! ... [click here for more] |
Dungeon Masters Guild |
$3.95
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50 Pirate and Nautical themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A piece of a torn sail in the shape of a dragon.
- 53: A rolled-up map of an unknown island labeled, “Crabskull Isle”.
- 93: A lock of black hair from someone forced to walk the plank. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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Peddler's Ship
Your party finds itself in a city with dock, or maybe already sailing onboard a ship and now you need some flavor to spice up that seafaring activity before your party gets bored. So, what do you do? You roll up a Peddlers Ship and let the party do some shopping and interact with interesting captains!
Introducing Peddler’s Ship to jump start... [click here for more] |
Dungeon Masters Guild |
$5.95
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Sea Lords: By Gold or Steel gives players and Dungeon Masters powerful new tools to find adventure on the high seas. Crew a Viking longboat on raiding missions to far off lands, turn war galleys into splinter with a ram, or command a Man-o-War loaded to bear with spell-firing cannons! The salt air calls your name. Will you be lost or legend? This would pair well with any adventure... [click here for more] |
Dungeon Masters Guild |
$7.50
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Whether you're looking to take your players on a journey across an ocean or just from port to port The Fortunate can get them there. What you can expect in this supplement: <> Detailed maps and diagrams meant to be a visual aid for GMs or players. <> Informational NPCs with suggested statblocks, descriptions, equipment, languages, traits, backstory, relationships, and their typical day... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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OCEANIC DISCOVERIES
Interesting and Mysterious Things to be Found in the Ocean
Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into the ocean (or any large body of water), presenting a toolkit for DMs who want to elevate their games. In this case, Ocean Discoveries... [click here for more] |
Dungeon Masters Guild |
$3.95
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New lower price!
This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting.
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A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the shops... [click here for more] |
Dungeon Masters Guild |
$2.50
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This is a map/visual aide I've used in my homebrew campaign, detailing the layout of the city of Corvash.
It's situated in a huge cove on the island of Corvina, buildt into the sheer cliff walls as a tiered cake.
It features a legend detailing the invidual tiers' names as well as shops/locations in handy sectioned lists.
Great for a basic city-style homebrew adventure/setting. I plotted this out... [click here for more] |
Dungeon Masters Guild |
$2.00
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This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document.
This is the next in Moth-Eaten Press' documents, I have found more likeminded... [click here for more] |
Dungeon Masters Guild |
$23.64 $12.00
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