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A Goblin's Tale - a level 1-8 homebrew campaign

A Goblin's Tale - a level 1-8 homebrew campaign


You control a small tribe of goblins living on the outskirts of the forbidden realms. Can you lead them to glory and greatness or will the human menace prove too much. Build your dungeons, raze towns to the ground and make unlikely allies as you strive to become the greatest goblin tribe that ever lived. A short homebrew campaign for characters level 1-8 ...   [click here for more]
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Above the Mines of Mirabar

Above the Mines of Mirabar


Welcome, Dungeon Master, to your first foray into the Tales of the Halfling Bard Brotherhood! We've traveled Faerun and searched every crevice, listened to every townsfolk with a tale, and independently verified all accounts to deliver to you the forgotten stories of the Forgotten Realms. In these pages you'll hear a harrowing tale of a cursed family in need of respite, and the blueprint to adapt their...   [click here for more]
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Across the Battlefield

Across the Battlefield


This is a long encounter for characters level 4-5. The PCs must journey onto a battlefield at night, and the ghouls have come up from their burrows to feed on the dead. The idea of this was to give the DM tools to create horror and suspense: limited visibility, powerful enemies, and threatening environments. ...   [click here for more]
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Bulette Storm - FREE Adventure

Bulette Storm - FREE Adventure


My new adventure Breaker of Chains is out now! Loot The Room presents Bulette Storm I am proud to announce that Loot The Room has been nominated for an ENnie Award in the Best Blog category! The Harvest Festival has come to Concord, but with it comes danger - a bulette and its calves are here, too, and the storm is coming! Bulette Storm is an adventure for...   [click here for more]
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Draconic Happiness Factory

Draconic Happiness Factory


This Christmas-themed dungeon is built to run in one or two sessions. Complete with tactical maps and its own monster variants, Draconic Happiness Factory is a bit silly in conception and execution, so more serious groups beware. It is also pretty text heavy, so keep that in mind. ...   [click here for more]
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Fireheart Arsonist

Fireheart Arsonist


This is a one-shot adventure set in its own world designed to be played by 4-5 characters of 7th level. This is the story of the hunt to bring an arsonist to justice and take down the cult of which he is a member. ...   [click here for more]
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How Not to Host a Murder (5e)

How Not to Host a Murder (5e)


Welcome to How Not to Host a Murder, a short D&D experience that captures the details of Mike Krahulik’s adventure run at the Acquisitions Incorporated live game at PAX East 2016. This experience is designed for four, less-than-optimal 7th level characters played for entertainment purposes. ...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon. It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group. The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world. He has sent out invitations...   [click here for more]
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ISTAR Facilities (5e)

ISTAR Facilities (5e)


Welcome to I.S.T.A.R Facilities, a short D&D experience that captures the details of Patrick Rothfuss’s adventure run at the Acquisitions Incorporated live game at PAX East 2016. This experience is designed for four less than optimal 7th level characters played for entertainment purposes. The new I.S.T.A.R facilities ensure that the Zhentarim employ only the highest quality merchants...   [click here for more]
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Katha - the City of Potential

Katha - the City of Potential


Katha is a fully built city with nearly a hundred NPCs, dozens of shops, and many different factions all vying for power over this growing city. Katha is a growing city-state that can expand (or regress) in any direction depending on the choices of your group. It can easily suit any party of any size or level but is designed for mid-level parties with money to spend. The city will...   [click here for more]
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Kobold Cliffhanger

Kobold Cliffhanger


From the creator of platinum best seller Journey Through the Center of the Underdark comes Kobold Cliffhanger! - A high octane, edge of your seat, seat of your pants, cliffhanging free preview of the best selling adventure, Killer Kobolds! Life was peaceful in the pleasant village of Thornyfoot… until the Kobolds of nearby Crag...   [click here for more]
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Modrons, Mephits & Mayhem (Free Preview Edition): A Dungeoncrawl Adventure for Levels 4-6

Modrons, Mephits & Mayhem (Free Preview Edition): A Dungeoncrawl Adventure for Levels 4-6


An adventure for three to five characters of levels 4-6. Modrons, Mephits & Mayhem is a free preview of the full-length adventure out now! Check out MODRONS, MEPHITS & MAYHEM! - Adventure for Levels 5-8. The mountaintop facility designated XK-247 was created by the modrons as a place to study the effects of elemental portals...   [click here for more]
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More Bears!

More Bears!


A collection of more higher CR mundane and magical bears, fun for the whole party, and maybe some druids. All statblocks and abilities so far, no flavor text or artwork. ...   [click here for more]
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Shrine of the Night Serpent

Shrine of the Night Serpent


Deep in the ancient woods of Faerun, a dark secret lies in wait. Dendar the Night Serpent, constantly feeds on the fears of mortal beings. The yuan-ti, evil serpent-folk devoid of compassion constantly feed Dendar to suppress her hunger for fear. They are operating from a remote shrine in the Southwood. A 1-hour adventure for 5th-7th level characters. Includes one new monster and...   [click here for more]
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The Ancient Heroes, Chapters 1&2

The Ancient Heroes, Chapters 1&2


Includes the background of the campaign and the first 2 chapters. Feedback wanted before I write the remainder of the adventure: https://www.reddit.com/r/UnearthedArcana/comments/5nmywy/advice_on_homebrew_campaign/ Thank you for any advice in advance. ...   [click here for more]
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The Blood Moon and The Culling of Wolves

The Blood Moon and The Culling of Wolves


The amount of pages include the pages for the NPC enemies that are included with this document ...   [click here for more]
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The Blood Moon and The Murder at the Festival

The Blood Moon and The Murder at the Festival


This is Winterscrest and small adventure created for 3 Pcs, there's a few games included which include the ones made by matt mercer for Critical Role, ...   [click here for more]
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The Blood Moon and What lays beneath

The Blood Moon and What lays beneath


The extremely late next Blood Moon adventure as always made for 3 PCs, ...   [click here for more]
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The Blood Moon Hallowed Ground

The Blood Moon Hallowed Ground


A small adventure made for 3PC, please enjoy and feel free to edit this for your own campaign ...   [click here for more]
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The Blood Moon Temple of Sand

The Blood Moon Temple of Sand


A small adventure made for 3PCs of Lvl 5-8 please feel free to edit for your own campaign and amount of PCs ...   [click here for more]
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The Blood Moon The Clockwork Man

The Blood Moon The Clockwork Man


A short Adventure for 3 Pcs don't forget you can alter it, one of the next adventures for the blood moon as thats what I want to keep it called so its always going to be the blood moon ...   [click here for more]
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The Blood Moon The House on the Hill

The Blood Moon The House on the Hill


A small semi horror adventure for a Party of 3, the main Picture is of Nandell where i run my game done on inkarnate.com, This file has the enemies set for 4th, 5th and 6th Lvl for a group of 3 PCs, Feel free to edit the enemies for higher or lower group numbers or Lvl, these are set as a hard encounter you have been warned they haven't but you have, plus this is my first time actually creating bosses...   [click here for more]
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The Blood Moon The Witch of the Swamp

The Blood Moon The Witch of the Swamp


A small adventure for your group, don't forget you could always edit it to fit your group or dm style. the picture is of Nandell my own little island. any questions or comments fell free. This has been created for 3 PCs that are Lvl 2 to 7 ...   [click here for more]
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The Blood Moon Trouble at the Swamp

The Blood Moon Trouble at the Swamp


This is a small adventure in a swamp with a homemade bossmonster i've only made one before so you may want to check the power lvl of it but it is surposed to be a difficult fight ...   [click here for more]
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The Disappearance

The Disappearance


The town of Korengale has had some people go missing lately. The mayor, Felbor Trablesmit, asks the PCs if they would search around the town and help find out what’s going on. He promises that he can pay them 1,200 GP (or 150 GP per person). Three people have gone missing in the past couple of weeks. Jorj Menae, a lazy blacksmith, Geleg Tornot, a family-man farmer, and Deln Hulp, the...   [click here for more]
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The Gift of Graz'zt

The Gift of Graz'zt


Please enjoy this gift from the Dark Prince. The Gift of Graz'zt appears in – Journey Through the Center of the Underdark. Journey Through the Center of the Underdark contains several detailed encounters ideal for fleshing out traveling days between locations in Out of the Abyss. Further, these encounters could be readily inserted into any Underdark...   [click here for more]
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The Lord's Drake

The Lord's Drake


After slaying the Bandit Lord, the PCs could get a small copper key that unlocks the gate in the Bandit’s Cave. Through the gate, the PCs are met by darkness. The cavern is pitch black. This is a supplement for the Of Bandits and Brigands mini-adventure. This uses a creature from the Tome of Beasts from Kobold Press. ...   [click here for more]
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The Passage of Doom

The Passage of Doom


The Passage of Doom is a free one encounter preview of Journey Through the Center of the Underdark 2 - The Darklake Strikes Back. Now available - Journey Through the Center of the Underdark 2 - The Darklake Strikes Back contains even more side trek adventures for your Rage of Demons Out of the Abyss or home set Underdark campaign. The Passage of Doom is...   [click here for more]
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The Secrets of Skyhorn Lighthouse

The Secrets of Skyhorn Lighthouse


"It's fantastic! This adventure is clearly and concisely laid out to make running it on the fly a cinch." "The adventure is really good. It's detailed and in the same manner open and flexible." "They love it! We stopped with a cliffhanger as they saw the lighthouse and the big wave approaching..." Rumors of a rampaging sea monster have...   [click here for more]
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The Ultimate Fantasy Campaign - Moonshae Isles

The Ultimate Fantasy Campaign - Moonshae Isles


Welcome Dungeon Masters! We have done something very exciting for you... we've unearthed 9 awesome adventures here in the Guild and joined them together to form one single over-arching storyline... or campaign. For FREE!! This product lists the adventures, reviews them, suggests some changes and THEN gives you a campaign to try out. This campaign will take your players from levels 1 through to 10....   [click here for more]
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Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder

Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) The product you see before you is a collected description of a major location, and the inhabitants of that location, meant to be played as an extension of "Storm King's Thunder" The narrative theme looming over this product presents a follow-up to Chapter 1 of said book, "A Great Upheaval" Explaining...   [click here for more]
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trial of the gods 020

trial of the gods 020


i choose you 020 Following the being known as Deep Terror or Investigating a city that appears almost out of nowhere. He has given promises of a great reward in a test of strength from a land of far. With Several of the relams's gods looking over these trials. Will the party see if they can pass these trials or will they fell. Influenced by the five trials from the MTG set Amonkhet and the mtg/D&D...   [click here for more]
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Tusker Valley: Ogre Cabin (M3)

Tusker Valley: Ogre Cabin (M3)


Tusker Valley This is one in a series of modules that emphasizes wilderness exploration. This module is centered around a certain landmark: a mountain cabin which plays host to a family of ogres. The target party level range is 3-5, but as a stand-alone encounter it works best for a party of four 5th-level characters. A New Way to Explore The modules in this series fit together in an interesting...   [click here for more]
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Weekly Micro Dungeons - Adubeus's Tower

Weekly Micro Dungeons - Adubeus's Tower


Explore an abandoned wizard’s tower in this short weekly mini dungeon! ...   [click here for more]
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Weekly Micro Dungeons - Rockbreaker Tomb

Weekly Micro Dungeons - Rockbreaker Tomb


Explore an ancient dwarven tomb in this short weekly micro dungeon! ...   [click here for more]
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Welcome To The Underdark

Welcome To The Underdark


"Our adventurers woke up buried alive inside a coffin having few memories of what happened..." Welcome to the Underdark! A fantastic adventure easily adjustable for lvls 1 to 10. In this module you will find... · A kick off start to introduce your players to the Underdark! · Several suggestions to hook this module with your current setting/situation! ·...   [click here for more]
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A Prince's Death

A Prince's Death


A Prince's Death is a D&D 5th Edition adventure designed as a side adventure for Elemental Evil or any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign. A Prince's Death takes the players into the High Forest to investigate the death of an elven prince. Their search pits them...   [click here for more]
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Assassination : Lord of The Arsenal

Assassination : Lord of The Arsenal


"Assasination : Lord or the arsenal" is the first instalment of "Assasination" series, created to aid dungeon masters set up adventures that revolves around taking out high profile targets. Directly or any creative means necessarys to finish the targets. Your players are recruited by a oragnization of secret police and must now take down a seeding threat before it blooms. How...   [click here for more]
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Blackbrook Lockdown

Blackbrook Lockdown


Blackbrook Lockdown is a D&D 5th Edition adventure designed as an introductory adventure for Elemental Evil or a side adventure for any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign. Blackbrook Lockdown takes the players into Gulf of Luiren to investigate the halfling...   [click here for more]
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Dungeon Module TH2: A Dangerous Game

Dungeon Module TH2: A Dangerous Game


Disclaimer: Dungeon Module TH2 is one of the three side routes of Dungeon Module TH1. You do not need to play Dungeon Module TH1 to play this but it would make more sense overall. This module ends with the players going back to a location from Dungeon Module TH1. A strange jungle lies deep within the earth. This jungle is the property of one named Duke Zaroff. Zaroff loves hunting all kinds of...   [click here for more]
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Escape from the shadowfell ES006

Escape from the shadowfell ES006


This is part 3 of the enter the shadowfell. adventure for level7-10 After spending months in the shadowfell they are given a small sliter of hope of escapse. But Everything has a price. Will they be willing to face extreme perals to escapse or will they just be another casulty within the shadowfell? adventure for a mid-level party. ES006 Reviews would be greatly appreciated (both for improvemen,...   [click here for more]
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Follow the Giant's Cloud GC010

Follow the Giant's Cloud GC010


The Giants attack of the smallfolk isn't exclusive to along the mainland of Faerun. In the Moonshae the attacks are just as brutal. A cloud Giant who wants to rule over the moonshae is willing to take advice from a Evil Goddess in doing so Most if not all of the Giants in the moonshae serve her. An Adventure for level 5-12 characters. GC010 Follow the Giant's Cloud ...   [click here for more]
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House of the Dead

House of the Dead


A bright light can be seen through the forest. There's been no sign of life in the woods before now. As the party approaches the source of the light, they see a large, elegant house and begin hearing light chatter. A sign hangs from the fence gate that reads "Meltok's Public Party. All are welcome to join." This uses creatures from the Monster Manual and Volo's...   [click here for more]
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Hunt for the Oni

Hunt for the Oni


Upon breaking through a heavy fog, the PCs find themselves in a small hamlet with fourteen homes. A man named Fartoas stops them and tells them that they shouldn’t be here. Two people have disappeared and the denizens are convinced that there is an Oni hiding among them. The problem is, the location these people decided to settle down in is cursed. Fartoas tells them that he is the mayor of the...   [click here for more]
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Knights of the Round Tabletop

Knights of the Round Tabletop


A group of three knights sit at a table in the far corner of a tavern. On the table are a large piece of parchment with simple shapes drawn on it, a satchel with a strange seal on it, multiple sheets of paper, wooden dice and wooden figures. If the PCs approach the knights, they’ll ask if the group would like to join them. They introduce themselves as Geone, Leo and Arkan. They are starting a...   [click here for more]
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Potions 11

Potions 11


Potions 11 is a 4-5 hour adventure suitable for five 4th-5th level characters. This adventure is light and comedic and is indeed a heist adventure! It is designed as a one-off side quest for an established party but can be tweaked to work as an introductory adventure for characters meeting one another for the first time. This is ideal for a well-rounded party in which each player can show off and...   [click here for more]
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Random Encounter: The Wicker Wolf

Random Encounter: The Wicker Wolf


The following is the second in an ongoing series of articles containing monster stat blocks and setups for pre-made encounters which you can drop in to any game, offering options and utility to DMs. These have all been based upon encounters I've run in my own campaign that have been well received by the players and so I wished to share them with you all. Any donations for my time putting these...   [click here for more]
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Ruin of the Lamia

Ruin of the Lamia


Do you know the feeling when a player says that he/she will be away for 1-2 sessions so you suddenly have to come up with a story for the missing player's character? Of course you don't want it to just fade into the background? This adventure turns the missing player's character into a prisoner in a desert temple ruled by a young lamia. The rest of your party will be sent on a rescue mission to get...   [click here for more]
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Single Encounter - Split Personality

Single Encounter - Split Personality


What started out as a simple combat quickly gets out of control. Can the heroes figure out what is going wrong, and devise a solution, before they face an army of enemies? This is a intended as just a single encounter. However, you can easily build upon it to extend the adventure over many gaming sessions. Designated Level Range: 4 to 6 characters of level 5-7. ...   [click here for more]
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Single Encounter - The Inner Sanctum

Single Encounter - The Inner Sanctum


This is a single encounter that can be placed inside any adventure. It is intended for 4-6 characters of roughly levels 4-5. ...   [click here for more]
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